scummvm/saga/gfx.cpp

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
/*
Description:
Misc. graphics routines
Notes:
Line drawing code utilizes Bresenham's run-length slice algorithm
described in "Michael Abrash's Graphics Programming Black Book",
Coriolis Group Books, 1997
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "yslib.h"
#include "reinherit.h"
/*
* Begin module component
\*--------------------------------------------------------------------------*/
#include "gfx_mod.h"
#include "gfx.h"
namespace Saga {
int GFX_ClearSurface(char *buf, int w, int h, int p)
{
int y;
for (y = 0; y < h; y++) {
memset(buf, 0, w);
buf += p;
}
return R_SUCCESS;
}
int GFX_ClearSurface16(char *buf, int w, int h, int p)
{
int y;
w <<= 1;
for (y = 0; y < h; y++) {
memset(buf, 0, w);
buf += p;
}
return R_SUCCESS;
}
int GFX_DrawPalette(R_SURFACE * dst_s)
{
int x;
int y;
int color = 0;
R_RECT pal_rect;
for (y = 0; y < 16; y++) {
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pal_rect.top = (y * 8) + 4;
pal_rect.bottom = pal_rect.top + 8;
for (x = 0; x < 16; x++) {
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pal_rect.left = (x * 8) + 4;
pal_rect.right = pal_rect.left + 8;
GFX_DrawRect(dst_s, &pal_rect, color);
color++;
}
}
return 0;
}
int GFX_SimpleBlit(R_SURFACE * dst_s, R_SURFACE * src_s)
{
uchar *src_p;
uchar *dst_p;
int y, w, p;
assert((dst_s != NULL) && (src_s != NULL));
assert(dst_s->buf_w == src_s->buf_w);
assert(dst_s->buf_h == src_s->buf_h);
src_p = src_s->buf;
dst_p = dst_s->buf;
w = src_s->buf_w * (dst_s->bpp / 8);
p = src_s->buf_pitch;
for (y = 0; y < src_s->buf_h; y++) {
memcpy(dst_p, src_p, w);
dst_p += p;
src_p += p;
}
return R_SUCCESS;
}
int GFX_Scale2x(R_SURFACE * dst_s, R_SURFACE * src_s)
{
assert((dst_s != NULL) && (src_s != NULL));
assert((dst_s->bpp == src_s->bpp));
switch (dst_s->bpp) {
case 8:
return GFX_Scale2x8(dst_s, src_s);
break;
case 16:
return GFX_Scale2x16(dst_s, src_s);
break;
default:
break;
}
return R_FAILURE;
}
int GFX_Scale2x8(R_SURFACE * dst_s, R_SURFACE * src_s)
{
int y, x;
int src_skip = src_s->buf_pitch - src_s->buf_w;
int dst_skip = dst_s->buf_pitch - dst_s->buf_w;
uchar *src_ptr = src_s->buf;
uchar *dst_ptr = dst_s->buf;
uchar *src_row;
uchar *dst_row;
assert(dst_s->buf_w == (src_s->buf_w * 2));
assert(dst_s->buf_h == (src_s->buf_h * 2));
for (y = 0; y < src_s->buf_h; y++) {
src_row = src_ptr;
dst_row = dst_ptr;
for (x = 0; x < src_s->buf_w; x++) {
*dst_ptr++ = *src_ptr;
*dst_ptr++ = *src_ptr++;
}
dst_ptr += dst_skip;
memcpy(dst_ptr, dst_row, dst_s->buf_w);
dst_ptr += dst_s->buf_pitch;
src_ptr += src_skip;
}
return R_SUCCESS;
}
int GFX_Scale2x16(R_SURFACE * dst_s, R_SURFACE * src_s)
{
int y, x;
int src_skip;
int dest_skip;
uchar *src_ptr = src_s->buf;
uchar *dest_ptr = dst_s->buf;
short *src_row;
short *dest_row;
assert((dst_s != NULL) && (src_s != NULL));
src_skip = (src_s->buf_pitch - src_s->buf_w) / sizeof(short);
dest_skip = (dst_s->buf_pitch - dst_s->buf_w) / sizeof(short);
for (y = 0; y < src_s->buf_h; y++) {
src_row = (short *)src_ptr;
dest_row = (short *)dest_ptr;
for (x = 0; x < src_s->buf_w; x++) {
*dest_row++ = *src_row;
*dest_row++ = *src_row++;
}
src_ptr += src_s->buf_pitch;
memcpy(dest_ptr + dst_s->buf_pitch, dest_ptr,
dst_s->buf_w << 1);
dest_ptr += dst_s->buf_pitch;
dest_ptr += dst_s->buf_pitch;
}
return R_SUCCESS;
}
int
GFX_BufToSurface(R_SURFACE * ds,
const uchar * src,
int src_w, int src_h, R_RECT * src_rect, R_POINT * dst_pt)
/*--------------------------------------------------------------------------*\
* Copies a rectangle from a raw 8 bit pixel buffer to the specified surface.
