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324 lines
10 KiB
C++
324 lines
10 KiB
C++
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// -----------------------------------------------------------------------------
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// This file is part of Broken Sword 2.5
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// Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsd<73>rfer
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//
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// Broken Sword 2.5 is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Broken Sword 2.5 is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Broken Sword 2.5; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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// Includes
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// -----------------------------------------------------------------------------
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#include "animationresource.h"
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#include "kernel/kernel.h"
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#include "kernel/string.h"
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#include "package/packagemanager.h"
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#include "util/tinyxml/tinyxml.h"
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#include "bitmapresource.h"
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// -----------------------------------------------------------------------------
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#define BS_LOG_PREFIX "ANIMATIONRESOURCE"
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// -----------------------------------------------------------------------------
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// Constants
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// -----------------------------------------------------------------------------
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namespace
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{
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const int DEFAULT_FPS = 10;
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const int MIN_FPS = 1;
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const int MAX_FPS = 200;
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}
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// -----------------------------------------------------------------------------
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// Construction / Destruction
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// -----------------------------------------------------------------------------
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BS_AnimationResource::BS_AnimationResource(const std::string& FileName) :
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BS_Resource(FileName, BS_Resource::TYPE_ANIMATION),
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m_Valid(false)
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{
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// Pointer auf den Package-Manager bekommen
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BS_PackageManager* PackagePtr = BS_Kernel::GetInstance()->GetPackage();
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BS_ASSERT(PackagePtr);
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// Animations-XML laden
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TiXmlDocument Doc;
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{
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// Die Daten werden zun<75>chst <20>ber den Package-Manager gelesen und dann in einen um ein Byte gr<67><72>eren Buffer kopiert und
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// NULL-Terminiert, da TinyXML NULL-Terminierte Daten ben<65>tigt.
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unsigned int FileSize;
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char * LoadBuffer = (char *) PackagePtr->GetFile(GetFileName(), &FileSize);
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if (!LoadBuffer)
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{
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BS_LOG_ERRORLN("Could not read \"%s\".", GetFileName().c_str());
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return;
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}
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std::vector<char> WorkBuffer(FileSize + 1);
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memcpy(&WorkBuffer[0], LoadBuffer, FileSize);
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delete LoadBuffer;
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WorkBuffer[FileSize] = '\0';
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// Datei parsen
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Doc.Parse(&WorkBuffer[0]);
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if (Doc.Error())
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{
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BS_LOG_ERRORLN("The following TinyXML-Error occured while parsing \"%s\": %s", GetFileName().c_str(), Doc.ErrorDesc());
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return;
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}
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}
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// Wurzelknoten des Animations-Tags finden, pr<70>fen und Attribute auslesen.
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TiXmlElement* pElement;
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{
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TiXmlNode* pNode = Doc.FirstChild("animation");
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if (!pNode || pNode->Type() != TiXmlNode::ELEMENT)
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{
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BS_LOG_ERRORLN("No <animation> tag found in \"%s\".", GetFileName().c_str());
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return;
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}
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pElement = pNode->ToElement();
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// Animation-Tag parsen
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if (!ParseAnimationTag(*pElement, m_FPS, m_AnimationType))
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{
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BS_LOG_ERRORLN("An error occurred while parsing <animation> tag in \"%s\".", GetFileName().c_str());
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return;
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}
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}
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// Zeit (in Millisekunden) bestimmen f<>r die ein einzelner Frame angezeigt wird
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m_MillisPerFrame = 1000000 / m_FPS;
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// In das Verzeichnis der Eingabedatei wechseln, da die Dateiverweise innerhalb der XML-Datei relativ zu diesem Verzeichnis sind.
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std::string OldDirectory = PackagePtr->GetCurrentDirectory();
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int LastSlash = GetFileName().rfind('/');
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if (LastSlash != std::string::npos)
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{
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std::string Dir = GetFileName().substr(0, LastSlash);
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PackagePtr->ChangeDirectory(Dir);
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}
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// Nacheinander alle Frames-Informationen erstellen.
