scummvm/simon/game.cpp

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $Header$
*
*/
#include "common/stdafx.h"
#include "backends/fs/fs.h"
#include "base/gameDetector.h"
#include "base/plugins.h"
#include "common/config-manager.h"
#include "common/file.h"
#include "common/md5.h"
#include "simon/simon.h"
#include "simon/intern.h"
using Common::File;
namespace Simon {
static int detectGame(const FSList &fslist, bool mode = false, int start = -1);
struct GameMD5 {
GameIds id;
const char *md5;
const char *filename;
bool caseSensitive;
};
#define FILE_MD5_BYTES 5000
static GameMD5 gameMD5[] = {
{ GID_SIMON1ACORN, "64958b3a38afdcb85da1eeed85169806", "data", false },
{ GID_SIMON1ACORN, "28261b99cd9da1242189b4f6f2841bd6", "gamebase", false },
{ GID_SIMON1ACORN, "22107c24dfb31b66ac503c28a6e20b19", "icondata", false},
{ GID_SIMON1ACORN, "f3b27a3fbb45dcd323a48159496e45e8", "stripped", false},
{ GID_SIMON1ACORN, "d198a80de2c59e4a0cd24b98814849e8", "tbllist", false},
{ GID_SIMON1CD32, "bab7f19237cf7d7619b6c73631da1854", "gameamiga", true },
{ GID_SIMON1CD32, "565ef7a98dcc21ef526a2bb10b6f42ed", "icon.pkd", true },
{ GID_SIMON1CD32, "59be788020441e21861e284236fd08c1", "stripped.txt", true},
{ GID_SIMON1CD32, "f9d5bf2ce09f82289c791c3ca26e1e4b", "tbllist", true},
{ GID_SIMON1DOS, "9f93d27432ce44a787eef10adb640870", "gamepc", false },
{ GID_SIMON1DOS, "22107c24dfb31b66ac503c28a6e20b19", "icon.dat", false},
{ GID_SIMON1DOS, "2af9affc5981eec44b90d4c556145cb8", "stripped.txt", false},
{ GID_SIMON1DOS, "d198a80de2c59e4a0cd24b98814849e8", "tbllist", false},
{ GID_SIMON1DEMO, "2be4a21bc76e2fdc071867c130651439", "gdemo", false },
{ GID_SIMON1DEMO, "55af3b4d93972bc58bfee38a86b76c3f", "icon.dat", false},
{ GID_SIMON1DEMO, "33a2e329b97b2a349858d6a093159eb7", "stripped.txt", false},
{ GID_SIMON1DEMO, "1247e024e1f13ca54c1e354120c7519c", "tbllist", false},
{ GID_SIMON1TALKIE, "28261b99cd9da1242189b4f6f2841bd6", "gamepc", false },
{ GID_SIMON1TALKIE, "22107c24dfb31b66ac503c28a6e20b19", "icon.dat", false},
{ GID_SIMON1TALKIE, "64958b3a38afdcb85da1eeed85169806", "simon.gme", false },
{ GID_SIMON1TALKIE, "f3b27a3fbb45dcd323a48159496e45e8", "stripped.txt", false},
{ GID_SIMON1TALKIE, "d198a80de2c59e4a0cd24b98814849e8", "tbllist", false},
{ GID_SIMON1TALKIE_FR, "00000000000000000000000000000000", "gamepc", false },
{ GID_SIMON1TALKIE_FR, "00000000000000000000000000000000", "icon.dat", false},
{ GID_SIMON1TALKIE_FR, "00000000000000000000000000000000", "simon.gme", false },
{ GID_SIMON1TALKIE_FR, "00000000000000000000000000000000", "stripped.txt", false},
{ GID_SIMON1TALKIE_FR, "00000000000000000000000000000000", "tbllist", false},
{ GID_SIMON1TALKIE_DE, "00000000000000000000000000000000", "gamepc", false },
{ GID_SIMON1TALKIE_DE, "00000000000000000000000000000000", "icon.dat", false},
{ GID_SIMON1TALKIE_DE, "00000000000000000000000000000000", "simon.gme", false },