* The buffer is of width 'src_w' and height 'src_h'. The rectangle to be
* copied is defined by 'src_rect'.
* The rectangle is copied to the destination surface at point 'dst_pt'.
* - If dst_pt is NULL, the buffer is rectangle is copied to the destination
* origin.
* - If src_rect is NULL, the entire buffer is copied.
* - The surface must match the logical dimensions of the buffer exactly.
* - Returns R_FAILURE on error
\*--------------------------------------------------------------------------*/
{
const uchar *read_p;
uchar *write_p;
int row;
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Common::Rect s;
int d_x, d_y;
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Common::Rect clip;
int dst_off_x, dst_off_y;
int src_off_x, src_off_y;
int src_draw_w, src_draw_h;
/* Clamp source rectangle to source buffer
* \*------------------------------------------------------------- */
if (src_rect != NULL) {
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src_rect->clip(src_w - 1, src_h - 1);
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s = *src_rect;
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if ((s.left >= s.right) || (s.top >= s.bottom)) {
/* Empty or negative region */
return R_FAILURE;
}
} else {
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s.left = 0;
s.top = 0;
s.right = src_w - 1;
s.bottom = src_h - 1;
}
/* Get destination origin and clip rectangle
* \*------------------------------------------------------------- */
if (dst_pt != NULL) {
d_x = dst_pt->x;
d_y = dst_pt->y;
} else {
d_x = 0;
d_y = 0;
}
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clip = ds->clip_rect;
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if (clip.left == clip.right) {
clip.left = 0;
clip.right = ds->buf_w - 1;
}
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if (clip.top == clip.bottom) {
clip.top = 0;
clip.bottom = ds->buf_h - 1;
}
/* Clip source rectangle to destination surface
* \*------------------------------------------------------------- */
dst_off_x = d_x;
dst_off_y = d_y;
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src_off_x = s.left;
src_off_y = s.top;
src_draw_w = (s.right - s.left) + 1;
src_draw_h = (s.bottom - s.top) + 1;
/* Clip to left edge */
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if (d_x < clip.left) {
if (d_x <= (-src_draw_w)) {
/* dst rect completely off left edge */
return R_SUCCESS;
}
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src_off_x += (clip.left - d_x);
src_draw_w -= (clip.left - d_x);
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dst_off_x = clip.left;
}
/* Clip to top edge */
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if (d_y < clip.top) {
if (d_y >= (-src_draw_h)) {
/* dst rect completely off top edge */
return R_SUCCESS;
}
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src_off_y += (clip.top - d_y);
src_draw_h -= (clip.top - d_y);
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dst_off_y = clip.top;
}
/* Clip to right edge */
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if (d_x > clip.right) {
/* dst rect completely off right edge */
return R_SUCCESS;
}
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if ((d_x + src_draw_w - 1) > clip.right) {
src_draw_w -= (clip.right - (d_x + src_draw_w - 1));
}
/* Clip to bottom edge */
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if (d_x > clip.bottom) {
/* dst rect completely off bottom edge */
return R_SUCCESS;
}
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if ((d_y + src_draw_h - 1) > clip.bottom) {
src_draw_h -= (clip.bottom - (d_y + src_draw_h - 1));
}
/* Transfer buffer data to surface
* \*------------------------------------------------------------- */
read_p = (src + src_off_x) + (src_w * src_off_y);
write_p = (ds->buf + dst_off_x) + (ds->buf_pitch * dst_off_y);
for (row = 0; row < src_draw_h; row++) {
memcpy(write_p, read_p, src_draw_w);
write_p += ds->buf_pitch;
read_p += src_w;
}
return R_SUCCESS;
}
int
