mirror of
https://github.com/libretro/scummvm.git
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280 lines
6.3 KiB
C++
280 lines
6.3 KiB
C++
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#include "stdafx.h"
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#include "common/engine.h"
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#include "player_v1.h"
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#include "scumm.h"
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#include "sound/mixer.h"
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#define TIMER_BASE_FREQ 1193000
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#define FIXP_SHIFT 16
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////////////////////////////////////////
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//
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// V1 PC-Speaker player
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//
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////////////////////////////////////////
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Player_V1::Player_V1(Scumm *scumm) : Player_V2(scumm) {
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/* pcjr not yet supported */
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set_pcjr(false);
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_freq_current = 0;
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}
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Player_V1::~Player_V1() {
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}
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void Player_V1::chainSound(int nr, byte *data) {
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int offset = _pcjr ? READ_LE_UINT16(data+4) : 6;
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current_nr = nr;
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current_data = data;
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_next_cmd = data + (_pcjr ? offset + 2 : offset + 4);
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_repeat_ptr = _next_cmd;
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_music_timer = 0;
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debug(4, "Chaining new sound %d", nr);
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parse_chunk();
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}
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void Player_V1::startSound(int nr, byte *data) {
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mutex_up();
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int offset = _pcjr ? READ_LE_UINT16(data+4) : 6;
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int cprio = current_data ? *(current_data + offset) & 0x7f : 0;
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int prio = *(data + _header_len) & 0x7f;
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int nprio = next_data ? *(next_data + _header_len) & 0x7f : 0;
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int restartable = *(data + _header_len) & 0x80;
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if (!current_nr || cprio <= prio) {
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int tnr = current_nr;
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int tprio = cprio;
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byte *tdata = current_data;
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chainSound(nr, data);
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nr = tnr;
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prio = tprio;
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data = tdata;
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restartable = data ? *(data + _header_len) & 0x80 : 0;
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}
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if (!current_nr) {
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nr = 0;
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next_nr = 0;
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next_data = 0;
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}
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if (nr != current_nr
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&& restartable
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&& (!next_nr
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|| nprio <= prio)) {
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next_nr = nr;
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next_data = data;
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}
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mutex_down();
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}
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void Player_V1::restartSound() {
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if (*(current_data + _header_len) & 0x80) {
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/* current sound is restartable */
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chainSound(current_nr, current_data);
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} else {
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chainNextSound();
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}
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}
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int Player_V1::getMusicTimer() const {
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return _music_timer;
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}
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void Player_V1::parse_chunk() {
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set_mplex(3000);
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_forced_level = 0;
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parse_again:
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_chunk_type = READ_LE_UINT16(_next_cmd);
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debug(4, "parse_chunk: sound %d, offset %4x, chunk %x",
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current_nr, _next_cmd - current_data, _chunk_type);
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_next_cmd += 2;
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switch (_chunk_type) {
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case 0xffff:
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current_nr = 0;
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current_data = 0;
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_freq_current = 0;
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chainNextSound();
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break;
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case 0xfffe:
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_repeat_ptr = _next_cmd;
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goto parse_again;
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case 0xfffd:
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_next_cmd = _repeat_ptr;
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goto parse_again;
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case 0xfffc:
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/* handle reset. We don't need this don't we? */
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goto parse_again;
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case 0:
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_time_left = 1;
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set_mplex(READ_LE_UINT16(_next_cmd));
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_next_cmd += 2;
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break;
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case 1:
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set_mplex(READ_LE_UINT16(_next_cmd));
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_freq_start = READ_LE_UINT16(_next_cmd + 2);
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_freq_end = READ_LE_UINT16(_next_cmd + 4);
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_freq_delta = READ_LE_UINT16(_next_cmd + 6);
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_repeat_ctr = READ_LE_UINT16(_next_cmd + 8);
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_freq_current = _freq_start;
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_next_cmd += 10;
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debug(4, "chunk 1: mplex %d, freq %d -> %d step %d x %d",