{ GID_SIMON1TALKIE_DE, "00000000000000000000000000000000", "stripped.txt", false},
{ GID_SIMON1TALKIE_DE, "00000000000000000000000000000000", "tbllist", false},
{ GID_SIMON1TALKIE_HB, "bc66e9c0b296e1b155a246917133f71a", "gamepc", false },
{ GID_SIMON1TALKIE_HB, "22107c24dfb31b66ac503c28a6e20b19", "icon.dat", false},
{ GID_SIMON1TALKIE_HB, "a34b2c8642f2e3676d7088b5c8b3e884", "simon.gme", false },
{ GID_SIMON1TALKIE_HB, "9d31bef42db1a8abe4e9f368014df1d5", "stripped.txt", false},
{ GID_SIMON1TALKIE_HB, "d198a80de2c59e4a0cd24b98814849e8", "tbllist", false},
{ GID_SIMON1TALKIE_IT, "00000000000000000000000000000000", "gamepc", false },
{ GID_SIMON1TALKIE_IT, "00000000000000000000000000000000", "icon.dat", false},
{ GID_SIMON1TALKIE_IT, "00000000000000000000000000000000", "simon.gme", false },
{ GID_SIMON1TALKIE_IT, "00000000000000000000000000000000", "stripped.txt", false},
{ GID_SIMON1TALKIE_IT, "00000000000000000000000000000000", "tbllist", false},
{ GID_SIMON1TALKIE_ES, "439f801ba52c02c9d1844600d1ce0f5e", "gamepc", false },
{ GID_SIMON1TALKIE_ES, "22107c24dfb31b66ac503c28a6e20b19", "icon.dat", false},
{ GID_SIMON1TALKIE_ES, "eff2774a73890b9eac533db90cd1afa1", "simon.gme", false },
{ GID_SIMON1TALKIE_ES, "9d31bef42db1a8abe4e9f368014df1d5", "stripped.txt", false},
{ GID_SIMON1TALKIE_ES, "d198a80de2c59e4a0cd24b98814849e8", "tbllist", false},
{ GID_SIMON1WIN, "c7c12fea7f6d0bfd22af5cdbc8166862", "gamepc", false },
{ GID_SIMON1WIN, "22107c24dfb31b66ac503c28a6e20b19", "icon.dat", false},
{ GID_SIMON1WIN, "b1b18d0731b64c0738c5cc4a2ee792fc", "simon.gme", false },
{ GID_SIMON1WIN, "a27e87a9ba21212d769804b3df47bfb2", "stripped.txt", false},
{ GID_SIMON1WIN, "d198a80de2c59e4a0cd24b98814849e8", "tbllist", false},
{ GID_SIMON1WIN_DE, "00000000000000000000000000000000", "gamepc", false },
{ GID_SIMON1WIN_DE, "00000000000000000000000000000000", "icon.dat", false},
{ GID_SIMON1WIN_DE, "00000000000000000000000000000000", "simon.gme", false },
{ GID_SIMON1WIN_DE, "00000000000000000000000000000000", "stripped.txt", false},
{ GID_SIMON1WIN_DE, "00000000000000000000000000000000", "tbllist", false},
{ GID_SIMON2DOS, "00000000000000000000000000000000", "game32", false },
{ GID_SIMON2DOS, "00000000000000000000000000000000", "icon.dat", false},
{ GID_SIMON2DOS, "00000000000000000000000000000000", "simon2.gme", false},
{ GID_SIMON2DOS, "00000000000000000000000000000000", "stripped.txt", false},
{ GID_SIMON2DOS, "00000000000000000000000000000000", "tbllist", false},
{ GID_SIMON2DEMO, "3794c15887539b8578bacab694ccf08a", "gsptr30", false },
{ GID_SIMON2DEMO, "72096a62d36e6034ea9fecc13b2dbdab", "icon.dat", false},
{ GID_SIMON2DEMO, "f8c9e6df1e55923a749e115ba74210c4", "simon2.gme", false},
{ GID_SIMON2DEMO, "e229f84d46fa83f99b4a7115679f3fb6", "stripped.txt", false},
{ GID_SIMON2DEMO, "a0d5a494b5d3d209d1a1d76cc8d76601", "tbllist", false},
