scummvm/engines/hadesch/hadesch.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2020 Google
*
*/
#include "common/debug-channels.h"
#include "common/error.h"
#include "common/events.h"
#include "common/ini-file.h"
#include "common/stream.h"
#include "common/system.h"
#include "common/file.h"
#include "common/keyboard.h"
#include "common/macresman.h"
#include "common/util.h"
#include "common/zlib.h"
#include "common/config-manager.h"
#include "engines/advancedDetector.h"
#include "engines/util.h"
#include "graphics/surface.h"
#include "video/smk_decoder.h"
#include "hadesch/pod_file.h"
#include "hadesch/hadesch.h"
#include "hadesch/video.h"
#include "hadesch/pod_image.h"
#include "graphics/palette.h"
#include "common/memstream.h"
#include "common/winexe_pe.h"
#include "common/substream.h"
#include "common/md5.h"
#include "graphics/wincursor.h"
#include "graphics/cursorman.h"
#include "graphics/maccursor.h"
namespace Hadesch {
HadeschEngine *g_vm;
static const uint32 cursorids[] = {
127, 128, 129, // normal and active
125, 134, 135, 136, 137, 138, 139, 140, 141, 142, // waiting
130, // up arrow
131, // left arrow
132, // down arrow
133, // right arrow
// 143:cross, 146:cross
146
};
HadeschEngine::HadeschEngine(OSystem *system, const ADGameDescription *desc)
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: Engine(system), _desc(desc), _rnd("hadesch"), _cheatsEnabled(false) {
DebugMan.addDebugChannel(kHadeschDebugGeneral, "general", "General issues");
DebugMan.addDebugChannel(kHadeschDebugMessagingSystem, "resources", "Resources");
DebugMan.addDebugChannel(kHadeschDebugMessagingSystem, "message_system", "Engine message system");
DebugMan.addDebugChannel(kHadeschDebugDialogs, "dialogs", "Dialogs");
g_vm = this;
_sceneStartTime = _system->getMillis();
_currentTime = 0;
_isQuitting = false;
_isRestoring = false;
debug("HadeschEngine::ctor");
}
HadeschEngine::~HadeschEngine() {
debug("HadeschEngine::dtor");
DebugMan.clearAllDebugChannels();
for (unsigned i = 0; i < _winCursors.size(); i++) {
delete _winCursors[i];
_winCursors[i] = nullptr;
}
for (unsigned i = 0; i < _macCursors.size(); i++) {
delete _macCursors[i];
_macCursors[i] = nullptr;
}
}
void HadeschEngine::setVideoRoom(Common::SharedPtr<VideoRoom> room,
Common::SharedPtr<Handler> handler,
RoomId roomId) {
assert(!_isInOptions || _isRestoring);
_sceneVideoRoom = room;
_sceneHandler = handler;
_currentTime = 0;
_sceneStartTime = _system->getMillis();
if (!_isRestoring) {
_persistent._previousRoomId = _persistent._currentRoomId;
_persistent._currentRoomId = roomId;
}
_sceneTimers.clear();
}
Common::Point HadeschEngine::getMousePos() {
return _mousePos;
}
void HadeschEngine::handleEvent(EventHandlerWrapper event) {
event();
}
void HadeschEngine::newGame() {
_persistent = Persistent();
_persistent._quest = kCreteQuest;
moveToRoom(kWallOfFameRoom);
}
#if defined(USE_ZLIB)
struct WiseFile {
uint start;
uint end;
uint uncompressedLength;
};
// Some variants use wise installer. Wise installer use raw zlib compressed files
// Rather than parsing out the wise structures, we just store offsets for
// the files we care about
static const struct {
const char *md5;
uint setupLength;
WiseFile _wdPod;
WiseFile _hadeschExe;
} setups[] = {
{
// Russian, Windows
"9ddf1b0b271426b9d023dbf3edbb1caa",
7491209,
{0xB8DA2, 0x7246CB, 8691909},
{0x4109C, 0xB4628, 1007616}
}
};
