2011-07-19 10:26:40 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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2011-06-15 21:03:00 +00:00
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#include "dreamweb/dreamweb.h"
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#include "engines/util.h"
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#include "graphics/surface.h"
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2011-06-16 12:31:17 +00:00
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namespace DreamGen {
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2011-06-15 21:03:00 +00:00
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2011-06-26 10:06:16 +00:00
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void DreamGenContext::dreamweb() {
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STACK_CHECK;
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seecommandtail();
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checkbasemem();
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soundstartup();
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setkeyboardint();
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setupemm();
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allocatebuffers();
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setmouse();
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fadedos();
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gettime();
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clearbuffers();
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clearpalette();
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set16colpalette();
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readsetdata();
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data.byte(kWongame) = 0;
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2011-06-25 14:40:41 +00:00
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2011-06-26 10:06:16 +00:00
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dx = 1909;
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loadsample();
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setsoundoff();
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2011-06-25 14:40:41 +00:00
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bool firstLoop = true;
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while (true) {
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scanfornames();
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bool startNewGame = true;
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if (al == 0 && firstLoop) {
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// no savegames found, and we're not restarting.
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setmode();
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loadpalfromiff();
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} else {
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// "dodecisions"
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// Savegames found, so ask if we should load one.
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// (If we're restarting after game over, we also always show these
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// options.)
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cls();
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setmode();
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decide();
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if (data.byte(kQuitrequested))
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return; // exit game
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if (data.byte(kGetback) == 4)
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startNewGame = false; // savegame has been loaded
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}
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firstLoop = false;
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if (startNewGame) {
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// "playgame"
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titles();
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if (data.byte(kQuitrequested))
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return; // exit game
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credits();
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if (data.byte(kQuitrequested))
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return; // exit game
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clearchanges();
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setmode();
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loadpalfromiff();
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data.byte(kLocation) = 255;
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data.byte(kRoomafterdream) = 1;
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data.byte(kNewlocation) = 35;
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data.byte(kVolume) = 7;
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loadroom();
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clearsprites();
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initman();
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entrytexts();
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entryanims();
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data.byte(kDestpos) = 3;
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initialinv();
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data.byte(kLastflag) = 32;
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startup1();
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data.byte(kVolumeto) = 0;
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data.byte(kVolumedirection) = -1;
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data.byte(kCommandtype) = 255;
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}
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// main loop
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while (true) {
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if (data.byte(kQuitrequested))
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return; // exit game
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screenupdate();
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if (data.byte(kWongame) != 0) {
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// "endofgame"
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clearbeforeload();
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fadescreendowns();
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cx = 200;
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hangon();
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endgame();
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quickquit2();
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return;
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}