{ GID_SIMON2TALKIE, "8c301fb9c4fcf119d2730ccd2a565eb3", "gsptr30", false },
{ GID_SIMON2TALKIE, "72096a62d36e6034ea9fecc13b2dbdab", "icon.dat", false},
{ GID_SIMON2TALKIE, "9c535d403966750ae98bdaf698375a38", "simon2.gme", false },
{ GID_SIMON2TALKIE, "e229f84d46fa83f99b4a7115679f3fb6", "stripped.txt", false},
{ GID_SIMON2TALKIE, "2082f8d02075e590300478853a91ffd9", "tbllist", false},
{ GID_SIMON2TALKIE_FR, "43b3a04d2f0a0cbd1b024c814856561a", "gsptr30", false },
{ GID_SIMON2TALKIE_FR, "72096a62d36e6034ea9fecc13b2dbdab", "icon.dat", false},
{ GID_SIMON2TALKIE_FR, "8af0e02c0c3344db64dffc12196eb59d", "simon2.gme", false },
{ GID_SIMON2TALKIE_FR, "5ea27977b4d7dcfd50eb5074e162ebbf", "stripped.txt", false},
{ GID_SIMON2TALKIE_FR, "2082f8d02075e590300478853a91ffd9", "tbllist", false},
{ GID_SIMON2TALKIE_DE, "00000000000000000000000000000000", "gsptr30", false },
{ GID_SIMON2TALKIE_DE, "00000000000000000000000000000000", "icon.dat", false},
{ GID_SIMON2TALKIE_DE, "00000000000000000000000000000000", "simon2.gme", false },
{ GID_SIMON2TALKIE_DE, "00000000000000000000000000000000", "stripped.txt", false},
{ GID_SIMON2TALKIE_DE, "00000000000000000000000000000000", "tbllist", false},
{ GID_SIMON2TALKIE_HB, "952a2b1be23c3c609ba8d988a9a1627d", "gsptr30", false },
{ GID_SIMON2TALKIE_HB, "72096a62d36e6034ea9fecc13b2dbdab", "icon.dat", false},
{ GID_SIMON2TALKIE_HB, "a2b249a82ea182af09789eb95fb6c5be", "simon2.gme", false },
{ GID_SIMON2TALKIE_HB, "de9dbc24158660e153483fa0cf6c3172", "stripped.txt", false},
{ GID_SIMON2TALKIE_HB, "2082f8d02075e590300478853a91ffd9", "tbllist", false},
{ GID_SIMON2TALKIE_IT, "00000000000000000000000000000000", "gsptr30", false },
{ GID_SIMON2TALKIE_IT, "00000000000000000000000000000000", "icon.dat", false},
{ GID_SIMON2TALKIE_IT, "00000000000000000000000000000000", "simon2.gme", false },
{ GID_SIMON2TALKIE_IT, "00000000000000000000000000000000", "stripped.txt", false},
{ GID_SIMON2TALKIE_IT, "00000000000000000000000000000000", "tbllist", false},
{ GID_SIMON2TALKIE_ES, "00000000000000000000000000000000", "gsptr30", false },
{ GID_SIMON2TALKIE_ES, "00000000000000000000000000000000", "icon.dat", false},
{ GID_SIMON2TALKIE_ES, "00000000000000000000000000000000", "simon2.gme", false },
{ GID_SIMON2TALKIE_ES, "00000000000000000000000000000000", "stripped.txt", false},
{ GID_SIMON2TALKIE_ES, "00000000000000000000000000000000", "tbllist", false},
{ GID_SIMON2WIN, "608e277904d87dd28725fa08eacc2c0d", "gsptr30", false },
{ GID_SIMON2WIN, "72096a62d36e6034ea9fecc13b2dbdab", "icon.dat", false},
{ GID_SIMON2WIN, "e749c4c103d7e7d51b34620ed76c5a04", "simon2.gme", false },
{ GID_SIMON2WIN, "e229f84d46fa83f99b4a7115679f3fb6", "stripped.txt", false},
{ GID_SIMON2WIN, "2082f8d02075e590300478853a91ffd9", "tbllist", false},
{ GID_SIMON2WIN_DE, "00000000000000000000000000000000", "gsptr30", false },
