scummvm/engines/lure/surface.cpp

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2005-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "lure/surface.h"
#include "lure/decode.h"
#include "lure/events.h"
#include "lure/screen.h"
#include "lure/lure.h"
#include "lure/room.h"
#include "lure/strings.h"
#include "common/endian.h"
namespace Lure {
// These variables hold resources commonly used by the Surfaces, and must be initialised and freed
// by the static Surface methods initialise and deinitailse
static MemoryBlock *int_font = NULL;
static MemoryBlock *int_dialog_frame = NULL;
static uint8 fontSize[NUM_CHARS_IN_FONT];
void Surface::initialise() {
int_font = Disk::getReference().getEntry(FONT_RESOURCE_ID);
int_dialog_frame = Disk::getReference().getEntry(DIALOG_RESOURCE_ID);
// Calculate the size of each font character
for (int ctr = 0; ctr < NUM_CHARS_IN_FONT; ++ctr) {
byte *pChar = int_font->data() + (ctr * 8);
fontSize[ctr] = 0;
for (int yp = 0; yp < FONT_HEIGHT; ++yp)
{
byte v = *pChar++;
for (int xp = 0; xp < FONT_WIDTH; ++xp) {
if ((v & 0x80) && (xp > fontSize[ctr]))
fontSize[ctr] = xp;
v = (v << 1) & 0xff;
}
}
// If character is empty, like for a space, give a default size
if (fontSize[ctr] == 0) fontSize[ctr] = 2;
}
}
void Surface::deinitialise() {
delete int_font;
delete int_dialog_frame;
}
/*--------------------------------------------------------------------------*/
Surface::Surface(MemoryBlock *src, uint16 wdth, uint16 hght): _data(src),
_width(wdth), _height(hght) {
if ((uint32) (wdth * hght) != src->size())
error("Surface dimensions do not match size of passed data");
}
Surface::Surface(uint16 wdth, uint16 hght): _data(Memory::allocate(wdth*hght)),
_width(wdth), _height(hght) {
}
Surface::~Surface() {
delete _data;
}
void Surface::loadScreen(uint16 resourceId) {
MemoryBlock *rawData = Disk::getReference().getEntry(resourceId);
PictureDecoder decoder;
MemoryBlock *tmpScreen = decoder.decode(rawData, FULL_SCREEN_HEIGHT * FULL_SCREEN_WIDTH);
delete rawData;
empty();
copyFrom(tmpScreen, MENUBAR_Y_SIZE * FULL_SCREEN_WIDTH);
delete tmpScreen;
}
void Surface::writeChar(uint16 x, uint16 y, uint8 ascii, bool transparent, uint8 colour) {
byte *const addr = _data->data() + (y * _width) + x;
if ((ascii < 32) || (ascii >= 32 + NUM_CHARS_IN_FONT))
error("Invalid ascii character passed for display '%d'", ascii);
uint8 v;
byte *pFont = int_font->data() + ((ascii - 32) * 8);
byte *pDest;
uint8 charWidth = 0;
for (int y1 = 0; y1 < 8; ++y1) {
v = *pFont++;
pDest = addr + (y1 * _width);
for (int x1 = 0; x1 < 8; ++x1, ++pDest) {
if (v & 0x80) {
*pDest = colour;
if (x1+1 > charWidth) charWidth = x1 + 1;
}
else if (!transparent) *pDest = 0;
v = (v << 1) & 0xff;
}
}
}
void Surface::writeString(uint16 x, uint16 y, Common::String line, bool transparent,
uint8 colour, bool varLength) {
const char *sPtr = line.c_str();
while (*sPtr) {
writeChar(x, y, (uint8) *sPtr, transparent, colour);
// Move to after the character in preparation for the next character
if (!varLength) x += FONT_WIDTH;
else x += fontSize[*sPtr - ' '] + 2;
