scummvm/engines/scumm/player_v4a.cpp

150 lines
3.7 KiB
C++
Raw Normal View History

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "engines/engine.h"
#include "scumm/player_v4a.h"
#include "scumm/scumm.h"
#include "common/file.h"
namespace Scumm {
Player_V4A::Player_V4A(ScummEngine *scumm, Audio::Mixer *mixer)
: _vm(scumm), _mixer(mixer), _slots(), _musicId(), _tfmxPlay(0) {
init();
}
bool Player_V4A::init() {
if (_vm->_game.id != GID_MONKEY_VGA)
error("player_v4a - unknown game");
Common::File fileMdat;
Common::File fileSample;
bool mdatExists = fileMdat.open("music.dat");
bool sampleExists = fileSample.open("sample.dat");
if (mdatExists && sampleExists) {
Audio::Tfmx *play = new Audio::Tfmx(_mixer->getOutputRate(), true);
if (play->load(fileMdat, fileSample))
_tfmxPlay = play;
else
delete play;
}
}
Player_V4A::~Player_V4A() {
delete _tfmxPlay;
}
void Player_V4A::setMusicVolume (int vol) {
}
int Player_V4A::getSlot (int id) const {
for (int i = 0; i < ARRAYSIZE(_slots); i++) {
if (_slots[i].id == id)
return i;
}
if (id == 0)
warning("player_v4a - out of music channels");
return -1;
}
void Player_V4A::stopAllSounds() {
if (_musicId)
stopSound(_musicId);
}
void Player_V4A::stopSound(int nr) {
if (nr == _musicId) {
_mixer->stopHandle(_musicHandle);
_musicId = 0;
}
}
void Player_V4A::startSound(int nr) {
assert(_vm);
byte *ptr = _vm->getResourceAddress(rtSound, nr);
assert(ptr);
char buf[22];
sprintf(buf,"%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X", ptr[0], ptr[1], ptr[2], ptr[3],
ptr[4], ptr[5], ptr[6], ptr[7], ptr[8], ptr[9] );
debug("%s", buf);
static const uint8 monkeyCommands[52] = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 18, 17,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
32, 16, 34, 0, 1, 2, 3, 7, 8, 10, 11, 4, 5, 14, 15, 12,
6, 13, 9, 19 };
static const uint8 monkeyTypes[52] = {
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0 };
int val = ptr[9];
if (val < 0 || val >= ARRAYSIZE(monkeyTypes))
debug("Tfmx: illegal Songnumber %i", val);
bool soundFX = monkeyTypes[val] == 1;
int index = monkeyCommands[val];
if (soundFX) {
// SoundFX
debug("Tfmx: Soundpattern %i", index);
} else {
// Song
debug("Tfmx: Song %i", index);
assert(_tfmxPlay);
_mixer->stopHandle(_musicHandle);
_tfmxPlay->doSong(index);
_musicId = nr;
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, _tfmxPlay, -1, Audio::Mixer::kMaxChannelVolume, 0, false, false);
}
}
int Player_V4A::getMusicTimer() const {
static int t = 0;
t += 300;
return t;
}
int Player_V4A::getSoundStatus(int nr) const {
if (nr == _musicId)
return _mixer->isSoundHandleActive(_musicHandle);
/*if (getSfxChan(nr) != -1)
return 1;*/
return 0;
}
} // End of namespace Scumm