scummvm/common/span.h

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COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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*
*/
#ifndef COMMON_SPAN_H
#define COMMON_SPAN_H
#include "common/file.h"
#include "common/memstream.h"
#include "common/safe-bool.h"
#include "common/scummsys.h"
#include "common/type-traits.h"
namespace Common {
#define COMMON_SPAN_TYPEDEFS \
typedef typename super_type::value_type value_type; \
typedef typename super_type::difference_type difference_type; \
typedef typename super_type::index_type index_type; \
typedef typename super_type::size_type size_type; \
typedef typename super_type::const_iterator const_iterator; \
typedef typename super_type::iterator iterator; \
typedef typename super_type::pointer pointer; \
typedef typename super_type::const_pointer const_pointer; \
typedef typename super_type::reference reference; \
typedef typename super_type::const_reference const_reference;
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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enum {
kSpanMaxSize = 0xFFFFFFFF,
kSpanKeepOffset = 0xFFFFFFFF
};
#pragma mark -
#pragma mark SpanValidationMode
enum SpanValidationMode {
kValidateRead,
kValidateWrite,
kValidateSeek
};
namespace SpanInternal {
#pragma mark -
#pragma mark SpanIterator
/**
* Bounds-checked iteration over a span of memory.
*/
template <typename Span, bool IsConst>
class SpanIterator {
typedef typename Span::value_type span_value_type;
typedef typename Conditional<IsConst, const Span, Span>::type span_type;
public:
typedef typename Span::difference_type difference_type;
typedef typename RemoveConst<span_value_type>::type value_type;
typedef typename Conditional<IsConst, const span_value_type, span_value_type>::type *pointer;
typedef typename Conditional<IsConst, const span_value_type, span_value_type>::type &reference;
inline SpanIterator() : _span(nullptr), _index(0) {}
inline SpanIterator(span_type *const span, const difference_type index) :
_span(span),
_index(index) {
if (span != nullptr) {
span->validate(index, 0, kValidateSeek);
}
}
inline SpanIterator(const SpanIterator &other) :
_span(other._span),
_index(other._index) {}
inline SpanIterator &operator=(const SpanIterator &other) {
_span = other._span;
_index = other._index;
return *this;
}
#pragma mark -
#pragma mark SpanIterator - Dereferencing operations
public:
inline reference operator*() const {
// validation is in Span::operator[]
return (*_span)[_index];
}
inline pointer operator->() const {
return &operator*();
}
inline reference operator[](const difference_type index) const {
// validation is in SpanIterator::operator+=
return *(*this + index);
}
#pragma mark -
#pragma mark SpanIterator - Arithmetic operations
public:
inline SpanIterator &operator+=(const difference_type delta) {
assert(_span != nullptr);
_span->validate(_index, delta, kValidateSeek);
_index += delta;
return *this;
}
inline SpanIterator &operator-=(const difference_type delta) {
return operator+=(-delta);
}
inline SpanIterator &operator++() {
return operator+=(1);
}
inline SpanIterator operator++(int) {
SpanIterator old(*this);
operator+=(1);
return old;
}
inline SpanIterator &operator--() {
return operator+=(-1);
}
inline SpanIterator operator--(int) {
SpanIterator old(*this);
operator+=(-1);
return old;
}
inline SpanIterator operator+(const difference_type delta) const {
SpanIterator it(*this);
return it += delta;
}
inline SpanIterator operator-(const difference_type delta) const {
return operator+(-delta);
}
inline difference_type operator-(const SpanIterator &other) const {
assert(_span == other._span);
return _index - other._index;
}
#pragma mark -
#pragma mark SpanIterator - Comparison operations
public:
inline bool operator==(const SpanIterator& other) const {
return _span == other._span && _index == other._index;
}
inline bool operator!=(const SpanIterator& other) const {
return !operator==(other);
}
inline bool operator<(const SpanIterator& other) const {
assert(_span == other._span);
return _index < other._index;
}
inline bool operator<=(const SpanIterator& other) const {
return !other.operator<(*this);
}
