2011-03-04 06:43:16 +00:00
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For a more comprehensive changelog of the latest experimental code, see:
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https://github.com/scummvm/scummvm/commits/
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2013-05-31 20:45:56 +00:00
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1.7.0 (????-??-??)
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2013-12-08 23:44:19 +00:00
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New Games:
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- Added support for Return to Ringworld.
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2014-01-08 19:36:03 +00:00
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- Added support for The Neverhood.
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2014-01-18 13:50:09 +00:00
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- Added support for Mortville Manor.
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2013-12-08 23:44:19 +00:00
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2013-09-24 08:34:14 +00:00
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General:
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2014-01-09 20:10:00 +00:00
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- Updated Munt MT-32 emulation code to version 1.3.0.
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- Switched from our custom JPEG and PNG decoders to libjpeg(-turbo) and
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libpng, which are faster and can handle more images.
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2013-12-29 11:54:37 +00:00
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(NOTE: The change to libpng was done in version 1.6.0, but it was not
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added to the NEWS file).
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2013-09-24 08:34:14 +00:00
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2014-03-04 04:06:31 +00:00
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AGOS:
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- Added mouse wheel support for inventory and save game lists.
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- Enabled verb name display in Simon the Sorcerer 2.
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2014-01-18 00:04:27 +00:00
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Broken Sword 1:
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- Added back support for MPEG-2 videos.
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Broken Sword 2:
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- Added back support for MPEG-2 videos.
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2014-02-12 23:00:43 +00:00
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CGE:
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2014-02-12 23:39:35 +00:00
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- Added an option to enable Color Blind mode the ScummVM GUI.
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2013-06-30 21:57:00 +00:00
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Gob:
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2013-12-19 21:57:32 +00:00
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- Improved video quality in Urban Runner.
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2014-02-02 15:46:54 +00:00
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Hopkins:
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- Added an option to toggle Gore Mode from the ScummVM GUI.
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2014-02-12 23:35:21 +00:00
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- Fixed bug that could cause the music to stop prematurely.
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2014-02-02 15:46:54 +00:00
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2013-12-19 21:57:32 +00:00
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SCI:
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2013-12-29 11:54:37 +00:00
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- Added support for the more detailed RAVE lip syncing data in the Windows
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version of King's Quest 6. Portraits should now be much more expressive
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when talking.
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- Added support for simultaneous speech and subtitles in the CD versions
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of Laura Bow 2 and King's Quest 6 (toggled either in-game with the new
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"Dual" audio state, or via the ScummVM audio options).
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2013-12-19 21:57:32 +00:00
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- Fixed music fading.
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2013-12-29 11:54:37 +00:00
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- Fixed several script bugs in Camelot, Crazy Nick's, Hoyle 3, QFG1VGA, KQ5,
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KQ6, LB2, LSL2, LSL5, Pharkas, PQ1VGA, SQ4, SQ5.
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- Improved the MIDI parser so that music event processing is done more
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properly.
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2013-05-31 20:45:56 +00:00
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2014-01-18 00:02:41 +00:00
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SCUMM:
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- Changed the saved game naming scheme of HE games to always contain
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the target name.
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- Fixed having multiple coaches in Backyard Football.
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2013-12-19 21:57:32 +00:00
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Tinsel:
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- Discworld 1 and 2 no longer crash on big-endian systems.
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2013-07-06 00:38:41 +00:00
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2013-05-31 20:45:56 +00:00
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1.6.0 (2013-05-31)
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2012-12-01 04:50:09 +00:00
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New Games:
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2013-01-02 15:22:26 +00:00
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- Added support for 3 Skulls of the Toltecs.
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2012-12-01 04:50:09 +00:00
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- Added support for Eye of the Beholder.
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- Added support for Eye of the Beholder II: The Legend of Darkmoon.
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2013-04-21 21:27:19 +00:00
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- Added support for Hopkins FBI.
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2013-03-28 18:50:53 +00:00
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- Added support for Tony Tough and the Night of Roasted Moths.
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2013-04-02 20:12:29 +00:00
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- Added support for The Journeyman Project: Pegasus Prime.
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2013-04-12 16:34:49 +00:00
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- Added support for the Macintosh version of Discworld 1.
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2012-12-01 04:50:09 +00:00
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2012-08-12 13:00:36 +00:00
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General:
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- Added a new save/load chooser based on a grid of thumbnails. This is only
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supported for resolutions bigger than 640x400. The old chooser is still
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available and used for games without thumbnail support. It is possible to
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select the old one as default too.
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2012-08-26 19:13:57 +00:00
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- Rewrote VideoDecoder subsystem.
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2012-08-27 10:44:46 +00:00
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- Added Galician translation.
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2012-12-02 14:38:36 +00:00
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- Added Finnish translation.
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2012-12-14 21:08:56 +00:00
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- Added Belarusian translation.
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2012-12-27 09:19:21 +00:00
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- Using the mouse wheel on a slider widget now changes the value by the
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smallest possible amount. This is more predictable than the old behaviour,
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which was to change the value by "one pixel" which would sometimes not
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change it at all.
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2013-01-02 13:06:34 +00:00
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- Updated MT-32 emulation code to latest munt project snapshot.
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2013-02-09 11:18:20 +00:00
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- Added FluidSynth settings dialog, mainly for reverb and chorus settings.
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2013-02-18 19:12:35 +00:00
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- Fixed crash on certain Smacker movies.
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2012-07-20 18:04:45 +00:00
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2012-09-20 15:43:12 +00:00
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Cine:
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- Improved audio support for Amiga and AtariST versions of Future Wars.
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Now music fades out slowly instead of stopping immediately. Sound
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effects are now properly panned, when requested by the game.
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2013-03-16 10:24:57 +00:00
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CGE:
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- Soltys contains a puzzle requiring the ALT key to be pressed while clicking
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on an object. This puzzle has been disabled on devices not using this key.
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2013-01-26 14:01:25 +00:00
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Drascula:
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- Resolved multiple UI issues with the original save/load screen.
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- Added advanced savegame functionality, including savegame timestamps and
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thumbnails and the ability to load and delete savegames from the launcher.
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It's now possible to use the ScummvM save/load dialogs.
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- The F7 key (previously unmapped) now always shows the ScummVM load screen.
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The F10 key displays either the original save/load screen, or the ScummVM
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save screen, if the user has selected to use the ScummVM save/load
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dialogs.
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2013-01-04 11:09:01 +00:00
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2012-11-15 12:20:53 +00:00
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Dreamweb:
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- Now that the game is freeware, there is a small extra help text showing
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the available commands in the in-game terminals when the player uses the
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'help' command. Previously, players needed to consult the manual for the
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available commands. Since this reference to the manual is a form of copy
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protection, this extra line can be toggled by the ScummVM copy protection
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command line option.
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2013-01-02 10:28:23 +00:00
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Groovie:
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- Simplified the movie speed options, and added a custom option for The 7th
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Guest. Movie options are now "normal" and "fast", with the latter changing
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the movie speed in T7G to match the faster movie speed of the iOS version.
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The game entry might need to be readded in the launcher for the new setting
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to appear.
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2012-12-15 05:27:53 +00:00
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SAGA:
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- Added music support for the Macintosh version of I Have No Mouth and, I
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Must Scream.
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2012-09-20 15:52:54 +00:00
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SCUMM:
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- Implemented Monkey Island 2 Macintosh's audio driver. Now we properly
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support its sample based audio output. The same output is also used for
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the m68k Macintosh version of Indiana Jones and the Fate of Atlantis.
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2012-12-14 20:08:52 +00:00
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- Improved music support for the Macintosh version of Monkey Island 1. It
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now uses the original instruments, rather than approximating them with
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General MIDI instruments, and should sound a lot closer to the original.
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- Added sound and music support for the Macintosh version of Loom.
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2012-12-14 23:28:44 +00:00
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- Handle double-clicking in the Macintosh version of Loom.
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2013-04-02 04:26:18 +00:00
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- Major bugfixes in INSANE (the Full Throttle bike fights).
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2012-09-20 15:52:54 +00:00
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2013-04-21 21:36:33 +00:00
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TOUCHE:
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- Added support for Enhanced Music by James Woodcock
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(http://www.jameswoodcock.co.uk/category/scummvm-music-enhancement-project/).
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2012-07-20 18:04:45 +00:00
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1.5.0 (2012-07-27)
|
2011-11-27 23:10:29 +00:00
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New Games:
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2012-05-31 03:31:16 +00:00
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- Added support for Backyard Baseball 2003.
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2012-05-03 01:28:43 +00:00
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- Added support for Blue Force.
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- Added support for Darby the Dragon.
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- Added support for Dreamweb.
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2012-06-09 02:55:11 +00:00
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- Added support for Geisha.
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2012-05-03 01:28:43 +00:00
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- Added support for Gregory and the Hot Air Balloon.
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- Added support for Magic Tales: Liam Finds a Story.
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2012-06-16 02:21:54 +00:00
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- Added support for Once Upon A Time: Little Red Riding Hood
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2012-05-03 01:28:43 +00:00
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- Added support for Sleeping Cub's Test of Courage.
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2011-11-27 23:10:29 +00:00
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- Added support for Soltys.
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2012-05-03 01:28:43 +00:00
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- Added support for The Princess and the Crab.
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2011-11-27 23:10:29 +00:00
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|
2012-02-09 13:18:15 +00:00
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General:
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|
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|
- Updated MT-32 emulation code to latest munt project snapshot. The emulation
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|
improved dramatically.
|
2012-02-10 00:41:17 +00:00
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- Implemented support for TrueType fonts via FreeType2 in our GUI. Along
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with it GNU FreeFont was also added to our modern theme. Note that not all
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ports take advantage of this.
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2012-03-25 13:49:40 +00:00
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- Added Basque translation.
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2012-03-26 22:22:32 +00:00
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- Added custom game and engine options in the AGI, DREAMWEB, KYRA, QUEEN,
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SKY and SCI engines. It is now possible to toggle these options via the
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Engine tab when adding or editing a configuration for a game. In most
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cases, you will have to run each game once or readd them all in ScummVM's
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launcher in order to get the custom options tab.
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2012-06-09 03:06:58 +00:00
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- Improved predictive dialog look.
|
2012-05-14 18:43:27 +00:00
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- Various GUI improvements.
|
2012-03-25 13:50:59 +00:00
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|
2011-11-16 17:19:00 +00:00
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Broken Sword 1:
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- Fixed incorrect sound effects in the DOS/Windows demo.
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2012-02-29 16:55:35 +00:00
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- Added support for PlayStation videos.
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2012-06-26 20:40:51 +00:00
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- Fixed missing subtitles in the demo.
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2012-02-29 16:55:35 +00:00
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Broken Sword 2:
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- Added support for PlayStation videos.
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2011-11-16 17:19:00 +00:00
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2011-12-11 03:55:49 +00:00
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Cine:
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- Implemented Roland MT-32 output driver.
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2012-06-26 20:40:51 +00:00
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Drascula:
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- Added Spanish subtitles in the Von Braun cutscene (#3069981: no subtitles
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in scene with "von Braun").
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|
2012-06-11 03:24:30 +00:00
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Gob:
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- Fixed a crash in Lost in Time
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- Rewrote the AdLib player. Enabled the now working MDY player in
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Fascination and Geisha.
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2011-12-04 01:53:32 +00:00
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SCUMM:
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- Added support for the Macintosh version of SPY Fox in Hold the Mustard.
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2012-01-17 17:45:00 +00:00
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- Added a difficulty selection dialog for Loom FM-TOWNS.
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2012-06-15 08:58:29 +00:00
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- Fixed graphical glitches in HE98 version of Pajama Sam's Lost & Found.
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2011-12-04 01:53:32 +00:00
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|
2012-02-19 04:16:42 +00:00
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iPhone port:
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- Changed "F5 (menu)" gesture to open up the global main menu instead.
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2012-02-20 00:07:48 +00:00
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- Added support for custom cursor palettes, this makes the moderm theme use
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the red pointer cursor for example.
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2012-02-26 00:33:47 +00:00
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- Added aspect ratio correction feature.
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- Implemented 16 bits per pixel support for games.
|
2012-02-19 04:16:42 +00:00
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|
2012-07-11 03:15:31 +00:00
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Maemo port:
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- Added support for Nokia 770 running OS2008 HE.
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- Added configurable keymap.
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|
2012-01-23 13:05:08 +00:00
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Windows port:
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2012-01-30 13:25:02 +00:00
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- Changed default savegames location for Windows NT4/2000/XP/Vista/7.
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(The migration batch file can be used to copy savegames from the old
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default location, to the new default location).
|
2012-01-23 13:05:08 +00:00
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|
2012-01-17 17:47:20 +00:00
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|
|
1.4.1 (2012-01-27)
|
2011-11-14 01:11:52 +00:00
|
|
|
AGOS:
|
2011-11-17 11:43:19 +00:00
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|
|
- Fixed loading videos directly from InstallShield cabinets in the Windows
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|
version of the The Feeble Files.
|
2011-11-14 01:11:52 +00:00
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|
2012-01-17 17:47:20 +00:00
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BASS:
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- Added support for Enhanced Music by James Woodcock
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|
(http://www.jameswoodcock.co.uk/?p=7695).
|
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|
|
Broken Sword 2:
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|
|
- Slight graphics improvement for PSX version.
|
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|
|
2011-11-16 17:29:46 +00:00
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|
KYRA:
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|
- Fixed bug in the original Lands of Lore GUI which made ScummVM error out
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|
in the case the user did not have a contiguous save slot usage.
|
2012-01-06 23:13:17 +00:00
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|
|
- Add support for original DOS Lands of Lore save files (also applies to save
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|
files made with the GOG release).
|
2011-11-16 17:29:46 +00:00
|
|
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|
2011-11-17 09:31:55 +00:00
|
|
|
SCI:
|
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|
|
- Fixed race condition in SCI1.1 palette changes. This fixes an error in
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|
|
QFG1VGA, when sleeping at Erana's place.
|
2011-12-28 11:21:19 +00:00
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|
|
- The option to toggle sound effect types between digitized and synthesized
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|
has been disabled until a more user-friendly GUI option is possible.
|
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|
Digital sound effects are always preferred for now.
|
2012-01-13 21:47:03 +00:00
|
|
|
- Fixed a case where starting a new song didn't fully reset its channels,
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|
|
thus some notes sounded wrong.
|
2011-11-17 09:31:55 +00:00
|
|
|
|
2011-10-20 11:36:09 +00:00
|
|
|
1.4.0 (2011-11-11)
|
2011-07-26 15:40:27 +00:00
|
|
|
New Games:
|
|
|
|
- Added support for Lands of Lore: The Throne of Chaos.
|
2011-09-23 17:53:48 +00:00
|
|
|
- Added support for Blue's Birthday Adventure.
|
|
|
|
- Added support for Ringworld: Revenge Of The Patriarch.
|
2011-09-27 13:53:26 +00:00
|
|
|
- Added support for the Amiga version of Conquests of the Longbow.
|
2011-07-26 15:40:27 +00:00
|
|
|
|
2011-08-20 10:51:11 +00:00
|
|
|
New Ports:
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|
|
|
- Added PlayStation 3 port.
|
|
|
|
|
2011-11-03 12:11:55 +00:00
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|
|
General:
|
|
|
|
- Fixed the ARM assembly routine for reverse stereo audio.
|
2011-11-03 14:26:50 +00:00
|
|
|
- Added support for building with MacPorts out of the box.
