scummvm/engines/saga/interface.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
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// Game interface module private header file
#ifndef SAGA_INTERFACE_H
#define SAGA_INTERFACE_H
#include "common/keyboard.h"
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#include "common/savefile.h"
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#include "saga/displayinfo.h"
#include "saga/sprite.h"
#include "saga/script.h"
namespace Saga {
enum InterfaceUpdateFlags {
UPDATE_MOUSEMOVE = 1,
UPDATE_LEFTBUTTONCLICK = 2,
UPDATE_RIGHTBUTTONCLICK = 4,
UPDATE_MOUSECLICK = UPDATE_LEFTBUTTONCLICK | UPDATE_RIGHTBUTTONCLICK,
UPDATE_WHEELUP = 8,
UPDATE_WHEELDOWN = 16
};
#define CONVERSE_MAX_TEXTS 64
#define CONVERSE_MAX_WORK_STRING 256
#define ITE_INVENTORY_SIZE 24
#define VERB_STRLIMIT 32
#define STATUS_TEXT_LEN 128
#define STATUS_TEXT_INPUT_MAX 256
#define RID_IHNM_BOSS_SCREEN 19 // not in demo
#define RID_ITE_TYCHO_MAP 1686
#define RID_ITE_SPR_CROSSHAIR (73 + 9)
#define TIMETOSAVE (1000000 * 60 * 30) // 30 minutes
#define TIMETOBLINK_ITE (1000000 * 1)
#define TIMETOBLINK_IHNM (1000000 / 10)
// Converse-specific stuff
enum PanelModes {
kPanelNull,
kPanelMain,
kPanelOption,
kPanelSave, //ex- kPanelTextBox,
kPanelQuit,
kPanelError,
kPanelLoad,
kPanelConverse,
kPanelProtect,
kPanelPlacard,
kPanelMap,
kPanelSceneSubstitute,
kPanelChapterSelection,
kPanelCutaway,
kPanelVideo,
kPanelBoss
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// kPanelInventory
};
enum FadeModes {
kNoFade = 0,
kFadeIn,
kFadeOut
};
struct InterfacePanel {
int x;
int y;
ByteArray image;
int imageWidth;
int imageHeight;
PanelButton *currentButton;
int buttonsCount;
PanelButton *buttons;
SpriteList sprites;
InterfacePanel() {
x = y = 0;
imageWidth = imageHeight = 0;
currentButton = NULL;
buttonsCount = 0;
buttons = NULL;
}
PanelButton *getButton(int index) {
if ((index >= 0) && (index < buttonsCount)) {
return &buttons[index];
}
return NULL;
}
void getRect(Rect &rect) {
rect.left = x;
rect.top = y;
rect.setWidth(imageWidth);
rect.setHeight(imageHeight);
}
void calcPanelButtonRect(const PanelButton* panelButton, Rect &rect) {
rect.left = x + panelButton->xOffset;
rect.right = rect.left + panelButton->width;
rect.top = y + panelButton->yOffset;
rect.bottom = rect.top + panelButton->height;
}
PanelButton *hitTest(const Point& mousePoint, int buttonType) {
PanelButton *panelButton;
Rect rect;
int i;
for (i = 0; i < buttonsCount; i++) {
panelButton = &buttons[i];
if (panelButton != NULL) {
if ((panelButton->type & buttonType) > 0) {
calcPanelButtonRect(panelButton, rect);
if (rect.contains(mousePoint)) {
return panelButton;
}
}
}
}
return NULL;
}
void zeroAllButtonState() {
int i;
for (i = 0; i < buttonsCount; i++) {
buttons[i].state = 0;
}
}
};
struct Converse {
Common::Array<char> text;
int strId;
int stringNum;
int textNum;
int replyId;
int replyFlags;
int replyBit;
};
enum StatusTextInputState {
kStatusTextInputFirstRun,
kStatusTextInputEntered,
kStatusTextInputAborted
};
class Interface {
public:
Interface(SagaEngine *vm);
~Interface();
int activate();
int deactivate();
void setSaveReminderState(int state) {
_saveReminderState = state;
draw();
}
int getSaveReminderState() {
return _saveReminderState;
}
bool isActive() { return _active; }
void setMode(int mode);
int getMode() const { return _panelMode; }
void setFadeMode(int fadeMode) {
_fadeMode = fadeMode;
draw();
}
int getFadeMode() const {
return _fadeMode;
}
void rememberMode();
void restoreMode(bool draw_ = true);
bool isInMainMode() { return _inMainMode; }
void setStatusText(const char *text, int statusColor = -1);
void loadScenePortraits(int resourceId);
void setLeftPortrait(int portrait) {