inline bool operator>(const SpanIterator& other) const {
return other.operator<(*this);
}
inline bool operator>=(const SpanIterator& other) const {
return !operator<(other);
}
#pragma mark -
#pragma mark SpanIterator - Data access convenience functions
public:
inline int8 getInt8() const {
return _span->getInt8At(_index);
}
inline uint8 getUint8() const {
return _span->getUint8At(_index);
}
inline int16 getInt16BE() const {
return _span->getInt16BEAt(_index);
}
inline int16 getInt16LE() const {
return _span->getInt16LEAt(_index);
}
inline uint16 getUint16BE() const {
return _span->getUint16BEAt(_index);
}
inline uint16 getUint16LE() const {
return _span->getUint16LEAt(_index);
}
inline uint32 getUint24LE() const {
return _span->getUint24LEAt(_index);
}
inline uint32 getUint32() const {
return _span->getUint32At(_index);
}
inline int32 getInt32BE() const {
return _span->getInt32BEAt(_index);
}
inline int32 getInt32LE() const {
return _span->getInt32LEAt(_index);
}
inline uint32 getUint32BE() const {
return _span->getUint32BEAt(_index);
}
inline uint32 getUint32LE() const {
return _span->getUint32LEAt(_index);
}
protected:
span_type *_span;
difference_type _index;
};
} // End of namespace SpanInternal
#pragma mark -
#pragma mark SpanBase
template <typename ValueType, template <typename> class Derived>
class SpanBase : public SafeBool<Derived<ValueType> > {
typedef Derived<ValueType> derived_type;
typedef typename AddConst<derived_type>::type const_derived_type;
typedef typename RemoveConst<derived_type>::type mutable_derived_type;
#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
template <typename T, bool U> friend class SpanInternal::SpanIterator;
template <typename T, template <typename> class U> friend class SpanBase;
template <typename T, typename U> friend struct SafeBool;
#endif
#ifdef CXXTEST_RUNNING
friend class ::SpanTestSuite;
#endif
public:
typedef ValueType value_type;
typedef int32 difference_type;
typedef uint32 index_type;
typedef uint32 size_type;
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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typedef SpanInternal::SpanIterator<derived_type, true> const_iterator;
typedef SpanInternal::SpanIterator<derived_type, false> iterator;
typedef value_type *pointer;
typedef const value_type *const_pointer;
typedef value_type &reference;
typedef const value_type &const_reference;
inline size_type byteSize() const { return impl().size() * sizeof(value_type); }
#if !defined(_MSC_VER)
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
protected:
#endif
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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#endif
inline SpanBase() {}
inline SpanBase(const SpanBase &) {}
inline SpanBase &operator=(const SpanBase &) { return this->impl(); }
inline ~SpanBase() {}
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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inline const_derived_type &impl() const { return static_cast<const_derived_type &>(*this); }
inline mutable_derived_type &impl() { return static_cast<mutable_derived_type &>(*this); }
#pragma mark -
#pragma mark SpanBase - Interface
#if !defined(_MSC_VER)
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
protected:
#endif
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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#endif
inline void clear();
inline size_type size() const;
inline const_iterator cbegin() const;
inline const_iterator cend() const;
inline const_iterator begin() const;
inline const_iterator end() const;
inline iterator begin();
inline iterator end();
inline pointer data() const;
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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#pragma mark -
#pragma mark SpanBase - Data access functions
public:
inline const_reference operator[](const index_type index) const {
impl().validate(index, sizeof(value_type));
return impl().data()[index];
}
inline reference operator[](const index_type index) {
impl().validate(index, sizeof(value_type));
return impl().data()[index];
}
inline int8 getInt8At(const index_type index) const {
STATIC_ASSERT(sizeof(value_type) == sizeof(uint8), int8_can_only_be_read_from_byte_or_char_spans);