Common::MemoryReadStream *readWiseFile(Common::File &setupFile, const struct WiseFile &wiseFile) {
// -4 to skip CRC
byte *compressedBuffer = new byte[wiseFile.end - wiseFile.start - 4];
byte *uncompressedBuffer = new byte[wiseFile.uncompressedLength];
setupFile.seek(wiseFile.start);
setupFile.read(compressedBuffer, wiseFile.end - wiseFile.start - 4);
if (!Common::inflateZlibHeaderless(uncompressedBuffer, wiseFile.uncompressedLength,
compressedBuffer, wiseFile.end - wiseFile.start - 4)) {
debug("wise inflate failed");
delete[] compressedBuffer;
delete[] uncompressedBuffer;
return nullptr;
}
delete[] compressedBuffer;
return new Common::MemoryReadStream(uncompressedBuffer, wiseFile.uncompressedLength);
}
#endif
Common::ErrorCode HadeschEngine::loadWindowsCursors(Common::PEResources &exe) {
for (unsigned i = 0; i < ARRAYSIZE(cursorids); i++) {
Graphics::WinCursorGroup *group = Graphics::WinCursorGroup::createCursorGroup(&exe, cursorids[i]);
if (!group) {
debug("Cannot find cursor group %d", cursorids[i]);
return Common::kUnsupportedGameidError;
}
_cursors.push_back(group->cursors[0].cursor);
_winCursors.push_back(group);
}
return Common::kNoError;
}
Common::ErrorCode HadeschEngine::loadCursors() {
debug("HadeschEngine: loading cursors");
{
Common::PEResources exe = Common::PEResources();
if (exe.loadFromEXE("HADESCH.EXE")) {
return loadWindowsCursors(exe);
}
}
const char *const macPaths[] = {
"Hades_-_Copy_To_Hard_Drive/Hades_Challenge/Hades_Challenge_PPC",
"Hades - Copy To Hard Drive/Hades Challenge/Hades Challenge PPC"
};
for (uint j = 0; j < ARRAYSIZE(macPaths); ++j) {
Common::MacResManager resMan = Common::MacResManager();
if (!resMan.open(macPaths[j])) {
continue;
}
for (unsigned i = 0; i < ARRAYSIZE(cursorids); i++) {
Common::SeekableReadStream *stream = resMan.getResource(MKTAG('c','r','s','r'), cursorids[i]);
if (!stream) {
debug("Couldn't load cursor %d", cursorids[i]);
return Common::kUnsupportedGameidError;
}
Graphics::MacCursor *macCursor = new Graphics::MacCursor();
macCursor->readFromStream(*stream);
_cursors.push_back(macCursor);
delete stream;
_macCursors.push_back(macCursor);
}
return Common::kNoError;
}
#if defined(USE_ZLIB)
Common::File setupFile;
if (setupFile.open("Setup.exe")) {
uint len = setupFile.size();
Common::String md5 = Common::computeStreamMD5AsString(setupFile, len);
for (uint chosenSetup = 0; chosenSetup < ARRAYSIZE(setups); chosenSetup++) {
if (setups[chosenSetup].setupLength == len && setups[chosenSetup].md5 == md5) {
Common::MemoryReadStream *wdPod = readWiseFile(setupFile, setups[0]._wdPod);
if (!wdPod) {
debug("wd.pod inflate failed");
return Common::kUnsupportedGameidError;
}
_wdPodFile = Common::SharedPtr<PodFile>(new PodFile("WD.POD"));
_wdPodFile->openStore(Common::SharedPtr<Common::SeekableReadStream>(wdPod));
Common::MemoryReadStream *hadeschExe = readWiseFile(setupFile, setups[0]._hadeschExe);
if (!hadeschExe) {
debug("hadesch.exe inflate failed");
return Common::kUnsupportedGameidError;
}
Common::PEResources exe = Common::PEResources();
if (exe.loadFromEXE(hadeschExe)) {
return loadWindowsCursors(exe);
}
}
}
}
#endif
debug("Cannot open hadesch.exe");
return Common::kUnsupportedGameidError;
}
static const char *roomCheats[] = {
"",
"in",
"mo",
"ht",
"se",
"at",
"mi",
"me",
"ar",
"tr",
"ca",
"pr",
"th",
"cp",
"mp",
"dw",
"mn",
"vt",
"nr",
"htr",
"ff",
"mm",
"hc",
"cr",
"op"
};
static const char *itemCheats[] = {
"",
"",
"straw",
"stone",
"bricks",
"message",
"key",
"decree",
"wood",
"statue1",
"statue2",
"statue3",
"statue4",
"statue",
"coin",
"potion",
"shield",
"sword",
"bag",
"helmet",
"sandals",
"torch"
};
bool HadeschEngine::handleGenericCheat(const Common::String &cheat) {
if (cheat == "cheatsoff") {
_cheatsEnabled = false;
return true;
}
for (int i = kIntroRoom; i < kOptionsRoom; i++)
if (cheat == roomCheats[i]) {
moveToRoom((RoomId) i);
getVideoRoom()->disableMouse();
return true;
}
if (cheat == "commandson") {
getVideoRoom()->enableMouse();
return true;
}
if (cheat == "commandsoff") {
getVideoRoom()->disableMouse();
return true;
}
if (cheat == "cretequest") {
_persistent._quest = kCreteQuest;
_persistent._roomVisited[kWallOfFameRoom] = true;
return true;
}
if (cheat == "troyquest") {
_persistent._quest = kTroyQuest;
_persistent._roomVisited[kWallOfFameRoom] = true;
_persistent._roomVisited[kMinotaurPuzzle] = true;
_persistent._powerLevel[0] = MAX(_persistent._powerLevel[0], 1);
return true;
}
if (cheat == "medusaquest") {
_persistent._quest = kMedusaQuest;
_persistent._roomVisited[kWallOfFameRoom] = true;
_persistent._roomVisited[kMinotaurPuzzle] = true;
_persistent._roomVisited[kTrojanHorsePuzzle] = true;
for (int i = 0; i < 2; i++)
_persistent._powerLevel[i] = MAX(_persistent._powerLevel[i], 1);
return true;
}
if (cheat == "rescuephilquest") {
_persistent._quest = kRescuePhilQuest;
_persistent._roomVisited[kWallOfFameRoom] = true;
_persistent._roomVisited[kMedusaPuzzle] = true;
_persistent._roomVisited[kTrojanHorsePuzzle] = true;
_persistent._roomVisited[kMinotaurPuzzle] = true;
for (int i = 0; i < 3; i++)
_persistent._powerLevel[i] = MAX(_persistent._powerLevel[i], 1);
return true;
}
// TODO: "noquest", "op", "click*", "memory", "showhotspots", "hidehotspots", "showcursor",
// giveall, takeall, givekeyanddecree, takekeyanddecree
for (int i = kStraw; i <= kTorch; i++)
if (cheat == Common::String("give") + itemCheats[i]) {
_heroBelt->placeToInventory((InventoryItem)i);
return true;
}
for (int i = kStraw; i <= kTorch; i++)
if (cheat == Common::String("take") + itemCheats[i]) {
_heroBelt->removeFromInventory((InventoryItem)i);
return true;
}
if (cheat == "hero") {
_persistent._gender = kMale;
return true;
}
if (cheat == "heroine") {
_persistent._gender = kFemale;
return true;
}
if (cheat.matchString("powerstrength#")) {
_persistent._powerLevel[kPowerStrength] = cheat.substr(13).asUint64();
return true;
}
if (cheat.matchString("powerstealth#")) {
_persistent._powerLevel[kPowerStealth] = cheat.substr(12).asUint64();
return true;
}
if (cheat.matchString("powerwisdom#")) {
_persistent._powerLevel[kPowerWisdom] = cheat.substr(11).asUint64();
return true;
}
if (cheat.matchString("powerall#")) {
int val = cheat.substr(8).asUint64();
_persistent._powerLevel[kPowerWisdom] = val;
_persistent._powerLevel[kPowerStealth] = val;
_persistent._powerLevel[kPowerStrength] = val;
return true;
}
return false;
}
void HadeschEngine::resetOptionsRoom() {
_optionsRoom = Common::SharedPtr<VideoRoom>(new VideoRoom("", "", "OPAssets.txt"));
}
void HadeschEngine::enterOptions() {
_isInOptions = true;
_optionsEnterTime = _system->getMillis();
_sceneVideoRoom->pause();
resetOptionsRoom();
_optionsHandler = makeOptionsHandler();
_optionsHandler->prepareRoom();
}
void HadeschEngine::enterOptionsCredits() {