_leftPortrait = portrait;
draw();
}
void setRightPortrait(int portrait) {
_rightPortrait = portrait;
draw();
}
void setPortraitBgColor(int red, int green, int blue) {
_portraitBgColor.red = red;
_portraitBgColor.green = green;
_portraitBgColor.blue = blue;
}
void draw();
void drawOption();
void drawQuit();
void drawLoad();
void drawSave();
void drawProtect();
void update(const Point& mousePoint, int updateFlag);
void drawStatusBar();
void setVerbState(int verb, int state);
bool processAscii(Common::KeyState keystate);
void keyBoss();
void keyBossExit();
void disableAbortSpeeches(bool d) { _disableAbortSpeeches = d; }
static void saveReminderCallback(void *refCon);
void updateSaveReminder();
bool _textInput;
bool _statusTextInput;
StatusTextInputState _statusTextInputState;
char _statusTextInputString[STATUS_TEXT_INPUT_MAX];
void enterStatusString() {
_statusTextInput = true;
_statusTextInputPos = 0;
_statusTextInputString[0] = 0;
setStatusText(_statusTextInputString);
}
private:
void drawInventory();
void updateInventory(int pos);
void inventoryChangePos(int chg);
void inventorySetPos(int key);
public:
void refreshInventory() {
updateInventory(_inventoryCount);
draw();
}
void addToInventory(int objectId);
void removeFromInventory(int objectId);
void clearInventory();
int inventoryItemPosition(int objectId);
int getInventoryContentByPanelButton(PanelButton * panelButton) {
int cell = _inventoryStart + panelButton->id;
if (cell >= _inventoryCount) {
return 0;
}
return _inventory[cell];
}
PanelButton *inventoryHitTest(const Point& mousePoint) {
return _mainPanel.hitTest(mousePoint, kPanelButtonInventory);
}
PanelButton *verbHitTest(const Point& mousePoint){
return _mainPanel.hitTest(mousePoint, kPanelButtonVerb);
}
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void saveState(Common::OutSaveFile *out);
void loadState(Common::InSaveFile *in);
void mapPanelDrawCrossHair();
int32 getProtectHash() { return _protectHash; }
private:
void handleMainUpdate(const Point& mousePoint); // main panel update
void handleMainClick(const Point& mousePoint); // main panel click
PanelButton *converseHitTest(const Point& mousePoint) {
return _conversePanel.hitTest(mousePoint, kPanelAllButtons);
}
void handleConverseUpdate(const Point& mousePoint); // converse panel update
void handleConverseClick(const Point& mousePoint); // converse panel click
PanelButton *optionHitTest(const Point& mousePoint) {
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return _optionPanel.hitTest(mousePoint, kPanelButtonOptionSaveFiles | kPanelButtonOption | kPanelButtonOptionSlider);
}
void handleOptionUpdate(const Point& mousePoint); // option panel update
void handleOptionClick(const Point& mousePoint); // option panel click
PanelButton *quitHitTest(const Point& mousePoint) {
return _quitPanel.hitTest(mousePoint, kPanelAllButtons);
}
void handleQuitUpdate(const Point& mousePoint); // quit panel update
void handleQuitClick(const Point& mousePoint); // quit panel click
PanelButton *loadHitTest(const Point& mousePoint) {
return _loadPanel.hitTest(mousePoint, kPanelAllButtons);
}
void handleLoadUpdate(const Point& mousePoint); // load panel update
void handleLoadClick(const Point& mousePoint); // load panel click
PanelButton *saveHitTest(const Point& mousePoint) {
return _savePanel.hitTest(mousePoint, kPanelAllButtons);
}
void handleSaveUpdate(const Point& mousePoint); // save panel update
void handleSaveClick(const Point& mousePoint); // save panel click
void handleChapterSelectionUpdate(const Point& mousePoint);
void handleChapterSelectionClick(const Point& mousePoint);
void mapPanelShow();
void mapPanelClean();
void lockMode() { _lockedMode = _panelMode; }