return (int8)getUint8At(index);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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}
inline uint8 getUint8At(const index_type index) const {
STATIC_ASSERT(sizeof(value_type) == sizeof(uint8), uint8_can_only_be_read_from_byte_or_char_spans);
impl().validate(index, sizeof(uint8));
return (uint8)impl().data()[index];
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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}
inline int16 getInt16BEAt(const index_type index) const {
STATIC_ASSERT(sizeof(value_type) <= sizeof(uint16), int16_can_only_be_read_from_int16_or_smaller_spans);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
return (int16)impl().getUint16BEAt(index);
}
inline int16 getInt16LEAt(const index_type index) const {
STATIC_ASSERT(sizeof(value_type) <= sizeof(uint16), int16_can_only_be_read_from_int16_or_smaller_spans);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
return (int16)impl().getUint16LEAt(index);
}
inline uint16 getUint16BEAt(const index_type index) const {
STATIC_ASSERT(sizeof(value_type) <= sizeof(uint16), uint16_can_only_be_read_from_int16_or_smaller_spans);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
impl().validate(index, sizeof(uint16));
return READ_BE_UINT16(impl().data() + index);
}
inline uint16 getUint16LEAt(const index_type index) const {
STATIC_ASSERT(sizeof(value_type) <= sizeof(uint16), uint16_can_only_be_read_from_int16_or_smaller_spans);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
impl().validate(index, sizeof(uint16));
return READ_LE_UINT16(impl().data() + index);
}
inline uint32 getUint24LEAt(const index_type index) const {
STATIC_ASSERT(sizeof(value_type) <= 3, uint24_can_only_be_read_from_int24_or_smaller_spans);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
impl().validate(index, 3);
return READ_LE_UINT24(impl().data() + index);
}
inline uint32 getUint32At(const index_type index) const {
STATIC_ASSERT(sizeof(value_type) <= sizeof(uint32), uint32_can_only_be_read_from_int32_or_smaller_spans);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
impl().validate(index, sizeof(uint32));
return READ_UINT32(impl().data() + index);
}
inline int32 getInt32BEAt(const index_type index) const {
STATIC_ASSERT(sizeof(value_type) <= sizeof(uint32), int32_can_only_be_read_from_int32_or_smaller_spans);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
return (int32)impl().getUint32BEAt(index);
}
inline int32 getInt32LEAt(const index_type index) const {
STATIC_ASSERT(sizeof(value_type) <= sizeof(uint32), int32_can_only_be_read_from_int32_or_smaller_spans);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
return (int32)impl().getUint32LEAt(index);
}
inline uint32 getUint32BEAt(const index_type index) const {
STATIC_ASSERT(sizeof(value_type) <= sizeof(uint32), uint32_can_only_be_read_from_int32_or_smaller_spans);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
impl().validate(index, sizeof(uint32));
return READ_BE_UINT32(impl().data() + index);
}
inline uint32 getUint32LEAt(const index_type index) const {
STATIC_ASSERT(sizeof(value_type) <= sizeof(uint32), uint32_can_only_be_read_from_int32_or_smaller_spans);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
impl().validate(index, sizeof(uint32));
return READ_LE_UINT32(impl().data() + index);
}
inline String getStringAt(const index_type index, size_type numEntries = kSpanMaxSize) const {
STATIC_ASSERT(sizeof(value_type) == sizeof(char), strings_can_only_be_read_from_byte_or_char_spans);
const char *string = (const char *)impl().data() + index;
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
if (numEntries == kSpanMaxSize) {
numEntries = strnlen(string, impl().size() - index);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
}
impl().validate(index, numEntries);
return String(string, numEntries);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
}
/**
* Returns a raw pointer to memory after validating the given index and
* size. Use this only in performance-critical code, like processing pixel
* data in a loop, where validating each read independently would introduce
* unnecessary overhead.
