scummvm/engines/teenagent/segment.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef TEENAGENT_SEGMENT_H
#define TEENAGENT_SEGMENT_H
#include "common/stream.h"
#include "common/endian.h"
namespace TeenAgent {
class Segment {
uint32 _size;
byte *_data;
public:
Segment() : _size(0), _data(0) {}
~Segment();
void read(Common::ReadStream *s, uint32 _size);
inline byte get_byte(uint32 offset) const {
assert(offset < _size);
return _data[offset];
}
inline uint16 get_word(uint32 offset) const {
assert(offset + 1 < _size);
return READ_LE_UINT16(_data + offset);
}
inline uint32 get_quad(uint32 offset) const {
assert(offset + 3 < _size);
return READ_LE_UINT32(_data + offset);
}
inline void set_byte(uint32 offset, byte v) const {
assert(offset < _size);
_data[offset] = v;
}
inline void set_word(uint32 offset, uint16 v) const {
assert(offset + 1 < _size);
return WRITE_LE_UINT16(_data + offset, v);
}
inline void set_quad(uint32 offset, uint32 v) const {
assert(offset + 3 < _size);
return WRITE_LE_UINT32(_data + offset, v);
}
const byte *ptr(uint32 addr) const {
assert(addr < _size);
return _data + addr;
}
byte *ptr(uint32 addr) {
assert(addr < _size);
return _data + addr;
}
uint size() const { return _size; }
};
} // End of namespace TeenAgent
#endif