void unlockMode() { _panelMode = _lockedMode; }
void setOption(PanelButton *panelButton);
void setQuit(PanelButton *panelButton);
void setLoad(PanelButton *panelButton);
void setSave(PanelButton *panelButton);
void drawTextInput(InterfacePanel *panel, PanelButton *panelButton);
void drawPanelText(InterfacePanel *panel, PanelButton *panelButton);
void drawPanelButtonText(InterfacePanel *panel, PanelButton *panelButton, int spritenum = 0);
enum ButtonKind {
kButton,
kSlider,
kEdit
};
void drawButtonBox(const Rect &rect, ButtonKind kind, bool down);
void drawPanelButtonArrow(InterfacePanel *panel, PanelButton *panelButton);
void drawVerbPanelText(PanelButton *panelButton, KnownColor textKnownColor, KnownColor textShadowKnownColor);
void drawVerbPanel(PanelButton* panelButton);
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void calcOptionSaveSlider();
bool processTextInput(Common::KeyState keystate);
void processStatusTextInput(Common::KeyState keystate);
public:
void converseClear();
bool converseAddText(const char *text, int strId, int replyId, byte replyFlags, int replyBit);
void converseDisplayText();
void converseSetTextLines(int row);
void converseChangePos(int chg);
void converseSetPos(int key);
private:
void converseDisplayTextLines();
PanelButton *getPanelButtonByVerbType(int verb) {
if ((verb < 0) || (verb >= kVerbTypeIdsMax)) {
error("Interface::getPanelButtonByVerbType wrong verb");
}
return _verbTypeToPanelButton[verb];
}
void validateOptionButtons() {
if (!_vm->isSaveListFull() && (_optionSaveFileTitleNumber == 0) && (_optionPanel.currentButton != NULL)) {
if (_optionPanel.currentButton->id == kTextLoad) {
_optionPanel.currentButton = NULL;
}
}
}
void validateSaveButtons() {
if ((_textInputStringLength == 0) && (_savePanel.currentButton != NULL)) {
if (_savePanel.currentButton->id == kTextSave) {
_savePanel.currentButton = NULL;
}
}
}
public:
SpriteList _defPortraits;
PalEntry _portraitBgColor;
private:
SagaEngine *_vm;
ResourceContext *_interfaceContext;
InterfacePanel _mainPanel;
PanelButton *_inventoryUpButton;
PanelButton *_inventoryDownButton;
InterfacePanel _conversePanel;
PanelButton *_converseUpButton;
PanelButton *_converseDownButton;
SpriteList _scenePortraits;
PanelButton *_verbTypeToPanelButton[kVerbTypeIdsMax];
InterfacePanel _optionPanel;
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PanelButton * _optionSaveFileSlider;
PanelButton * _optionSaveFilePanel;
InterfacePanel _quitPanel;
InterfacePanel _loadPanel;
InterfacePanel _savePanel;
PanelButton * _saveEdit;
InterfacePanel _protectPanel;
PanelButton * _protectEdit;
bool _disableAbortSpeeches;
int _saveReminderState;
bool _active;
int _fadeMode;
int _panelMode;
int _savedMode;
int _lockedMode;
int _bossMode;
bool _inMainMode;
char _statusText[STATUS_TEXT_LEN];
int _statusOnceColor;
int _leftPortrait;
int _rightPortrait;
Point _lastMousePoint;
Common::Array<uint16> _inventory;
int _inventoryStart;
int _inventoryEnd;
int _inventoryPos;
int _inventoryBox;
int _inventoryCount;
char _converseWorkString[CONVERSE_MAX_WORK_STRING];
Converse _converseText[CONVERSE_MAX_TEXTS];
int _converseTextCount;
int _converseStrCount;
int _converseStartPos;
int _converseEndPos;
int _conversePos;
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uint _optionSaveFileTop;
uint _optionSaveFileTitleNumber;
int16 _optionSaveFileMouseOff;
Rect _optionSaveRectTop;
Rect _optionSaveRectSlider;
Rect _optionSaveRectBottom;
char _textInputString[SAVE_TITLE_SIZE];
uint _textInputStringLength;
uint _textInputPos;
uint _textInputMaxWidth;
uint _statusTextInputPos;
PalEntry _mapSavedPal[PAL_ENTRIES];
bool _mapPanelCrossHairState;
int32 _protectHash;
};
} // End of namespace Saga
#endif