GFX_BufToBuffer(uchar * dst_buf,
int dst_w,
int dst_h,
const uchar * src,
int src_w, int src_h, R_RECT * src_rect, R_POINT * dst_pt)
/*--------------------------------------------------------------------------*\
\*--------------------------------------------------------------------------*/
{
const uchar *read_p;
uchar *write_p;
int row;
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Common::Rect s;
int d_x, d_y;
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Common::Rect clip;
int dst_off_x, dst_off_y;
int src_off_x, src_off_y;
int src_draw_w, src_draw_h;
/* Clamp source rectangle to source buffer
* \*------------------------------------------------------------- */
if (src_rect != NULL) {
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src_rect->clip(src_w - 1, src_h - 1);
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s.left = src_rect->left;
s.top = src_rect->top;
s.right = src_rect->right;
s.bottom = src_rect->bottom;
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if ((s.left >= s.right) || (s.top >= s.bottom)) {
/* Empty or negative region */
return R_FAILURE;
}
} else {
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s.left = 0;
s.top = 0;
s.right = src_w - 1;
s.bottom = src_h - 1;
}
/* Get destination origin and clip rectangle
* \*------------------------------------------------------------- */
if (dst_pt != NULL) {
d_x = dst_pt->x;
d_y = dst_pt->y;
} else {
d_x = 0;
d_y = 0;
}
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clip.left = 0;
clip.top = 0;
clip.right = dst_w - 1;
clip.bottom = dst_h - 1;
/* Clip source rectangle to destination surface
* \*------------------------------------------------------------- */
dst_off_x = d_x;
dst_off_y = d_y;
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src_off_x = s.left;
src_off_y = s.top;
src_draw_w = (s.right - s.left) + 1;
src_draw_h = (s.bottom - s.top) + 1;
/* Clip to left edge */
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if (d_x < clip.left) {
if (d_x <= (-src_draw_w)) {
/* dst rect completely off left edge */
return R_SUCCESS;
}
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src_off_x += (clip.left - d_x);
src_draw_w -= (clip.left - d_x);
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dst_off_x = clip.left;
}
/* Clip to top edge */
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if (d_y < clip.top) {
if (d_y >= (-src_draw_h)) {
/* dst rect completely off top edge */
return R_SUCCESS;
}
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src_off_y += (clip.top - d_y);
src_draw_h -= (clip.top - d_y);
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dst_off_y = clip.top;
}
/* Clip to right edge */
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if (d_x > clip.right) {
/* dst rect completely off right edge */
return R_SUCCESS;
}
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if ((d_x + src_draw_w - 1) > clip.right) {
src_draw_w -= (clip.right - (d_x + src_draw_w - 1));
}
/* Clip to bottom edge */
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if (d_x > clip.bottom) {
/* dst rect completely off bottom edge */
return R_SUCCESS;
}
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if ((d_y + src_draw_h - 1) > clip.bottom) {
src_draw_h -= (clip.bottom - (d_y + src_draw_h - 1));
}
/* Transfer buffer data to surface
* \*------------------------------------------------------------- */
read_p = (src + src_off_x) + (src_w * src_off_y);
write_p = (dst_buf + dst_off_x) + (dst_w * dst_off_y);
for (row = 0; row < src_draw_h; row++) {
memcpy(write_p, read_p, src_draw_w);
write_p += dst_w;
read_p += src_w;
}
return R_SUCCESS;
}
int GFX_DrawCursor(R_SURFACE * ds, R_POINT * p1)
{
static uchar cursor_img[R_CURSOR_W * R_CURSOR_H] = {
0, 0, 0, 255, 0, 0, 0,
0, 0, 0, 255, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0,
255, 255, 0, 0, 0, 255, 255,
0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 255, 0, 0, 0,
0, 0, 0, 255, 0, 0, 0
};
R_CLIPINFO ci;
uchar *src_p, *dst_p;
int x, y;