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if (data.byte(kMandead) == 1 || data.byte(kMandead) == 2)
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break;
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if (data.word(kWatchingtime) > 0) {
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if (data.byte(kFinaldest) == data.byte(kManspath))
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data.word(kWatchingtime)--;
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}
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if (data.word(kWatchingtime) == 0) {
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// "notwatching"
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if (data.byte(kMandead) == 4)
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break;
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if (data.byte(kNewlocation) != 255) {
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// "loadnew"
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clearbeforeload();
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loadroom();
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clearsprites();
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initman();
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entrytexts();
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entryanims();
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data.byte(kNewlocation) = 255;
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startup();
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data.byte(kCommandtype) = 255;
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worktoscreenm();
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}
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}
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}
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// "gameover"
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clearbeforeload();
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showgun();
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fadescreendown();
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cx = 100;
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hangon();
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}
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}
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2011-06-26 10:06:16 +00:00
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2011-07-30 12:13:34 +00:00
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static Common::String getFilename(Context &context) {
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2011-06-15 21:03:00 +00:00
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uint16 name_ptr = context.dx;
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Common::String name;
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uint8 c;
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while((c = context.cs.byte(name_ptr++)) != 0)
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name += (char)c;
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return name;
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::seecommandtail() {
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data.word(kSoundbaseadd) = 0x220;
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data.byte(kSoundint) = 5;
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data.byte(kSounddmachannel) = 1;
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data.byte(kBrightness) = 1;
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data.word(kHowmuchalloc) = 0x9360;
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::randomnumber() {
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al = engine->randomNumber();
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::quickquit() {
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engine->quit();
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::quickquit2() {
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engine->quit();
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::keyboardread() {
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2011-06-15 21:03:00 +00:00
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::error("keyboardread"); //this keyboard int handler, must never be called
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::resetkeyboard() {
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::setkeyboardint() {
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::readfromfile() {
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uint16 dst_offset = dx;
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uint16 size = cx;
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debug(1, "readfromfile(%04x:%u, %u)", (uint16)ds, dst_offset, size);
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ax = engine->readFromFile(ds.ptr(dst_offset, size), size);
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flags._c = false;
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::closefile() {
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engine->closeFile();
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data.byte(kHandle) = 0;
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::openforsave() {
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const char *name = (const char *)ds.ptr(dx, 13);
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2011-06-15 21:03:00 +00:00
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debug(1, "openforsave(%s)", name);
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2011-06-16 20:30:39 +00:00
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engine->openSaveFileForWriting(name);
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::openfilenocheck() {
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const char *name = (const char *)ds.ptr(dx, 13);
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2011-06-15 21:03:00 +00:00
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debug(1, "checksavefile(%s)", name);
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2011-06-16 20:30:39 +00:00
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bool ok = engine->openSaveFileForReading(name);
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flags._c = !ok;
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::openfilefromc() {
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openfilenocheck();
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::openfile() {
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Common::String name = getFilename(*this);
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2011-06-15 21:03:00 +00:00
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debug(1, "opening file: %s", name.c_str());
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2011-06-16 20:30:39 +00:00
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engine->openFile(name);
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cs.word(kHandle) = 1; //only one handle