if (_isInOptions) {
_sceneStartTime += _system->getMillis() - _optionsEnterTime;
}
_isInOptions = true;
_optionsEnterTime = _system->getMillis();
_optionsRoom = Common::SharedPtr<VideoRoom>(new VideoRoom("CREDITS", "CR", ""));
_optionsHandler = makeCreditsHandler(true);
_optionsHandler->prepareRoom();
}
void HadeschEngine::exitOptions() {
_isInOptions = false;
_sceneStartTime += _system->getMillis() - _optionsEnterTime;
_optionsHandler.reset();
_optionsRoom.reset();
_sceneVideoRoom->unpause();
}
Common::Error HadeschEngine::run() {
debug("HadeschEngine::run");
const Common::FSNode gameDataDir(ConfMan.get("path"));
SearchMan.addSubDirectoryMatching(gameDataDir, "WIN9x");
Common::ErrorCode err = loadCursors();
if (err != Common::kNoError)
return err;
if (!_wdPodFile) {
const char *const wdpodpaths[] = {
"WIN9x/WORLD/WD.POD", "WD.POD",
"Hades_-_Copy_To_Hard_Drive/Hades_Challenge/World/wd.pod",
"Hades - Copy To Hard Drive/Hades Challenge/World/wd.pod"};
debug("HadeschEngine: loading wd.pod");
for (uint i = 0; i < ARRAYSIZE(wdpodpaths); ++i) {
Common::SharedPtr<Common::File> file(new Common::File());
if (file->open(wdpodpaths[i])) {
_wdPodFile = Common::SharedPtr<PodFile>(new PodFile("WD.POD"));
_wdPodFile->openStore(file);
break;
}
}
}
if (!_wdPodFile) {
debug("Cannot find WD.POD");
return Common::kUnsupportedGameidError;
}
_cdScenesPath = "";
// It's tempting to use SearchMan for this but it
// doesn't work because we need to access subdirs based
// on cdScenePath
const char *const scenepaths[] = {"CDAssets/", "Scenes/"};
for (uint i = 0; i < ARRAYSIZE(scenepaths); ++i) {
Common::ScopedPtr<Common::File> file(new Common::File());
if (file->open(Common::String(scenepaths[i]) + "OLYMPUS/OL.POD")) {
_cdScenesPath = scenepaths[i];
break;
}
}
if (_cdScenesPath == "") {
debug("Cannot find OL.POD");
return Common::kUnsupportedGameidError;
}
debug("HadeschEngine: intro");
initGraphics(kVideoWidth, kVideoHeight);
_heroBelt = Common::SharedPtr<HeroBelt>(new HeroBelt());
_gfxContext = Common::SharedPtr<GfxContext8Bit>(new GfxContext8Bit(2 * kVideoWidth + 10, kVideoHeight + 50));
_isInOptions = false;
debug("HadeschEngine: moving to main loop");
_nextRoom.clear();
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int loadSlot = ConfMan.getInt("save_slot");
if (loadSlot >= 0) {
loadGameState(loadSlot);
} else {
_nextRoom.push_back(kIntroRoom);
}
while (true) {
if (_isRestoring) {
moveToRoomReal(_persistent._currentRoomId);
_isRestoring = false;
CursorMan.showMouse(true);
CursorMan.replaceCursor(_cursors[3]);
} else if (!_nextRoom.empty()) {
moveToRoomReal(_nextRoom.remove_at(0));
CursorMan.showMouse(true);
CursorMan.replaceCursor(_cursors[3]);
}
if (_isQuitting) {
return Common::kNoError;
}
Common::Event event;
bool stopVideo = false;
while (_eventMan->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_QUIT:
case Common::EVENT_RETURN_TO_LAUNCHER:
return Common::kNoError;
case Common::EVENT_LBUTTONDOWN: {
if(getVideoRoom()->isMouseEnabled() && getVideoRoom()->isHeroBeltEnabled()
&& _heroBelt->isPositionOverHeroBelt(event.mouse)) {
debug("handling belt click");
_heroBelt->handleClick(event.mouse);
break;
}
const Common::String &q = getVideoRoom()->mapClick(event.mouse);
debug("handling click on <%s>", q.c_str());
if (getVideoRoom()->isHeroBeltEnabled() && _heroBelt->isHoldingItem())
getCurrentHandler()->handleClickWithItem(q, _heroBelt->getHoldingItem());