|
2011-11-03 12:11:55 +00:00
|
|
|
|
2011-08-14 17:29:49 +00:00
|
|
|
AGI:
|
2011-09-03 15:20:17 +00:00
|
|
|
- Implemented sound support for the DOS version of Winnie the Pooh in the
|
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|
|
Hundred Acre Wood.
|
2011-09-23 17:53:48 +00:00
|
|
|
|
2011-08-27 15:35:31 +00:00
|
|
|
AGOS:
|
|
|
|
- Implemented support for loading data directly from InstallShield
|
|
|
|
cabinets in The Feeble Files and Simon the Sorcerer's Puzzle Pack.
|
2011-09-18 03:28:22 +00:00
|
|
|
- Fixed loading and saving in the PC version of Waxworks.
|
|
|
|
- Fixed music in the PC versions of Elvira 1/2 and Waxworks.
|
2011-08-27 15:35:31 +00:00
|
|
|
|
2011-09-06 13:01:52 +00:00
|
|
|
Groovie:
|
|
|
|
- Added support for the iOS version of The 7th Guest.
|
|
|
|
|
2011-09-09 12:12:21 +00:00
|
|
|
Lure:
|
|
|
|
- Fixed crash when trying to talk and ask something at the same time.
|
|
|
|
|
2011-09-27 13:53:26 +00:00
|
|
|
SCI:
|
|
|
|
- Added better handling of digital vs. synthesized sound effects. If the
|
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|
|
"Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer
|
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|
|
digital sound effects, otherwise their synthesized counterparts will be
|
|
|
|
preferred instead, if both versions of the same effect exist.
|
|
|
|
|
2011-07-11 20:20:30 +00:00
|
|
|
SCUMM:
|
|
|
|
- Implemented PC Speaker support for SCUMM v5 games.
|
2011-07-26 15:42:09 +00:00
|
|
|
- Fixed priority bug in iMuse. As a result the AdLib music should sound
|
|
|
|
better, since important notes are not interrupted anymore.
|
2011-08-05 21:47:26 +00:00
|
|
|
- Implemented CMS support for Loom, The Secret of Monkey Island and
|
|
|
|
Indiana Jones and the Last Crusade.
|
2011-09-03 15:19:00 +00:00
|
|
|
- Improved palette handling for the Amiga version of Indiana Jones and the
|
|
|
|
Fate of Atlantis.
|
2011-07-11 20:20:30 +00:00
|
|
|
|
2011-10-31 21:28:19 +00:00
|
|
|
Broken Sword 1:
|
|
|
|
- Fix freeze in Windows demo.
|
|
|
|
- Fix crash when using cutscene subtitles pack with the Macintosh version.
|
|
|
|
|
2011-10-18 17:17:53 +00:00
|
|
|
Tinsel:
|
2011-08-07 11:21:28 +00:00
|
|
|
- Fixed deleting saved games from the list of saved games (from the launcher
|
2011-09-23 17:53:48 +00:00
|
|
|
and the in-game ScummVM menu).
|
2011-10-18 17:17:53 +00:00
|
|
|
- The US version of Discworld II now shows the correct title screen and
|
|
|
|
language flag.
|
2011-08-07 11:21:28 +00:00
|
|
|
|
2011-11-03 12:11:55 +00:00
|
|
|
Android port:
|
|
|
|
- Fixed plugins on Android 3.x.
|
|
|
|
- Moved the default saved game location to the SD card.
|
|
|
|
|
2011-07-03 20:19:20 +00:00
|
|
|
1.3.1 (2011-07-12)
|
2011-06-21 11:55:52 +00:00
|
|
|
General:
|
|
|
|
- Improved audio device detection and fallback.
|
|
|
|
There should be no more silent errors due to invalid audio devices.
|
|
|
|
Instead ScummVM should pick up a suitable alternative device.
|
|
|
|
|
2011-06-25 08:12:48 +00:00
|
|
|
Mohawk:
|
|
|
|
- Added detection entries for more variants of some Living Books
|
|
|
|
games.
|
|
|
|
|
2011-06-22 16:35:59 +00:00
|
|
|
Tinsel:
|
|
|
|
- Fixed a regression that made Discworld uncompletable.
|
|
|
|
|
2011-06-25 08:12:48 +00:00
|
|
|
SAGA:
|
|
|
|
- Fixed a regression in Inherit the Earth's dragon walk code which
|
|
|
|
was causing crashes there.
|
|
|
|
- Fixed a regression causing various crashes in I Have No Mouth and
|
|
|
|
I Must Scream.
|
|
|
|
|
2011-06-25 09:48:30 +00:00
|
|
|
SCI:
|
|
|
|
- Added detection entries for some Macintosh game versions.
|
|
|
|
- Audio settings are now stored correctly for the CD version of EcoQuest 1.
|
2011-06-25 10:46:30 +00:00
|
|
|
|
2011-06-21 11:55:52 +00:00
|
|
|
SCUMM:
|
|
|
|
- Fixed graphics bug in FM-TOWNS versions of games on ARM devices
|
|
|
|
(Android, iPhone, etc.).
|
|
|
|
|
2011-05-24 21:36:49 +00:00
|
|
|
1.3.0 (2011-05-28)
|
2010-10-20 04:01:28 +00:00
|
|
|
New Games:
|
|
|
|
- Added support for Backyard Baseball.
|
|
|
|
- Added support for Backyard Baseball 2001.
|
2011-01-23 16:18:03 +00:00
|
|
|
- Added support for Urban Runner.
|
|
|
|
- Added support for Playtoons: Bambou le Sauveur de la Jungle.
|
2011-02-09 02:05:44 +00:00
|
|
|
- Added support for Toonstruck.
|
2011-03-28 14:33:56 +00:00
|
|
|
- Added support for Living Books v1 and v2 games.
|
2011-05-02 17:27:15 +00:00
|
|
|
- Added support for Hugo's House of Horrors, Hugo 2: Whodunit?
|
2011-04-17 22:24:58 +00:00
|
|
|
and Hugo 3: Jungle of Doom.
|
|
|
|
- Added support for Amiga SCI games (except Conquests of the Longbow).
|
|
|
|
- Added support for Macintosh SCI1 games.
|
2010-10-20 04:01:28 +00:00
|
|
|
|
2011-05-01 22:20:00 +00:00
|
|
|
New Ports:
|
|
|
|
- Added WebOS port.
|
|
|
|
|
2012-02-09 13:17:07 +00:00
|
|
|
General:
|
2011-04-16 19:02:39 +00:00
|
|
|
- Added support for loadable modules on platforms without a dynamic
|
2011-04-17 22:24:58 +00:00
|
|
|
loader (GSoC Task).
|
2011-01-19 23:05:06 +00:00
|
|
|
- Added Danish translation.
|
|
|
|
- Added Norwegian Bokmaal translation.
|
|
|
|
- Added Norwegian Nynorsk translation.
|
2011-03-22 22:32:18 +00:00
|
|
|
- Added Swedish translation.
|
2011-03-19 17:57:32 +00:00
|
|
|
- Added Debug Console to Cine, Draci, Gob, MADE, Sword1, Touche and
|
2011-02-09 02:05:44 +00:00
|
|
|
Tucker Engines.
|
2011-02-09 06:58:04 +00:00
|
|
|
- Closed significant memory leaks. RTL should now be more usable.
|
2011-02-09 02:05:44 +00:00
|
|
|
|
|
|
|
AGOS:
|
|
|
|
- Closed memory leaks in Simon 2 and Feeble Files.
|
|
|
|
|
|
|
|
Cine:
|
|
|
|
- Corrected memory leaks and invalid memory accesses.
|
|
|
|
Future Wars should be more stable.
|
2011-03-02 13:11:58 +00:00
|
|
|
- Made Operation Stealth completable, though significant graphical
|
|
|
|
glitches remain so not official supported.
|
2010-12-12 00:33:56 +00:00
|
|
|
|
2010-10-05 20:11:19 +00:00
|
|
|
Drascula:
|
|
|
|
- Added German and French subtitles in the Von Braun cutscene (#3069981:
|
|
|
|
no subtitles in scene with "von Braun").
|
|
|
|
- Improved French translation of the game.
|
2011-03-02 13:11:58 +00:00
|
|
|
- Added support for "Return To Launcher".
|
2011-02-09 02:05:44 +00:00
|
|
|
|
|
|
|
Gob:
|
|
|
|
- Fixed "Goblin Stuck On Reload" bugs affecting Gobliiins.
|
|
|
|
|
|
|
|
Kyra:
|
|
|
|
- Closed memory leaks.
|
|
|
|
|
|
|
|
Parallaction:
|
|
|
|
- Corrected issue which could cause crash at engine exit.
|
2011-03-02 13:11:58 +00:00
|
|
|
- Closed memory leaks in Nippon Safes Amiga.
|
2010-10-05 20:11:19 +00:00
|
|
|
|
2010-10-04 08:47:39 +00:00
|
|
|
SCI:
|
2011-02-09 11:44:07 +00:00
|
|
|
- Added a CMS music driver for SCI1 - SCI1.1 games.
|
|
|
|
- Added an option to toggle undithering from the ScummVM GUI.
|
|
|
|
- Added several previously missing parts of the game state in saved games,
|
|
|
|
such as game played time, script created windows, the script string heap
|
|
|
|
and information related to the text parser in old EGA games.
|
2011-03-20 00:08:12 +00:00
|
|
|
- Added support for SCI1.1 magnifier cursors.
|
2011-02-09 11:44:07 +00:00
|
|
|
- Added support for the keypad +/- keys.
|
|
|
|
- Added support for the alternative General MIDI tracks in the Windows CD
|
|
|
|
versions of Eco Quest, Jones in the Fast Lane, King's Quest 5 and Space
|
|
|
|
Quest 4.
|
|
|
|
- Added support for the alternative Windows cursors in the Windows version
|
|
|
|
of King's Quest 6.
|
|
|
|
- Added support for simultaneous speech and subtitles in the CD versions of
|
|
|
|
Space Quest 4 and Freddy Pharkas.
|
2011-02-09 02:05:44 +00:00
|
|
|
- Corrected resource loading leaks.
|
2011-02-09 11:44:07 +00:00
|
|
|
- Corrected several problems and issues in the Skate-O-Rama rooms in Space
|
|
|
|
Quest 4.
|
|
|
|
- Corrected several issues in Hoyle Classic Card Games.
|
2011-03-20 00:08:12 +00:00
|
|
|
- Fixed several graphical glitches (like, for example, parts of the screen
|
|
|
|
that weren't erased correctly under some rare circumstances).
|
2011-02-09 11:44:07 +00:00
|
|
|
- Fixed several script bugs.
|
2011-03-20 00:08:12 +00:00
|
|
|
- Fixed several pathfinding related issues and lockups (like, for example,
|
|
|
|
a lockup in the shower scene of Laura bow 1 and pathfinding in some
|
|
|
|
screens during the chase sequence in Laura Bow 2).
|
|
|
|
- Fixed several music related glitches and possible lockups (like, for
|
2011-03-28 14:38:34 +00:00
|
|
|
example, a rare music lockup that occurred when loading a saved game
|
2011-03-20 00:08:12 +00:00
|
|
|
outside the palace in Quest for Glory 3).
|
2011-02-09 11:44:07 +00:00
|
|
|
- Fixed possible problems and lockups in the character import screens of
|
|
|
|
Quest for Glory 2 and 3.
|
2011-03-20 00:08:12 +00:00
|
|
|
- Fixed a bug that caused a lockup in the SCI1 CD version of Mixed Up Mother
|
|
|
|
Goose, after Tommy Tucker's song.
|
|
|
|
- Fixed a script bug in the CD version of King's Quest 5, which caused a
|
|
|
|
lockup under certain circumstances when going outside the witch's house
|
|
|
|
in the dark forest.
|
2011-03-28 14:38:34 +00:00
|
|
|
- Function keys now work correctly when the num lock key is on.
|
2011-02-09 11:44:07 +00:00
|
|
|
- Improved support for fanmade game scripts.
|
|
|
|
- Improved support for non-English versions of games.
|
|
|
|
- Made several enhancements and fixes related to MT-32 music (e.g. reverb).
|
|
|
|
- Music is no longer out of tune when loading saved games.
|
2010-10-04 08:47:39 +00:00
|
|
|
|
2010-10-02 13:26:32 +00:00
|
|
|
SCUMM:
|
|
|
|
- Improved support for FM-TOWNS versions of games.
|
2011-01-29 15:27:30 +00:00
|
|
|
|
2011-02-14 11:41:55 +00:00
|
|
|
Sky:
|
2011-04-17 22:24:58 +00:00
|
|
|
- Fixed crashes on sequences for several ports (Android, OpenGL, ...).
|
2011-02-14 11:41:55 +00:00
|
|
|
|
2011-02-09 02:05:44 +00:00
|
|
|
Teenagent:
|
|
|
|
- Closed memory leaks.
|
|
|
|
|
|
|
|
Tinsel:
|
|
|
|
- Closed memory leaks in Coroutines.
|
2011-02-24 12:56:53 +00:00
|
|
|
- Added enhanced music support for the German CD "Neon Edition" re-release
|
|
|
|
of Discworld 1.
|
2011-02-09 02:05:44 +00:00
|
|
|
|
|
|
|
Touche:
|
|
|
|
- Corrected memory leaks and minor issues.
|
|
|
|
|
2011-03-03 13:49:09 +00:00
|
|
|
Tucker:
|
|
|
|
- Added workarounds for several issues present in the original game.
|
|
|
|
|
2011-03-19 17:57:32 +00:00
|
|
|
SDL ports:
|
2011-02-09 02:05:44 +00:00
|
|
|
- Closed memory leaks in Mouse Surfaces.
|
|
|
|
|
2011-03-02 13:08:30 +00:00
|
|
|
Android port:
|
|
|
|
- Switched to the official NDK toolchain for building.
|
|
|
|
- Fixed GFX output for various devices.
|
|
|
|
- Fixed various crashes.
|
2011-03-19 18:52:48 +00:00
|
|
|
- Switched to the native screen resolution to improve text readability.
|
|
|
|
- Added support for pause/resume.
|
|
|
|
- Added support for games using 16bit graphics.
|
|
|
|
- Increased the performance significantly.
|
2011-03-28 14:38:34 +00:00
|
|
|
- Added support for the "Fullscreen mode" option. Unchecking this keeps the
|
2011-03-19 18:52:48 +00:00
|
|
|
game's aspect ratio.
|
|
|
|
- Added a new graphics mode for linear filtering.
|
|
|
|
- Overhauled the input system (see README.Android).
|
2011-03-26 16:20:49 +00:00
|
|
|
- Added a MIDI driver based on SONiVOX's Embedded Audio Synthesis (EAS).
|
2011-03-02 13:08:30 +00:00
|
|
|
|
|
|
|
Nintendo DS port:
|
|
|
|
- Added support for loadable modules.
|
|
|
|
|
2011-02-20 10:30:46 +00:00
|
|
|
PSP port:
|
|
|
|
- Added support for loadable modules.
|
2011-01-29 15:27:30 +00:00
|
|
|
- Added image viewer.
|
2010-10-02 13:26:32 +00:00
|
|
|
|
2011-02-20 10:30:46 +00:00
|
|
|
PS2 port:
|
|
|
|
- Added support for loadable modules.
|
|
|
|
|
|
|
|
Wii/GameCube port:
|
|
|
|
- Added support for loadable modules.
|
2011-02-20 10:34:59 +00:00
|
|
|
- Fixed 16bit mouse cursors on HE games.