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flags._c = false;
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::createfile() {
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2011-06-15 21:03:00 +00:00
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::error("createfile");
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::dontloadseg() {
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ax = es.word(di);
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_add(di, 2);
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dx = ax;
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cx = 0;
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unsigned pos = engine->skipBytes(dx);
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dx = pos >> 16;
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ax = pos & 0xffff;
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flags._c = false;
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::mousecall() {
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engine->mouseCall();
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::setmouse() {
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data.word(kOldpointerx) = 0xffff;
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2011-06-15 21:03:00 +00:00
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}
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2011-07-21 20:46:16 +00:00
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void DreamGenContext::dumptextline() {
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if (data.byte(kNewtextline) != 1)
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return;
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data.byte(kNewtextline) = 0;
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uint16 x = data.word(kTextaddressx);
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uint16 y = data.word(kTextaddressy);
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if (data.byte(kForeignrelease) != 0)
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y -= 3;
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multidump(x, y, 228, 13);
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}
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2011-07-23 17:18:10 +00:00
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void DreamGenContext::getundertimed() {
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uint16 y = data.byte(kTimedy);
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if (data.byte(kForeignrelease))
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y -= 3;
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ds = data.word(kBuffers);
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si = kUndertimedtext;
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multiget(data.byte(kTimedx), y, 240, kUndertimedysize);
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}
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void DreamGenContext::putundertimed() {
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uint16 y = data.byte(kTimedy);
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if (data.byte(kForeignrelease))
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y -= 3;
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ds = data.word(kBuffers);
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si = kUndertimedtext;
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multiput(data.byte(kTimedx), y, 240, kUndertimedysize);
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}
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void DreamGenContext::usetimedtext() {
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if (data.word(kTimecount) == 0)
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return;
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--data.word(kTimecount);
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if (data.word(kTimecount) == 0) {
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putundertimed();
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data.byte(kNeedtodumptimed) = 1;
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return;
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}
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if (data.word(kTimecount) == data.word(kCounttotimed))
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getundertimed();
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else if (data.word(kTimecount) > data.word(kCounttotimed))
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return;
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es = data.word(kTimedseg);
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si = data.word(kTimedoffset);
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uint16 y = data.byte(kTimedy);
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printdirect(data.byte(kTimedx), &y, 237, true);
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data.byte(kNeedtodumptimed) = 1;
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::gettime() {
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2011-06-15 21:03:00 +00:00
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TimeDate t;
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g_system->getTimeAndDate(t);
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debug(1, "\tgettime: %02d:%02d:%02d", t.tm_hour, t.tm_min, t.tm_sec);
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2011-06-16 20:30:39 +00:00
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ch = t.tm_hour;
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cl = t.tm_min;
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dh = t.tm_sec;
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data.byte(kSecondcount) = dh;
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data.byte(kMinutecount) = cl;
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data.byte(kHourcount) = ch;
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::allocatemem() {
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2011-07-30 20:03:28 +00:00
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ax = allocatemem(bx);
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}
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uint16 DreamGenContext::allocatemem(uint16 paragraphs) {
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uint size = (paragraphs + 2) * 16;
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2011-06-15 21:03:00 +00:00
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debug(1, "allocate mem, %u bytes", size);
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2011-06-16 20:30:39 +00:00
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flags._c = false;
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SegmentRef seg = allocateSegment(size);
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2011-07-30 20:03:28 +00:00
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uint16 result = (uint16)seg;