else {
getCurrentHandler()->handleAbsoluteClick(event.mouse);
getCurrentHandler()->handleClick(q);
}
}
break;
case Common::EVENT_LBUTTONUP:
getCurrentHandler()->handleUnclick(getVideoRoom()->mapClick(event.mouse), event.mouse);
break;
case Common::EVENT_KEYDOWN:
// TODO: make equivalents for mobile devices. Keyboard is
// used for 4 things:
//
// * Skipping cutscenes (press space)
// * Entering name.
// Original requires a non-empty name. We allow an
// empty name.
// * Optional save name
// * Cheats
if (event.kbd.keycode == Common::KEYCODE_SPACE)
stopVideo = true;
if ((event.kbd.ascii >= 'a' && event.kbd.ascii <= 'z')
|| (event.kbd.ascii >= '0' && event.kbd.ascii <= '9')) {
_cheat += event.kbd.ascii;
}
if (event.kbd.keycode == Common::KEYCODE_RETURN) {
Common::String cheat = _cheat;
_cheat = "";
if (cheat == "qazxcdewsrfvbnhytg") {
debug("Cheats enabled");
_cheatsEnabled = true;
break;
}
if (_cheatsEnabled) {
if (handleGenericCheat(cheat))
break;
if (getCurrentHandler()->handleCheat(cheat))
break;
}
}
getCurrentHandler()->handleKeypress(event.kbd.ascii);
break;
default:
break;
}
}
if (_isInOptions) {
_currentTime = _system->getMillis() - _optionsEnterTime;
} else {
_currentTime = _system->getMillis() - _sceneStartTime;
for (Common::List<Timer>::iterator it = _sceneTimers.begin();
it != _sceneTimers.end();) {
if ((it->period_count != 0 && it->next_time < _currentTime)
|| (it->skippable && stopVideo)) {
it->next_time = _currentTime + it->period;
if (it->period_count != -1) {
it->period_count--;
}
handleEvent(it->event);
}
if (it->period_count == 0) {
it = _sceneTimers.erase(it);
} else
it++;
}
}
Common::String oldhotzone = getVideoRoom()->getHotZone();
_mousePos = _eventMan->getMousePos();
getVideoRoom()->computeHotZone(_currentTime, _mousePos);
Common::String newhotzone = getVideoRoom()->getHotZone();
if (oldhotzone != newhotzone) {
getCurrentHandler()->handleMouseOut(oldhotzone);
getCurrentHandler()->handleMouseOver(newhotzone);
}
getCurrentHandler()->frameCallback();
getVideoRoom()->nextFrame(_gfxContext, _currentTime, stopVideo);
if (getVideoRoom()->getDragged()) {
CursorMan.showMouse(true);
CursorMan.replaceCursor(getVideoRoom()->getDragged());
} else if (getVideoRoom()->isHeroBeltEnabled()
&& _heroBelt->isHoldingItem()) {
const Graphics::Cursor *cursor = _heroBelt->getHoldingItemCursor(
getVideoRoom()->getCursorAnimationFrame(_currentTime));
CursorMan.showMouse(true);
CursorMan.replaceCursor(cursor);
} else {
int cursor = getVideoRoom()->getCursor();
if (cursor >= 0) {
CursorMan.showMouse(true);
CursorMan.replaceCursor(_cursors[cursor]);
} else {
CursorMan.showMouse(true);
CursorMan.replaceCursor(_cursors[3]);
}
}
_system->updateScreen();
_system->delayMillis(15);
}
return Common::kNoError;
}
Common::RandomSource &HadeschEngine::getRnd() {
return _rnd;
}
bool HadeschEngine::hasFeature(EngineFeature f) const {
return
f == kSupportsReturnToLauncher ||
f == kSupportsLoadingDuringRuntime ||
f == kSupportsSavingDuringRuntime ||
f == kSupportsChangingOptionsDuringRuntime;
}
Common::Error HadeschEngine::loadGameStream(Common::SeekableReadStream *stream) {
Common::Serializer s(stream, nullptr);
if (!_persistent.syncGameStream(s))
return Common::kUnknownError;
_isRestoring = true;
return Common::kNoError;
}
Common::Error HadeschEngine::saveGameStream(Common::WriteStream *stream, bool isAutosave) {