*/
inline const_pointer getUnsafeDataAt(const index_type index, size_type numEntries = kSpanMaxSize) const {
if (numEntries == kSpanMaxSize) {
numEntries = impl().size() - index;
}
impl().validate(index, numEntries * sizeof(value_type));
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
return impl().data() + index;
}
inline pointer getUnsafeDataAt(const index_type index, size_type numEntries = kSpanMaxSize) {
if (numEntries == kSpanMaxSize) {
numEntries = impl().size() - index;
}
impl().validate(index, numEntries * sizeof(value_type));
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
return impl().data() + index;
}
inline MemoryReadStream toStream(const index_type index = 0, size_type numEntries = kSpanMaxSize) const {
if (numEntries == kSpanMaxSize) {
numEntries = impl().size() - index;
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
}
impl().validate(index, numEntries * sizeof(value_type));
return MemoryReadStream(impl().data() + index, numEntries * sizeof(value_type), DisposeAfterUse::NO);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
}
#pragma mark -
#pragma mark SpanBase - Operators
public:
template <typename Other>
inline bool operator==(const Other &other) const {
return impl().data() == other.impl().data() && impl().size() == other.impl().size();
}
template <typename Other>
inline bool operator!=(const Other &other) const {
return !operator==(other);
}
template <typename Other>
inline difference_type operator-(const Other &other) const {
return impl().data() - other.impl().data();
}
template <typename Other>
inline bool operator<(const Other &other) const {
return impl().data() < other.impl().data();
}
template <typename Other>
inline bool operator<=(const Other &other) const {
return !other.operator<(*this);
}
template <typename Other>
inline bool operator>(const Other &other) const {
return other.operator<(*this);
}
template <typename Other>
inline bool operator>=(const Other &other) const {
return !operator<(other);
}
#if !defined(_MSC_VER)
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
protected:
#endif
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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#endif
inline bool operator_bool() const { return impl().data() != nullptr; }
#pragma mark -
#pragma mark SpanBase - Copying
public:
/**
* Copies data from this span to a raw pointer. To only copy a portion of
* the span, call subspan first.
*/
inline void unsafeCopyDataTo(void *target) const {
memcpy(target, impl().data(), impl().byteSize());
}
/**
* Copies the data from this span to the given target span. To only copy a
* portion of the span, call subspan first.
*/
template <typename Other>
inline void copyDataTo(Other &target) const {
assert((impl().byteSize() % sizeof(typename Other::value_type)) == 0);
target.impl().validate(0, impl().byteSize(), kValidateWrite);
memcpy(target.impl().data(), impl().data(), impl().byteSize());
}
#pragma mark -
#pragma mark SpanBase - Validation
#if !defined(_MSC_VER)
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
protected:
#endif
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
#endif
/**
* @returns true if bounds are invalid.
*/
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
inline bool checkInvalidBounds(const index_type index, const difference_type deltaInBytes) const {
// There is a potential that large bogus values may cause arithmetic
// overflow, so the individual operands are checked separately first.