{ GID_SIMON2WIN_DE, "00000000000000000000000000000000", "icon.dat", false},
{ GID_SIMON2WIN_DE, "00000000000000000000000000000000", "simon2.gme", false },
{ GID_SIMON2WIN_DE, "00000000000000000000000000000000", "stripped.txt", false},
{ GID_SIMON2WIN_DE, "00000000000000000000000000000000", "tbllist", false},
};
// Simon the Sorcerer 1
static GameFileDescription SIMON1CD32_GameFiles[] = {
{"gameamiga", GAME_BASEFILE},
{"icon.pkd", GAME_ICONFILE},
{"stripped.txt", GAME_STRFILE},
{"tbllist", GAME_TBLFILE},
};
static GameFileDescription SIMON1ACORN_GameFiles[] = {
{"data", GAME_GMEFILE},
{"gamebase", GAME_BASEFILE},
{"icondata", GAME_ICONFILE},
{"stripped", GAME_STRFILE},
{"tbllist", GAME_TBLFILE},
};
static GameFileDescription SIMON1DEMO_GameFiles[] = {
{"gdemo", GAME_BASEFILE},
{"icon.dat", GAME_ICONFILE},
{"stripped.txt", GAME_STRFILE},
{"tbllist", GAME_TBLFILE},
};
static GameFileDescription SIMON1DOS_GameFiles[] = {
{"gamepc", GAME_BASEFILE},
{"icon.dat", GAME_ICONFILE},
{"stripped.txt", GAME_STRFILE},
{"tbllist", GAME_TBLFILE},
};
static GameFileDescription SIMON1_GameFiles[] = {
{"gamepc", GAME_BASEFILE},
{"icon.dat", GAME_ICONFILE},
{"simon.gme", GAME_GMEFILE},
{"stripped.txt", GAME_STRFILE},
{"tbllist", GAME_TBLFILE},
};
// Simon the Sorcerer 2
static GameFileDescription SIMON2_GameFiles[] = {
{"gsptr30", GAME_BASEFILE},
{"icon.dat", GAME_ICONFILE},
{"simon2.gme", GAME_GMEFILE},
{"stripped.txt", GAME_STRFILE},
{"tbllist", GAME_TBLFILE},
};
static GameDescription gameDescriptions[] = {
// Simon the Sorcerer 1 - English Amiga CD32
{
"simon1",
GType_SIMON1,
GID_SIMON1CD32,
"Simon the Sorcerer 1 (Amiga CD32)",
ARRAYSIZE(SIMON1_GameFiles),
SIMON1CD32_GameFiles,
GF_TALKIE | GF_OLD_BUNDLE,
Common::EN_USA,
Common::kPlatformAmiga,
},
// Simon the Sorcerer 1 - English Acorn CD
{
"simon1",
GType_SIMON1,
GID_SIMON1ACORN,
"Simon the Sorcerer 1 (Acorn CD)",
ARRAYSIZE(SIMON1ACORN_GameFiles),
SIMON1ACORN_GameFiles,
GF_TALKIE,
Common::EN_USA,
Common::kPlatformAcorn,
},
// Simon the Sorcerer 1 - English DOS Floppy Demo
{
"simon1",
GType_SIMON1,
GID_SIMON1DEMO,
"Simon the Sorcerer 1 (DOS Floppy Demo)",
ARRAYSIZE(SIMON1DEMO_GameFiles),
SIMON1DEMO_GameFiles,
GF_OLD_BUNDLE,
Common::EN_USA,
Common::kPlatformPC,
},
// Simon the Sorcerer 1 - English DOS Floppy (Infocom)
{
"simon1",
GType_SIMON1,
GID_SIMON1DOS,
"Simon the Sorcerer 1 (DOS Floppy)",
ARRAYSIZE(SIMON1DOS_GameFiles),
SIMON1DOS_GameFiles,
GF_OLD_BUNDLE,
Common::EN_USA,
Common::kPlatformPC,
},
// Simon the Sorcerer 1 - English DOS CD
{
"simon1",
GType_SIMON1,
GID_SIMON1TALKIE,
"Simon the Sorcerer 1 (DOS CD)",
ARRAYSIZE(SIMON1_GameFiles),
SIMON1_GameFiles,
GF_TALKIE,
Common::EN_USA,
Common::kPlatformPC,
},
// Simon the Sorcerer 1 - French DOS CD
{
"simon1",
GType_SIMON1,
GID_SIMON1TALKIE_FR,
"Simon the Sorcerer 1 (Fr DOS CD)",
ARRAYSIZE(SIMON1_GameFiles),
