scummvm/AUTHORS

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The ScummVM team:
James Brown - Lead developer
Max Horn - Lead developer
Torbjorn Andersson - Engine: SCUMM, Broken Sword II
David Eriksson - Engine: Flight of the Amazon Queen
Robert Goeffringmann - Engine: Beneath a Steel Sky, Broken Sword I
Jonathan Gray - Engine: SCUMM, Broken Sword II
Travis Howell - Engine: SCUMM, Simon the Sorcerer
Oliver Kiehl - Engine: Beneath a Steel Sky, Simon
Pawel Kolodziejski - Engine: SCUMM (Codecs, iMUSE, Smush, etc.)
Gregory Montoir - Engine: Flight of the Amazon Queen
Joost Peters - Engine: Beneath a Steel Sky, Flight of the
Amazon Queen
Eugene Sandulenko - Engine: SCUMM (FT INSANE, bugfixes)
Chris Apers - Port: PalmOS
Nicolas Bacca - Port: PocketPC/WinCE
Marcus Comstedt - Port: Dreamcast
Ruediger Hanke - Port: MorphOS
Jamieson Christian - iMUSE, MIDI, all things musical
Jerome Fisher - MT-32 emulator
Jochen Hoenicke - Speaker & PCjr sound support, Adlib work
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Retired Team Members:
Ralph Brorsen - Help with GUI implementation
Vincent Hamm - Co-Founder
Felix Jakschitsch - Zak256 reverse engineering
Mutwin Kraus - Original MacOS porter
Peter Moraliyski - Port: GP32
Jeremy Newman - Former webmaster
Ludvig Strigeus - Original ScummVM and SimonVM author
Lionel Ulmer - Port: X11
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Contributors:
Tore Anderson - Packaging for Debian GNU/Linux
Stuart Caie - Decoders for Simon 1 Amiga data files
Janne Huttunen - V3 actor mask support, Dig/FT SMUSH audio
Kovacs Endre Janos - Several fixes for Simon1
Jeroen Janssen - Numerous readability and bugfix patches
Claudio Matsuoka - Daily Linux/BeOS builds
Mikesch Nepomuk - MI1 VGA floppy patches
Nicolas Noble - Config file and ALSA support
Willem Jan Palenstijn - Packaging for Fedora/RedHat
Quietust - Sound support for Amiga SCUMM V2/V3 games
Andreas Roever - Broken Sword 1/2 MPEG2 cutscene support
Edward Rudd - Fixes for playing MP3 versions of MI1/Loom
audio
Daniel Schepler - Final MI1 CD music support, initial Ogg Vorbis
support
Andre Souza - SDL-based OpenGL renderer
Tim ??? - Initial MI1 CD music support
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And to all the contributors, users, and beta testers we've missed.
Thanks!
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Special thanks to:
Sander Buskens - For his work on the initial reversing of Monkey2
Canadacow - For the original MT-32 emulator
Kevin Carnes - For Scumm16, the basis of ScummVM's older gfx codecs
Jezar - For his freeverb filter implementation
Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports
Jimmi Thogersen - For ScummRev, and much obscure code/documentation
Tristan - For additional work on the original MT-32 emulator
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Tony Warriner and everyone at Revolution Software Ltd. for sharing
with us the source of some of their brilliant games, allowing us to
release Beneath a Steel Sky as freeware... and generally being
supportive above and beyond the call of duty.
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John Passfield and Steve Stamatiadis for sharing the source of their
classic title, Flight of the Amazon Queen and also being incredibly
supportive.
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Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that
it is today. Feel free to drop us a line and tell us what you think,
guys!