++sPtr; // Move to next character
}
}
void Surface::transparentCopyTo(Surface *dest) {
if (dest->width() != _width)
error("Incompatible surface sizes for transparent copy");
byte *pSrc = _data->data();
byte *pDest = dest->data().data();
uint16 numBytes = MIN(_height,dest->height()) * FULL_SCREEN_WIDTH;
while (numBytes-- > 0) {
if (*pSrc) *pDest = *pSrc;
++pSrc;
++pDest;
}
}
void Surface::copyTo(Surface *dest)
{
copyTo(dest, 0, 0);
}
void Surface::copyTo(Surface *dest, uint16 x, uint16 y)
{
if ((x == 0) && (dest->width() == _width)) {
// Use fast data transfer
uint32 dataSize = dest->data().size() - (y * _width);
if (dataSize > _data->size()) dataSize = _data->size();
dest->data().copyFrom(_data, 0, y * _width, dataSize);
} else {
// Use slower transfer
Rect rect;
rect.left = 0; rect.top = 0;
rect.right = _width-1; rect.bottom = _height-1;
copyTo(dest, rect, x, y);
}
}
void Surface::copyTo(Surface *dest, const Rect &srcBounds,
uint16 destX, uint16 destY, int transparentColour) {
int numBytes = srcBounds.right - srcBounds.left + 1;
if (destX + numBytes > dest->width())
numBytes = dest->width() - destX;
if (numBytes <= 0) return;
for (uint16 y=0; y<=(srcBounds.bottom-srcBounds.top); ++y) {
const uint32 srcPos = (srcBounds.top + y) * _width + srcBounds.left;
const uint32 destPos = (destY+y) * dest->width() + destX;
if (transparentColour == -1) {
// No trnnsparent colour, so copy all the bytes of the line
dest->data().copyFrom(_data, srcPos, destPos, numBytes);
} else {
byte *pSrc = _data->data() + srcPos;
byte *pDest = dest->data().data() + destPos;
int bytesCtr = numBytes;
while (bytesCtr-- > 0) {
if (*pSrc != (uint8) transparentColour)
*pDest = *pSrc;
++pSrc;
++pDest;
}
}
}
}
void Surface::copyFrom(MemoryBlock *src, uint32 destOffset) {
uint32 size = _data->size() - destOffset;
if (src->size() > size) size = src->size();
_data->copyFrom(src, 0, destOffset, size);
}
// fillRect
// Fills a rectangular area with a colour
void Surface::fillRect(const Rect &r, uint8 colour) {
for (int yp = r.top; yp <= r.bottom; ++yp) {
byte *const addr = _data->data() + (yp * _width) + r.left;
memset(addr, colour, r.width());
}
}
// createDialog
// Forms a dialog encompassing the entire surface
void copyLine(byte *pSrc, byte *pDest, uint16 leftSide, uint16 center, uint16 rightSide) {
// Left area
memcpy(pDest, pSrc, leftSide);
pSrc += leftSide; pDest += leftSide;
// Center area
memset(pDest, *pSrc, center);
++pSrc; pDest += center;
// Right side
memcpy(pDest, pSrc, rightSide);
pSrc += rightSide; pDest += rightSide;
}
void Surface::createDialog(bool blackFlag) {
if ((_width < 20) || (_height < 20)) return;
byte *pSrc = int_dialog_frame->data();
byte *pDest = _data->data();
uint16 xCenter = _width - DIALOG_EDGE_SIZE * 2;
uint16 yCenter = _height - DIALOG_EDGE_SIZE * 2;
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int y;
// Dialog top
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for (y = 0; y < 9; ++y) {
copyLine(pSrc, pDest, DIALOG_EDGE_SIZE - 2, xCenter + 2, DIALOG_EDGE_SIZE);
pSrc += (DIALOG_EDGE_SIZE - 2) + 1 + DIALOG_EDGE_SIZE;
