scummvm/engines/pegasus/input.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/events.h"
#include "common/system.h"
#include "pegasus/input.h"
namespace Pegasus {
InputDevice::InputDevice() {
_lastRawBits = kAllUpBits;
}
InputDevice::~InputDevice() {
}
void InputDevice::getInput(Input &input, const tInputBits filter) {
// TODO: Save/Load keys
tInputBits currentBits = 0;
Common::Event event;
while (g_system->getEventManager()->pollEvent(event)) {
// We only care about two events here
// We're mapping from ScummVM events to pegasus events, which
// are based on pippin events.
if (event.type == Common::EVENT_KEYDOWN || event.type == Common::EVENT_KEYUP) {
switch (event.kbd.keycode) {
case Common::KEYCODE_UP:
case Common::KEYCODE_KP8:
currentBits |= (kRawButtonDown << kUpButtonShift);
break;
case Common::KEYCODE_LEFT:
case Common::KEYCODE_KP4:
currentBits |= (kRawButtonDown << kLeftButtonShift);
break;
case Common::KEYCODE_DOWN:
case Common::KEYCODE_KP5:
currentBits |= (kRawButtonDown << kDownButtonShift);
break;
case Common::KEYCODE_RIGHT:
case Common::KEYCODE_KP6:
currentBits |= (kRawButtonDown << kRightButtonShift);
break;
case Common::KEYCODE_RETURN:
case Common::KEYCODE_SPACE:
currentBits |= (kRawButtonDown << kTwoButtonShift);
break;
case Common::KEYCODE_t:
case Common::KEYCODE_KP_EQUALS:
currentBits |= (kRawButtonDown << kThreeButtonShift);
break;
case Common::KEYCODE_i:
case Common::KEYCODE_KP_DIVIDE:
currentBits |= (kRawButtonDown << kFourButtonShift);
break;
case Common::KEYCODE_q:
currentBits |= (kRawButtonDown << kMod1ButtonShift);
break;
case Common::KEYCODE_ESCAPE:
case Common::KEYCODE_p:
currentBits |= (kRawButtonDown << kMod3ButtonShift);
break;
case Common::KEYCODE_TILDE:
case Common::KEYCODE_NUMLOCK: // Yes, the original uses Num Lock/Clear on the Mac...
currentBits |= (kRawButtonDown << kLeftFireButtonShift);
break;
case Common::KEYCODE_DELETE:
currentBits |= (kRawButtonDown << kRightFireButtonShift);
break;
default:
break;
}
if (event.kbd.flags & Common::KBD_ALT) // Alt, option, same thing!
currentBits |= (kRawButtonDown << kMod2ButtonShift);
}
}
// Update mouse button state
// Note that we don't use EVENT_LBUTTONUP/EVENT_LBUTTONDOWN because
// they do not show if the button is being held down. We're treating
// both mouse buttons as the same for ease of use.
if (g_system->getEventManager()->getButtonState() != 0)
currentBits |= (kRawButtonDown << kTwoButtonShift);
// Update the mouse position too
input.setInputLocation(g_system->getEventManager()->getMousePos());
_lastRawBits = currentBits;
tInputBits filteredBits = currentBits & filter;
input.setInputBits((filteredBits & kAllButtonDownBits) | (filteredBits & _lastRawBits & kAllAutoBits));
}
// Wait until the input device stops returning input allowed by filter...
void InputDevice::waitInput(const tInputBits filter) {
if (filter != 0) {
for (;;) {
Input input;
getInput(input, filter);
if (!input.anyInput())
break;
}
}
}
int operator==(const Input &arg1, const Input &arg2) {
return arg1._inputState == arg2._inputState;
}
int operator!=(const Input &arg1, const Input &arg2) {
return !operator==(arg1, arg2);
}
} // End of namespace Pegasus