scummvm/engines/lure/sound.h

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2007-06-22 12:30:18 +00:00
/* ScummVM - Scumm Interpreter
* Copyright (C) 2005-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef LURE_SOUND_H
#define LURE_SOUND_H
#include "lure/luredefs.h"
#include "common/singleton.h"
namespace Lure {
class SoundManager: public Common::Singleton<SoundManager> {
public:
static void killSounds();
static void playSound(uint16 soundId);
};
} // End of namespace Lure
#define Sound (::Lure::SoundManager::instance())
#endif