pDest += _width;
}
// Dialog sides - note that the same source data gets used for all side lines
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for (y = 0; y < yCenter; ++y) {
copyLine(pSrc, pDest, DIALOG_EDGE_SIZE, xCenter, DIALOG_EDGE_SIZE);
pDest += _width;
}
pSrc += DIALOG_EDGE_SIZE * 2 + 1;
// Dialog bottom
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for (y = 0; y < 9; ++y) {
copyLine(pSrc, pDest, DIALOG_EDGE_SIZE, xCenter + 1, DIALOG_EDGE_SIZE - 1);
pSrc += DIALOG_EDGE_SIZE + 1 + (DIALOG_EDGE_SIZE - 1);
pDest += _width;
}
// Final processing - if black flag set, clear dialog inside area
if (blackFlag) {
Rect r = Rect(DIALOG_EDGE_SIZE, DIALOG_EDGE_SIZE,
_width - DIALOG_EDGE_SIZE, _height-DIALOG_EDGE_SIZE);
fillRect(r, 0);
}
}
void Surface::copyToScreen(uint16 x, uint16 y) {
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OSystem &system = *g_system;
system.copyRectToScreen(_data->data(), _width, x, y, _width, _height);
system.updateScreen();
}
void Surface::centerOnScreen() {
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OSystem &system = *g_system;
system.copyRectToScreen(_data->data(), _width,
(FULL_SCREEN_WIDTH - _width) / 2, (FULL_SCREEN_HEIGHT - _height) / 2,
_width, _height);
system.updateScreen();
}
uint16 Surface::textWidth(const char *s, int numChars) {
uint16 result = 0;
if (numChars == 0) numChars = strlen(s);
while (numChars-- > 0) result += fontSize[*s++ - ' '] + 2;
return result;
}
void Surface::wordWrap(char *text, uint16 width, char **&lines, uint8 &numLines) {
numLines = 1;
uint16 lineWidth = 0;
char *s;
bool newLine;
s = text;
// Scan through the text and insert NULLs to break the line into allowable widths
while (*s != '\0') {
char *wordStart = s;
while (*wordStart == ' ') ++wordStart;
char *wordEnd = strchr(wordStart, ' ');
char *wordEnd2 = strchr(wordStart, '\n');
if ((!wordEnd) || ((wordEnd2) && (wordEnd2 < wordEnd))) {
wordEnd = wordEnd2;
newLine = (wordEnd2 != NULL);
} else {
newLine = false;
}
if (wordEnd) {
if (!newLine) --wordEnd;
} else {
wordEnd = strchr(s, '\0') - 1;
}
uint16 wordSize = textWidth(s, (int) (wordEnd - s + 1));
if (lineWidth + wordSize > width) {
// Break word onto next line
*(wordStart - 1) = '\0';
++numLines;
lineWidth = 0;
wordEnd = wordStart;
} else if (newLine) {
// Break on newline
++numLines;
*wordEnd = '\0';
lineWidth = 0;
} else {
// Add word's length to total for line
lineWidth += wordSize;
}
s = wordEnd+1;
}
// Set up a list for the start of each line
lines = (char **) Memory::alloc(sizeof(char *) * numLines);
lines[0] = text;
for (int ctr = 1; ctr < numLines; ++ctr)
lines[ctr] = strchr(lines[ctr-1], 0) + 1;
}
Surface *Surface::newDialog(uint16 width, uint8 numLines, const char **lines, bool varLength, uint8 colour) {
Surface *s = new Surface(width, (DIALOG_EDGE_SIZE + 3) * 2 +
numLines * (FONT_HEIGHT - 1));
s->createDialog();
for (uint8 ctr = 0; ctr < numLines; ++ctr)
s->writeString(DIALOG_EDGE_SIZE + 3, DIALOG_EDGE_SIZE + 2 +
(ctr * (FONT_HEIGHT - 1)), lines[ctr], true, colour, varLength);
return s;
}
