2001-11-10 19:12:32 +00:00
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#if !defined(gui_h)
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#define gui_h
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2001-11-09 18:57:46 +00:00
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enum {
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GUI_NONE = 0,
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GUI_TEXT = 1,
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GUI_IMAGE = 2,
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GUI_STAT = 3,
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};
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enum {
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GWF_BORDER = 1,
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GWF_CLEARBG = 2,
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GWF_PARENT = 4,
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GWF_DELAY = 8,
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GWF_DEFAULT = GWF_BORDER|GWF_CLEARBG,
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GWF_BUTTON = GWF_BORDER|GWF_CLEARBG|GWF_DELAY,
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};
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struct GuiWidget {
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byte _type;
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byte _page;
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byte _flags;
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int16 _x,_y;
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uint16 _w,_h;
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uint16 _id;
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byte _string_number;
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};
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2001-11-10 20:51:55 +00:00
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#define SAVEGAME_NAME_LEN 32
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2001-11-09 18:57:46 +00:00
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struct Gui {
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Scumm *_s;
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const GuiWidget *_widgets[4];
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int _curX, _curY;
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VirtScreen *_vs;
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byte _color,_shadowcolor;
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byte _bgcolor;
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byte _textcolor;
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byte _textcolorhi;
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int _parentX, _parentY;
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byte _active;
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byte _clickTimer;
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byte _cur_page;
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int _clickWidget;
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char *_queryMess;
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/* savedialog specifics */
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int _slotIndex;
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int _editString;
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int _editLen;
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bool valid_games[9];
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2001-11-10 20:51:55 +00:00
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char game_names[9][SAVEGAME_NAME_LEN];
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2001-11-09 18:57:46 +00:00
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void loop();
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void init(Scumm *s);
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void draw(int start, int end);
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void draw(int item) { draw(item,-1); }
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void drawWidget(const GuiWidget *w);
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void moveto(int x, int y);
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void lineto(int x, int y);
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void hline(int x, int y, int x2);
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void vline(int x, int y, int y2);
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void drawString(const char *str, int x, int y, int w, byte color, bool center);
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void widgetClear(const GuiWidget *w);
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void widgetBorder(const GuiWidget *w);
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byte *getBasePtr(int x, int y);
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const GuiWidget *widgetFromPos(int x, int y);
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void leftMouseClick(int x, int y);
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void handleCommand(int cmd);
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void close();
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const char *queryString(int string, int id);
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void getSavegameNames(int start);
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void editString(int index);
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void showCaret(bool show);
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2001-11-10 20:51:55 +00:00
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void addLetter(byte letter);
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2001-11-09 18:57:46 +00:00
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void saveLoadDialog();
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void queryMessage(const char *msg, const char *alts);
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byte getDefaultColor(int color);
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};
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2001-11-10 19:12:32 +00:00
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#endif
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