|
2011-02-20 10:30:46 +00:00
|
|
|
|
2010-12-18 19:28:27 +00:00
|
|
|
1.2.1 (2010-12-19)
|
2010-11-15 21:47:45 +00:00
|
|
|
General
|
2011-03-02 13:11:58 +00:00
|
|
|
- Added Hungarian translation.
|
|
|
|
- Added Brazilian Portuguese translation.
|
2010-11-15 21:47:45 +00:00
|
|
|
|
2010-11-30 09:03:22 +00:00
|
|
|
Cruise:
|
2011-01-29 15:27:30 +00:00
|
|
|
- Fixed a problem with Raoul appearing when examining the Book.
|
2010-11-30 09:03:22 +00:00
|
|
|
|
2010-10-27 14:31:20 +00:00
|
|
|
Groovie:
|
|
|
|
- Fixed a regression that made the Russian version of T7G crash.
|
2002-04-14 07:00:37 +00:00
|
|
|
|
2010-11-30 09:03:22 +00:00
|
|
|
Lure:
|
2011-01-29 15:27:30 +00:00
|
|
|
- Fixed several NPC movement bugs.
|
2010-11-30 09:03:22 +00:00
|
|
|
|
2010-10-08 20:40:43 +00:00
|
|
|
1.2.0 (2010-10-15)
|
2010-09-10 20:25:10 +00:00
|
|
|
New Games:
|
2010-09-13 14:29:05 +00:00
|
|
|
- Added support for Fascination.
|
2010-09-14 12:47:42 +00:00
|
|
|
|
2010-09-13 14:29:05 +00:00
|
|
|
New Games (Sierra SCI0 - SCI1.1):
|
2010-09-13 14:21:23 +00:00
|
|
|
- Added support for Castle of Dr. Brain (EGA and VGA).
|
|
|
|
- Added support for Codename: ICEMAN.
|
|
|
|
- Added support for Conquests of Camelot.
|
|
|
|
- Added support for Conquests of the Longbow (EGA and VGA).
|
|
|
|
- Added support for EcoQuest: The Search for Cetus.
|
|
|
|
- Added support for EcoQuest 2: Lost Secret of the Rainforest.
|
|
|
|
- Added support for Freddy Pharkas: Frontier Pharmacist.
|
|
|
|
- Added support for Hoyle's Book of Games 1.
|
|
|
|
- Added support for Hoyle's Book of Games 2.
|
|
|
|
- Added support for Hoyle's Book of Games 3 (EGA and VGA).
|
2010-09-20 22:10:52 +00:00
|
|
|
- Added support for Hoyle Classic Card Games.
|
2010-09-13 14:21:23 +00:00
|
|
|
- Added support for Jones in the Fast Lane.
|
2010-09-14 12:47:42 +00:00
|
|
|
- Added support for King's Quest I (SCI remake).
|
|
|
|
- Added support for King's Quest IV (SCI version).
|
2010-09-13 14:21:23 +00:00
|
|
|
- Added support for King's Quest V (EGA and VGA).
|
|
|
|
- Added support for King's Quest VI (low and hi res).
|
2010-09-13 14:08:18 +00:00
|
|
|
- Added support for Laura Bow: The Colonel's Bequest.
|
|
|
|
- Added support for Laura Bow 2: The Dagger of Amon Ra.
|
2010-09-13 14:21:23 +00:00
|
|
|
- Added support for Leisure Suit Larry 1 (SCI remake) (EGA and VGA).
|
|
|
|
- Added support for Leisure Suit Larry 2.
|
|
|
|
- Added support for Leisure Suit Larry 3.
|
|
|
|
- Added support for Leisure Suit Larry 5 (EGA and VGA).
|
|
|
|
- Added support for Leisure Suit Larry 6 (low res).
|
|
|
|
- Added support for Mixed-up Fairy Tales.
|
|
|
|
- Added support for Mixed-up Mother Goose.
|
|
|
|
- Added support for Pepper's Adventures in Time.
|
2010-09-16 09:42:21 +00:00
|
|
|
- Added support for Police Quest I (SCI remake).
|
|
|
|
- Added support for Police Quest II.
|
|
|
|
- Added support for Police Quest III (EGA and VGA).
|
|
|
|
- Added support for Quest for Glory I/Hero's Quest.
|
|
|
|
- Added support for Quest for Glory I VGA remake.
|
|
|
|
- Added support for Quest for Glory II.
|
|
|
|
- Added support for Quest for Glory III.
|
2010-09-13 14:21:23 +00:00
|
|
|
- Added support for Slater & Charlie go camping.
|
2010-09-14 12:47:42 +00:00
|
|
|
- Added support for Space Quest I (SCI remake) (EGA and VGA).
|
2010-09-13 14:21:23 +00:00
|
|
|
- Added support for Space Quest III.
|
|
|
|
- Added support for Space Quest IV (EGA and VGA).
|
|
|
|
- Added support for Space Quest V.
|
|
|
|
- Added support for The Island of Dr. Brain.
|
2010-09-14 12:47:42 +00:00
|
|
|
|
2010-06-06 13:36:55 +00:00
|
|
|
New Ports:
|
|
|
|
- Added Android port.
|
2010-08-22 17:17:53 +00:00
|
|
|
- Added Dingux port.
|
2010-08-26 11:32:10 +00:00
|
|
|
- Added Caanoo port (based on the GP2XWiz port).
|
2010-09-26 20:21:12 +00:00
|
|
|
- Added OpenPandora port.
|
2010-06-06 13:36:55 +00:00
|
|
|
|
2010-06-07 17:27:22 +00:00
|
|
|
General:
|
2010-07-17 18:41:38 +00:00
|
|
|
- Removed the outdated PalmOS port.
|
2010-06-07 17:27:22 +00:00
|
|
|
- Switched to the "fast" DOSBox OPL emulator.
|
|
|
|
- Fixed a crash in the rjp1 player code affecting the FOTAQ Amiga version.
|
2010-06-15 10:35:23 +00:00
|
|
|
- Added support for more original media layouts.
|
2010-06-15 10:45:29 +00:00
|
|
|
- Added support for GUI localization.
|
2010-06-15 11:06:14 +00:00
|
|
|
- Improved GUI by adding tooltips and radiobuttons.
|
|
|
|
- Improved GUI usability by hiding more irrelevant options not supported by
|
|
|
|
specific games.
|
2010-06-15 10:35:23 +00:00
|
|
|
|
2010-06-15 10:46:37 +00:00
|
|
|
AGI:
|
2010-06-15 10:35:23 +00:00
|
|
|
- Fixed number of GFX glitches.
|
|
|
|
- Made PIC drawing code picture perfect.
|
|
|
|
- Added support of MIDI devices.
|
2010-06-15 10:45:43 +00:00
|
|
|
- Added support for accurate Tandy sound emulation. Switched to it as default.
|
2010-06-15 10:35:23 +00:00
|
|
|
|
2010-10-27 14:31:20 +00:00
|
|
|
Broken Sword 2:
|
2010-09-13 14:16:08 +00:00
|
|
|
- Fixed missing speech in some cutscenes.
|
|
|
|
- Fixed a memory leak that would eventually cause the game to hang.
|
|
|
|
(#2976008 - BS2: Game lockup in British Museum)
|
|
|
|
|
2010-06-15 10:46:37 +00:00
|
|
|
Drascula:
|
2010-06-15 10:35:23 +00:00
|
|
|
- Fixed number of GFX glitches.
|
|
|
|
- Made many cutscenes smoother.
|
|
|
|
- Changed behavior of items menu. Now it shows up on mouse up.
|
|
|
|
|
2010-06-07 17:27:22 +00:00
|
|
|
Groovie:
|
|
|
|
- Added support for the Macintosh version of The 7th Guest.
|
|
|
|
- Added support for custom MT-32 instruments.
|
|
|
|
|
2010-07-23 00:17:08 +00:00
|
|
|
KYRA:
|
|
|
|
- Fixed some minor graphical glitches.
|
|
|
|
- Implemented formerly missing recreation of some in game items.
|
2010-08-24 13:11:29 +00:00
|
|
|
- Added support for playing Kyrandia 3 with the original CD file layout.
|
2010-07-23 00:17:08 +00:00
|
|
|
|
2010-10-05 09:14:18 +00:00
|
|
|
LURE:
|
2010-10-27 14:31:20 +00:00
|
|
|
- Fixed bug where Goewin could get stuck in the Weregate.
|
|
|
|
- Fixed issue with Ratpouch repeatedly moving between two rooms.
|
|
|
|
- Fix for Goewin losing her schedule after Were-cave.
|
|
|
|
- Fix for player getting stuck in sewer exit room.
|
2010-10-05 09:14:18 +00:00
|
|
|
|
2010-06-19 04:57:54 +00:00
|
|
|
Parallaction:
|
2010-06-19 08:43:50 +00:00
|
|
|
- Made part one of The Big Red Adventure completable.
|
2010-06-19 04:57:54 +00:00
|
|
|
|
2010-06-15 10:46:37 +00:00
|
|
|
SAGA:
|
2010-06-19 08:43:50 +00:00
|
|
|
- Fixed graphics glitches in several scenes.
|
2010-06-15 10:46:37 +00:00
|
|
|
|
|
|
|
SCUMM:
|
|
|
|
- Several improvements in Maniac Mansion NES.
|
|
|
|
|
2010-04-12 08:54:32 +00:00
|
|
|
PSP port:
|
2010-08-24 12:12:23 +00:00
|
|
|
- New backend design: fixed minor graphical issues and enabled 16-bit support.
|
|
|
|
- Enabled playback of MP3 files using the Media Engine. This means that
|
|
|
|
the port is optimized for MP3 files (as opposed to OGG).
|
|
|
|
- Many optimizations. Everything should run faster.
|
2010-03-31 22:24:24 +00:00
|
|
|
|
2010-08-14 10:36:13 +00:00
|
|
|
Wii port:
|
2010-08-14 10:45:36 +00:00
|
|
|
- Added support for USB2 mass storage devices (requires The Homebrew Channel
|
2010-08-14 10:36:13 +00:00
|
|
|
>= v1.0.8 with IOS58).
|
|
|
|
|
|
|
|
GameCube port:
|
|
|
|
- Added support for DVDs with the ISO9660 file system.
|
2010-09-13 14:16:08 +00:00
|
|
|
|
2010-08-26 11:32:10 +00:00
|
|
|
GP2X port:
|
2010-09-26 20:21:12 +00:00
|
|
|
- Added support for dynamic engine plugins (experimental).
|
|
|
|
- Reworked control system and better touchscreen support.
|
|
|
|
|
|
|
|
GP2XWiz/Caanoo port:
|
|
|
|
- Improved downscale code to minimise 'tearing' corruption.
|
|
|
|
- Reworked control system and better touchscreen support.
|
|
|
|
- Renamed backend from GP2XWIZ to GPH to better reflect
|
|
|
|
the supported devices.
|
2010-08-14 10:36:13 +00:00
|
|
|
|
2010-04-29 21:42:14 +00:00
|
|
|
1.1.1 (2010-05-02)
|
2010-04-04 23:04:33 +00:00
|
|
|
New Ports:
|
2010-06-06 13:36:55 +00:00
|
|
|
- Added Nintendo 64 port. (Actually added in 1.1.0, but forgot to mention it. oops)
|
2010-04-22 09:46:30 +00:00
|
|
|
|
|
|
|
General:
|
|
|
|
- Fixed several minor bugs here and there.
|
2010-03-31 22:24:24 +00:00
|
|
|
|
2010-04-28 20:47:49 +00:00
|
|
|
Drascula:
|
|
|
|
- Fixed regression that caused some texts to always be in English, even when
|
|
|
|
using another language. (#2970211 - DRASCULA: missing german translation)
|
|
|
|
|
2010-04-11 15:05:26 +00:00
|
|
|
KYRA:
|
2010-04-22 09:46:30 +00:00
|
|
|
- Fixed a bug which caused the DOS versions to crash before the credits when
|
|
|
|
AdLib music is selected.
|
2010-04-16 11:00:13 +00:00
|
|
|
|
2010-04-19 09:52:11 +00:00
|
|
|
LURE:
|
2010-04-22 09:46:30 +00:00
|
|
|
- Fixed several memory leaks.
|
|
|
|
- Corrected problems in the handling of followers when blocked from performing
|
|
|
|
actions by closed doors between rooms.
|
2010-10-27 14:31:20 +00:00
|
|
|
- Solved issues with Goewin not always correctly following the player out of the caves.
|
2010-04-19 09:52:11 +00:00
|
|
|
|
2010-04-16 11:00:13 +00:00
|
|
|
Tinsel:
|
|
|
|
- Fix video playback regression in Discworld 2.
|
|
|
|
|
2010-04-28 21:22:44 +00:00
|
|
|
Parallaction:
|
|
|
|
- Fix several crashes and other regressions in Nippon Safes, including
|
|
|
|
bugs 2969211, 2969232, 2969234, 2969257, 2970141.
|
|
|
|
|
2010-04-19 22:36:05 +00:00
|
|
|
Wii/GameCube port: (Also forgot to mention in 1.1.0)
|
2010-04-22 09:46:30 +00:00
|
|
|
- Added support for games using 16bit graphics.
|
|
|
|
- Complete GFX overhaul (new video modes, better performance,
|
|
|
|
picture smoothing, fine grained overscan settings).
|
|
|
|
- Added a new options dialog for Wii/Gamecube specific settings.
|
|
|
|
- Fixed a GFX glitch on savegame thumbnails.
|
|
|
|
- Added support for SMB mountpoints (Samba/Windows shares).
|
|
|
|
- Added an on-screen console, which is shown when ScummVM exits abnormally.
|
|
|
|
- Fixed a couple of crashes when using Ogg/Vorbis encoded sound files.
|
|
|
|
See the bundled READMII.txt file for more information.
|
2010-04-19 22:36:05 +00:00
|
|
|
|
2010-04-12 08:54:32 +00:00
|
|
|
PSP port: (Also forgot to mention in 1.1.0)
|
|
|
|
- Added plugin support which allows the PSP Phat to run every game.
|
|
|
|
- Added a new virtual keyboard optimized for rapid D-Pad input.
|
2010-04-11 15:05:26 +00:00
|
|
|
|
2010-03-31 22:24:24 +00:00
|
|
|
1.1.0 (2010-04-04)
|
2009-08-21 10:31:59 +00:00
|
|
|
New Games:
|
|
|
|
- Added support for Blue's Art Time Activities.
|
|
|
|
- Added support for Blue's Reading Time Activities.
|
2009-08-30 05:59:13 +00:00
|
|
|
- Added support for Freddi Fish 5: The Case of the Creature of Coral Cove.
|
2009-08-22 13:24:17 +00:00
|
|
|
- Added support for Pajama Sam: Games to Play on Any Day.
|
2010-02-22 23:47:10 +00:00
|
|
|
- Added support for SPY Fox 3: Operation Ozone.
|
2010-02-27 01:19:36 +00:00
|
|
|
- Added support for Dragon History.
|
2009-12-23 21:25:00 +00:00
|
|
|
- Added support for TeenAgent.
|
2009-08-21 10:31:59 +00:00
|
|
|
|
2009-07-26 14:24:45 +00:00
|
|
|
General:
|
|
|
|
- Added support for a custom SJIS font for FM-TOWNS and PC98 games.