// Values that are not allowed to be negative are treated as unsigned to
// reduce the number of necessary comparisons
const size_t maxByteOffset = index * (signed)sizeof(value_type) + deltaInBytes;
return index > impl().size() || deltaInBytes > (difference_type)impl().byteSize() || maxByteOffset > impl().byteSize();
}
inline void validate(const index_type index, const difference_type deltaInBytes, const SpanValidationMode mode = kValidateRead) const {
/* LCOV_EXCL_START */
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
if (impl().checkInvalidBounds(index, deltaInBytes)) {
error("%s", impl().getValidationMessage(index, deltaInBytes, mode).c_str());
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
}
/* LCOV_EXCL_STOP */
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
}
};
#pragma mark -
#pragma mark SpanImpl
template <typename ValueType, template <typename> class Derived>
class SpanImpl : public SpanBase<ValueType, Derived> {
typedef SpanBase<ValueType, Derived> super_type;
typedef typename AddConst<Derived<ValueType> >::type const_derived_type;
typedef typename RemoveConst<Derived<ValueType> >::type mutable_derived_type;
#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
template <typename T, template <typename> class U> friend class SpanImpl;
#endif
#ifdef CXXTEST_RUNNING
friend class ::SpanTestSuite;
#endif
public:
COMMON_SPAN_TYPEDEFS
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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inline SpanImpl() : super_type(), _data(nullptr), _size(0) {}
inline SpanImpl(const pointer data_, const size_type size_) :
super_type(),
_data(data_),
_size(size_) {}
template <typename Other>
inline SpanImpl(const Other &other) :
super_type(),
_data(other.data()),
_size(other.size()) {}
inline void clear() {
_data = nullptr;
_size = 0;
}
inline size_type size() const { return _size; }
inline pointer data() const { return _data; }
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
inline const_iterator cbegin() const { return const_iterator(&this->impl(), 0); }
inline const_iterator cend() const { return const_iterator(&this->impl(), size()); }
inline const_iterator begin() const { return const_iterator(&this->impl(), 0); }
inline const_iterator end() const { return const_iterator(&this->impl(), size()); }
inline iterator begin() { return iterator(&this->impl(), 0); }
inline iterator end() { return iterator(&this->impl(), size()); }
const String name() const { return String::format("%p", static_cast<const void *>(data())); }
String getValidationMessage(const index_type index, const difference_type deltaInBytes, const SpanValidationMode mode) const {
const char *modeName = "unknown";
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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switch (mode) {
case kValidateRead:
modeName = "reading";
break;
case kValidateWrite:
modeName = "writing";
break;
case kValidateSeek:
modeName = "seeking";
break;
default:
break;
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
}
return String::format("Access violation %s %s: %u + %d > %u",
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
modeName,
this->impl().name().c_str(),
index,
deltaInBytes / (int)sizeof(value_type),
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
size());
}
#pragma mark -
#pragma mark SpanImpl - Subspan
public:
template <typename NewValueType>
inline const Derived<NewValueType> subspan(const index_type index, size_type numEntries = kSpanMaxSize) const {
Derived<NewValueType> span;
populateSubspan(span, index, numEntries);
return span;
}
template <typename NewValueType>
inline Derived<NewValueType> subspan(const index_type index, size_type numEntries = kSpanMaxSize) {
Derived<NewValueType> span;
populateSubspan(span, index, numEntries);
return span;
}
inline const_derived_type subspan(const index_type index, const size_type numEntries = kSpanMaxSize) const {
return subspan<value_type>(index, numEntries);
}
inline mutable_derived_type subspan(const index_type index, const size_type numEntries = kSpanMaxSize) {
return subspan<value_type>(index, numEntries);
}
#if !defined(_MSC_VER)
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
protected:
#endif
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
#endif
template <typename NewValueType>
void populateSubspan(Derived<NewValueType> &span, const index_type index, size_type numEntries) const {
if (numEntries == kSpanMaxSize) {
numEntries = CLIP<size_type>(size() - index, 0, size());
}
assert(numEntries * sizeof(value_type) % sizeof(NewValueType) == 0);
this->validate(index, numEntries * sizeof(value_type), kValidateSeek);
span._data = (NewValueType *)const_cast<mutable_value_type *>(_data + index);
span._size = numEntries * sizeof(value_type) / sizeof(NewValueType);
}
#pragma mark -
#pragma mark SpanImpl - Allocation
private:
typedef typename RemoveConst<value_type>::type mutable_value_type;
typedef Derived<mutable_value_type> mutable_value_derived_type;
public:
mutable_value_derived_type &allocate(const size_type numEntries) {
assert(_data == nullptr);
assert(numEntries != kSpanMaxSize);
_data = new mutable_value_type[numEntries];
_size = numEntries;
return (mutable_value_derived_type &)const_cast<Derived<value_type> &>(this->impl());
}
template <typename Other>
mutable_value_derived_type &allocateFromSpan(const Other &other) {
assert(_data == nullptr);