int src_skip, dst_skip;
R_POINT cur_pt;
R_RECT cur_rect;
/* Clamp point to surface */
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cur_pt.x = MAX(p1->x, (int16)0);
cur_pt.y = MAX(p1->y, (int16)0);
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cur_pt.x = MIN(p1->x, (int16)(ds->buf_w - 1));
cur_pt.y = MIN(p1->y, (int16)(ds->buf_h - 1));
cur_pt.x -= R_CURSOR_ORIGIN_X;
cur_pt.y -= R_CURSOR_ORIGIN_Y;
/* Clip cursor to surface */
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cur_rect.left = 0;
cur_rect.top = 0;
cur_rect.right = R_CURSOR_W - 1;
cur_rect.bottom = R_CURSOR_H - 1;
ci.dst_rect = &ds->clip_rect;
ci.src_rect = &cur_rect;
ci.dst_pt = &cur_pt;
GFX_GetClipInfo(&ci);
src_p = cursor_img + ci.src_draw_x + (ci.src_draw_y * R_CURSOR_W);
dst_p = ds->buf + ci.dst_draw_x + (ci.dst_draw_y * ds->buf_pitch);
src_skip = R_CURSOR_W - ci.draw_w;
dst_skip = ds->buf_pitch - ci.draw_w;
for (y = 0; y < ci.draw_h; y++) {
for (x = 0; x < ci.draw_w; x++) {
if (*src_p != 0) {
*dst_p = *src_p;
}
dst_p++;
src_p++;
}
src_p += src_skip;
dst_p += dst_skip;
}
return R_SUCCESS;
}
int GFX_DrawRect(R_SURFACE * ds, R_RECT * dst_rect, int color)
/*--------------------------------------------------------------------------*\
* Fills a rectangle in the surface ds from point 'p1' to point 'p2' using
* the specified color.
\*--------------------------------------------------------------------------*/
{
uchar *write_p;
int w;
int h;
int row;
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int left, top, right, bottom;
if (dst_rect != NULL) {
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dst_rect->clip(ds->buf_w - 1, ds->buf_h - 1);
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left = dst_rect->left;
top = dst_rect->top;
right = dst_rect->right;
bottom = dst_rect->bottom;
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if ((left >= right) || (top >= bottom)) {
/* Empty or negative region */
return R_FAILURE;
}
} else {
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left = 0;
top = 0;
right = ds->buf_w - 1;
bottom = ds->buf_h - 1;
}
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w = (right - left) + 1;
h = (bottom - top) + 1;
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write_p = ds->buf + (ds->buf_pitch * top) + left;
for (row = 0; row < h; row++) {
memset(write_p, color, w);
write_p += ds->buf_pitch;
}
return R_SUCCESS;
}
int GFX_DrawFrame(R_SURFACE * ds, R_POINT * p1, R_POINT * p2, int color)
{
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int left, top, right, bottom;
int min_x;
int max_x;
int min_y;
int max_y;
R_POINT n_p1; /* 1 .. 2 */
R_POINT n_p2; /* . . */
R_POINT n_p3; /* . . */
R_POINT n_p4; /* 4 .. 3 */
assert((ds != NULL) && (p1 != NULL) && (p2 != NULL));
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left = p1->x;
top = p1->y;
right = p2->x;
bottom = p2->y;
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min_x = MIN(left, right);
min_y = MIN(top, bottom);
max_x = MAX(left, right);
max_y = MAX(top, bottom);
n_p1.x = min_x;
n_p1.y = min_y;
n_p2.x = max_x;
n_p2.y = min_y;
n_p3.x = max_x;
n_p3.y = max_y;
n_p4.x = min_x;
n_p4.y = max_y;
GFX_DrawLine(ds, &n_p1, &n_p2, color);
GFX_DrawLine(ds, &n_p2, &n_p3, color);
GFX_DrawLine(ds, &n_p3, &n_p4, color);
GFX_DrawLine(ds, &n_p4, &n_p1, color);
return R_SUCCESS;
}
int GFX_DrawPolyLine(R_SURFACE * ds, R_POINT * pts, int pt_ct, int draw_color)
{
R_POINT *first_pt = pts;
int last_i = 1;
int i;
assert((ds != NULL) & (pts != NULL));
if (pt_ct < 3) {
return R_FAILURE;
}
for (i = 1; i < pt_ct; i++) {
GFX_DrawLine(ds, &pts[i], &pts[i - 1], draw_color);
last_i = i;
}
GFX_DrawLine(ds, &pts[last_i], first_pt, draw_color);
return R_SUCCESS;
}
int GFX_GetClipInfo(R_CLIPINFO * clipinfo)
{
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Common::Rect s;
int d_x, d_y;
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Common::Rect clip;
if (clipinfo == NULL) {
return R_FAILURE;
}
if (clipinfo->dst_pt != NULL) {