|
2009-11-22 11:13:59 +00:00
|
|
|
- Added support for 16bit graphics. (GSoC Task)
|
2009-10-02 14:11:45 +00:00
|
|
|
- Removed QuickTime MIDI backend on Mac OS X; it was buggy and did not
|
|
|
|
compile on modern systems.
|
2009-07-26 14:24:45 +00:00
|
|
|
|
2010-01-25 02:37:10 +00:00
|
|
|
CinE:
|
|
|
|
- Added support for Amiga style menus for Amiga versions of Future Wars.
|
|
|
|
|
2009-07-26 14:24:45 +00:00
|
|
|
KYRA:
|
2009-08-11 21:53:06 +00:00
|
|
|
- Added support for the Amiga version of The Legend of Kyrandia.
|
2010-02-08 20:14:25 +00:00
|
|
|
(sound support was done as a GSoC Task)
|
2009-07-26 14:24:45 +00:00
|
|
|
- Adapted KYRA to support the custom SJIS font.
|
|
|
|
|
2009-08-24 23:45:15 +00:00
|
|
|
SCUMM:
|
2009-11-23 23:20:54 +00:00
|
|
|
- Added support for the PC-Engine version of Loom.
|
2009-08-24 23:45:15 +00:00
|
|
|
- Added support for music and sound effects in the the Amiga version of
|
2009-11-22 11:13:59 +00:00
|
|
|
The Secret of Monkey Island. (GSoC Task)
|
2009-09-25 09:09:22 +00:00
|
|
|
- Fixed some other bugs related to game versions for the Amiga.
|
2009-12-23 21:04:28 +00:00
|
|
|
- Added support for original save/load dialog in MM NES.
|
2010-10-27 14:31:20 +00:00
|
|
|
- Added support for savepoint passcodes for Sega CD MI1 via debugger command 'passcode'.
|
2009-12-30 21:10:41 +00:00
|
|
|
- Added support for Kanji rendering in Japanese version of Monkey Island Sega CD.
|
2009-08-24 23:45:15 +00:00
|
|
|
|
2009-11-07 00:06:46 +00:00
|
|
|
1.0.0 (2009-11-15)
|
2009-08-30 09:03:02 +00:00
|
|
|
New Ports:
|
|
|
|
- Added MotoEZX and MotoMAGX ports.
|
|
|
|
|
2009-11-06 19:47:32 +00:00
|
|
|
General:
|
|
|
|
- Fixed several bugs in GUI.
|
|
|
|
- Updated the project logo and icons.
|
|
|
|
- Clarified licenses for several PS2 port files.
|
|
|
|
|
2009-08-30 09:03:02 +00:00
|
|
|
AGI:
|
|
|
|
- Fixed crash on game exit.
|
2009-11-06 19:47:32 +00:00
|
|
|
- Fixed crash at detection of some games.
|
2009-08-30 09:03:02 +00:00
|
|
|
|
|
|
|
AGOS:
|
|
|
|
- Fixed load/save code for PC version of Waxworks.
|
2009-11-06 23:02:09 +00:00
|
|
|
- Fixed undo in Puzzle Pack games.
|
2009-08-30 09:03:02 +00:00
|
|
|
|
2009-09-19 09:30:51 +00:00
|
|
|
Broken Sword 1:
|
|
|
|
- Fixed missing background sound effects in some rooms.
|
|
|
|
|
2009-08-30 09:03:02 +00:00
|
|
|
CinE:
|
|
|
|
- Fixed crashes with Future Wars and Operation Stealth demos.
|
|
|
|
|
|
|
|
Cruise:
|
|
|
|
- Fix freeze on game pause.
|
|
|
|
|
2009-11-06 19:47:32 +00:00
|
|
|
Gob:
|
|
|
|
- Fixed gfx glitch in Lost in Time.
|
|
|
|
- Fixed hotspot-related regressions in Gob2.
|
|
|
|
- Fixed several regressions in Gob3.
|
|
|
|
- Fixed crash in Bargon Attack intro.
|
|
|
|
- Fixed animations in Win3.1 version of Gob3.
|
|
|
|
|
|
|
|
Groovie:
|
|
|
|
- Fixed video performance on PSP.
|
|
|
|
- Fixed menu blanking in some instances.
|
|
|
|
|
2009-08-30 09:03:02 +00:00
|
|
|
Kyra:
|
|
|
|
- Fix possible corruption of restart game save in Kyrandia 1.
|
2009-11-06 19:47:32 +00:00
|
|
|
- Fix GFX glitch at the broken bridge.
|
2009-11-22 11:13:59 +00:00
|
|
|
- Fix for brandon turning invisible in some situations in Kyrandia 1.
|
2009-08-30 09:03:02 +00:00
|
|
|
|
2009-11-05 00:41:32 +00:00
|
|
|
MADE:
|
2009-11-06 23:02:09 +00:00
|
|
|
- Fixed performance on NDS.
|
2009-11-05 00:41:32 +00:00
|
|
|
- Fixed crash in Return to Zork demo.
|
|
|
|
|
2009-11-06 19:47:32 +00:00
|
|
|
Parallaction:
|
|
|
|
- Fixed several regressions in Nippon Safes.
|
|
|
|
- Fixed music in sushi bar in Nippon Safes.
|
|
|
|
|
2009-08-30 09:03:02 +00:00
|
|
|
SCUMM:
|
|
|
|
- Fixed crash on Macintosh versions of Putt-Putt Joins the Parade and Fatty
|
|
|
|
Bear's Birthday Surprise.
|
|
|
|
- Fixed game save in Macintosh versions of HE games.
|
2009-11-06 19:47:32 +00:00
|
|
|
- Fixed default save game path in later HE games.
|
2009-11-06 23:02:09 +00:00
|
|
|
- Fixed palette in NES version of Maniac Mansion.
|
|
|
|
- Fixed palette in Amiga version of Secret of Monkey Island.
|
2009-11-06 19:47:32 +00:00
|
|
|
- Fixed cutscenes not stopping music after pressing ESC in DIG.
|
|
|
|
- Fixed lip-sync in Fatty Bear.
|
|
|
|
- Fixed crash in FT when entering inventory.
|
2009-08-30 09:03:02 +00:00
|
|
|
|
|
|
|
Tinsel:
|
|
|
|
- Fixed crash in palace.
|
2009-11-06 19:47:32 +00:00
|
|
|
- Fixed crash when talking to the old lady.
|
|
|
|
- Fixed partially off-screen text in DW1.
|
|
|
|
|
2009-11-22 11:13:59 +00:00
|
|
|
NDS port:
|
|
|
|
- Added mouse pad undeneath onscreen keyboard.
|
|
|
|
- Added ability to scroll when cursor reaches edge of screen (in mouse pad
|
|
|
|
mode).
|
|
|
|
- Made cd audio read from track01.wav as well as track1.wav.
|
|
|
|
- Fixed bug with switching modes with keyboard active.
|
2009-11-06 19:47:32 +00:00
|
|
|
|
2009-11-22 11:13:59 +00:00
|
|
|
PSP port:
|
2009-11-30 17:24:33 +00:00
|
|
|
- Fixed video flickering and stretching in some situations.
|
2009-11-06 19:47:32 +00:00
|
|
|
- Improved suspend/resume support.
|
|
|
|
|
2009-11-22 11:13:59 +00:00
|
|
|
WinCE port:
|
2009-11-06 19:47:32 +00:00
|
|
|
- Improved compatibility with VGA devices.
|
2009-08-30 09:03:02 +00:00
|
|
|
|
2009-08-21 20:39:46 +00:00
|
|
|
1.0.0rc1 (2009-08-31)
|
2009-01-19 21:44:21 +00:00
|
|
|
New Games:
|
2009-06-13 22:48:32 +00:00
|
|
|
- Added support for Discworld.
|
|
|
|
- Added support for Discworld 2 - Missing Presumed ...!?.
|
|
|
|
- Added support for Return to Zork.
|
|
|
|
- Added support for Leather Goddesses of Phobos 2.
|
|
|
|
- Added support for The Manhole.
|
|
|
|
- Added support for Rodney's Funscreen.
|
2009-07-10 08:40:44 +00:00
|
|
|
- Added support for Cruise for a Corpse.
|
2009-06-13 22:40:30 +00:00
|
|
|
|
2009-05-13 20:51:36 +00:00
|
|
|
General:
|
2009-06-13 22:48:32 +00:00
|
|
|
- Added experimental AdLib emulator from DOSBox.
|
|
|
|
- Added quick search to Launcher.
|
|
|
|
- Improved modern GUI theme look.
|
|
|
|
- Added per-game GUI options.
|
|
|
|
- Improved Mass Add dialog.
|
2009-06-07 10:03:19 +00:00
|
|
|
|
2009-07-20 08:31:40 +00:00
|
|
|
New Ports:
|
|
|
|
- Added GP2X Wiz port.
|
|
|
|
|
2009-06-07 10:03:19 +00:00
|
|
|
AGI:
|
2009-06-13 22:48:32 +00:00
|
|
|
- Increased compatibility for Sierra games.
|
|
|
|
- Implemented all 'unknown' commands.
|
2009-05-13 20:51:36 +00:00
|
|
|
|
2009-02-15 22:34:57 +00:00
|
|
|
Beneath a Steel Sky:
|
|
|
|
- Changed the game speed to match the original game (previously
|
2009-06-13 22:48:32 +00:00
|
|
|
it ran too fast).
|
2009-02-15 22:34:57 +00:00
|
|
|
|
2009-02-15 20:29:43 +00:00
|
|
|
Broken Sword 1:
|
2009-06-13 22:48:32 +00:00
|
|
|
- Added support for the original cutscenes.
|
|
|
|
- Dropped support for the now obsolete MPEG2 cutscenes.
|
|
|
|
- Added support for the PlayStation version.
|
2009-04-04 15:37:53 +00:00
|
|
|
|
2009-02-15 20:29:43 +00:00
|
|
|
Broken Sword 2:
|
2009-06-13 22:48:32 +00:00
|
|
|
- Added support for the original cutscenes.
|
|
|
|
- Dropped support for the now obsolete MPEG2 cutscenes.
|
|
|
|
- Dropped support for playing cutscene sound without the video.
|
|
|
|
- Added support for the PlayStation version.
|
2009-02-15 20:29:43 +00:00
|
|
|
|
2009-07-10 22:11:36 +00:00
|
|
|
Gob:
|
|
|
|
- Introduced a new savegame format to fix a fatal flaw of the old one,
|
|
|
|
breaking compatibility with old savegames made on big-endian systems.
|
|
|
|
|
2009-07-22 12:36:08 +00:00
|
|
|
Groovie:
|
|
|
|
- Increased microscope puzzle difficulty to match original.
|
|
|
|
|
2009-05-27 14:55:59 +00:00
|
|
|
KYRA:
|
2009-06-13 22:48:32 +00:00
|
|
|
- Added support for PC Speaker based music and sound effects.
|
2009-07-22 12:38:34 +00:00
|
|
|
- Added support for 16 color dithering in Kyrandia PC-9801.
|
2009-05-27 14:55:59 +00:00
|
|
|
|
2009-08-17 12:57:37 +00:00
|
|
|
PSP port:
|
|
|
|
- Added support for sleep mode (suspend/resume).
|
|
|
|
|
2009-08-09 18:37:29 +00:00
|
|
|
WinCE port:
|
2009-11-22 11:13:59 +00:00
|
|
|
- Speed optimized versions of low-res Smartphone and 2x scalers.
|
|
|
|
- New aspect correction scaler for VGA (or higher) devices.
|
|
|
|
- Dropped support for MPEG-2 and FLAC.
|
2009-08-09 18:37:29 +00:00
|
|
|
|
2009-06-13 22:40:30 +00:00
|
|
|
0.13.1 (2009-04-27)
|
2009-03-24 15:11:43 +00:00
|
|
|
AGOS:
|
2009-11-22 11:13:59 +00:00
|
|
|
- Fixed crash after OmniTV video is played in The Feeble Files.
|
|
|
|
- Fixed crashes when exploring Jack the Ripper scene in the PC version of
|
|
|
|
the Waxworks.
|
|
|
|
- Fixed palette glitches in the AtariST version of Elvira 2.
|
|
|
|
- Fixed noise that can occur when sound effects are played, when exploring
|
|
|
|
Pyramid scene in the Waxworks.
|
2009-04-04 15:37:53 +00:00
|
|
|
|
2009-03-24 15:11:43 +00:00
|
|
|
Gob:
|
2009-11-22 11:13:59 +00:00
|
|
|
- Fixed a crash in the Italian version of Woodruff.
|
2009-04-04 15:37:53 +00:00
|
|
|
|
2009-03-24 15:11:43 +00:00
|
|
|
Groovie:
|
2009-11-22 11:13:59 +00:00
|
|
|
- Fixed some issues with music in The 7th Guest.
|
2009-04-04 15:37:53 +00:00
|
|
|
|
2009-03-24 15:11:43 +00:00
|
|
|
Parallaction:
|
2009-11-22 11:13:59 +00:00
|
|
|
- Fixed the sarcophagus puzzle in Nippon Safes.
|
2009-04-04 15:37:53 +00:00
|
|
|
|
2009-03-24 15:11:43 +00:00
|
|
|
SAGA:
|
2009-11-22 11:13:59 +00:00
|
|
|
- Fixed a crash in Inherit the Earth.
|
|
|
|
- Fixed glitches in the save/load dialog.
|
2009-04-13 11:56:26 +00:00
|
|
|
|
|
|
|
Sword2:
|
2009-11-22 11:13:59 +00:00
|
|
|
- Fixed random sound corruption when using the original sound files.
|
2009-04-04 15:37:53 +00:00
|
|
|
|
|
|
|
Game launcher:
|
2009-06-13 22:48:32 +00:00
|
|
|
- Fixed a case where memory could be corrupted.
|
|
|
|
- Fixed the small cursor in the modern theme.
|
|
|
|
- Fixed a bug in the theme engine, which could cause crashes.
|
|
|
|
- Made the file browser bigger in 1x mode.
|
2009-04-04 15:37:53 +00:00
|
|
|
|
2009-03-24 15:11:43 +00:00
|
|
|
iPhone port:
|
2009-11-22 11:13:59 +00:00
|
|
|
- Fixed backspace handling on the iPhone soft keyboard.
|
2009-04-04 15:37:53 +00:00
|
|
|
|
|
|
|
DS port:
|
2009-11-22 11:13:59 +00:00
|
|
|
- Added support for the Global Main Menu feature.
|
2009-06-13 22:40:30 +00:00
|
|
|
|
2009-04-04 15:37:53 +00:00
|
|
|
PS2 port:
|
2009-11-22 11:13:59 +00:00
|
|
|
- Switched to the new GUI and theme code.
|
|
|
|
- All possible devices are supported to store, play and save games
|
|
|
|
(CD, HD, USB, MC and remote).
|
|
|
|
- Optimized cache/read-ahead for every media.
|
|
|
|
- Added support for the Return to Launcher feature.
|
2009-04-04 15:37:53 +00:00
|
|
|
|
|
|
|
Symbian port:
|
2009-11-22 11:13:59 +00:00
|
|
|
- Added Bluetooth mouse support.
|
|
|
|
- Added support for the Return to Launcher feature.
|
2009-06-13 22:40:30 +00:00
|
|
|
|
2009-04-04 15:37:53 +00:00
|
|
|
WinCE port:
|
2009-11-22 11:13:59 +00:00
|
|
|
- Fixed an issue which could cause random crashes with VGA devices.