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debug(1, "\tsegment address -> %04x", result);
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return result;
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2011-06-15 21:03:00 +00:00
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}
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2011-06-16 20:30:39 +00:00
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void DreamGenContext::deallocatemem() {
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uint16 id = (uint16)es;
|
2011-06-15 21:03:00 +00:00
|
|
|
debug(1, "deallocating segment %04x", id);
|
2011-06-16 20:30:39 +00:00
|
|
|
deallocateSegment(id);
|
2011-06-15 21:03:00 +00:00
|
|
|
|
|
|
|
//fixing invalid entries in the sprite table
|
2011-06-16 20:30:39 +00:00
|
|
|
es = data;
|
2011-06-15 21:03:00 +00:00
|
|
|
uint tsize = 16 * 32;
|
2011-06-16 20:30:39 +00:00
|
|
|
uint16 bseg = data.word(kBuffers);
|
2011-06-15 21:03:00 +00:00
|
|
|
if (!bseg)
|
|
|
|
return;
|
2011-06-16 20:30:39 +00:00
|
|
|
SegmentRef buffers(this);
|
2011-06-15 21:03:00 +00:00
|
|
|
buffers = bseg;
|
|
|
|
uint8 *ptr = buffers.ptr(kSpritetable, tsize);
|
|
|
|
for(uint i = 0; i < tsize; i += 32) {
|
|
|
|
uint16 seg = READ_LE_UINT16(ptr + i + 6);
|
|
|
|
//debug(1, "sprite segment = %04x", seg);
|
|
|
|
if (seg == id)
|
|
|
|
memset(ptr + i, 0xff, 32);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::removeemm() {
|
2011-06-15 21:03:00 +00:00
|
|
|
::error("removeemm");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::setupemm() {
|
2011-06-25 14:20:19 +00:00
|
|
|
//good place for early initialization
|
|
|
|
switch(engine->getLanguage()) {
|
|
|
|
case Common::EN_ANY:
|
|
|
|
case Common::EN_GRB:
|
|
|
|
case Common::EN_USA:
|
|
|
|
return;
|
|
|
|
default:
|
|
|
|
data.byte(kForeignrelease) = 1;
|
|
|
|
}
|
2011-06-15 21:03:00 +00:00
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::pitinterupt() {
|
2011-06-15 21:03:00 +00:00
|
|
|
::error("pitinterupt");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::getridofpit() {
|
2011-06-15 21:03:00 +00:00
|
|
|
::error("getridofpit");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::setuppit() {
|
2011-06-15 21:03:00 +00:00
|
|
|
::error("setuppit");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::startdmablock() {
|
2011-06-15 21:03:00 +00:00
|
|
|
::error("startdmablock");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::dmaend() {
|
2011-06-15 21:03:00 +00:00
|
|
|
::error("dmaend");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::restoreems() {
|
2011-06-15 21:03:00 +00:00
|
|
|
::error("restoreems");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::saveems() {
|
2011-06-15 21:03:00 +00:00
|
|
|
::error("saveems");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::bothchannels() {
|
2011-06-15 21:03:00 +00:00
|
|
|
::error("bothchannels");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::channel1only() {
|
2011-06-15 21:03:00 +00:00
|
|
|
::error("channel1only");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::channel0only() {
|
2011-06-15 21:03:00 +00:00
|
|
|
::error("channel0only");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::out22c() {
|
2011-06-15 21:03:00 +00:00
|
|
|
::error("out22c");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::soundstartup() {}
|
|
|
|
void DreamGenContext::soundend() {}
|
2011-06-19 13:19:02 +00:00
|
|
|
void DreamGenContext::interupttest() {}
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::disablesoundint() {}
|
|
|
|
void DreamGenContext::enablesoundint() {}
|
|
|
|
void DreamGenContext::checksoundint() {
|
|
|
|
data.byte(kTestresult) = 1;
|
2011-06-15 21:03:00 +00:00
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::setsoundoff() {
|
2011-06-15 21:03:00 +00:00
|
|
|
warning("setsoundoff: STUB");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::loadsample() {
|
|
|
|
engine->loadSounds(0, (const char *)data.ptr(dx, 13));
|
2011-06-15 21:03:00 +00:00
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::loadsecondsample() {
|
|
|
|
uint8 ch0 = data.byte(kCh0playing);
|
2011-06-15 21:03:00 +00:00
|
|
|
if (ch0 >= 12 && ch0 != 255)
|
2011-06-16 20:30:39 +00:00
|
|
|
cancelch0();
|
|
|
|
uint8 ch1 = data.byte(kCh1playing);
|
2011-06-15 21:03:00 +00:00
|
|
|
if (ch1 >= 12)
|
2011-06-16 20:30:39 +00:00
|
|
|
cancelch1();
|
|
|
|
engine->loadSounds(1, (const char *)data.ptr(dx, 13));
|
2011-06-15 21:03:00 +00:00
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::loadspeech() {
|
|
|
|
cancelch1();
|
|
|
|
data.byte(kSpeechloaded) = 0;
|
|
|
|
createname();
|
|
|
|
const char *name = (const char *)data.ptr(di, 13);
|
2011-06-15 21:03:00 +00:00
|
|
|
//warning("name = %s", name);
|
2011-06-16 20:30:39 +00:00
|
|
|
if (engine->loadSpeech(name))
|
|
|
|
data.byte(kSpeechloaded) = 1;
|
2011-06-15 21:03:00 +00:00
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::saveseg() {
|
|
|
|
cx = es.word(di);
|
|
|
|
_add(di, 2);
|
|
|
|
savefilewrite();
|
2011-06-15 21:03:00 +00:00
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::savefilewrite() {
|
|
|
|
ax = engine->writeToSaveFile(ds.ptr(dx, cx), cx);
|
2011-06-15 21:03:00 +00:00
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::savefileread() {
|
|
|
|
ax = engine->readFromSaveFile(ds.ptr(dx, cx), cx);
|
2011-06-15 21:03:00 +00:00
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::loadseg() {
|
|
|
|
ax = es.word(di);
|
|
|
|
di += 2;
|
2011-06-15 21:03:00 +00:00
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
uint16 dst_offset = dx;
|
|
|
|
uint16 size = ax;
|
2011-06-15 21:03:00 +00:00
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
debug(1, "loadseg(%04x:%u, %u)", (uint16)ds, dst_offset, size);
|
|
|
|
ax = engine->readFromFile(ds.ptr(dst_offset, size), size);
|
|
|
|
flags._c = false;
|
2011-06-15 21:03:00 +00:00
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::error() {
|
2011-06-15 21:03:00 +00:00
|
|
|
::error("error");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::generalerror() {
|
2011-06-15 21:03:00 +00:00
|
|
|
::error("generalerror");
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::dosreturn() {
|
2011-06-19 11:24:31 +00:00
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
_cmp(data.byte(kCommandtype), 250);
|
2011-06-18 09:33:24 +00:00
|
|
|
if (!flags.z()) {
|
|
|
|
data.byte(kCommandtype) = 250;
|
|
|
|
al = 46;
|
|
|
|
commandonly();
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
ax = data.word(kMousebutton);
|
|
|
|
_and(ax, 1);
|
2011-06-19 22:59:48 +00:00
|
|
|
if (flags.z())
|
2011-06-18 09:33:24 +00:00
|
|
|
return;
|
2011-06-15 21:03:00 +00:00
|
|
|
|
2011-06-18 09:33:24 +00:00
|
|
|
data.word(kMousebutton) = 0;
|
|
|
|
engine->quit();
|
2011-06-15 21:03:00 +00:00
|
|
|
}
|
|
|
|
|
2011-06-18 10:29:10 +00:00
|
|
|
void DreamGenContext::set16colpalette() {
|
|
|
|
//fixme: this is a bit hackish, set16colpalette called after initialization and nearly before main loop.