assert(sizeof(value_type) == sizeof(typename Other::value_type));
_data = new mutable_value_type[other.size()];
_size = other.size();
copy(other.begin(), other.end(), const_cast<mutable_value_type *>(_data));
return (mutable_value_derived_type &)const_cast<Derived<value_type> &>(this->impl());
}
mutable_value_derived_type &allocateFromStream(SeekableReadStream &stream, size_type numEntries = kSpanMaxSize) {
if (numEntries == kSpanMaxSize) {
numEntries = (stream.size() - stream.pos()) / sizeof(value_type);
}
const uint32 bytesRequested = numEntries * sizeof(value_type);
assert(stream.pos() + bytesRequested <= (uint)stream.size());
allocate(numEntries);
const uint32 bytesRead = stream.read((void *)const_cast<mutable_value_type *>(_data), bytesRequested);
assert(bytesRead == bytesRequested);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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return (mutable_value_derived_type &)const_cast<Derived<value_type> &>(this->impl());
}
value_type *_data;
size_type _size;
};
#pragma mark -
#pragma mark Span
template <typename ValueType>
class Span : public SpanImpl<ValueType, Span> {
typedef SpanImpl<ValueType, ::Common::Span> super_type;
typedef typename AddConst<Span<ValueType> >::type const_derived_type;
typedef typename RemoveConst<Span<ValueType> >::type mutable_derived_type;
#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
template <typename T> friend class Span;
#endif
public:
COMMON_SPAN_TYPEDEFS
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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inline Span() : super_type() {}
inline Span(const pointer data_, const size_type size_) : super_type(data_, size_) {}
// Allows unrelated sibling classes like NamedSpan to assign to superclass
// siblings like Span
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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template <typename Other>
inline Span(const Other &other) : super_type(other) {}
};
#pragma mark -
#pragma mark NamedSpanImpl
template <typename ValueType, template <typename> class Derived>
class NamedSpanImpl : public SpanImpl<ValueType, Derived> {
typedef SpanImpl<ValueType, Derived> super_type;
typedef typename AddConst<Derived<ValueType> >::type const_derived_type;
typedef typename RemoveConst<Derived<ValueType> >::type mutable_derived_type;
#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
template <typename T, template <typename> class U> friend class NamedSpanImpl;
#endif
#ifdef CXXTEST_RUNNING
friend class ::SpanTestSuite;
#endif
public:
COMMON_SPAN_TYPEDEFS
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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inline NamedSpanImpl() : super_type(), _name(), _sourceByteOffset(0) {}
inline NamedSpanImpl(const pointer data_,
const size_type size_,
const String &name_ = String(),
const size_type sourceByteOffset_ = 0) :
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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super_type(data_, size_),
_name(name_),
_sourceByteOffset(sourceByteOffset_) {}
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
template <typename Other>
inline NamedSpanImpl(const Other &other) :
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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super_type(other),
_name(other.name()),
_sourceByteOffset(other.sourceByteOffset()) {}
inline void clear() {
super_type::clear();
_name.clear();
_sourceByteOffset = 0;
}
const String &name() const { return _name; }
String &name() { return _name; }
const size_type &sourceByteOffset() const { return _sourceByteOffset; }
size_type &sourceByteOffset() { return _sourceByteOffset; }
private:
String _name;
size_type _sourceByteOffset;
#pragma mark -
#pragma mark NamedSpanImpl - Subspan
public:
template <typename NewValueType>
inline const Derived<NewValueType> subspan(const index_type index, const size_type numEntries = kSpanMaxSize, const String &name_ = String(), const size_type sourceByteOffset_ = kSpanKeepOffset) const {
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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Derived<NewValueType> span;
populateSubspan(span, index, numEntries, name_, sourceByteOffset_);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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return span;
}
template <typename NewValueType>
inline Derived<NewValueType> subspan(const index_type index, const size_type numEntries = kSpanMaxSize, const String &name_ = String(), const size_type sourceByteOffset_ = kSpanKeepOffset) {
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
Derived<NewValueType> span;
populateSubspan(span, index, numEntries, name_, sourceByteOffset_);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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return span;
}
inline const_derived_type subspan(const index_type index, const size_type numEntries = kSpanMaxSize, const String &name_ = String(), const size_type sourceByteOffset_ = kSpanKeepOffset) const {
return subspan<value_type>(index, numEntries, name_, sourceByteOffset_);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
}
inline mutable_derived_type subspan(const index_type index, const size_type numEntries = kSpanMaxSize, const String &name_ = String(), const size_type sourceByteOffset_ = kSpanKeepOffset) {