SIMON1_GameFiles,
GF_TALKIE,
Common::FR_FRA,
Common::kPlatformPC,
},
// Simon the Sorcerer 1 - German DOS CD
{
"simon1",
GType_SIMON1,
GID_SIMON1TALKIE_DE,
"Simon the Sorcerer 1 (De DOS CD)",
ARRAYSIZE(SIMON1_GameFiles),
SIMON1_GameFiles,
GF_TALKIE,
Common::DE_DEU,
Common::kPlatformPC,
},
// Simon the Sorcerer 1 - Hebrew DOS CD
{
"simon1",
GType_SIMON1,
GID_SIMON1TALKIE_HB,
"Simon the Sorcerer 1 (Hb DOS CD)",
ARRAYSIZE(SIMON1_GameFiles),
SIMON1_GameFiles,
GF_TALKIE,
Common::HB_ISR,
Common::kPlatformPC,
},
// Simon the Sorcerer 1 - Italian DOS CD
{
"simon1",
GType_SIMON1,
GID_SIMON1TALKIE_IT,
"Simon the Sorcerer 1 (It DOS CD)",
ARRAYSIZE(SIMON1_GameFiles),
SIMON1_GameFiles,
GF_TALKIE,
Common::IT_ITA,
Common::kPlatformPC,
},
// Simon the Sorcerer 1 - Spanish DOS CD
{
"simon1",
GType_SIMON1,
GID_SIMON1TALKIE_ES,
"Simon the Sorcerer 1 (Sp DOS CD)",
ARRAYSIZE(SIMON1_GameFiles),
SIMON1_GameFiles,
GF_TALKIE,
Common::ES_ESP,
Common::kPlatformPC,
},
// Simon the Sorcerer 1 - English Windows CD
{
"simon1",
GType_SIMON1,
GID_SIMON1WIN,
"Simon the Sorcerer 1 (Windows CD)",
ARRAYSIZE(SIMON1_GameFiles),
SIMON1_GameFiles,
GF_TALKIE,
Common::EN_USA,
Common::kPlatformWindows,
},
// Simon the Sorcerer 1 - German Windows CD
{
"simon1",
GType_SIMON1,
GID_SIMON1WIN_DE,
"Simon the Sorcerer 1 (De Windows CD)",
ARRAYSIZE(SIMON1_GameFiles),
SIMON1_GameFiles,
GF_TALKIE,
Common::DE_DEU,
Common::kPlatformWindows,
},
// Simon the Sorcerer 2 - English DOS Floppy
{
"simon2",
GType_SIMON2,
GID_SIMON2DOS,
"Simon the Sorcerer 2 (DOS Floppy)",
ARRAYSIZE(SIMON2_GameFiles),
SIMON2_GameFiles,
0,
Common::EN_USA,
Common::kPlatformPC,
},
// Simon the Sorcerer 2 - English DOS CD Demo
{
"simon2",
GType_SIMON2,
GID_SIMON2DEMO,
"Simon the Sorcerer 2 (DOS CD Demo)",
ARRAYSIZE(SIMON2_GameFiles),
SIMON2_GameFiles,
GF_TALKIE,
Common::EN_USA,
Common::kPlatformPC,
},
// Simon the Sorcerer 2 - English DOS CD
{
"simon2",
GType_SIMON2,
GID_SIMON2TALKIE,
"Simon the Sorcerer 2 (DOS CD)",
ARRAYSIZE(SIMON2_GameFiles),
SIMON2_GameFiles,
GF_TALKIE,
Common::EN_USA,
Common::kPlatformPC,
},
// Simon the Sorcerer 2 - French DOS CD
{
"simon2",
GType_SIMON2,
GID_SIMON2TALKIE_FR,
"Simon the Sorcerer 2 (Fr DOS CD)",
ARRAYSIZE(SIMON2_GameFiles),
SIMON2_GameFiles,
GF_TALKIE,
Common::FR_FRA,
Common::kPlatformPC,
},
// Simon the Sorcerer 2 - German DOS CD
{
"simon2",
GType_SIMON2,
GID_SIMON2TALKIE_DE,
"Simon the Sorcerer 2 (De DOS CD)",
ARRAYSIZE(SIMON2_GameFiles),
SIMON2_GameFiles,
GF_TALKIE,
Common::DE_DEU,
Common::kPlatformPC,
},
// Simon the Sorcerer 2 - Hebrew DOS CD
{
"simon2",
GType_SIMON2,
GID_SIMON2TALKIE_HB,
"Simon the Sorcerer 2 (Hb DOS CD)",
ARRAYSIZE(SIMON2_GameFiles),
SIMON2_GameFiles,
GF_TALKIE,
Common::HB_ISR,
Common::kPlatformPC,
},
// Simon the Sorcerer 2 - Italian DOS CD
{
"simon2",
GType_SIMON2,
GID_SIMON2TALKIE_IT,
"Simon the Sorcerer 2 (It DOS CD)",