Common::Serializer s(nullptr, stream);
if (isAutosave)
_persistent._slotDescription = "Autosave";
if(_persistent._currentRoomId == 0)
return Common::kUnknownError;
bool res = _persistent.syncGameStream(s);
_persistent._slotDescription = "";
return res ? Common::kNoError
: Common::kUnknownError;
}
const Common::String &HadeschEngine::getCDScenesPath() const {
return _cdScenesPath;
}
void HadeschEngine::addTimer(EventHandlerWrapper eventId, int32 start_time, int period, int repeat, bool skippable) {
struct Timer timer;
assert(!_isInOptions);
timer.next_time = start_time + period;
timer.period_count = repeat;
timer.period = period;
timer.event = eventId;
timer.skippable = skippable;
_sceneTimers.push_back(timer);
}
void HadeschEngine::addTimer(EventHandlerWrapper eventId, int period, int repeat) {
addTimer(eventId, _currentTime, period, repeat, false);
}
void HadeschEngine::addSkippableTimer(EventHandlerWrapper eventId, int period, int repeat) {
addTimer(eventId, _currentTime, period, repeat, true);
}
void HadeschEngine::cancelTimer(int eventId) {
assert(!_isInOptions);
for (Common::List<Timer>::iterator it = _sceneTimers.begin();
it != _sceneTimers.end();) {
if (it->event == eventId) {
it = _sceneTimers.erase(it);
} else
it++;
}
}
Common::SharedPtr<Handler> HadeschEngine::getCurrentHandler() {
return _isInOptions ? _optionsHandler : _sceneHandler;
}
Common::SharedPtr<VideoRoom> HadeschEngine::getVideoRoom() {
return _isInOptions ? _optionsRoom : _sceneVideoRoom;
}
void HadeschEngine::moveToRoomReal(RoomId id) {
if (_sceneVideoRoom)
_sceneVideoRoom->finish();
_heroBelt->reset();
switch (id) {
case kWallOfFameRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("WALLFAME", "WF", "HTAssets.txt")),
makeWallOfFameHandler(), id);
break;
case kArgoRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("ARGO", "AR", "ARAssets.txt")),
makeArgoHandler(), id);
break;
case kCreteRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("CRETE", "CR", "")),
makeCreteHandler(), id);
break;
case kOlympusRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("OLYMPUS", "OL", "MOAssets.txt")),
makeOlympusHandler(), id);
break;
case kMinosPalaceRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("MINOS", "MI", "MIAssets.txt")),
makeMinosHandler(), id);
break;
case kDaedalusRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("DAEDALUS", "DA", "DWAssets.txt")),
makeDaedalusHandler(), id);
break;
case kSeriphosRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("SERIPHOS", "SE", "")),
makeSeriphosHandler(), id);
break;
case kMedIsleRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("MEDISLE", "MI", "")),
makeMedIsleHandler(), id);
break;
case kMedusaPuzzle:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("MEDUSA", "ME", "")),
makeMedusaHandler(), id);
break;
case kTroyRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("TROY", "TR", "")),
makeTroyHandler(), id);
break;
case kTrojanHorsePuzzle:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("TROJAN", "TH", "")),
makeTrojanHandler(), id);
break;
case kMinotaurPuzzle:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("MINOTAUR", "MM", "")),
makeMinotaurHandler(), id);
break;
case kQuiz:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("HADESCH", "HC", "HcAssets.txt")),
makeQuizHandler(), id);
break;
case kCatacombsRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("CATACOMB", "CA", "CaAssets.txt")),