Surface *Surface::newDialog(uint16 width, const char *line, uint8 colour) {
char **lines;
char *lineCopy = strdup(line);
uint8 numLines;
wordWrap(lineCopy, width - (DIALOG_EDGE_SIZE + 3) * 2, lines, numLines);
// Create the dialog
Surface *result = newDialog(width, numLines, const_cast<const char **>(lines), true, colour);
// Deallocate used resources
free(lines);
free(lineCopy);
return result;
}
Surface *Surface::getScreen(uint16 resourceId) {
MemoryBlock *block = Disk::getReference().getEntry(resourceId);
PictureDecoder d;
MemoryBlock *decodedData = d.decode(block);
delete block;
return new Surface(decodedData, FULL_SCREEN_WIDTH, decodedData->size() / FULL_SCREEN_WIDTH);
}
bool Surface::getString(Common::String &line, uint32 maxSize, bool isNumeric, bool varLength, int16 x, int16 y) {
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OSystem &system = *g_system;
Mouse &mouse = Mouse::getReference();
Events &events = Events::getReference();
Screen &screen = Screen::getReference();
uint8 bgColour = *(screen.screen().data().data() + (y * FULL_SCREEN_WIDTH) + x);
String newLine(line);
bool abortFlag = false;
bool refreshFlag = false;
mouse.cursorOff();
// Insert a cursor character at the end of the string
newLine.insertChar('_', newLine.size());
while (!abortFlag) {
// Display the string
screen.screen().writeString(x, y, newLine, true, DIALOG_TEXT_COLOUR, varLength);
screen.update();
int stringSize = screen.screen().textWidth(newLine.c_str());
// Loop until the input string changes
refreshFlag = false;
while (!refreshFlag && !abortFlag) {
abortFlag = events.quitFlag;
if (abortFlag) break;
if (events.pollEvent()) {
if (events.type() == Common::EVENT_KEYDOWN) {
char ch = events.event().kbd.ascii;
uint16 keycode = events.event().kbd.keycode;
if ((ch == 13) || (keycode == 0x10f)) {
// Return character
screen.screen().fillRect(
Rect(x, y, x + stringSize + 8, y + FONT_HEIGHT), bgColour);
screen.update();
newLine.deleteLastChar();
line = newLine;
mouse.cursorOn();
return true;
}
else if (ch == 27) {
// Escape character
screen.screen().fillRect(
Rect(x, y, x + stringSize + 8, y + FONT_HEIGHT), bgColour);
screen.update();
abortFlag = true;
} else if (ch == 8) {
// Delete the last character
if (newLine.size() == 1) continue;
screen.screen().fillRect(
Rect(x, y, x + stringSize + 8, y + FONT_HEIGHT), bgColour);
newLine.deleteChar(newLine.size() - 2);
refreshFlag = true;
} else if ((ch >= ' ') && (newLine.size() < maxSize)) {
if (((ch >= '0') && (ch <= '9')) || !isNumeric) {
screen.screen().fillRect(
Rect(x, y, x + stringSize + 8, y + FONT_HEIGHT), bgColour);
newLine.insertChar(ch, newLine.size() - 1);
refreshFlag = true;
}
}
}
}
system.updateScreen();
system.delayMillis(10);
}
}
mouse.cursorOn();
return false;
}
/*--------------------------------------------------------------------------*/
void Dialog::show(const char *text) {
Screen &screen = Screen::getReference();
Mouse &mouse = Mouse::getReference();
Room &room = Room::getReference();
mouse.cursorOff();
room.update();
Surface *s = Surface::newDialog(INFO_DIALOG_WIDTH, text);
s->copyToScreen(INFO_DIALOG_X, INFO_DIALOG_Y);
