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https://github.com/libretro/scummvm.git
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83 lines
2.4 KiB
C
83 lines
2.4 KiB
C
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef HOPKINS_LINES_H
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#define HOPKINS_LINES_H
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#include "common/scummsys.h"
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#include "common/str.h"
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namespace Hopkins {
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class HopkinsEngine;
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struct LigneZoneItem {
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int field0;
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int field2;
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byte *field4;
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};
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struct LigneItem {
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int field0;
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int field2;
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int field4;
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int field6;
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int field8;
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byte *fieldC;
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byte *field12;
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};
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class LinesManager {
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private:
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HopkinsEngine *_vm;
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public:
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LigneZoneItem LigneZone[401];
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LigneItem Ligne[400];
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int next_ligne;
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int TOTAL_LIGNES;
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int NV_LIGNEDEP;
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int NV_LIGNEOFS;
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int NV_POSI;
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public:
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void setParent(HopkinsEngine *vm);
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void CLEAR_ZONE();
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void RETIRE_LIGNE_ZONE(int idx);
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void AJOUTE_LIGNE_ZONE(int idx, int a2, int a3, int a4, int a5, int a6);
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void RESET_OBSTACLE();
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void RETIRE_LIGNE(int idx);
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void AJOUTE_LIGNE(int idx, int a2, int a3, int a4, int a5, int a6, int a7);
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int colision2_ligne(int a1, int a2, int *a3, int *a4, int a5, int a6);
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int Scolision2_ligne(int a1, int a2, int *a3, int *a4, int a5, int a6);
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void INIPARCOURS();
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int CONTOURNE1(int a1, int a2, int a3, int a4, int a5, byte *a6, int a7, int a8, int a9);
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int CONTOURNE(int a1, int a2, int a3, int a4, int a5, byte *a6, int a7);
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int MIRACLE(int a1, int a2, int a3, int a4, int a5);
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int GENIAL(int a1, int a2, int a3, int a4, int a5, int a6, int a7, byte *a8, int a9);
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byte *PARCOURS2(int a1, int a2, int a3, int a4);
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int PARC_PERS(int a1, int a2, int a3, int a4, int a5, int a6, int a7);
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};
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} // End of namespace Hopkins
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#endif /* HOPKINS_FONT_H */
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