scummvm/backends/saves/savefile.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/util.h"
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#include "common/savefile.h"
#include <stdio.h>
#include <string.h>
namespace Common {
bool SaveFileManager::renameSavefile(const char *oldFilename, const char *newFilename) {
InSaveFile *inFile = 0;
OutSaveFile *outFile = 0;
uint32 size = 0;
void *buffer = 0;
bool success = false;
inFile = openForLoading(oldFilename);
if (inFile) {
size = inFile->size();
buffer = malloc(size);
assert(buffer);
outFile = openForSaving(newFilename);
if (buffer && outFile) {
inFile->read(buffer, size);
bool error = inFile->ioFailed();
delete inFile;
inFile = 0;
if (!error) {
outFile->write(buffer, size);
outFile->finalize();
if (!outFile->ioFailed()) {
success = removeSavefile(oldFilename);
}
}
}
free(buffer);
delete outFile;
delete inFile;
}
return success;
}
String SaveFileManager::popErrorDesc() {
String err = _errorDesc;
clearError();
return err;
}
} // End of namespace Common