|
2009-04-04 15:37:53 +00:00
|
|
|
|
2009-02-21 20:04:04 +00:00
|
|
|
0.13.0 (2009-02-28)
|
2008-08-27 18:52:21 +00:00
|
|
|
General:
|
|
|
|
- Added MIDI driver for Atari ST / FreeMint.
|
2008-09-17 18:56:54 +00:00
|
|
|
- Added a 'Load' button to the Launcher (not supported by all engines).
|
2009-11-22 11:13:59 +00:00
|
|
|
(GSoC Task)
|
2008-09-17 18:56:54 +00:00
|
|
|
- Added a new global main menu (GMM) dialog usable from all engines.
|
2009-11-22 11:13:59 +00:00
|
|
|
(GSoC Task)
|
|
|
|
- Added the ability to return to the launcher from running games (via
|
|
|
|
the GMM). (GSoC Task)
|
|
|
|
- Rewrote GUI renderer to use an vector based approach. (GSoC Task)
|
|
|
|
- Rewrote GUI configuration to use XML. (GSoC Task)
|
2008-08-27 18:52:21 +00:00
|
|
|
|
2008-07-23 14:44:33 +00:00
|
|
|
New Games:
|
2009-01-04 09:25:05 +00:00
|
|
|
- Added support for Blue's 123 Time Activities.
|
|
|
|
- Added support for Blue's ABC Time Activities.
|
|
|
|
- Added support for Bud Tucker in Double Trouble.
|
2008-11-15 09:05:08 +00:00
|
|
|
- Added support for The 7th Guest.
|
2008-07-23 14:44:33 +00:00
|
|
|
|
2009-04-06 13:45:08 +00:00
|
|
|
AGOS:
|
2009-11-22 11:13:59 +00:00
|
|
|
- Added support for the original cutscenes of The Feeble Files.
|
|
|
|
- Added support for text compression in the AtariST version of Elvira 1.
|
|
|
|
- Fixed combining items in Waxworks.
|
|
|
|
- Fixed display of spell descriptions in Elvira 2.
|
2009-04-06 13:45:08 +00:00
|
|
|
|
2008-09-14 19:48:40 +00:00
|
|
|
KYRA:
|
2008-09-17 18:56:54 +00:00
|
|
|
- Added support for Auto-save feature.
|
2008-11-30 05:32:05 +00:00
|
|
|
- Added support for MIDI music.
|
2008-09-17 18:56:54 +00:00
|
|
|
|
2009-04-06 13:59:36 +00:00
|
|
|
Parallaction:
|
2009-11-22 11:13:59 +00:00
|
|
|
- Credits of the Nippon Safes Amiga demo are now shown correctly.
|
2009-04-06 13:59:36 +00:00
|
|
|
|
2008-09-17 18:56:54 +00:00
|
|
|
SCUMM:
|
2009-01-11 00:28:05 +00:00
|
|
|
- Implemented radio-chatter effect in The DIG.
|
2008-09-14 19:48:40 +00:00
|
|
|
|
2008-09-05 17:34:38 +00:00
|
|
|
0.12.0 (2008-08-31)
|
2008-04-05 13:54:12 +00:00
|
|
|
New Games:
|
2008-07-15 17:13:06 +00:00
|
|
|
- Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
|
|
|
|
- Added support for The Legend of Kyrandia: Book Three: Malcolm's Revenge.
|
|
|
|
- Added support for Lost in Time.
|
|
|
|
- Added support for The Bizarre Adventures of Woodruff and the Schnibble.
|
|
|
|
- Added support for the PC version of Waxworks.
|
2008-04-05 13:54:12 +00:00
|
|
|
- Added support for the Macintosh version of I Have no Mouth, and I
|
2008-07-15 17:13:06 +00:00
|
|
|
must Scream.
|
|
|
|
- Added support for Drascula: The Vampire Strikes Back.
|
2009-06-13 22:40:30 +00:00
|
|
|
|
2008-02-20 17:07:58 +00:00
|
|
|
General:
|
|
|
|
- Added CAMD MIDI driver for AmigaOS4.
|
2008-02-26 19:00:45 +00:00
|
|
|
- Revived the PS2 port (was already in 0.11.1 but was forgotten in the
|
|
|
|
release notes).
|
2009-06-13 22:48:32 +00:00
|
|
|
- Plugged numerous memory leaks in all engines (part of GSoC'08 task).
|
2009-06-13 22:40:30 +00:00
|
|
|
- Added audio double buffering to the SDL backend, which fixes the
|
2008-07-15 17:13:06 +00:00
|
|
|
problems with the MT-32 emulator on Mac OS X (for now only enabled
|
|
|
|
on Mac OS X).
|
2008-02-20 17:07:58 +00:00
|
|
|
|
2008-04-30 14:13:40 +00:00
|
|
|
AGOS:
|
2008-07-23 09:01:33 +00:00
|
|
|
- Fixed crashes during certain music in Amiga versions of Elvira 1 and
|
|
|
|
Simon the Sorcerer 1.
|
2008-04-30 14:13:40 +00:00
|
|
|
- Fixed palette issues in Amiga versions of Simon the Sorcerer 1.
|
|
|
|
|
2008-07-31 13:45:58 +00:00
|
|
|
Queen:
|
|
|
|
- Speech is played at the correct sample rate. (It used to be pitched a bit
|
|
|
|
too low.)
|
|
|
|
|
2008-01-11 22:15:44 +00:00
|
|
|
SCUMM:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Rewrote parts of Digital iMUSE, fixing some bugs.
|
2008-01-11 22:19:20 +00:00
|
|
|
- Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
|
2008-07-23 09:01:33 +00:00
|
|
|
- Improved support for sound effects in Amiga version of Zak McKracken.
|
2009-05-13 21:07:19 +00:00
|
|
|
- Added support for mixed AdLib/MIDI mode in Monkey Island 1 (Floppy).
|
2008-01-11 22:15:44 +00:00
|
|
|
|
2008-02-23 20:45:33 +00:00
|
|
|
0.11.1 (2008-02-29)
|
|
|
|
SCUMM:
|
|
|
|
- Improvements for Digital iMUSE subsystem. This fixes several glitches in
|
|
|
|
The Curse of Monkey Island.
|
|
|
|
- Fixes for cursors in HE games.
|
|
|
|
|
|
|
|
AGI:
|
|
|
|
- Fix for zombies in King's Quest 4.
|
|
|
|
- Fix for changing palettes in fanmade games using AGIPAL.
|
|
|
|
|
|
|
|
Lure:
|
|
|
|
- Fixed some conversation crashes in the German version.
|
|
|
|
- Fixed operation of the optional copy protection dialog in the German
|
|
|
|
version.
|
|
|
|
- Added saving of conversation flags as to whether a particular conversation
|
|
|
|
option had been previously selected or not.
|
|
|
|
- Fixed glitch that could cause transformation sparkle to happen a second
|
|
|
|
time.
|
|
|
|
- Fixed behavior of Goewin when you rejoin her after meeting the dragon.
|
|
|
|
|
|
|
|
SAGA:
|
|
|
|
- Fix for rat maze bug in Inherit the Earth which made game not completable.
|
|
|
|
- Fixes for Inherit the Earth and I Have no Mouth game startup on a number
|
|
|
|
of platforms.
|
|
|
|
- Reduced the number of simultaneous open files in I Have no Mouth, to allow
|
|
|
|
it to run on platforms that can keep a limited amount of files open (e.g.
|
|
|
|
on the PSP).
|
|
|
|
- Fixed graphics glitch in Inherit the Earth with simultaneous speech.
|
|
|
|
- Fixed palette glitch in Inherit the Earth when looking at the map while at
|
|
|
|
the docks.
|
|
|
|
|
2008-01-11 22:39:51 +00:00
|
|
|
0.11.0 (2008-01-15)
|
2007-09-23 16:41:15 +00:00
|
|
|
New Games:
|
2007-09-23 22:47:49 +00:00
|
|
|
- Added support for Elvira: Mistress of the Dark.
|
|
|
|
- Added support for Elvira 2: The Jaws of Cerberus.
|
2007-12-04 13:07:22 +00:00
|
|
|
- Added support for I Have no Mouth, and I Must Scream (demo and full game).
|
2007-12-06 19:38:05 +00:00
|
|
|
- Added support for preAGI game Mickey's Space Adventure.
|
2007-09-23 16:41:15 +00:00
|
|
|
- Added support for preAGI game Troll's Tale.
|
2007-12-05 21:36:11 +00:00
|
|
|
- Added support for preAGI game Winnie the Pooh in the Hundred Acre Wood.
|
2007-12-02 13:16:40 +00:00
|
|
|
- Added support for Amiga version of Waxworks.
|
|
|
|
- Added support for Lure of the Temptress.
|
2007-12-04 13:07:22 +00:00
|
|
|
|
|
|
|
New Ports:
|
|
|
|
- Added iPhone port.
|
2008-01-11 22:44:28 +00:00
|
|
|
- Added Maemo port for Nokia Internet tablets.
|
2008-01-27 19:47:41 +00:00
|
|
|
|
2007-06-25 11:11:31 +00:00
|
|
|
General:
|
|
|
|
- Added ARM assembly routines for code in the sound mixer and SCUMM
|
|
|
|
video playback, resulting in some nice speedups on several ports.
|
|
|
|
- Improved the way keyboard input is handled internally, resolving
|
|
|
|
some odd quirks in some game / port combinations.
|
2007-06-30 22:23:16 +00:00
|
|
|
- Added optional 'confirm exit' dialog to the SDL backend.
|
2007-11-02 16:01:52 +00:00
|
|
|
- Added support for TiMidity++ MIDI server.
|
2007-12-02 14:45:13 +00:00
|
|
|
- Added DMedia MIDI driver for IRIX.
|
2007-12-04 13:07:22 +00:00
|
|
|
- Improved detection of new game variants and localized versions.
|
|
|
|
- Completely reworked internal access to files. (GSoC Task)
|
|
|
|
- Added option to delete games from the list with Del key.
|
2007-12-09 17:28:29 +00:00
|
|
|
- Added support for "~/" prefix being substituted by $HOME in paths
|
|
|
|
on POSIX systems (Linux, Mac OS X etc.).
|
2007-12-04 13:07:22 +00:00
|
|
|
|
|
|
|
AGI:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Added support for AGI256 and AGI256-2 hacks. (GSoC Task)
|
|
|
|
- Added support for Amiga menus and palettes. (GSoC Task)
|
|
|
|
- Better support for early Sierra AGI titles.
|
2007-06-25 11:11:31 +00:00
|
|
|
|
2007-06-27 10:19:56 +00:00
|
|
|
AGOS:
|
|
|
|
- Fixed crashes related to OmniTV playback in The Feeble Files.
|
2007-12-04 13:07:22 +00:00
|
|
|
- Improved work on 64-bit systems.
|
2007-06-27 10:19:56 +00:00
|
|
|
|
2007-06-17 14:50:49 +00:00
|
|
|
Broken Sword 1:
|
|
|
|
- Added support for FLAC encoded music.
|
2007-12-02 14:45:13 +00:00
|
|
|
|
2007-12-04 13:07:22 +00:00
|
|
|
Kyrandia:
|
|
|
|
- Added support for Macintosh version.
|
|
|
|
|
|
|
|
Parallaction:
|
2007-12-31 11:30:02 +00:00
|
|
|
- Added support for Amiga version of Nippon Safes, Inc.
|
2008-02-23 17:19:12 +00:00
|
|
|
- Many bugfixes.
|
2007-12-04 13:07:22 +00:00
|
|
|
|
2007-12-02 14:45:13 +00:00
|
|
|
Queen:
|
2009-05-13 21:07:19 +00:00
|
|
|
- Added support for AdLib music.
|
2007-12-02 14:45:13 +00:00
|
|
|
- Added missing music patterns playback in Amiga version.
|
2007-06-17 14:50:49 +00:00
|
|
|
|
2007-06-25 11:11:31 +00:00
|
|
|
SCUMM:
|
|
|
|
- Added subtitle skipping (via '.' key) in older games which didn't have
|
|
|
|
this feature so far (e.g. Zak, MM, Indy3, Loom).
|
2007-09-23 22:47:49 +00:00
|
|
|
- Added support for Chinese COMI.
|
2007-12-04 13:07:22 +00:00
|
|
|
- Better support for eastern versions of games.
|
2007-12-04 08:18:43 +00:00
|
|
|
- Various fixes for COMI and other games.
|
2007-12-04 13:07:22 +00:00
|
|
|
- Added support for original save menus (browse only). Use Alt-F5 to
|
|
|
|
activate.
|
|
|
|
- Added support for Spanish version of NES Maniac Mansion.
|
2008-01-02 17:36:56 +00:00
|
|
|
- Better support for German version of C64 Maniac Mansion.
|
|
|
|
- Fixed bug with cursors in Windows versions of Humongous Entertainment
|
|
|
|
games.
|
2007-06-25 11:11:31 +00:00
|
|
|
|
2007-06-27 09:30:37 +00:00
|
|
|
SAGA:
|
2007-09-23 22:47:49 +00:00
|
|
|
- Added support for compressed sound effects, voices and music.
|
2007-06-27 09:30:37 +00:00
|
|
|
|
2007-12-05 20:42:31 +00:00
|
|
|
Touche:
|
|
|
|
- Added workarounds for some glitches/issues present in the original game.
|
|
|
|
|
2007-10-28 18:38:27 +00:00
|
|
|
WinCE Port:
|
|
|
|
- Switched compilers again. Now using cegcc (http://cegcc.sourceforge.net/).
|
2008-01-11 20:09:12 +00:00
|
|
|
- Plugins now supported for WinCE (but not used in this release).
|
|
|
|
- Redesigned 'Free Look' action, mainly for the lure engine's requirements.
|
|
|
|
- Smaller optimization setting to counteract the growth of the executable.
|
|
|
|
- Various bug fixes.
|
|
|
|
|
2007-12-05 09:46:22 +00:00
|
|
|
GP2X Port:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Support F200 Touchscreen.
|
|
|
|
- Various fixes to input code.
|
2007-10-28 18:38:27 +00:00
|
|
|
|
2007-06-17 14:50:49 +00:00
|
|
|
0.10.0 (2007-06-20)
|
2006-10-15 01:13:43 +00:00
|
|
|
New Games:
|
|
|
|
- Added Cinematique evo 1 engine. Currently only Future Wars is supported.
|
2006-11-11 04:46:32 +00:00
|
|
|
- Added Touche: The Adventures of the Fifth Musketeer engine.
|
2007-03-07 22:38:21 +00:00
|
|
|
- Added support for Gobliins 2.
|
2007-01-26 17:04:19 +00:00
|
|
|
- Added support for Simon the Sorcerer's Puzzle Pack.
|
2007-03-07 22:41:20 +00:00
|
|
|
- Added support for Ween: The Prophecy.
|
|
|
|
- Added support for Bargon Attack.
|
2007-05-22 13:54:14 +00:00
|
|
|
- Added Sierra AGI engine.
|
|
|
|
- Added support for Goblins 3.
|
|
|
|
- Added Parallaction engine. Currently only Nippon Safes Inc. is supported.
|
2006-10-15 01:13:43 +00:00
|
|
|
|
2006-06-30 09:19:29 +00:00
|
|
|
General:
|
2007-01-26 17:04:19 +00:00
|
|
|
- Added dialog which allows the user to select the GUI theme on runtime.