// Wait for a keypress or mouse button
Events::getReference().waitForPress();
screen.update();
mouse.cursorOn();
}
void Dialog::show(uint16 stringId, const char *hotspotName, const char *characterName) {
char buffer[MAX_DESC_SIZE];
StringData &sl = StringData::getReference();
sl.getString(stringId, buffer, hotspotName, characterName);
show(buffer);
}
void Dialog::show(uint16 stringId) {
show(stringId, NULL, NULL);
}
/*--------------------------------------------------------------------------*/
TalkDialog::TalkDialog(uint16 characterId, uint16 destCharacterId, uint16 activeItemId, uint16 descId) {
debugC(ERROR_DETAILED, kLureDebugAnimations, "TalkDialog(chars=%xh/%xh, item=%d, str=%d",
characterId, destCharacterId, activeItemId, descId);
StringData &strings = StringData::getReference();
Resources &res = Resources::getReference();
char srcCharName[MAX_DESC_SIZE];
char destCharName[MAX_DESC_SIZE];
char itemName[MAX_DESC_SIZE];
HotspotData *talkingChar = res.getHotspot(characterId);
HotspotData *destCharacter = (destCharacterId == 0) ? NULL :
res.getHotspot(destCharacterId);
HotspotData *itemHotspot = (activeItemId == 0) ? NULL :
res.getHotspot(activeItemId);
assert(talkingChar);
strings.getString(talkingChar->nameId, srcCharName);
strcpy(destCharName, "");
if (destCharacter != NULL)
strings.getString(destCharacter->nameId, destCharName);
strcpy(itemName, "");
if (itemHotspot != NULL)
strings.getStringWithArticle(itemHotspot->nameId, itemName);
strings.getString(descId, _desc, itemName, destCharName);
// Apply word wrapping to figure out the needed size of the dialog
Surface::wordWrap(_desc, TALK_DIALOG_WIDTH - TALK_DIALOG_EDGE_SIZE * 2 - 2,
_lines, _numLines);
_surface = new Surface(TALK_DIALOG_WIDTH,
(_numLines + 1) * FONT_HEIGHT + TALK_DIALOG_EDGE_SIZE * 4);
// Draw the dialog
byte *pSrc = res.getTalkDialogData().data();
byte *pDest = _surface->data().data();
int xPos, yPos;
// Handle the dialog top
for (yPos = 0; yPos < TALK_DIALOG_EDGE_SIZE; ++yPos) {
*pDest++ = *pSrc++;
*pDest++ = *pSrc++;
for (xPos = 0; xPos < TALK_DIALOG_WIDTH - TALK_DIALOG_EDGE_SIZE - 2; ++xPos)
*pDest++ = *pSrc;
++pSrc;
for (xPos = 0; xPos < TALK_DIALOG_EDGE_SIZE; ++xPos)
*pDest++ = *pSrc++;
}
// Handle the middle section
for (yPos = 0; yPos < _surface->height() - TALK_DIALOG_EDGE_SIZE * 2; ++yPos) {
byte *pSrcTemp = pSrc;
// Left edge
for (xPos = 0; xPos < TALK_DIALOG_EDGE_SIZE; ++xPos)
*pDest++ = *pSrcTemp++;
// Middle section
for (xPos = 0; xPos < _surface->width() - TALK_DIALOG_EDGE_SIZE * 2; ++xPos)
*pDest++ = *pSrcTemp;
++pSrcTemp;
// Right edge
for (xPos = 0; xPos < TALK_DIALOG_EDGE_SIZE; ++xPos)
*pDest++ = *pSrcTemp++;
}
// Bottom section
pSrc += TALK_DIALOG_EDGE_SIZE * 2 + 1;
for (yPos = 0; yPos < TALK_DIALOG_EDGE_SIZE; ++yPos) {
for (xPos = 0; xPos < TALK_DIALOG_EDGE_SIZE; ++xPos)
*pDest++ = *pSrc++;
for (xPos = 0; xPos < TALK_DIALOG_WIDTH - TALK_DIALOG_EDGE_SIZE - 2; ++xPos)
*pDest++ = *pSrc;
++pSrc;
*pDest++ = *pSrc++;
*pDest++ = *pSrc++;
}
// Write out the character name
uint16 charWidth = Surface::textWidth(srcCharName);