d_x = clipinfo->dst_pt->x;
d_y = clipinfo->dst_pt->y;
} else {
d_x = 0;
d_y = 0;
}
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s = *clipinfo->src_rect;
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clip = *clipinfo->dst_rect;
/* Clip source rectangle to destination surface
* \*------------------------------------------------------------- */
clipinfo->dst_draw_x = d_x;
clipinfo->dst_draw_y = d_y;
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clipinfo->src_draw_x = s.left;
clipinfo->src_draw_y = s.top;
clipinfo->draw_w = (s.right - s.left) + 1;
clipinfo->draw_h = (s.bottom - s.top) + 1;
clipinfo->nodraw = 0;
/* Clip to left edge */
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if (d_x < clip.left) {
if (d_x <= -(clipinfo->draw_w)) {
/* dst rect completely off left edge */
clipinfo->nodraw = 1;
return R_SUCCESS;
}
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clipinfo->src_draw_x += (clip.left - d_x);
clipinfo->draw_w -= (clip.left - d_x);
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clipinfo->dst_draw_x = clip.left;
}
/* Clip to top edge */
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if (d_y < clip.top) {
if (d_y <= -(clipinfo->draw_h)) {
/* dst rect completely off top edge */
clipinfo->nodraw = 1;
return R_SUCCESS;
}
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clipinfo->src_draw_y += (clip.top - d_y);
clipinfo->draw_h -= (clip.top - d_y);
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clipinfo->dst_draw_y = clip.top;
}
/* Clip to right edge */
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if (d_x > clip.right) {
/* dst rect completely off right edge */
clipinfo->nodraw = 1;
return R_SUCCESS;
}
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if ((d_x + clipinfo->draw_w - 1) > clip.right) {
clipinfo->draw_w += (clip.right - (d_x + clipinfo->draw_w - 1));
}
/* Clip to bottom edge */
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if (d_y > clip.bottom) {
/* dst rect completely off bottom edge */
clipinfo->nodraw = 1;
return R_SUCCESS;
}
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if ((d_y + clipinfo->draw_h - 1) > clip.bottom) {
clipinfo->draw_h += (clip.bottom - (d_y + clipinfo->draw_h - 1));
}
return R_SUCCESS;
}
int
GFX_ClipLine(R_SURFACE * ds,
const R_POINT * src_p1,
const R_POINT * src_p2, R_POINT * dst_p1, R_POINT * dst_p2)
{
const R_POINT *n_p1;
const R_POINT *n_p2;
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Common::Rect clip;
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int left, top, right, bottom;
int dx, dy;
float m;
int y_icpt_l, y_icpt_r;
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clip = ds->clip_rect;
/* Normalize points by x */
if (src_p1->x < src_p2->x) {
n_p1 = src_p1;
n_p2 = src_p2;
} else {
n_p1 = src_p2;
n_p2 = src_p1;
}
dst_p1->x = n_p1->x;
dst_p1->y = n_p1->y;
dst_p2->x = n_p2->x;
dst_p2->y = n_p2->y;
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left = n_p1->x;
top = n_p1->y;
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right = n_p2->x;
bottom = n_p2->y;
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dx = right - left;
dy = bottom - top;
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if (left < 0) {
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if (right < 0) {
/* Line completely off left edge */
return -1;
}
/* Clip to left edge */
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m = ((float)bottom - top) / (right - left);
y_icpt_l = (int)(top - (left * m) + 0.5f);
dst_p1->x = 0;
dst_p1->y = y_icpt_l;
}
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if (bottom > clip.right) {
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if (left > clip.right) {
/* Line completely off right edge */
return -1;
}
/* Clip to right edge */
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m = ((float)top - bottom) / (right - left);
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y_icpt_r = (int)(top - ((clip.right - left) * m) + 0.5f);