|
2007-03-21 19:18:42 +00:00
|
|
|
- Added 'Mass Add' feature to the Launcher, which allows you to scan for
|
2007-06-11 23:24:46 +00:00
|
|
|
all games in all subdirectories of a given directory (to use it, press
|
2007-03-21 19:18:42 +00:00
|
|
|
shift then click on "Add Game").
|
|
|
|
- Improved the way the auto detector generates target names, it now takes
|
|
|
|
a game's variant, language and platform into account.
|
|
|
|
- Improved compression for DXA movies.
|
2007-03-17 15:47:50 +00:00
|
|
|
- Keyboard repeat is now handled in a centralized way, rather than on a
|
|
|
|
case-by-case basis. (Simply put, all engines now have keyboard repeat.)
|
2006-06-30 09:19:29 +00:00
|
|
|
|
2006-08-27 10:43:38 +00:00
|
|
|
Broken Sword 1:
|
|
|
|
- Added support for DXA cutscenes.
|
2006-11-12 19:46:40 +00:00
|
|
|
- Added support for Macintosh version.
|
2006-08-27 10:43:38 +00:00
|
|
|
|
2006-07-08 14:25:25 +00:00
|
|
|
Broken Sword 2:
|
|
|
|
- Added support for DXA cutscenes.
|
2007-01-03 07:36:44 +00:00
|
|
|
- Added "fast mode" (use Ctrl-f to toggle).
|
2006-07-08 14:25:25 +00:00
|
|
|
|
2007-01-21 22:08:46 +00:00
|
|
|
Queen:
|
2007-03-02 23:48:29 +00:00
|
|
|
- Added support for Amiga versions.
|
2007-03-21 19:18:42 +00:00
|
|
|
- Fixed some sound glitches.
|
2007-01-21 22:08:46 +00:00
|
|
|
|
2006-08-16 20:07:33 +00:00
|
|
|
SCUMM:
|
2007-01-21 22:08:46 +00:00
|
|
|
- Added support for non-interactive demos of HE games (CUP).
|
2007-01-26 17:04:19 +00:00
|
|
|
- Improved A/V syncing in SMUSH videos (affects Dig, FT, COMI).
|
2007-03-21 19:18:42 +00:00
|
|
|
- Improved speed of the NES sound code.
|
|
|
|
- Fixed many (sometimes serious) actor walking issues, specifically
|
|
|
|
in Zak McKracken and Maniac Mansion, by rewriting the walking code
|
|
|
|
for these games.
|
|
|
|
- Fixed several other issues.
|
2007-05-22 13:54:14 +00:00
|
|
|
- Added support for DXA movies playback in HE games.
|
2006-07-09 12:27:37 +00:00
|
|
|
|
2006-09-29 09:44:30 +00:00
|
|
|
Simon:
|
|
|
|
- Renamed Simon engine to AGOS.
|
|
|
|
|
2007-02-15 14:03:10 +00:00
|
|
|
Kyrandia:
|
2009-07-07 19:18:53 +00:00
|
|
|
- Added support for FM-TOWNS version (both English and Japanese).
|
2007-02-15 14:03:10 +00:00
|
|
|
|
2007-03-22 18:49:42 +00:00
|
|
|
BASS:
|
|
|
|
- Fixed long-standing font bug. We were using the control panel font for
|
|
|
|
LINC space and terminals, and the LINC font in the control panel. This
|
|
|
|
caused many character glitches (some of which we used to work around) in
|
|
|
|
LINC space and terminals, particularly in non-English languages.
|
|
|
|
|
2007-02-15 11:48:17 +00:00
|
|
|
Nintendo DS Port:
|
2008-02-23 17:19:12 +00:00
|
|
|
- New engines supported: AGI, CINE, and SAGA.
|
|
|
|
- Option to show the mouse cursor.
|
|
|
|
- Word completion on keyboard for AGI games.
|
|
|
|
- Plenty of optimisations.
|
2007-02-15 11:48:17 +00:00
|
|
|
|
2007-06-11 19:52:18 +00:00
|
|
|
Symbian Port:
|
|
|
|
- Added support for MP3 to S60v3 and UIQ3 versions.
|
2008-02-23 17:19:12 +00:00
|
|
|
- Switched to SDL 1.2.11 for bug fixes and improvements.
|
2007-06-11 19:52:18 +00:00
|
|
|
- Improved performance for S60v3 and UIQ3 using ARM target.
|
|
|
|
- Limited support for pre Symbian OS9 devices due to compiler issues.
|
|
|
|
- Updated key mapping handling.
|
2008-01-27 19:47:41 +00:00
|
|
|
|
2006-10-08 19:07:43 +00:00
|
|
|
WinCE Port:
|
2007-03-21 19:18:42 +00:00
|
|
|
- Switched to using a GCC toolchain for building.
|
2008-02-23 17:19:12 +00:00
|
|
|
- Major update to the SDL lib. Better, faster, more compatible. :-)
|
2007-06-10 08:42:02 +00:00
|
|
|
The included fixes are too numerous to mention here.
|
|
|
|
Most of the updates in this version have concentrated on infrastructure.
|
|
|
|
This leads to faster execution, greatly increased compatibility and
|
|
|
|
OS friendliness - especially for keyboard/mouse input and display
|
2008-02-23 17:19:12 +00:00
|
|
|
handling (f.ex. no more popups during gameplay).
|
2006-10-08 19:07:43 +00:00
|
|
|
|
2007-05-26 23:58:35 +00:00
|
|
|
Windows Port:
|
|
|
|
- The default location of the config file changed, to support multi-user
|
|
|
|
systems.
|
|
|
|
|
2007-05-01 11:21:49 +00:00
|
|
|
PalmOS Port:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Now using PalmOS Porting SDK which enables use of the C standard library.
|
2007-05-01 11:21:49 +00:00
|
|
|
|
2006-10-22 11:13:42 +00:00
|
|
|
0.9.1 (2006-10-29)
|
2006-10-09 06:53:55 +00:00
|
|
|
New Ports:
|
|
|
|
- Added Nintendo DS port.
|
|
|
|
- Added GP2X port.
|
2006-10-22 11:13:42 +00:00
|
|
|
- Added GP32 port.
|
2006-10-09 06:53:55 +00:00
|
|
|
|
2006-07-10 15:45:09 +00:00
|
|
|
General:
|
|
|
|
- Fixed potential garbage and/or crash in debug console.
|
2006-09-21 11:42:44 +00:00
|
|
|
- Removed restriction on 27 games per game id when added via launcher.
|
2006-07-10 15:45:09 +00:00
|
|
|
|
2006-08-16 20:07:33 +00:00
|
|
|
SCUMM:
|
2006-06-30 09:19:29 +00:00
|
|
|
- Improved support for international versions of HE games.
|
2006-07-10 12:38:07 +00:00
|
|
|
- Fixed rare actor drawing glitches.
|
|
|
|
- Fixed path finding during smart star challendge in Big Thinkers 1st Grade.
|
|
|
|
- Fixed graphical glitches in stomach location of Pajama Sam 3.
|
|
|
|
- Fixed graphical glitches in HE80 version of Putt-Putt Travels Through
|
|
|
|
Time.
|
|
|
|
- Fixed FM-TOWNS version of Indy3 failing on Amiga port.
|
2008-02-23 17:19:12 +00:00
|
|
|
- Fixed crash in MM NES when clicking on top screen area.
|
|
|
|
- Now it is possible to turn on or off subtitles during SMUSH movies.
|
2006-07-10 10:41:22 +00:00
|
|
|
|
2006-08-16 20:07:33 +00:00
|
|
|
Simon:
|
2006-07-10 12:38:07 +00:00
|
|
|
- Improved support for international versions of the Feeble Files.
|
2006-07-11 16:51:10 +00:00
|
|
|
- Fixed undefined behaviour when loading music.
|
2006-08-13 06:32:16 +00:00
|
|
|
- Fixed crash when displaying some subtitles in the Feeble Files.
|
2008-02-23 17:19:12 +00:00
|
|
|
- Fixed crackling sound in Mac version of Feeble Files.
|
2006-06-30 09:19:29 +00:00
|
|
|
|
2006-08-16 20:07:33 +00:00
|
|
|
BASS:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Fixed character spacing in LINC terminals in floppy version v0.0303.
|
2009-05-13 21:07:19 +00:00
|
|
|
- Fixed a regression which caused incorrect AdLib music emulation.
|
2006-08-16 20:07:33 +00:00
|
|
|
|
2006-09-17 15:25:59 +00:00
|
|
|
Broken Sword 1:
|
|
|
|
- Fixed speech-related crashes.
|
|
|
|
|
2006-08-16 20:07:33 +00:00
|
|
|
Broken Sword 2:
|
2006-07-10 08:07:01 +00:00
|
|
|
- More robust handling of the optional startup.inf file.
|
|
|
|
|
2006-08-31 17:17:31 +00:00
|
|
|
Kyrandia:
|
|
|
|
- Scrolling in the Kyrandia intro is less CPU intensive, at the cost of
|
|
|
|
not being as smooth as before.
|
|
|
|
- Fixed a tiny graphics glitch in the Kyrandia intro.
|
2006-09-17 10:03:41 +00:00
|
|
|
- Improved screen update handling, speeds up drawing on small devices.
|
2006-09-20 20:19:43 +00:00
|
|
|
- Improved resource loading, faster startup.
|
2006-08-31 17:17:31 +00:00
|
|
|
|
2006-07-10 08:07:01 +00:00
|
|
|
PSP Port:
|
|
|
|
- Fixed crashes during scrolling scenes in certain SCUMM games.
|
|
|
|
- Added saving of thumbnail in SCUMM savegames.
|
2006-07-08 20:27:03 +00:00
|
|
|
|
2006-10-08 15:25:02 +00:00
|
|
|
PS2 Port:
|
|
|
|
- Overlay uses higher resolution now.
|
|
|
|
- Can boot from USB, HDD etc. as well.
|
|
|
|
|
2006-10-22 16:32:09 +00:00
|
|
|
WinCE Port:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Several bugfixes.
|
|
|
|
- Re-add support for 2002 based devices.
|
2006-10-22 16:32:09 +00:00
|
|
|
|
2006-06-21 21:05:35 +00:00
|
|
|
0.9.0 (2006-06-25)
|
2005-10-28 18:42:16 +00:00
|
|
|
New Games:
|
2006-03-19 12:04:42 +00:00
|
|
|
- Added kyra engine (for the Kyrandia series). Currently only the first
|
|
|
|
part of the series is supported.
|
2008-02-23 17:19:12 +00:00
|
|
|
- Added support for The Feeble Files.
|
2005-10-28 18:42:16 +00:00
|
|
|
|
|
|
|
General:
|
2006-02-16 23:24:23 +00:00
|
|
|
- Switched from CVS to Subversion.
|
|
|
|
- Restructured our source tree partially.
|
|
|
|
- Fixed a bug that prevented you from overriding the scaler from the command
|
|
|
|
line for 640x480 games.
|
2006-05-13 17:30:04 +00:00
|
|
|
- Added subtitle configuration controls to the Launcher options dialogs.
|
2006-06-04 20:42:27 +00:00
|
|
|
- GUI was completely redesigned and is now themeable.
|
2005-10-28 18:42:16 +00:00
|
|
|
|
|
|
|
SCUMM:
|
2006-05-02 23:12:40 +00:00
|
|
|
- Rewrote the detection code, for improved accuracy and better support of
|
2006-05-31 22:49:24 +00:00
|
|
|
fan translations. It should now work much better on games with unknown
|
|
|
|
MD5.
|
2006-05-13 17:30:04 +00:00
|
|
|
- Added subtitle configuration controls to the options dialog.
|
2006-05-27 23:50:48 +00:00
|
|
|
- Fixed graphical glitches in several HE games.
|
|
|
|
- Fixed palette glitches in Big Thinkers 1st Grade.
|
|
|
|
- Fixed songs in the kitchen of Pajama Sam 1.
|
2005-10-28 18:42:16 +00:00
|
|
|
|
2009-11-22 11:13:59 +00:00
|
|
|
SAGA:
|
2006-05-31 22:49:24 +00:00
|
|
|
- Fixed sound distortion in the Inherit the Earth demo.
|
|
|
|
|
2009-11-22 11:13:59 +00:00
|
|
|
Simon:
|
2009-06-13 22:48:32 +00:00
|
|
|
- Improved Hebrew support.
|
2006-05-19 07:32:00 +00:00
|
|
|
- Lots of long-overdue cleanups and re-structuring were made to accomodate
|
|
|
|
for The Feeble Files.
|
|
|
|
- Fixed a rare MIDI bug that would cause a channel to change volume without
|
|
|
|
adjusting it to the master volume.
|
2009-06-13 23:04:26 +00:00
|
|
|
- Fixed delay after introduction of Simon the Sorcerer 1 demo (with speech).
|
2006-06-21 14:02:50 +00:00
|
|
|
- Fixed music tempo in DOS versions of Simon the Sorcerer 1.
|
2006-05-19 07:32:00 +00:00
|
|
|
|
2006-04-18 18:25:44 +00:00
|
|
|
Broken Sword 1:
|
|
|
|
- Added support for the --save-slot option.
|
|
|
|
|
2005-10-29 21:30:12 +00:00
|
|
|
Broken Sword 2:
|
2005-10-30 09:40:59 +00:00
|
|
|
- Major rewrite of how game resources are accessed in memory. This
|
|
|
|
should fix alignment issues reported on some platforms.
|
2006-05-19 07:32:00 +00:00
|
|
|
- Missing data files are handled more gracefully.
|
2005-10-29 21:30:12 +00:00
|
|
|
|
2006-06-20 19:49:41 +00:00
|
|
|
WinCE Port:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Added: PocketPC: Vertical oversampling scaler 320x200=>320x240 when panel
|
|
|
|
not shown. (n0p)
|
|
|
|
- Added: PocketPC: Right click by double-tapping. (n0p)
|
|
|
|
- Fixed: All: Clipping issues in some cases.
|
|
|
|
- Added: PocketPC: Mouse emulation using keys.
|
|
|
|
- Added: Smartphones: Virtual keyboard popup.
|
|
|
|
- Fixed: Smartphones: Incorrect screen blit in SDL port.
|
|
|
|
- Added: All: Mouse cursor visible on panel if using emulated mouse.
|
|
|
|
- Added: All: Inverse landscape mode.
|
|
|
|
- Fixed: PocketPC: Dialogs cut-off/not redrawn.
|
2006-06-20 19:49:41 +00:00
|
|
|
|
2006-02-05 17:56:27 +00:00
|
|
|
0.8.2 (2006-02-08)
|
|
|
|
General:
|
|
|
|
- Fixed OS X bundle building when using GCC 3.3.
|
|
|
|
|
|
|
|
SCUMM:
|
|
|
|
- Added support for rotating and scaling of sprites in HE games.
|
|
|
|
|
|
|
|
Sword2:
|
|
|
|
- Fixed last-minute crash when playing sound effects.
|
|
|
|
|
|
|
|
WinCE Port:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Should fix weird crashes with DOTT stamp and in FOA. (#1399830 #1392815)
|
|
|
|
- Fixed Monkey Island blocking keyboard panel on Smartphones. (thks Knakos)
|
|
|
|
- Fixed QVGA Smartphone detection (mean it this time :p).
|
2008-01-27 19:47:41 +00:00
|
|
|
- Fixed Smartphone double right click issue.
|
2006-02-05 17:56:27 +00:00
|
|
|
|
2006-01-28 01:03:12 +00:00
|
|
|
0.8.1 (2006-01-31)
|
2005-12-30 07:25:08 +00:00
|
|
|
General:
|
2006-02-05 17:56:27 +00:00
|
|
|
- Fixed compiling with GCC 2.95.
