scummvm/engines/simon/animation.h

59 lines
1.6 KiB
C
Raw Normal View History

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef __DXA_PLAYER_H__
#define __DXA_PLAYER_H__
#include "common/file.h"
struct DXA_Player {
static const uint32 _tagDEXA;
static const uint32 _tagFRAM;
static const uint32 _tagWAVE;
static const uint32 _tagCMAP;
bool _playing;
bool _leftButtonDown;
bool _rightButtonDown;
Common::File _fd;
uint8 *_frameBuffer1;
uint8 *_frameBuffer2;
uint16 _width;
uint16 _height;
uint32 _frameSize;
uint16 _framesCount;
uint16 _currentFrame;
uint32 _frameTicks;
bool open(const char *filename);
void close();
void play();
void delay(uint amount);
void handleNextFrame();
void decodeZlib(uint8 *data, int size, int totalSize);
void decode0(uint8 *data, int size);
void decode2(uint8 *data, int size, int totalSize);
};
#endif // __DXA_PLAYER_H__