scummvm/engines/mortevielle/menu.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Mortville Manor DOS source code
* Copyright (c) 1988-1989 Lankhor
*/
#ifndef MORTEVIELLE_MENU_H
#define MORTEVIELLE_MENU_H
#include "common/str.h"
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namespace Mortevielle {
class Menu {
private:
void util(int x, int y);
void invers(int ix);
void menuDown(int ii);
public:
bool _menuActive;
Common::String _inv[9];
Common::String _dep[8];
Common::String _act[22];
Common::String _self[7];
Common::String _dis[9];
int _disc[9];
int _invt[9];
int _depl[8];
public:
void menut(int no, Common::String nom);
void disableMenuItem(int no);
void enableMenuItem(int no);
void menu_aff();
void drawMenu();
void menuUp(int xx);
void eraseMenu();
void mdn();
void initMenu();
};
enum {
MENU_INVENTORY = 1, MENU_MOVE = 2, MENU_ACTION = 3, MENU_SUB_ACTION = 4,
MENU_DISCUSS = 5, MENU_FILE = 6, MENU_SAVE = 7, MENU_LOAD = 8
};
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} // End of namespace Mortevielle
#endif