|
|
|
|
- Fixed LaTeX documentation.
|
|
|
|
- Switched to new improved logo which matches new site design.
|
2006-01-28 01:03:12 +00:00
|
|
|
- More descriptive game titles in all engines.
|
2005-12-30 07:25:08 +00:00
|
|
|
- Fixed crash when trying to apply aspect-ratio correction to games that
|
|
|
|
cannot use it.
|
|
|
|
- Fixed potential security vulnerability with oversized PATH environment
|
|
|
|
variables.
|
2006-01-26 10:19:25 +00:00
|
|
|
- Lowered the default gain for the FluidSynth music driver and made it
|
|
|
|
configurable.
|
2005-11-09 00:53:22 +00:00
|
|
|
|
2005-12-30 07:25:08 +00:00
|
|
|
SCUMM:
|
2006-01-28 01:03:12 +00:00
|
|
|
- Scrolling fixes in COMI, so it is less CPU-hungry.
|
|
|
|
- Added support for Maniac Mansion NES German version.
|
2005-12-30 07:25:08 +00:00
|
|
|
- Fixed mouse button states in COMI.
|
2006-01-25 23:53:11 +00:00
|
|
|
- Fixed overflow when using control panel for robot in the Dig.
|
|
|
|
- Added support for sound code, used by songs in HE games.
|
2006-01-28 01:03:12 +00:00
|
|
|
- Improved shadows in later HE games.
|
2006-01-25 23:53:11 +00:00
|
|
|
- Fixed subtitles glitches in HE games.
|
|
|
|
- Improved music/sound for HE games.
|
2005-12-30 07:25:08 +00:00
|
|
|
- Improved support for international versions of HE games.
|
|
|
|
- Improved support for Macintosh versions of games.
|
2006-01-26 10:10:16 +00:00
|
|
|
- Fixed several minor bugs.
|
2005-12-30 03:53:43 +00:00
|
|
|
|
2006-01-28 01:03:12 +00:00
|
|
|
BASS:
|
|
|
|
- Fix crash when speed/volume sliders are clicked and then dragged out
|
|
|
|
of the scummvm window.
|
|
|
|
|
|
|
|
Gob:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Fixed disappearing cursor when level password is typed in.
|
|
|
|
- Warn user if he tries to run CD version directly from CD under Windows.
|
2006-01-28 01:03:12 +00:00
|
|
|
|
2006-01-31 19:28:04 +00:00
|
|
|
Queen:
|
|
|
|
- Fixed charset for Spanish version.
|
|
|
|
|
2006-01-28 01:03:12 +00:00
|
|
|
SAGA:
|
2006-01-31 19:28:04 +00:00
|
|
|
- Fixed digital music playback under BE systems.
|
2006-01-28 01:03:12 +00:00
|
|
|
|
2005-12-30 07:25:08 +00:00
|
|
|
Simon:
|
2006-01-28 01:03:12 +00:00
|
|
|
- Implemented more precise MD5-based game detection.
|
2005-12-30 07:25:08 +00:00
|
|
|
- Added Polish support for Simon the Sorcerer 2.
|
|
|
|
- Fixed fades during ride to goblins camp in Simon the Sorcerer 2.
|
|
|
|
- Fixed palette delay at the end of Simon the Sorcerer 1.
|
|
|
|
- Fixed sound looping in Windows version of Simon the Sorcerer 2.
|
2005-11-09 00:27:53 +00:00
|
|
|
|
2005-12-30 07:25:08 +00:00
|
|
|
Sword1:
|
|
|
|
- Fixed a bug where looping sounds would keep playing during cutscenes or
|
|
|
|
when displaying any form of control panel dialog.
|
|
|
|
- The save game dialog would erroneously claim an I/O error occurred if the
|
|
|
|
savegame list had unused slots, and savegames were compressed.
|
|
|
|
- Fixed a scrolling bug which caused the finale sequence to be displayed
|
|
|
|
incorrectly.
|
2005-11-09 00:27:53 +00:00
|
|
|
|
2005-12-30 07:25:08 +00:00
|
|
|
Sword2:
|
|
|
|
- Fixes and cleanups to the end credits. The German credits work now.
|
2006-01-01 14:11:30 +00:00
|
|
|
- Fixed missing speech/music in the second half of the game, reported to
|
|
|
|
happen in some versions of the game.
|
2005-11-09 00:27:53 +00:00
|
|
|
|
2006-01-28 01:03:12 +00:00
|
|
|
PS2 Port:
|
|
|
|
- Completely reworked and now really goes official.
|
|
|
|
|
2005-12-30 07:25:08 +00:00
|
|
|
PSP Port:
|
|
|
|
- Fixed a bug that caused Broken Sword 1, and games that use ripped CDDA
|
|
|
|
tracks (most notably the CD version of Monkey Island 1), to stop
|
|
|
|
functioning properly after a while.
|
2005-12-27 19:38:26 +00:00
|
|
|
|
2006-01-28 01:03:12 +00:00
|
|
|
WinCE Port:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Check backends/wince/README-WinCE for the latest news.
|
|
|
|
- Fixed disappearing panel when opening a list widget in GUI.
|
2006-01-28 01:03:12 +00:00
|
|
|
- Knakos patches (QVGA smartphones fix, easier key binding and panel
|
2008-02-23 17:19:12 +00:00
|
|
|
switching).
|
2006-01-28 01:03:12 +00:00
|
|
|
|
2005-10-28 18:42:16 +00:00
|
|
|
0.8.0 (2005-10-30)
|
2004-08-08 22:10:38 +00:00
|
|
|
New Games:
|
2005-07-28 14:23:39 +00:00
|
|
|
- Added SAGA engine (for the games "I Have No Mouth and I Must Scream"
|
2005-01-02 15:40:09 +00:00
|
|
|
and "Inherit the Earth").
|
2005-10-30 09:40:59 +00:00
|
|
|
- Added Gob engine (for the Goblins series). Currently, only the
|
|
|
|
first of the Goblins games is supported.
|
2004-12-20 23:27:47 +00:00
|
|
|
|
2005-05-09 21:21:21 +00:00
|
|
|
New Ports:
|
2005-06-04 12:04:07 +00:00
|
|
|
- Added PlayStation 2 port.
|
2005-08-16 17:15:37 +00:00
|
|
|
- Added PlayStation Portable (PSP) port.
|
2005-06-04 12:04:07 +00:00
|
|
|
- Added AmigaOS 4 port.
|
2005-06-23 13:11:44 +00:00
|
|
|
- Added EPOC/SymbianOS port.
|
2005-10-11 11:27:18 +00:00
|
|
|
- Added fixes for OS/2 port.
|
2005-05-09 21:21:21 +00:00
|
|
|
|
2004-12-24 12:49:52 +00:00
|
|
|
General:
|
2005-10-30 09:40:59 +00:00
|
|
|
- Reworked cursor handling in SDL backend. Now cursors can have
|
|
|
|
their own palette and scaling. This is used by Humongous
|
|
|
|
Entertainment games now.
|
2005-04-10 14:33:44 +00:00
|
|
|
- Added FluidSynth MIDI driver.
|
2005-04-10 14:49:28 +00:00
|
|
|
- Added GUI for the "soundfont" setting. (Currently only used by the
|
|
|
|
CoreAudio and FluidSynth MIDI drivers.)
|
2005-05-01 17:51:15 +00:00
|
|
|
- The MPEG player could hang if the sound ended prematurely.
|
2005-06-04 12:04:07 +00:00
|
|
|
- Improved autoscaling GUI, which takes full advantage of your screen.
|
2005-07-07 17:54:33 +00:00
|
|
|
- Fixes for GCC 4.
|
2005-01-02 15:40:09 +00:00
|
|
|
|
2005-03-06 14:26:17 +00:00
|
|
|
SCUMM:
|
2005-06-04 12:04:07 +00:00
|
|
|
- Added support for Mac Humongous Entertainment titles.
|
|
|
|
- Added support for multiple filenames/versions using a single target.
|
|
|
|
- Implemented CGA and Hercules render modes in early LEC titles.
|
2005-10-30 09:40:59 +00:00
|
|
|
- Added dialogs which are shown when you modify the talkspeed or
|
|
|
|
music volume using hotkeys.
|
2005-06-04 12:04:07 +00:00
|
|
|
- Added support for NES version of Maniac Mansion.
|
2005-05-09 00:09:49 +00:00
|
|
|
- Added thumbnail support for savegames.
|
2005-06-04 12:04:07 +00:00
|
|
|
- Broke compatibility with HE savegame (HE v71 and upwards only).
|
2005-05-14 22:56:41 +00:00
|
|
|
- Added possibility to disable building of HE and SCUMM v7 & v8 games
|
|
|
|
support.
|
2005-10-30 09:40:59 +00:00
|
|
|
- Fixed the last few known music glitches in Sam & Max. (There are
|
|
|
|
still some - probably - minor missing features though.)
|
2008-02-23 17:19:12 +00:00
|
|
|
- Added support for Commodore64 version of Zak McKracken.
|
2005-10-30 09:40:59 +00:00
|
|
|
- Eliminated all demos targets and platform-specific targets. Config
|
|
|
|
file is autoupdated.
|
2005-01-02 15:40:09 +00:00
|
|
|
|
2005-03-06 14:26:17 +00:00
|
|
|
Sword2:
|
|
|
|
- Made the resource manager expire resources more intelligently.
|
2005-10-30 09:40:59 +00:00
|
|
|
- Improved performance when playing the game from CD instead of hard
|
|
|
|
disk.
|
2005-03-06 14:26:17 +00:00
|
|
|
- Simplified sound effects handling. Again.
|
|
|
|
- Code cleanups and restructuring.
|
2005-10-30 09:40:59 +00:00
|
|
|
- Fixed long-standing bug in decompressing sounds from the
|
|
|
|
speech/music CLU files. It was generating one sample too many,
|
|
|
|
which could be heard as a very slight popping noise at the end of
|
|
|
|
some sounds. Files that have been compressed with older versions
|
|
|
|
of compress_sword2 will, of course, still have the same error. You
|
|
|
|
may want to regenerate them.
|
2005-03-06 14:26:17 +00:00
|
|
|
|
2005-03-26 20:36:52 +00:00
|
|
|
0.7.1 (2005-03-27)
|
2005-01-08 17:58:00 +00:00
|
|
|
General:
|
2005-10-30 09:40:59 +00:00
|
|
|
- Added a MT-32 emulator. (It was actually added in 0.7.0 but we
|
|
|
|
forgot to put it into the NEWS file :-).
|
2005-03-13 17:59:55 +00:00
|
|
|
- Less memory-hungry MPEG movie playback for the Broken Sword games.
|
2005-01-08 17:58:00 +00:00
|
|
|
|
|
|
|
SCUMM:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Fixed wrong actor animation in Full Throttle INSANE.
|
|
|
|
|
|
|
|
Windows Mobile port (PocketPC / Smartphone):
|
|
|
|
- Fixed FOTAQ crash on all platforms when leaving the hotel AGAIN.
|
2009-05-13 21:07:19 +00:00
|
|
|
- Better low quality AdLib emulation for FOTAQ.
|
2008-02-23 17:19:12 +00:00
|
|
|
- Fix randomly broken Hide Toolbar option. (thanks iKi)
|
|
|
|
- Fix first hardware key mapping (was not displayed before).
|
|
|
|
- Fix BASS & Simon hangs on Smartphone when using the Skip hotkey.
|
|
|
|
- Fix Zone key action on Smartphone (now mapped on key 9).
|
|
|
|
- Experimental third party VGA mode (SE-VGA) fix.
|
|
|
|
- Add Key Mapping option in the launcher (Options / Misc / Keys).
|
|
|
|
- Remove AYGSHELL.DLL dependency to work on CE .Net platforms.
|
|
|
|
- Fix key mapping issues introduced in 0.7.0.
|
2005-03-26 17:56:29 +00:00
|
|
|
- Full Throttle interactive action sequences should be more playable.
|
2008-02-23 17:19:12 +00:00
|
|
|
- New key mapping option "FT Cheat" to win a Full Throttle action sequence.
|
|
|
|
- Quit Simon game with 'Action key' on Smartphones.
|
2005-01-08 17:58:00 +00:00
|
|
|
|
2005-02-07 10:53:03 +00:00
|
|
|
Sword2:
|
|
|
|
- Fixed crash caused by attempting to play music from CD1 and CD2 at the
|
|
|
|
same time.
|
2005-03-13 16:48:53 +00:00
|
|
|
- Fixed crash in the cutscene player if the speech file was missing.
|
2005-02-07 10:53:03 +00:00
|
|
|
|
2005-03-13 13:33:19 +00:00
|
|
|
BASS:
|
|
|
|
- Fixed crash when talking to the gardener using spanish text with the
|
|
|
|
floppy version.
|
|
|
|
|
2004-12-23 03:02:09 +00:00
|
|
|
0.7.0 (2004-12-24)
|
2004-12-20 23:27:47 +00:00
|
|
|
New Games:
|
2004-10-15 02:53:00 +00:00
|
|
|
- Added 26 Humongous Entertainment titles, only a few are completable.
|
2004-08-08 22:10:38 +00:00
|
|
|
|
2004-02-24 10:49:18 +00:00
|
|
|
General:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Added support for FLAC (lossless) encoded audio files.
|
|
|
|
- Added an 'On Screen Display' to the SDL backend.
|
|
|
|
- Partially rewrote the backend API.
|
|
|
|
- Comments and the order of section in config files are preserved now.
|
2004-08-08 22:10:38 +00:00
|
|
|
- Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now,
|
2008-02-23 17:19:12 +00:00
|
|
|
and AdvMame2x is MMX accelerated.
|
|
|
|
- Added MMX i386 assembler versions of the HQ2x and HQ3x scalers.
|
2004-09-03 19:59:11 +00:00
|
|
|
- Added 'Extra Path' option allows for a searching an additional datafile
|
2008-02-23 17:19:12 +00:00
|
|
|
location (for reencoded cutscenes and the like).
|
2011-05-25 14:32:45 +00:00
|
|
|
- Disabled Alt-x and Ctrl-z quit keys in favor of Ctrl-q on unix like
|
2008-02-23 17:19:12 +00:00
|
|
|
operating systems, like Linux (exception: Mac OS X still uses Cmd-q).
|
2004-10-24 10:41:57 +00:00
|
|
|
- Separate smaller font for the console, allowing for more visible
|
|
|
|
information, for example in the SCUMM debugger.
|
2004-10-20 09:19:14 +00:00
|
|
|
- Added support for setting output sample rate at run-time, although there
|
|
|
|
is currently no GUI for it.
|
2004-12-20 23:10:54 +00:00
|
|
|
- The save directory now has a default rather than the current directory on
|
2004-12-20 23:27:47 +00:00
|
|
|
some platforms:
|
2004-12-21 04:04:17 +00:00
|
|
|
Mac OS X: $HOME/Documents/ScummVM Savegames/
|
2004-12-20 23:10:54 +00:00
|
|
|
Other unices: $HOME/.scummvm/
|
2008-02-23 17:19:12 +00:00
|
|
|
- Added a new about dialog with scrolling credits.
|
2004-02-24 10:49:18 +00:00
|
|
|
|
|
|
|
SCUMM:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Removed the old zak256 target, use zakTowns instead.
