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Makefile
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MODULE := engines/bladerunner
MODULE_OBJS = \
adpcm_decoder.o \
ambient_sounds.o \
archive.o \
aud_stream.o \
audio_player.o \
audio_speech.o \
bladerunner.o \
boundingbox.o \
chapters.o \
clues.o \
decompress_lcw.o \
decompress_lzo.o \
detection.o \
gameflags.o \
gameinfo.o \
image.o \
matrix.o \
mouse.o \
outtake.o \
scene.o \
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script/init.o \
script/rc01.o \
script/script.o \
set.o \
settings.o \
shape.o \
slice_animations.o \
slice_renderer.o \
text_resource.o \
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view.o \
vqa_decoder.o \
vqa_player.o
# This module can be built as a plugin
ifeq ($(ENABLE_BLADERUNNER), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk