scummvm/dists/msvc8/gob.vcproj

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<?xml version="1.0" encoding="windows-1252"?>
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<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="gob"
ProjectGUID="{976D947A-A45F-4437-991E-412F695C64C7}"
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RootNamespace="gob"
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Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="gob_Debug"
IntermediateDirectory="gob_Debug"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
Optimization="0"
AdditionalIncludeDirectories="../..;../../engines"
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PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
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MinimalRebuild="true"
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ExceptionHandling="1"
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BasicRuntimeChecks="3"
RuntimeLibrary="1"
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BufferSecurityCheck="true"
EnableFunctionLevelLinking="true"
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ForceConformanceInForLoopScope="true"
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UsePrecompiledHeader="0"
WarningLevel="4"
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WarnAsError="true"
SuppressStartupBanner="false"
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DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gob.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
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Name="VCFxCopTool"
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/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="gob_Release"
IntermediateDirectory="gob_Release"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="1"
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>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
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Optimization="2"
InlineFunctionExpansion="1"
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OmitFramePointers="true"
AdditionalIncludeDirectories="../..;../../engines"
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PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
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StringPooling="true"
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ExceptionHandling="1"
RuntimeLibrary="0"
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BufferSecurityCheck="false"
EnableFunctionLevelLinking="false"
ForceConformanceInForLoopScope="true"
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UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="false"
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DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gob.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
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Name="VCFxCopTool"
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/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\engines\gob\cdrom.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\cdrom.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\coktelvideo.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\coktelvideo.h"
>
</File>
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<File
RelativePath="..\..\engines\gob\dataio.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\dataio.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\detection.cpp"
>
</File>
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<File
RelativePath="..\..\engines\gob\draw.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\draw.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\draw_bargon.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\draw_v1.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\draw_v2.cpp"
>
</File>
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<File
RelativePath="..\..\engines\gob\driver_vga.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\driver_vga.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\game.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\game.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\game_v1.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\game_v2.cpp"
>
</File>
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<File
RelativePath="..\..\engines\gob\global.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\global.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\gob.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\gob.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\goblin.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\goblin.h"
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>
</File>
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<File
RelativePath="..\..\engines\gob\goblin_v1.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\goblin_v2.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\goblin_v3.cpp"
>
</File>
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<File
RelativePath="..\..\engines\gob\init.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\init.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\init_v1.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\init_v2.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\init_v3.cpp"
>
</File>
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<File
RelativePath="..\..\engines\gob\inter.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\inter.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\inter_bargon.cpp"
>
</File>
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<File
RelativePath="..\..\engines\gob\inter_v1.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\inter_v2.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\inter_v3.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\inter_v4.cpp"
>
</File>
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<File
RelativePath="..\..\engines\gob\map.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\map.h"
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>
</File>
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<File
RelativePath="..\..\engines\gob\map_v1.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\map_v2.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\map_v4.cpp"
>
</File>
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<File
RelativePath="..\..\engines\gob\mult.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\mult.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\mult_v1.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\mult_v2.cpp"
>
</File>
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<File
RelativePath="..\..\engines\gob\music.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\music.h"
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>
</File>
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<File
RelativePath="..\..\engines\gob\palanim.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\palanim.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\parse.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\parse.h"
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>
</File>
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<File
RelativePath="..\..\engines\gob\parse_v1.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\parse_v2.cpp"
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>
</File>
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<File
RelativePath="..\..\engines\gob\saveload.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\saveload.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\saveload_v2.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\saveload_v3.cpp"
>
</File>
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<File
RelativePath="..\..\engines\gob\scenery.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\scenery.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\scenery_v1.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\scenery_v2.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\sound.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\sound.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\util.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\util.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\video.cpp"
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>
</File>
<File
RelativePath="..\..\engines\gob\video.h"
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>
</File>
<File
RelativePath="..\..\engines\gob\video_v1.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\video_v2.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\videoplayer.cpp"
>
</File>
<File
RelativePath="..\..\engines\gob\videoplayer.h"
>
</File>
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</Files>
<Globals>
</Globals>
</VisualStudioProject>