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TiXmlElement* pFrameElement = pElement->FirstChild("frame")->ToElement();
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while (pFrameElement)
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{
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Frame CurFrame;
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if (!ParseFrameTag(*pFrameElement, CurFrame, *PackagePtr))
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{
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BS_LOG_ERRORLN("An error occurred in \"%s\" while parsing <frame> tag.", GetFileName().c_str());
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return;
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}
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m_Frames.push_back(CurFrame);
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pFrameElement = pFrameElement->NextSiblingElement("frame");
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}
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// Ursprungsverzeichnis wieder herstellen
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PackagePtr->ChangeDirectory(OldDirectory);
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// Sicherstellen, dass die Animation mindestens einen Frame besitzt
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if (m_Frames.empty())
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{
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BS_LOG_ERRORLN("\"%s\" does not have any frames.", GetFileName().c_str());
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return;
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}
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// Alle Frame-Dateien werden vorgecached
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if (!PrecacheAllFrames())
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{
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BS_LOG_ERRORLN("Could not precache all frames of \"%s\".", GetFileName().c_str());
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return;
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}
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// Feststellen, ob die Animation skalierbar ist
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if (!ComputeFeatures())
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{
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BS_LOG_ERRORLN("Could not determine the features of \"%s\".", GetFileName().c_str());
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return;
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}
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m_Valid = true;
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}
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// -----------------------------------------------------------------------------
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// Dokument-Parsermethoden
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// -----------------------------------------------------------------------------
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bool BS_AnimationResource::ParseAnimationTag(TiXmlElement& AnimationTag, int& FPS, BS_Animation::ANIMATION_TYPES & AnimationType)
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{
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// FPS einlesen
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const char* FPSString;
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if (FPSString = AnimationTag.Attribute("fps"))
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{
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int TempFPS;
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if (!BS_String::ToInt(std::string(FPSString), TempFPS) || TempFPS < MIN_FPS || TempFPS > MAX_FPS)
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{
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BS_LOG_WARNINGLN("Illegal fps value (\"%s\") in <animation> tag in \"%s\". Assuming default (\"%d\"). "
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"The fps value has to be between %d and %d.",
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FPSString, GetFileName().c_str(), DEFAULT_FPS, MIN_FPS, MAX_FPS);
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}
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else
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FPS = TempFPS;
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}
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// Loop-Typ einlesen
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const char* LoopTypeString;
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if (LoopTypeString = AnimationTag.Attribute("type"))
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{
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if (strcmp(LoopTypeString, "oneshot") == 0)
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AnimationType = BS_Animation::AT_ONESHOT;
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else if (strcmp(LoopTypeString, "loop") == 0)
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AnimationType = BS_Animation::AT_LOOP;
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else if (strcmp(LoopTypeString, "jojo") == 0)
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AnimationType = BS_Animation::AT_JOJO;
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else
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BS_LOG_WARNINGLN("Illegal type value (\"%s\") in <animation> tag in \"%s\". Assuming default (\"loop\").",
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LoopTypeString, GetFileName().c_str());
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}
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return true;
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}
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// -----------------------------------------------------------------------------
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bool BS_AnimationResource::ParseFrameTag(TiXmlElement& FrameTag, Frame& Frame, BS_PackageManager& PackageManager)
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{
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const char* FileString = FrameTag.Attribute("file");
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if (!FileString)
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{
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BS_LOG_ERRORLN("<frame> tag without file attribute occurred in \"%s\".", GetFileName().c_str());
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return false;
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}
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Frame.FileName = PackageManager.GetAbsolutePath(FileString);
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if (Frame.FileName == "")
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{
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BS_LOG_ERRORLN("Could not create absolute path for file specified in <frame> tag in \"%s\": \"%s\".", GetFileName().c_str(), FileString);
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return false;
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}
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const char* ActionString = FrameTag.Attribute("action");
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if (ActionString)
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Frame.Action = ActionString;
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const char* HotspotxString = FrameTag.Attribute("hotspotx");
