mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 17:29:39 +00:00
69 lines
1.8 KiB
C
69 lines
1.8 KiB
C
|
/* ScummVM - Graphic Adventure Engine
|
||
|
*
|
||
|
* ScummVM is the legal property of its developers, whose names
|
||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||
|
* file distributed with this source distribution.
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU General Public License
|
||
|
* as published by the Free Software Foundation; either version 2
|
||
|
* of the License, or (at your option) any later version.
|
||
|
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program; if not, write to the Free Software
|
||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||
|
*
|
||
|
* $URL$
|
||
|
* $Id$
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
#ifndef GROOVIE_PLAYER_H
|
||
|
#define GROOVIE_PLAYER_H
|
||
|
|
||
|
#include "common/system.h"
|
||
|
#include "sound/audiostream.h"
|
||
|
|
||
|
namespace Groovie {
|
||
|
|
||
|
class GroovieEngine;
|
||
|
|
||
|
class VideoPlayer {
|
||
|
public:
|
||
|
VideoPlayer(GroovieEngine *vm);
|
||
|
virtual ~VideoPlayer() {}
|
||
|
|
||
|
bool load(Common::SeekableReadStream *file, uint16 flags);
|
||
|
bool playFrame();
|
||
|
virtual void setOrigin(int16 x, int16 y) {};
|
||
|
|
||
|
protected:
|
||
|
// To be implemented by subclasses
|
||
|
virtual uint16 loadInternal() = 0;
|
||
|
virtual bool playFrameInternal() = 0;
|
||
|
|
||
|
GroovieEngine *_vm;
|
||
|
OSystem *_syst;
|
||
|
Common::SeekableReadStream *_file;
|
||
|
uint16 _flags;
|
||
|
Audio::AppendableAudioStream *_audioStream;
|
||
|
|
||
|
private:
|
||
|
// Synchronization stuff
|
||
|
bool _begunPlaying;
|
||
|
uint16 _millisBetweenFrames;
|
||
|
uint32 _lastFrameTime;
|
||
|
|
||
|
protected:
|
||
|
void waitFrame();
|
||
|
};
|
||
|
|
||
|
} // End of Groovie namespace
|
||
|
|
||
|
#endif // GROOVIE_PLAYER_H
|