dst_p1->y = y_icpt_r;
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dst_p2->x = clip.right;
}
return 1;
}
void GFX_DrawLine(R_SURFACE * ds, R_POINT * p1, R_POINT * p2, int color)
/*--------------------------------------------------------------------------*\
* Utilizes Bresenham's run-length slice algorithm described in
* "Michael Abrash's Graphics Programming Black Book",
* Coriolis Group Books, 1997
*
* Performs no clipping
\*--------------------------------------------------------------------------*/
{
uchar *write_p;
int clip_result;
int temp;
int error_up, error_down;
int error;
int x_vector;
int dx, dy;
int min_run;
int init_run;
int run;
int end_run;
R_POINT clip_p1, clip_p2;
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int left, top, right, bottom;
int i, k;
clip_result = GFX_ClipLine(ds, p1, p2, &clip_p1, &clip_p2);
if (clip_result < 0) {
/* Line not visible */
return;
}
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left = clip_p1.x;
top = clip_p1.y;
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right = clip_p2.x;
bottom = clip_p2.y;
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if ((left < ds->clip_rect.left) || (right < ds->clip_rect.left) ||
(left > ds->clip_rect.right) || (right > ds->clip_rect.right)) {
return;
}
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if ((top < ds->clip_rect.top) || (bottom < ds->clip_rect.top) ||
(top > ds->clip_rect.bottom) || (bottom > ds->clip_rect.bottom)) {
return;
}
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if (top > bottom) {
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temp = top;
top = bottom;
bottom = temp;
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temp = left;
left = right;
right = temp;
}
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write_p = ds->buf + (top * ds->buf_pitch) + left;
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dx = right - left;
if (dx < 0) {
x_vector = -1;
dx = -dx;
} else {
x_vector = 1;
}
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dy = bottom - top;
if (dx == 0) {
for (i = 0; i <= dy; i++) {
*write_p = (uchar) color;
write_p += ds->buf_pitch;
}
return;
}
if (dy == 0) {
for (i = 0; i <= dx; i++) {
*write_p = (uchar) color;
write_p += x_vector;
}
return;
}
if (dx == dy) {
for (i = 0; i <= dx; i++) {
*write_p = (uchar) color;
write_p += x_vector + ds->buf_pitch;
}
return;
}
if (dx >= dy) {
min_run = dx / dy;
error_up = (dx % dy) * 2;
error_down = dy * 2;
error = (dx % dy) - (dy * 2);
init_run = (min_run / 2) + 1;
end_run = init_run;
if ((error_up == 0) && (min_run & 0x01) == 0) {
init_run--;
}
error += dy;
/* Horiz. seg */
for (k = 0; k < init_run; k++) {
*write_p = (uchar) color;
write_p += x_vector;
}
write_p += ds->buf_pitch;
/**********/
for (i = 0; i < (dy - 1); i++) {
run = min_run;
if ((error += error_up) > 0) {
run++;
error -= error_down;
}
/* Horiz. seg */
for (k = 0; k < run; k++) {
*write_p = (uchar) color;
write_p += x_vector;
}
write_p += ds->buf_pitch;
/**********/
}
/* Horiz. seg */
for (k = 0; k < end_run; k++) {
*write_p = (uchar) color;
write_p += x_vector;
}
write_p += ds->buf_pitch;
/**********/
return;
} else {
min_run = dy / dx;
error_up = (dy % dx) * 2;
error_down = dx * 2;
error = (dy % dx) - (dx * 2);
init_run = (min_run / 2) + 1;
end_run = init_run;
if ((error_up == 0) && ((min_run & 0x01) == 0)) {
init_run--;
}
if ((min_run & 0x01) != 0) {
error += dx;
}
/* Vertical seg */
for (k = 0; k < init_run; k++) {
*write_p = (uchar) color;
write_p += ds->buf_pitch;
}
write_p += x_vector;
/***********/
for (i = 0; i < (dx - 1); i++) {
run = min_run;
if ((error += error_up) > 0) {
run++;
error -= error_down;
}
/* Vertical seg */
for (k = 0; k < run; k++) {
*write_p = (uchar) color;
write_p += ds->buf_pitch;
}
write_p += x_vector;
/***********/
}
/* Vertical seg */
for (k = 0; k < end_run; k++) {
*write_p = (uchar) color;
write_p += ds->buf_pitch;
}
write_p += x_vector;
/***********/
return;
}
return;
}
} // End of namespace Saga