|
|
|
|
engine->enableSavingOrLoading();
|
|
|
|
}
|
2011-06-15 21:03:00 +00:00
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::mode640x480() {
|
2011-06-15 21:03:00 +00:00
|
|
|
// Video mode 12h: 640x480 pixels, 16 colors, I believe
|
2011-06-16 20:30:39 +00:00
|
|
|
al = 0x12 + 128;
|
|
|
|
ah = 0;
|
2011-06-15 21:03:00 +00:00
|
|
|
initGraphics(640, 480, true);
|
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::showgroup() {
|
|
|
|
engine->setPalette();
|
2011-06-15 21:03:00 +00:00
|
|
|
}
|
|
|
|
|
2011-06-16 20:30:39 +00:00
|
|
|
void DreamGenContext::fadedos() {
|
|
|
|
engine->fadeDos();
|
2011-06-15 21:03:00 +00:00
|
|
|
}
|
|
|
|
|
2011-06-26 13:17:19 +00:00
|
|
|
void DreamGenContext::eraseoldobs() {
|
|
|
|
if (data.byte(kNewobs) == 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
Sprite *sprites = spritetable();
|
2011-07-20 16:21:03 +00:00
|
|
|
for (size_t i=0; i < 16; ++i) {
|
2011-06-26 13:17:19 +00:00
|
|
|
Sprite &sprite = sprites[i];
|
2011-07-30 13:52:28 +00:00
|
|
|
if (sprite.objData() != 0xffff) {
|
2011-06-26 13:17:19 +00:00
|
|
|
memset(&sprite, 0xff, sizeof(Sprite));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-06-28 03:10:35 +00:00
|
|
|
void DreamGenContext::turnpathonCPP(uint8 param) {
|
|
|
|
al = param;
|
|
|
|
push(es);
|
|
|
|
push(bx);
|
|
|
|
turnpathon();
|
|
|
|
bx = pop();
|
|
|
|
es = pop();
|
|
|
|
}
|
|
|
|
|
|
|
|
void DreamGenContext::turnpathoffCPP(uint8 param) {
|
|
|
|
al = param;
|
|
|
|
push(es);
|
|
|
|
push(bx);
|
|
|
|
turnpathoff();
|
|
|
|
bx = pop();
|
|
|
|
es = pop();
|
|
|
|
}
|
|
|
|
|
2011-06-25 13:28:51 +00:00
|
|
|
void DreamGenContext::modifychar() {
|
|
|
|
al = engine->modifyChar(al);
|
|
|
|
}
|
|
|
|
|
2011-07-16 09:04:49 +00:00
|
|
|
void DreamGenContext::lockmon() {
|
|
|
|
// Pressing space pauses text output in the monitor. We use the "hard"
|
|
|
|
// key because calling readkey() drains characters from the input
|
|
|
|
// buffer, we we want the user to be able to type ahead while the text
|
|
|
|
// is being printed.
|
|
|
|
if (data.byte(kLasthardkey) == 57) {
|
|
|
|
// Clear the keyboard buffer. Otherwise the space that caused
|
2011-07-16 09:07:22 +00:00
|
|
|
// the pause will be read immediately unpause the game.
|
2011-07-16 09:04:49 +00:00
|
|
|
do {
|
|
|
|
readkey();
|
|
|
|
} while (data.byte(kCurrentkey) != 0);
|
|
|
|
|
|
|
|
locklighton();
|
|
|
|
while (!engine->shouldQuit()) {
|
|
|
|
engine->waitForVSync();
|
|
|
|
readkey();
|
|
|
|
if (data.byte(kCurrentkey) == ' ')
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
// Forget the last "hard" key, otherwise the space that caused
|
|
|
|
// the unpausing will immediately re-pause the game.
