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59 lines
1.6 KiB
C
59 lines
1.6 KiB
C
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef __DXA_PLAYER_H__
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#define __DXA_PLAYER_H__
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#include "common/file.h"
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struct DXA_Player {
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static const uint32 _tagDEXA;
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static const uint32 _tagFRAM;
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static const uint32 _tagWAVE;
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static const uint32 _tagCMAP;
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bool _playing;
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bool _leftButtonDown;
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bool _rightButtonDown;
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Common::File _fd;
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uint8 *_frameBuffer1;
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uint8 *_frameBuffer2;
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uint16 _width;
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uint16 _height;
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uint32 _frameSize;
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uint16 _framesCount;
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uint16 _currentFrame;
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uint32 _frameTicks;
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bool open(const char *filename);
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void close();
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void play();
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void delay(uint amount);
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void handleNextFrame();
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void decodeZlib(uint8 *data, int size, int totalSize);
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void decode0(uint8 *data, int size);
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void decode2(uint8 *data, int size, int totalSize);
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};
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#endif // __DXA_PLAYER_H__
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