return subspan<value_type>(index, numEntries, name_, sourceByteOffset_);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
}
#if !defined(_MSC_VER)
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
2017-01-01 01:48:30 +00:00
#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
protected:
#endif
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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#endif
template <typename NewValueType>
void populateSubspan(Derived<NewValueType> &span, const index_type index, size_type numEntries, const String &name_, const size_type sourceByteOffset_ = kSpanKeepOffset) const {
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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super_type::template populateSubspan<NewValueType>(span, index, numEntries);
if (name_.empty()) {
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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span._name = _name;
} else {
span._name = name_;
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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}
if (sourceByteOffset_ == kSpanKeepOffset) {
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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span._sourceByteOffset = _sourceByteOffset + index * sizeof(value_type);
} else {
span._sourceByteOffset = sourceByteOffset_;
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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}
}
#pragma mark -
#pragma mark NamedSpanImpl - Validation
public:
String getValidationMessage(const index_type index, const difference_type deltaInBytes, const SpanValidationMode mode) const {
const index_type indexInBytes = index * sizeof(value_type);
const size_type maxSizeInBytes = this->impl().byteSize();
return super_type::getValidationMessage(index, deltaInBytes, mode) +
String::format(" (abs: %u + %d > %u)",
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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this->impl().sourceByteOffset() + indexInBytes,
deltaInBytes,
this->impl().sourceByteOffset() + maxSizeInBytes);
}
#pragma mark -
#pragma mark NamedSpanImpl - Allocation
private:
typedef typename RemoveConst<value_type>::type mutable_value_type;
typedef Derived<mutable_value_type> mutable_value_derived_type;
public:
mutable_value_derived_type &allocate(const size_type numEntries, const String &name_ = String()) {
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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super_type::allocate(numEntries);
_name = name_;
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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_sourceByteOffset = 0;
return (mutable_value_derived_type &)const_cast<Derived<value_type> &>(this->impl());
}
template <typename OtherValueType>
mutable_value_derived_type &allocateFromSpan(const NamedSpanImpl<OtherValueType, Derived> &other) {
super_type::allocateFromSpan(other);
_name = other.name();
_sourceByteOffset = other.sourceByteOffset();
return (mutable_value_derived_type &)const_cast<Derived<value_type> &>(this->impl());
}
template <typename OtherValueType, template <typename> class OtherDerived>
mutable_value_derived_type &allocateFromSpan(const SpanImpl<OtherValueType, OtherDerived> &other) {
super_type::allocateFromSpan(other);
return (mutable_value_derived_type &)const_cast<Derived<value_type> &>(this->impl());
}
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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mutable_value_derived_type &allocateFromStream(SeekableReadStream &stream, size_type numEntries = kSpanMaxSize, const String &name_ = String()) {
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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super_type::allocateFromStream(stream, numEntries);
_name = name_;
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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_sourceByteOffset = 0;
return (mutable_value_derived_type &)const_cast<Derived<value_type> &>(this->impl());
}
mutable_value_derived_type &allocateFromStream(File &file, const size_type numEntries = kSpanMaxSize) {
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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return allocateFromStream(file, numEntries, file.getName());
}
};
#pragma mark -
#pragma mark NamedSpan
template <typename ValueType>
class NamedSpan : public NamedSpanImpl<ValueType, NamedSpan> {
typedef NamedSpanImpl<ValueType, ::Common::NamedSpan> super_type;
#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
template <typename T> friend class NamedSpan;
#endif
public:
COMMON_SPAN_TYPEDEFS
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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inline NamedSpan() : super_type() {}
inline NamedSpan(const pointer data_,
const size_type size_,
const String &name_ = String(),
const size_type sourceByteOffset_ = 0) :
super_type(data_, size_, name_, sourceByteOffset_) {}
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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template <typename Other>
inline NamedSpan(const Other &other) : super_type(other) {}
};
#pragma mark -
#pragma mark SpanOwner
/**
* Similar to ScopedPtr, but allows holding and disposing pointers inside Spans
* without requiring an additional pointer to data, and with copyability.