|
|
|
|
data.byte(kLasthardkey) = 0;
|
|
|
|
locklightoff();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-07-20 11:15:30 +00:00
|
|
|
void DreamGenContext::cancelch0() {
|
|
|
|
data.byte(kCh0repeat) = 0;
|
|
|
|
data.word(kCh0blockstocopy) = 0;
|
|
|
|
data.byte(kCh0playing) = 255;
|
|
|
|
engine->stopSound(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
void DreamGenContext::cancelch1() {
|
|
|
|
data.word(kCh1blockstocopy) = 0;
|
|
|
|
data.byte(kCh1playing) = 255;
|
|
|
|
engine->stopSound(1);
|
|
|
|
}
|
|
|
|
|
2011-07-26 05:54:25 +00:00
|
|
|
void DreamGenContext::getroomspaths() {
|
|
|
|
es = data.word(kReels);
|
|
|
|
bx = data.byte(kRoomnum) * 144;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8 *DreamGenContext::getroomspathsCPP() {
|
|
|
|
push(es);
|
|
|
|
es = data.word(kReels);
|
|
|
|
void *result = es.ptr(data.byte(kRoomnum) * 144, 144);
|
|
|
|
es = pop();
|
|
|
|
return (uint8 *)result;
|
|
|
|
}
|
|
|
|
|
2011-07-27 15:53:50 +00:00
|
|
|
void DreamGenContext::makebackob() {
|
|
|
|
if (data.byte(kNewobs) == 0)
|
|
|
|
return;
|
|
|
|
uint8 priority = es.byte(si+5);
|
|
|
|
uint8 type = es.byte(si+8);
|
|
|
|
Sprite *sprite = makesprite(data.word(kObjectx), data.word(kObjecty), addr_backobject, data.word(kSetframes), 0);
|
|
|
|
|
|
|
|
// Recover es:bx from sprite
|
|
|
|
es = data.word(kBuffers);
|
|
|
|
bx = kSpritetable;
|
|
|
|
Sprite *sprites = (Sprite *)es.ptr(bx, sizeof(Sprite) * 16);
|
|
|
|
bx += sizeof(Sprite) * (sprite - sprites);
|
|
|
|
//
|
2011-07-30 13:52:28 +00:00
|
|
|
sprite->setObjData(si);
|
2011-07-27 15:53:50 +00:00
|
|
|
if (priority == 255)
|
|
|
|
priority = 0;
|
|
|
|
sprite->priority = priority;
|
|
|
|
sprite->type = type;
|
|
|
|
sprite->b16 = 0;
|
|
|
|
sprite->delay = 0;
|
|
|
|
sprite->frame = 0;
|
|
|
|
}
|
|
|
|
|
2011-07-30 17:54:53 +00:00
|
|
|
void DreamGenContext::getroomdata() {
|
|
|
|
bx = kRoomdata + sizeof(Room) * al;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DreamGenContext::getroomdata(uint8 roomIndex) {
|
|
|
|
getroomdata(roomIndex);
|
|
|
|
}
|
|
|
|
|
2011-07-30 19:46:59 +00:00
|
|
|
void DreamGenContext::startloading() {
|
|
|
|
const Room *room = (Room *)cs.ptr(bx, sizeof(Room));
|
|
|
|
startloading(room);
|
|
|
|
}
|
|
|
|
|
2011-07-30 19:56:33 +00:00
|
|
|
void DreamGenContext::readheader() {
|
|
|
|
ax = engine->readFromFile(cs.ptr(kFileheader, kHeaderlen), kHeaderlen);
|
|
|
|
es = cs;
|
|
|
|
di = kFiledata;
|
|
|
|
}
|
|
|
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2011-07-30 19:46:59 +00:00
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void DreamGenContext::startloading(const Room *room) {
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data.byte(kCombatcount) = 0;
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data.byte(kRoomssample) = room->roomsSample;
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data.byte(kMapx) = room->mapX;
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data.byte(kMapy) = room->mapY;
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data.byte(kLiftflag) = room->liftFlag;
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data.byte(kManspath) = room->b21;
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data.byte(kDestination) = room->b21;
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data.byte(kFinaldest) = room->b21;
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data.byte(kFacing) = room->b22;
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data.byte(kTurntoface) = room->b22;
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data.byte(kCounttoopen) = room->countToOpen;
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data.byte(kLiftpath) = room->liftPath;
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data.byte(kDoorpath) = room->doorPath;
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data.byte(kLastweapon) = -1;
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al = room->b27;
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push(ax);
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al = room->b31;
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ah = data.byte(kReallocation);
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data.byte(kReallocation) = al;
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dx = bx;
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Common::String name = getFilename(*this);
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engine->openFile(name);
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cs.word(kHandle) = 1; //only one handle
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flags._c = false;
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readheader();
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allocateload();
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ds = ax;
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data.word(kBackdrop) = ax;
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dx = (0);
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loadseg();
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ds = data.word(kWorkspace);
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dx = (0);
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cx = 132*66;
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al = 0;
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fillspace();
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loadseg();
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sortoutmap();
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allocateload();
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data.word(kSetframes) = ax;
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ds = ax;
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dx = (0);
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loadseg();
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ds = data.word(kSetdat);
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dx = 0;
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cx = (64*128);
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al = 255;
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fillspace();
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loadseg();
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allocateload();
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data.word(kReel1) = ax;
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ds = ax;
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dx = 0;
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loadseg();
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allocateload();
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data.word(kReel2) = ax;
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ds = ax;
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dx = 0;
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loadseg();
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allocateload();
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data.word(kReel3) = ax;
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ds = ax;
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dx = 0;
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loadseg();
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allocateload();
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data.word(kReels) = ax;
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ds = ax;
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dx = 0;
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loadseg();
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allocateload();
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data.word(kPeople) = ax;
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ds = ax;
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dx = 0;
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loadseg();
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allocateload();
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data.word(kSetdesc) = ax;
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ds = ax;
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dx = 0;
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loadseg();