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_mplex, _freq_start, _freq_end, _freq_delta, _repeat_ctr);
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break;
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case 2:
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_freq_start = READ_LE_UINT16(_next_cmd);
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_freq_end = READ_LE_UINT16(_next_cmd + 2);
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_freq_delta = READ_LE_UINT16(_next_cmd + 4);
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_freq_current = 0;
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_next_cmd += 6;
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debug(4, "chunk 2: %d -> %d step %d",
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_freq_start, _freq_end, _freq_delta);
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break;
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case 3:
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_freq_start = READ_LE_UINT16(_next_cmd);
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_freq_end = READ_LE_UINT16(_next_cmd + 2);
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_freq_delta = READ_LE_UINT16(_next_cmd + 4);
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_freq_current = 0;
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_next_cmd += 6;
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debug(4, "chunk 3: %d -> %d step %d",
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_freq_start, _freq_end, _freq_delta);
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break;
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}
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}
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void Player_V1::next_speaker_cmd() {
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uint16 lsr;
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switch (_chunk_type) {
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case 0:
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if (--_time_left)
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return;
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_time_left = READ_LE_UINT16(_next_cmd);
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_next_cmd += 2;
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if (_time_left == 0xfffb) {
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/* handle 0xfffb?? */
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_time_left = READ_LE_UINT16(_next_cmd);
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_next_cmd += 2;
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}
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debug(4, "next_speaker_cmd: chunk %d, offset %4x: notelen %d",
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_chunk_type, _next_cmd - 2 - current_data, _time_left);
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if (_time_left == 0) {
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parse_chunk();
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} else {
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_freq_current = READ_LE_UINT16(_next_cmd);
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_next_cmd += 2;
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debug(4, "freq_current: %d", _freq_current);
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}
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break;
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case 1:
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_freq_current = (_freq_current + _freq_delta) & 0xffff;
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if (_freq_current == _freq_end) {
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if (!--_repeat_ctr)
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parse_chunk();
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_freq_current = _freq_start;
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}
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break;
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case 2:
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_freq_start = (_freq_start + _freq_delta) & 0xffff;
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if (_freq_start == _freq_end) {
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parse_chunk();
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}
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set_mplex(_freq_start);
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_forced_level ^= 1;
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break;
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case 3:
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_freq_start = (_freq_start + _freq_delta) & 0xffff;
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if (_freq_start == _freq_end) {
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parse_chunk();
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}
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lsr = _random_lsr + 0x9248;
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lsr = (lsr >> 3) | (lsr << 13);
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_random_lsr = lsr;
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set_mplex((_freq_start & lsr) | 0x180);
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_forced_level ^= 1;
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break;
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}
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}
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void Player_V1::set_mplex (uint mplex) {
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if (mplex == 0)
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mplex = 65536;
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_mplex = mplex;
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_tick_len = (_sample_rate << FIXP_SHIFT)
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/ (TIMER_BASE_FREQ / mplex);
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}
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void Player_V1::do_mix (int16 *data, uint len) {
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mutex_up();
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uint step;
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do {
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step = len;
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if (step > (_next_tick >> FIXP_SHIFT))
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step = (_next_tick >> FIXP_SHIFT);
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generateSpkSamples(data, step);
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data += step;
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_next_tick -= step << FIXP_SHIFT;
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if (!(_next_tick >> FIXP_SHIFT)) {
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_next_tick += _tick_len;
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next_speaker_cmd();
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}
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} while (len -= step);
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mutex_down();
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}
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void Player_V1::generateSpkSamples(int16 *data, uint len) {
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uint i;
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memset (data, 0, sizeof(int16) * len);
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if (_freq_current == 0) {
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if (_forced_level) {
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for (i = 0; i < len; i++) {
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data[i] = _volumetable[0];
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}
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} else if (!_level) {
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return;
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}
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} else {
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squareGenerator(0, _freq_current, 0, 0, data, len);
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}
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lowPassFilter(data, len);
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}
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