scummvm/engines/gob/iniconfig.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "gob/iniconfig.h"
namespace Gob {
INIConfig::INIConfig() {
}
INIConfig::~INIConfig() {
for (ConfigMap::iterator c = _configs.begin(); c != _configs.end(); ++c)
delete c->_value.config;
}
bool INIConfig::getValue(Common::String &result, const Common::String &file,
const Common::String &section, const Common::String &key,
const Common::String &def) {
Config config;
if (!getConfig(file, config)) {
if (!openConfig(file, config)) {
result = def;
return false;
}
}
if (!config.config->getKey(key, section, result)) {
result = def;
return false;
}
return true;
}
bool INIConfig::setValue(const Common::String &file, const Common::String &section,
const Common::String &key, const Common::String &value) {
Config config;
if (!getConfig(file, config))
if (!createConfig(file, config))
return false;
config.config->setKey(key, section, value);
return true;
}
bool INIConfig::getConfig(const Common::String &file, Config &config) {
if (!_configs.contains(file))
return false;
config = _configs.getVal(file);
return true;
}
bool INIConfig::openConfig(const Common::String &file, Config &config) {
config.config = new Common::ConfigFile();
config.created = false;
if (!config.config->loadFromFile(file)) {
delete config.config;
config.config = 0;
return false;
}
_configs.setVal(file, config);
return true;
}
bool INIConfig::createConfig(const Common::String &file, Config &config) {
config.config = new Common::ConfigFile();
config.created = true;;
_configs.setVal(file, config);
return true;
}
} // End of namespace Gob