makeCatacombsHandler(), id);
break;
case kPriamRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("PRIAM", "PR", "PrAssets.txt")),
makePriamHandler(), id);
break;
case kAthenaRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("ATHENA", "AT", "")),
makeAthenaHandler(), id);
break;
case kVolcanoRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("VOLCANO", "VO", "VTAssets.txt")),
makeVolcanoHandler(), id);
break;
case kRiverStyxRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("NEARR", "NR", "NRAssets.txt")),
makeRiverStyxHandler(), id);
break;
case kHadesThroneRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("THRONE", "TH", "HTRAsset.txt")),
makeHadesThroneHandler(), id);
break;
case kCreditsRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("CREDITS", "CR", "")),
makeCreditsHandler(false), id);
break;
case kIntroRoom:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("INTRO", "IN", "")),
makeIntroHandler(), id);
break;
case kFerrymanPuzzle:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("FERRY", "FF", "")),
makeFerryHandler(), id);
break;
case kMonsterPuzzle:
setVideoRoom(Common::SharedPtr<VideoRoom>(new VideoRoom("MONSTER", "MM", "")),
makeMonsterHandler(), id);
break;
default:
debug("unknown room %d", id);
assert(0);
return;
}
_sceneHandler->prepareRoom();
_persistent._roomVisited[id] = true;
}
int HadeschEngine::firstAvailableSlot() {
for (unsigned slot = 3; ; slot++) {
SaveStateDescriptor desc = getMetaEngine().querySaveMetaInfos(_targetName.c_str(), slot);
if (desc.getSaveSlot() == -1 && !desc.getWriteProtectedFlag())
return slot;
}
}
void HadeschEngine::quit() {
_isQuitting = true;
}
bool HadeschEngine::hasAnySaves() {
Common::SaveFileManager *saveFileMan = getSaveFileManager();
Common::StringArray filenames;
Common::String pattern(getMetaEngine().getSavegameFilePattern(_targetName.c_str()));
filenames = saveFileMan->listSavefiles(pattern);
return !filenames.empty();
}
Common::Array<HadeschSaveDescriptor> HadeschEngine::getHadeschSavesList() {
Common::SaveFileManager *saveFileMan = getSaveFileManager();
Common::StringArray filenames;
Common::String pattern(getMetaEngine().getSavegameFilePattern(_targetName.c_str()));
filenames = saveFileMan->listSavefiles(pattern);
Common::Array<HadeschSaveDescriptor> saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 2 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
if (slotNum >= 0) {
Common::ScopedPtr<Common::InSaveFile> in(saveFileMan->openForLoading(*file));
if (!in) {
continue;
}
Common::Serializer s(in.get(), nullptr);
saveList.push_back(HadeschSaveDescriptor(s, slotNum));
}
}
// Sort saves based on slot number.
// TODO: change it to chronological save id
Common::sort(saveList.begin(), saveList.end(), HadeschSaveDescriptorSlotComparator());
return saveList;
}
void HadeschEngine::deleteSave(int slot) {
getMetaEngine().removeSaveState(_targetName.c_str(), slot);
}
void EventHandlerWrapper::operator()() const {
if (_handler && _eventId == -1)
debug("handling anon event");
else if (_eventId != 20001 && _eventId != 14006 && _eventId != 15266)
debug("handling event %d", _eventId);
if (_handler)
_handler->operator()();
if (_eventId > 0)
g_vm->getCurrentHandler()->handleEvent(_eventId);
}
bool EventHandlerWrapper::operator==(int b) const {
return _eventId == b;
}
} // End of namespace Hadesch