ARRAYSIZE(SIMON2_GameFiles),
SIMON2_GameFiles,
GF_TALKIE,
Common::IT_ITA,
Common::kPlatformPC,
},
// Simon the Sorcerer 2 - Spanish DOS CD
{
"simon2",
GType_SIMON2,
GID_SIMON2TALKIE_ES,
"Simon the Sorcerer 2 (Sp DOS CD)",
ARRAYSIZE(SIMON2_GameFiles),
SIMON2_GameFiles,
GF_TALKIE,
Common::ES_ESP,
Common::kPlatformPC,
},
// Simon the Sorcerer 2 - English Windows CD
{
"simon2",
GType_SIMON2,
GID_SIMON2WIN,
"Simon the Sorcerer 2 (Windows CD)",
ARRAYSIZE(SIMON2_GameFiles),
SIMON2_GameFiles,
GF_TALKIE,
Common::EN_USA,
Common::kPlatformWindows,
},
// Simon the Sorcerer 2 - German Windows CD
{
"simon2",
GType_SIMON2,
GID_SIMON2WIN_DE,
"Simon the Sorcerer 2 (De Windows CD)",
ARRAYSIZE(SIMON2_GameFiles),
SIMON2_GameFiles,
GF_TALKIE,
Common::DE_DEU,
Common::kPlatformWindows,
},
};
bool SimonEngine::initGame(void) {
int gameNumber;
FSList dummy;
if ((gameNumber = detectGame(dummy)) == -1) {
warning("No valid games were found in the specified directory.");
return false;
}
debug(0, "Running %s", gameDescriptions[gameNumber].title);
_gameDescription = &gameDescriptions[gameNumber];
return true;
}
DetectedGameList GAME_ProbeGame(const FSList &fslist, int **retmatches) {
DetectedGameList detectedGames;
int game_n;
int index = 0, i, j;
int matches[ARRAYSIZE(gameDescriptions)];
bool mode = retmatches ? false : true;
game_n = -1;
for (i = 0; i < ARRAYSIZE(gameDescriptions); i++)
matches[i] = -1;
while (1) {
game_n = detectGame(fslist, mode, game_n);
if (game_n == -1)
break;
matches[index++] = game_n;
}
// We have some resource sets which are superpositions of other
// Particularly it is ite-demo-linux vs ite-demo-win
// Now remove lesser set if bigger matches too
if (index > 1) {
// Search max number
int maxcount = 0;
for (i = 0; i < index; i++) {
int count = 0;
for (j = 0; j < ARRAYSIZE(gameMD5); j++)
if (gameMD5[j].id == gameDescriptions[matches[i]].gameId)
count++;
maxcount = MAX(maxcount, count);
}
// Now purge targets with number of files lesser than max
for (i = 0; i < index; i++) {
int count = 0;
for (j = 0; j < ARRAYSIZE(gameMD5); j++)
if (gameMD5[j].id == gameDescriptions[matches[i]].gameId)
count++;
if (count < maxcount) {
debug(2, "Purged: %s", gameDescriptions[matches[i]].title);
matches[i] = -1;
}
}
}
// and now push them into list of detected games
for (i = 0; i < index; i++)
if (matches[i] != -1)
detectedGames.push_back(DetectedGame(gameDescriptions[matches[i]].toGameSettings(),
gameDescriptions[matches[i]].language,
gameDescriptions[matches[i]].platform));
if (retmatches) {
*retmatches = (int *)calloc(ARRAYSIZE(gameDescriptions), sizeof(int));
for (i = 0; i < ARRAYSIZE(gameDescriptions); i++)
(*retmatches)[i] = matches[i];
}
return detectedGames;
}
int detectGame(const FSList &fslist, bool mode, int start) {
int game_count = ARRAYSIZE(gameDescriptions);
int game_n = -1;
typedef Common::Map<Common::String, Common::String> StringMap;