_surface->writeString((TALK_DIALOG_WIDTH-charWidth)/2, TALK_DIALOG_EDGE_SIZE + 2,
srcCharName, true, DIALOG_WHITE_COLOUR);
// TEMPORARY CODE - write out description. More properly, the text is meant to
// be displayed slowly, word by word
for (int lineCtr = 0; lineCtr < _numLines; ++lineCtr)
_surface->writeString(TALK_DIALOG_EDGE_SIZE + 2,
TALK_DIALOG_EDGE_SIZE + 4 + (lineCtr + 1) * FONT_HEIGHT,
_lines[lineCtr], true);
}
TalkDialog::~TalkDialog() {
delete _lines;
delete _surface;
}
/*--------------------------------------------------------------------------*/
#define SR_SEPARATOR_Y 21
#define SR_SEPARATOR_X 5
#define SR_SEPARATOR_HEIGHT 5
#define SR_SAVEGAME_NAMES_Y (SR_SEPARATOR_Y + SR_SEPARATOR_HEIGHT + 1)
void SaveRestoreDialog::toggleHightlight(int xs, int xe, int ys, int ye) {
Screen &screen = Screen::getReference();
byte *addr = screen.screen().data().data() + FULL_SCREEN_WIDTH * ys + xs;
for (int y = 0; y < ye - ys + 1; ++y, addr += FULL_SCREEN_WIDTH) {
for (int x = 0; x < xe - xs + 1; ++x) {
if (addr[x] == DIALOG_TEXT_COLOUR) addr[x] = DIALOG_WHITE_COLOUR;
else if (addr[x] == DIALOG_WHITE_COLOUR) addr[x] = DIALOG_TEXT_COLOUR;
}
}
screen.update();
}
bool SaveRestoreDialog::show(bool saveDialog) {
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OSystem &system = *g_system;
Screen &screen = Screen::getReference();
Mouse &mouse = Mouse::getReference();
Events &events = Events::getReference();
Room &room = Room::getReference();
Resources &res = Resources::getReference();
LureEngine &engine = LureEngine::getReference();
int selectedLine = -1;
int index;
// Figure out a list of present savegames
String **saveNames = (String **)Memory::alloc(sizeof(String *) * MAX_SAVEGAME_SLOTS);
int numSaves = 0;
while ((numSaves < MAX_SAVEGAME_SLOTS) &&
((saveNames[numSaves] = engine.detectSave(numSaves + 1)) != NULL))
++numSaves;
// For the save dialog, if all the slots have not been used up, create a
// blank entry for a new savegame
if (saveDialog && (numSaves < MAX_SAVEGAME_SLOTS))
saveNames[numSaves++] = new String();
// For the restore dialog, if there are no savegames, return immediately
if (!saveDialog && (numSaves == 0)) {
Memory::dealloc(saveNames);
return false;
}
room.update();
Surface *s = new Surface(INFO_DIALOG_WIDTH, SR_SAVEGAME_NAMES_Y +
numSaves * FONT_HEIGHT + FONT_HEIGHT + 2);
// Create the outer dialog and dividing line
s->createDialog();
byte *pDest = s->data().data() + (s->width() * SR_SEPARATOR_Y) + SR_SEPARATOR_X;
uint8 rowColours[5] = {*(pDest-2), *(pDest-1), *(pDest-1), *(pDest-2), *(pDest+1)};
for (int y = 0; y < SR_SEPARATOR_HEIGHT; ++y, pDest += s->width())
memset(pDest, rowColours[y], s->width() - 12);
// Create title line
Common::String title(res.stringList().getString(
saveDialog ? S_SAVE_GAME : S_RESTORE_GAME));
s->writeString((s->width() - s->textWidth(title.c_str())) / 2, FONT_HEIGHT+2, title, true);
// Write out any existing save names
for (index = 0; index < numSaves; ++index)
s->writeString(DIALOG_EDGE_SIZE, SR_SAVEGAME_NAMES_Y, saveNames[index]->c_str(), true);
// Display the dialog