|
2004-08-10 04:23:58 +00:00
|
|
|
- Added native support for Macintosh versions using a special container
|
2008-02-23 17:19:12 +00:00
|
|
|
file. This removes the need for using the 'RESCUMM' program.
|
2004-09-28 15:40:39 +00:00
|
|
|
- Added smooth horizontal scrolling for The Dig, Full Throttle and COMI
|
2008-02-23 17:19:12 +00:00
|
|
|
(matching the original engine).
|
2008-01-27 19:47:41 +00:00
|
|
|
- Partially rewrote the text engine, fixing various bugs, especially in
|
2008-02-23 17:19:12 +00:00
|
|
|
newer games (The Dig, COMI).
|
|
|
|
- Fixed actor drawing glitches in V1 Maniac and Zak.
|
|
|
|
- Fixed ship-to-ship graphic glitches in COMI.
|
|
|
|
- Fixed palette glitches in COMI.
|
2004-04-08 00:06:32 +00:00
|
|
|
|
|
|
|
Queen:
|
2004-09-18 00:37:35 +00:00
|
|
|
- Fixed some issues with the Dreamcast backend.
|
2004-04-08 00:06:32 +00:00
|
|
|
|
2004-10-14 08:36:04 +00:00
|
|
|
Sword1:
|
|
|
|
- Added support for compressed speech and music.
|
2004-12-16 16:37:16 +00:00
|
|
|
- Added support for the demo.
|
|
|
|
- Better support for the Czech version.
|
|
|
|
- Added workarounds for script and subtitle bugs in some game versions.
|
2004-10-14 08:36:04 +00:00
|
|
|
|
2004-04-08 00:06:32 +00:00
|
|
|
Sword2:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Simplified memory/resource management.
|
|
|
|
- Simplified sound effects handling.
|
2004-09-04 09:27:17 +00:00
|
|
|
- Added support for compressed speech and music.
|
2004-09-03 19:59:11 +00:00
|
|
|
- Fixed various minor bugs.
|
2004-04-08 00:06:32 +00:00
|
|
|
|
2004-11-11 11:02:40 +00:00
|
|
|
BASS:
|
|
|
|
- Added workarounds for some rare scripting bugs that could render the game
|
|
|
|
unwinnable.
|
|
|
|
|
2004-08-07 14:09:44 +00:00
|
|
|
0.6.1b (2004-08-03)
|
|
|
|
General:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Fixed copy/paste bug in launcher that may corrupt the Savegame Path.
|
|
|
|
- Fixed crashes on 64-bit architectures.
|
2004-08-07 14:09:44 +00:00
|
|
|
|
|
|
|
SCUMM:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Fixed VOC crash when playing DOTT Floppy.
|
|
|
|
- Fixed palette issues in Amiga version of MI2.
|
2004-08-07 14:09:44 +00:00
|
|
|
|
|
|
|
Simon:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Fixed VOC crash.
|
2004-08-07 14:09:44 +00:00
|
|
|
|
2004-07-27 00:13:38 +00:00
|
|
|
0.6.1 (2004-07-25)
|
|
|
|
General:
|
|
|
|
- Fixed sound glitch when streaming two or more Ogg Vorbis sounds from the
|
|
|
|
same file handle, e.g. in the Sam & Max intro when using monster.sog.
|
|
|
|
|
|
|
|
SCUMM:
|
2004-08-08 22:10:38 +00:00
|
|
|
- As usual: many SCUMM game engine fixes.
|
2008-02-23 17:19:12 +00:00
|
|
|
- Added graphics decoders for 3DO Humongous Entertainment games.
|
|
|
|
- Numerous Humongous Entertainment games fixes.
|
|
|
|
- Fixed bug in Full Throttle, so battle difficulty matches original.
|
|
|
|
- Improved Digital iMUSE.
|
2004-07-27 00:13:38 +00:00
|
|
|
|
|
|
|
Sword1:
|
|
|
|
- Warn the user if saving fails, instead of crashing.
|
|
|
|
- Slightly more user-friendly save/restore dialog.
|
|
|
|
- Fixed masking glitch outside Nico's apartment.
|
|
|
|
|
|
|
|
BASS:
|
|
|
|
- Warn the user if saving a game doesn't work.
|
2004-04-08 00:06:32 +00:00
|
|
|
|
2004-07-27 00:13:38 +00:00
|
|
|
Simon:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Fixed crashes in some international versions.
|
2004-02-24 10:49:18 +00:00
|
|
|
|
2004-03-28 20:28:45 +00:00
|
|
|
0.6.0 (2004-03-14)
|
2003-12-08 16:14:00 +00:00
|
|
|
New Games:
|
2004-01-18 05:52:04 +00:00
|
|
|
- Added Broken Sword 1 engine.
|
2004-01-16 16:28:56 +00:00
|
|
|
- Added Broken Sword 2 engine.
|
2008-02-23 17:19:12 +00:00
|
|
|
- Added Flight of the Amazon Queen engine.
|
|
|
|
- Added support for V1 SCUMM games 'Maniac Mansion' and 'Zak McKracken'.
|
|
|
|
- SCUMM game Full Throttle is now supported.
|
2003-12-08 16:14:00 +00:00
|
|
|
|
2003-10-09 16:03:31 +00:00
|
|
|
General:
|
2003-12-11 15:17:53 +00:00
|
|
|
- Subtitles now default to disabled. '-n' option now enabled subtitles.
|
2008-02-23 17:19:12 +00:00
|
|
|
- Added HQ2x and HQ3x scalers.
|
|
|
|
- Rewrote sound code for more flexibility and performance.
|
|
|
|
- Improved native MT32 support.
|
2009-05-13 21:07:19 +00:00
|
|
|
- AdLib GM emulation table revamped, providing more accurate software MIDI.
|
2008-02-23 17:19:12 +00:00
|
|
|
- Default Makefile now uses configure script.
|
|
|
|
- Greatly improved the launcher and options dialogs (work-in-progress).
|
2003-10-09 16:03:31 +00:00
|
|
|
- Many other "under the hood" improvements, like a new config managment
|
2008-02-23 17:19:12 +00:00
|
|
|
and plugin capabilities.
|
2003-12-08 16:14:00 +00:00
|
|
|
|
|
|
|
Simon:
|
2008-02-23 17:19:12 +00:00
|
|
|
- Added data files decoder for Amiga disk versions.
|
|
|
|
- Added support for inventory graphics in Amiga versions.
|
|
|
|
- Fixed various brief freezes.
|
|
|
|
- Fixed minor glitches in load/save dialog in non-English versions.
|
|
|
|
- Fixed missing inventory arrows in some versions of Simon the Sorcerer 1.
|
2003-12-08 16:14:00 +00:00
|
|
|
|
2003-10-09 16:03:31 +00:00
|
|
|
SCUMM:
|
|
|
|
- Many, Many, Many SCUMM game engine fixes. Many of them. And that's a lot.
|
2008-02-23 17:19:12 +00:00
|
|
|
- Added INSANE support for Full Throttle 'action sequences'.
|
2009-05-13 21:07:19 +00:00
|
|
|
- Added option to choose between AdLib, PCjr and PC Speaker in earlier
|
2006-05-31 22:49:24 +00:00
|
|
|
games.
|
2009-05-13 21:07:19 +00:00
|
|
|
- Added AdLib support for indy3ega and loom (ega).
|
2003-12-05 00:45:28 +00:00
|
|
|
- Added MIDI support for loom (ega), monkeyega and monkeyvga.
|
2008-02-23 17:19:12 +00:00
|
|
|
- Added sound effects support for indy3/monkeyega/monkeyvga/pass.
|
|
|
|
- Added FM Towns targets for Loom and Indy3.
|
|
|
|
- Rewrote in-game menu (F5) to be easier to use.
|
|
|
|
- Improved FM Towns SFX support (YM2612 emulation, looping).
|
2006-05-31 22:49:24 +00:00
|
|
|
- Classic V1 versions of Maniac Mansion and Zak McKracken are now supported
|
2008-02-23 17:19:12 +00:00
|
|
|
and completable.
|
|
|
|
- Rewrote Digital iMUSE music system.
|
|
|
|
- Several Analog iMUSE music system bugs fixed.
|
|
|
|
- Improved music/sound for various Amiga versions.
|
2006-05-31 22:49:24 +00:00
|
|
|
- Improved compression of Fate of Atlantis and Simon the Sorcerer 2 sound
|
2008-02-23 17:19:12 +00:00
|
|
|
files.
|
|
|
|
- Keyboard fighting in Fate of Atlantis now works.
|
|
|
|
- Keyboard support for cannon battle in Curse of Monkey Island.
|
|
|
|
- Keyboard support for derby scene in Full Throttle.
|
2003-08-06 12:28:06 +00:00
|
|
|
|
2008-01-27 19:47:41 +00:00
|
|
|
0.5.1 (2003-08-06)
|
2008-02-23 17:19:12 +00:00
|
|
|
- Rewrote Beneath a Steel Sky savegame code (see note in READMEs 'Known Bugs').
|
|
|
|
- Fixed dialog skipping, music volume and several crashes/freezes in Steel Sky.
|
|
|
|
- Fixed dialog skipping in V7 games.
|
|
|
|
- Fixed glitch when quitting ScummVM in fullscreen mode on Mac OS X.
|
|
|
|
- Fixed various COMI bugs related to actor placement/scaling.
|
|
|
|
- Added complete Hebrew support for Simon the Sorcerer 1 and 2.
|
|
|
|
- Several MorphOS and DreamCast port fixes.
|
|
|
|
- DreamCast now runs Simon the Sorcerer 1 & 2.
|
2003-08-06 12:28:06 +00:00
|
|
|
- Fixed a fullscreen problem on Mac OS X were you couldn't use the mouse in
|
2008-02-23 17:19:12 +00:00
|
|
|
the top part of the screen by linking to a bugfixed version of SDL.
|
2003-08-06 12:28:06 +00:00
|
|
|
|
|
|
|
0.5.0 (2003-08-02)
|
2006-05-31 22:49:24 +00:00
|
|
|
- Enhanced versions of Maniac Mansion and Zak McKracken are now supported and
|
2008-02-23 17:19:12 +00:00
|
|
|
completable.
|
|
|
|
- Beneath A Steel Sky is now supported and completable.
|
|
|
|
- Added support for Amiga version of Monkey Island 1.
|
|
|
|
- Initial unplayable support for V1 version of Maniac Mansion/Zak McKracken.
|
2006-05-31 22:49:24 +00:00
|
|
|
- Curse of Monkey Island (COMI) support for playing from CD improved on Mac
|
2008-02-23 17:19:12 +00:00
|
|
|
OS X.
|
|
|
|
- Loading COMI savegames for disk 2 doesn't anymore require disk 1 first.
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- Rewritten iMUSE engine, and many Music fixes (exp. Monkey Island 2).
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2008-07-23 09:01:33 +00:00
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- Support for music in DOS versions of Humongous Entertainment games and
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Simon the Sorcerer 2 (XMIDI format).
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- Support for music in floppy demo of Simon the Sorcerer 1 (Proprietary
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2008-02-23 17:19:12 +00:00
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format).
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- Complete music support for Simon the Sorcerer 2.
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- Improved music and sound support in Zak256.
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- Added Aspect Ratio option.
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- Many other bug fixes, improvements and optimizations.
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2003-05-05 15:18:43 +00:00
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2003-05-25 12:28:38 +00:00
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0.4.1 (2003-05-25)
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2008-02-23 17:19:12 +00:00
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- Added AdvMame3x filter.
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- Fixed crash in Curse of Monkey Island (and possibly other games as well).
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- Fixed airport doors in Zak256.
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- Fixed crash in SDL backend.
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- Fixed various iMUSE bugs.
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2003-05-25 12:28:38 +00:00
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2003-05-12 17:55:44 +00:00
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0.4.0 (2003-05-11)
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2008-02-23 17:19:12 +00:00
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- Curse of Monkey Island (comi) support (experimental).
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- Added support for the EGA versions of Loom, Monkey Island and Indy3.
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- Improved music support in Indy3 and the floppy versions of Monkey Island.
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- Many Simon the Sorcerer 1 & 2 improvements and fixes.
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2008-01-27 19:47:41 +00:00
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- Very pre-alpha Beneath a Steel Sky code. Don't expect it to do anything.
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2008-02-23 17:19:12 +00:00
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- Even more pre-alpha support for V2 SCUMM games (Maniac Mansion and Zak).
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2006-05-31 22:49:24 +00:00
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- Preliminary support for early Humongous Entertainment titles (very
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2008-02-23 17:19:12 +00:00
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experimental).
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- New debug console and several GUI/Launcher enhancements.
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- New Save/Load code (easier to expand while retaining compatibility).
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- DreamCast port now works with new games added for 0.3.0b.
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- New official PalmOS port.
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- Various minor and not so minor SCUMM game fixes.
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- Large memory leak fixed for The Dig/ComI.
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- SMUSH code optimised, frame dropping added for slower machines.
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- Code cleanups.
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2002-12-27 20:04:41 +00:00
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2002-12-06 19:00:43 +00:00
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0.3.0b (2002-12-08)
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2008-02-23 17:19:12 +00:00
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- Massive cleanup work for iMUSE. Sam and Max music now plays correctly.
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- Many bugfixes for Zak256, + sound and music support.
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- Music support for Simon the Sorcerer on any platform with real MIDI.
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- Experimental support for Indy3 (VGA) - Indiana Jones + Last Crusade.
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- Completed support for Monkey1 VGA Floppy, The Dig.
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- Added akos16 implementation for The Dig and Full Throttle costumes.
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- Added Digital iMUSE implementation for The Dig and Full Throttle music.
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- Loom CD speech+music syncronisation improved greatly.
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2009-05-13 21:07:19 +00:00
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- Added midi-emulation via AdLib, for platforms without sequencer support.
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2008-02-23 17:19:12 +00:00
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- Code separation of various engine parts into several libraries.
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- Several fixes to prevent Simon the Sorcerer crashing and hanging.
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- Hundreds of bugfixes for many other games.
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- New SMUSH video engine, for Full Throttle and The Dig.
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- New in-game GUI.
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- Launcher dialog.
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2002-09-29 16:20:27 +00:00
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2002-04-14 07:00:37 +00:00
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0.2.0 (2002-04-14)
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2008-02-23 17:19:12 +00:00
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- Core engine rewrite.
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- Enhanced ingame GUI, including options/volume settings.
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- Auto-save feature.
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- Added more command-line options, and configuration file.
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- New ports and platforms (MorphOS, Macintosh, Dreamcast, Solaris, IRIX, etc).
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- Graphics filtering added (2xSAI, Super2xSAI, SuperEagle, AdvMame2x).
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- Support for MAD MP3 compressed audio.
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- Support for first non-SCUMM games (Simon the Sorcerer).
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- Support for V4 games (Loom CD).
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- Enhanced V6 game support (Sam and Max is now completable).
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- Experimental support for V7 games (Full Throttle/The Dig).
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- Experimental support for V3 games (Zak256/Indy3).
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2002-04-14 07:00:37 +00:00
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2002-01-13 19:49:26 +00:00
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0.1.0 (2002-01-13)
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2008-02-23 17:19:12 +00:00
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- Loads of changes.
|
2002-01-13 19:49:26 +00:00
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2008-02-23 17:19:12 +00:00
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0.0.2 (2001-10-12)
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- Bug fixes.
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- Save & load support.
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2001-10-12 08:22:12 +00:00
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2008-02-23 17:19:12 +00:00
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0.0.1 (2001-10-08)
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- Initial version.
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