StringMap filesMD5;
typedef Common::Map<Common::String, bool> StringSet;
StringSet filesList;
uint16 file_count;
uint16 file_n;
Common::File test_file;
bool file_missing;
Common::String tstr, tstr1;
char md5str[32+1];
uint8 md5sum[16];
// First we compose list of files which we need MD5s for
for (int i = 0; i < ARRAYSIZE(gameMD5); i++) {
tstr = Common::String(gameMD5[i].filename);
tstr.toLowercase();
if (gameMD5[i].caseSensitive && !mode)
filesList[Common::String(gameMD5[i].filename)] = true;
else
filesList[tstr] = true;
}
if (mode) {
// Now count MD5s for required files
for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (!file->isDirectory()) {
tstr = file->displayName();
// FIXME: there is a bug in String class. tstr1 = tstr; tstr.toLowercase()
// makes tstr1 lowercase as well
tstr1 = Common::String(file->displayName().c_str());
tstr.toLowercase();
if (filesList.contains(tstr) || filesList.contains(tstr1)) {
if (Common::md5_file(file->path().c_str(), md5sum, NULL, FILE_MD5_BYTES)) {
for (int j = 0; j < 16; j++) {
sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
}
filesMD5[tstr] = Common::String(md5str);
filesMD5[tstr1] = Common::String(md5str);
}
}
}
}
} else {
Common::File testFile;
for (StringSet::const_iterator file = filesList.begin(); file != filesList.end(); ++file) {
if (testFile.open(file->_key.c_str())) {
testFile.close();
if (Common::md5_file(file->_key.c_str(), md5sum, NULL, FILE_MD5_BYTES)) {
for (int j = 0; j < 16; j++) {
sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
}
filesMD5[file->_key] = Common::String(md5str);
}
}
}
}
for (game_n = start + 1; game_n < game_count; game_n++) {
file_count = gameDescriptions[game_n].filesCount;
file_missing = false;
// Try to open all files for this game
for (file_n = 0; file_n < file_count; file_n++) {
tstr = gameDescriptions[game_n].filesDescriptions[file_n].fileName;
if (!filesMD5.contains(tstr)) {
file_missing = true;
break;
}
}
// Try the next game, couldn't find all files for the current
// game
if (file_missing) {
continue;
} else {
bool match = true;
debug(0, "Probing game: %s", gameDescriptions[game_n].title);
for (int i = 0; i < ARRAYSIZE(gameMD5); i++) {
if (gameMD5[i].id == gameDescriptions[game_n].gameId) {
tstr = gameMD5[i].filename;
if (strcmp(gameMD5[i].md5, filesMD5[tstr].c_str())) {
match = false;
break;
}
}
}
if (!match)
continue;
debug(0, "Found game: %s", gameDescriptions[game_n].title);
return game_n;
}
}
if (!filesMD5.isEmpty() && start == -1) {
printf("MD5s of your game version are unknown. Please, report following data to\n");
printf("ScummVM team along with your game name and version:\n");
for (StringMap::const_iterator file = filesMD5.begin(); file != filesMD5.end(); ++file)
printf("%s: %s\n", file->_key.c_str(), file->_value.c_str());
}
return -1;
}
} // End of namespace Simon