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const char* HotspotyString = FrameTag.Attribute("hotspoty");
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if ((!HotspotxString && HotspotyString) ||
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(HotspotxString && !HotspotyString))
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BS_LOG_WARNINGLN("%s attribute occurred without %s attribute in <frame> tag in \"%s\". Assuming default (\"0\").",
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HotspotxString ? "hotspotx" : "hotspoty",
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!HotspotyString ? "hotspoty" : "hotspotx",
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GetFileName().c_str());
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Frame.HotspotX = 0;
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if (HotspotxString && !BS_String::ToInt(std::string(HotspotxString), Frame.HotspotX))
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BS_LOG_WARNINGLN("Illegal hotspotx value (\"%s\") in frame tag in \"%s\". Assuming default (\"%s\").",
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HotspotxString,GetFileName().c_str(), Frame.HotspotX);
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Frame.HotspotY = 0;
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if (HotspotyString && !BS_String::ToInt(std::string(HotspotyString), Frame.HotspotY))
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BS_LOG_WARNINGLN("Illegal hotspoty value (\"%s\") in frame tag in \"%s\". Assuming default (\"%s\").",
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HotspotyString, GetFileName().c_str(), Frame.HotspotY);
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const char* FlipVString = FrameTag.Attribute("flipv");
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if (FlipVString)
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{
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if (!BS_String::ToBool(std::string(FlipVString), Frame.FlipV))
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{
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BS_LOG_WARNINGLN("Illegal flipv value (\"%s\") in <frame> tag in \"%s\". Assuming default (\"false\").",
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FlipVString, GetFileName().c_str());
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Frame.FlipV = false;
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}
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}
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else
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Frame.FlipV = false;
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const char* FlipHString = FrameTag.Attribute("fliph");
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if (FlipHString)
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{
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if (!BS_String::ToBool(FlipHString, Frame.FlipH))
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{
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BS_LOG_WARNINGLN("Illegal fliph value (\"%s\") in <frame> tag in \"%s\". Assuming default (\"false\").",
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FlipHString, GetFileName().c_str());
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Frame.FlipH = false;
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}
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}
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else
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Frame.FlipH = false;
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return true;
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}
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// -----------------------------------------------------------------------------
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BS_AnimationResource::~BS_AnimationResource()
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{
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}
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// -----------------------------------------------------------------------------
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bool BS_AnimationResource::PrecacheAllFrames() const
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{
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std::vector<Frame>::const_iterator Iter = m_Frames.begin();
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for (; Iter != m_Frames.end(); ++Iter)
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{
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if (!BS_Kernel::GetInstance()->GetResourceManager()->PrecacheResource((*Iter).FileName))
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{
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BS_LOG_ERRORLN("Could not precache \"%s\".", (*Iter).FileName.c_str());
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return false;
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}
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}
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return true;
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}
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// -----------------------------------------------------------------------------
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bool BS_AnimationResource::ComputeFeatures()
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{
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BS_ASSERT(m_Frames.size());
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// Alle Features werden als vorhanden angenommen
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m_ScalingAllowed = true;
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m_AlphaAllowed = true;
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m_ColorModulationAllowed = true;
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// Alle Frame durchgehen und alle Features deaktivieren, die auch nur von einem Frame nicht unterst<73>tzt werden.
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std::vector<Frame>::const_iterator Iter = m_Frames.begin();
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for (; Iter != m_Frames.end(); ++Iter)
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{
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BS_BitmapResource* pBitmap;
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if (!(pBitmap = static_cast<BS_BitmapResource*> (BS_Kernel::GetInstance()->GetResourceManager()->RequestResource((*Iter).FileName))))
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{
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BS_LOG_ERRORLN("Could not request \"%s\".", (*Iter).FileName.c_str());
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return false;
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}
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if (!pBitmap->IsScalingAllowed())
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m_ScalingAllowed = false;
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if (!pBitmap->IsAlphaAllowed())
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m_AlphaAllowed = false;
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if (!pBitmap->IsColorModulationAllowed())
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m_ColorModulationAllowed = false;
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pBitmap->Release();
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}
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return true;
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}
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