scummvm/engines/tinsel/font.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "tinsel/actors.h"
#include "tinsel/dw.h"
#include "tinsel/font.h"
#include "tinsel/handle.h"
#include "tinsel/object.h"
#include "tinsel/sysvar.h"
#include "tinsel/text.h"
#include "tinsel/tinsel.h"
namespace Tinsel {
void Font::SetTagFontHandle(SCNHANDLE hFont) {
_hTagFont = _hRegularTagFont = hFont;
if (TinselV0)
SetTalkFontHandle(hFont); // Also re-use for talk text
}
void Font::FettleFontPal(SCNHANDLE fontPal) {
const FONT *pFont;
IMAGE *pImg;
assert(fontPal);
assert(_hTagFont); // Tag font not declared
assert(_hTalkFont); // Talk font not declared
pFont = (const FONT *)LockMem(_hTagFont);
pImg = (IMAGE *)LockMem(FROM_32(pFont->fontInit.hObjImg)); // get image for char 0
if (!TinselV2)
pImg->hImgPal = TO_32(fontPal);
else
pImg->hImgPal = 0;
pFont = (const FONT *)LockMem(_hTalkFont);
pImg = (IMAGE *)LockMem(FROM_32(pFont->fontInit.hObjImg)); // get image for char 0
if (!TinselV2)
pImg->hImgPal = TO_32(fontPal);
else
pImg->hImgPal = 0;
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if (TinselV2 && SysVar(SV_TAGCOLOR)) {
const COLORREF c = GetActorRGB(-1);
SetTagColorRef(c);
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UpdateDACqueue(SysVar(SV_TAGCOLOR), c);
}
}
} // End of namespace Tinsel