s->copyTo(&screen.screen(), SAVE_DIALOG_X, SAVE_DIALOG_Y);
screen.update();
mouse.pushCursorNum(CURSOR_ARROW);
bool abortFlag = false;
bool doneFlag = false;
while (!abortFlag && !doneFlag) {
// Provide highlighting of lines to select a save slot
while (!(mouse.lButton() && (selectedLine != -1)) && !mouse.rButton()) {
abortFlag = events.quitFlag;
if (abortFlag) break;
if (events.pollEvent()) {
if ((events.type() == Common::EVENT_KEYDOWN) &&
(events.event().kbd.ascii == 27)) {
abortFlag = true;
break;
}
if (events.type() == Common::EVENT_MOUSEMOVE) {
// Mouse movement
int lineNum;
if ((mouse.x() < (SAVE_DIALOG_X + DIALOG_EDGE_SIZE)) ||
(mouse.x() >= (SAVE_DIALOG_X + s->width() - DIALOG_EDGE_SIZE)) ||
(mouse.y() < SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y) ||
(mouse.y() >= SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + numSaves * FONT_HEIGHT))
// Outside displayed lines
lineNum = -1;
else
lineNum = (mouse.y() - (SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y)) / FONT_HEIGHT;
if (lineNum != selectedLine) {
if (selectedLine != -1)
// Deselect previously selected line
toggleHightlight(SAVE_DIALOG_X + DIALOG_EDGE_SIZE,
SAVE_DIALOG_X + s->width() - DIALOG_EDGE_SIZE,
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT,
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + (selectedLine + 1) * FONT_HEIGHT - 1);
// Highlight new line
selectedLine = lineNum;
if (selectedLine != -1)
toggleHightlight(SAVE_DIALOG_X + DIALOG_EDGE_SIZE,
SAVE_DIALOG_X + s->width() - DIALOG_EDGE_SIZE,
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT,
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + (selectedLine + 1) * FONT_HEIGHT - 1);
}
}
}
system.updateScreen();
system.delayMillis(10);
}
// Deselect selected row
if (selectedLine != -1)
toggleHightlight(SAVE_DIALOG_X + DIALOG_EDGE_SIZE,
SAVE_DIALOG_X + s->width() - DIALOG_EDGE_SIZE,
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT,
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + (selectedLine + 1) * FONT_HEIGHT - 1);
if (mouse.lButton() || mouse.rButton()) {
abortFlag = mouse.rButton();
mouse.waitForRelease();
}
if (abortFlag) break;
// If in save mode, allow the entry of a new savename
if (saveDialog) {
if (!screen.screen().getString(*saveNames[selectedLine], 40,
false, true, SAVE_DIALOG_X + DIALOG_EDGE_SIZE,
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT)) {
// Aborted out of name selection, so restore old name and
// go back to slot selection
screen.screen().writeString(
SAVE_DIALOG_X + DIALOG_EDGE_SIZE,
SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT,
saveNames[selectedLine]->c_str(), true, DIALOG_TEXT_COLOUR, true);
selectedLine = -1;
continue;
}
}
doneFlag = true;
}
if (doneFlag) {
// Handle save or restore
if (saveDialog)
doneFlag = engine.saveGame(selectedLine + 1, *saveNames[selectedLine]);
else
doneFlag = engine.loadGame(selectedLine + 1);
}
mouse.popCursor();
// Free savegame caption list
for (index = 0; index < numSaves; ++index) delete saveNames[index];
Memory::dealloc(saveNames);
return doneFlag;
}
} // end of namespace Lure