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allocateload();
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data.word(kBlockdesc) = ax;
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ds = ax;
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dx = 0;
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loadseg();
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allocateload();
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data.word(kRoomdesc) = ax;
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ds = ax;
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dx = 0;
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loadseg();
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allocateload();
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data.word(kFreeframes) = ax;
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ds = ax;
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dx = 0;
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loadseg();
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ds = data.word(kFreedat);
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dx = 0;
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cx = (16*80);
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al = 255;
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fillspace();
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loadseg();
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allocateload();
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data.word(kFreedesc) = ax;
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ds = ax;
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dx = (0);
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loadseg();
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closefile();
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findroominloc();
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deletetaken();
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setallchanges();
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autoappear();
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al = data.byte(kNewlocation);
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getroomdata();
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data.byte(kLastweapon) = -1;
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data.byte(kMandead) = 0;
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data.word(kLookcounter) = 160;
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data.byte(kNewlocation) = 255;
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data.byte(kLinepointer) = 254;
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ax = pop();
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if (al != 255) {
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data.byte(kManspath) = al;
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push(bx);
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autosetwalk();
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bx = pop();
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}
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findxyfrompath();
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}
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2011-07-30 20:56:29 +00:00
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void DreamGenContext::fillspace() {
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memset(ds.ptr(dx, cx), al, cx);
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}
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2011-07-30 21:21:43 +00:00
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void DreamGenContext::dealwithspecial() {
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uint8 type = al - 220;
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if (type == 0) {
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al = ah;
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placesetobject();
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data.byte(kHavedoneobs) = 1;
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} else if (type == 1) {
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al = ah;
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removesetobject();
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data.byte(kHavedoneobs) = 1;
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} else if (type == 2) {
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al = ah;
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placefreeobject();
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data.byte(kHavedoneobs) = 1;
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} else if (type == 3) {
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al = ah;
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removefreeobject();
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data.byte(kHavedoneobs) = 1;
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} else if (type == 4) {
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switchryanoff();
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} else if (type == 5) {
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data.byte(kTurntoface) = ah;
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data.byte(kFacing) = ah;
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switchryanon();
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} else if (type == 6) {
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data.byte(kNewlocation) = ah;
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} else {
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movemap();
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}
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}
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2011-07-30 21:37:18 +00:00
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void DreamGenContext::plotreel() {
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getreelstart();
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while (true) {
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push(es);
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push(si);
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ax = es.word(si+2);
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if (al < 220)
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break;
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if (al == 255)
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break;
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dealwithspecial();
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_inc(data.word(kReelpointer));
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si = pop();
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es = pop();
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_add(si, 40);
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}
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for (size_t i = 0; i < 8; ++i) {
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push(cx);
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push(es);
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push(si);
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ax = es.word(si);
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if (ax != 0xffff)
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showreelframe();
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si = pop();
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es = pop();
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cx = pop();
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_add(si, 5);
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}
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soundonreels();
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bx = pop();
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es = pop();
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}
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2011-06-15 21:03:00 +00:00
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} /*namespace dreamgen */
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2011-06-28 12:37:46 +00:00
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