*/
template <typename OwnedSpan>
class SpanOwner : public SafeBool<SpanOwner<OwnedSpan> > {
typedef typename OwnedSpan::value_type value_type;
typedef typename OwnedSpan::size_type size_type;
typedef typename OwnedSpan::index_type index_type;
typedef typename OwnedSpan::pointer pointer;
typedef typename OwnedSpan::reference reference;
typedef typename OwnedSpan::const_reference const_reference;
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
template <typename T, typename U> friend struct SafeBool;
#endif
public:
inline SpanOwner() : _span() {}
inline SpanOwner(const OwnedSpan &span) : _span(span) {}
/**
* Creates a new owned copy of the memory from the other SpanOwner.
*/
inline SpanOwner(const SpanOwner &other) {
// Allocating memory when copy-constructing from an unallocated owner
// will break the new owner by making it appear allocated even though
// it doesn't (and shouldn't) contain data
if (!other) {
SpanOwner();
return;
}
_span.allocateFromSpan(other._span);
}
inline SpanOwner &operator=(const SpanOwner &other) {
if (this == &other) {
return *this;
}
delete[] const_cast<typename RemoveConst<value_type>::type *>(_span.data());
_span.clear();
// Allocating memory when copy-assigning from an unallocated owner
// will break the new owner by making it appear allocated even though
// it doesn't (and shouldn't) contain data
if (other) {
_span.allocateFromSpan(other._span);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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}
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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return *this;
}
inline ~SpanOwner() {
delete[] const_cast<typename RemoveConst<value_type>::type *>(_span.data());
}
/**
* Transfers ownership of the Span from the other owner to this owner.
*/
inline SpanOwner &moveFrom(SpanOwner &other) {
if (this == &other) {
return *this;
}
delete[] const_cast<typename RemoveConst<value_type>::type *>(_span.data());
_span = other._span;
other.release();
return *this;
}
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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/**
* Releases the memory owned by this SpanOwner to the caller.
*/
inline pointer release() {
pointer data = _span.data();
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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_span.clear();
return data;
}
/**
* Destroys the memory owned by this owner.
*/
inline void clear() {
delete[] const_cast<typename RemoveConst<value_type>::type *>(_span.data());
_span.clear();
}
#if !defined(_MSC_VER)
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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#if !defined(__GNUC__) || GCC_ATLEAST(3, 0)
protected:
#endif
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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#endif
inline bool operator_bool() const { return _span; }
private:
OwnedSpan _span;
#pragma mark -
#pragma mark SpanOwner - Data access
public:
inline const OwnedSpan &operator*() const { return _span; }
inline OwnedSpan &operator*() { return _span; }
inline const OwnedSpan *operator->() const { return &_span; }
inline OwnedSpan *operator->() { return &_span; }
inline const_reference operator[](const index_type index) const { return _span[index]; }
inline reference operator[](const index_type index) { return _span[index]; }
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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};
} // End of namespace Common
#endif