scummvm/scumm/script_v7he.cpp

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2004 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header
*
*/
#include "stdafx.h"
#include "common/config-manager.h"
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/imuse.h"
#include "scumm/imuse_digi/dimuse.h"
#include "scumm/intern.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/verbs.h"
#include "scumm/smush/smush_player.h"
#include "sound/mididrv.h"
#include "sound/mixer.h"
namespace Scumm {
#define OPCODE(x) { &ScummEngine_v7he::x, #x }
void ScummEngine_v7he::setupOpcodes() {
static const OpcodeEntryV7he opcodes[256] = {
/* 00 */
OPCODE(o6_pushByte),
OPCODE(o6_pushWord),
OPCODE(o6_pushByteVar),
OPCODE(o6_pushWordVar),
/* 04 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayRead),
OPCODE(o6_wordArrayRead),
/* 08 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayIndexedRead),
OPCODE(o6_wordArrayIndexedRead),
/* 0C */
OPCODE(o6_dup),
OPCODE(o6_not),
OPCODE(o6_eq),
OPCODE(o6_neq),
/* 10 */
OPCODE(o6_gt),
OPCODE(o6_lt),
OPCODE(o6_le),
OPCODE(o6_ge),
/* 14 */
OPCODE(o6_add),
OPCODE(o6_sub),
OPCODE(o6_mul),
OPCODE(o6_div),
/* 18 */
OPCODE(o6_land),
OPCODE(o6_lor),
OPCODE(o6_pop),
OPCODE(o6_invalid),
/* 1C */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 20 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 24 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 28 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 2C */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 30 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 34 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 38 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 3C */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 40 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_writeByteVar),
OPCODE(o6_writeWordVar),
/* 44 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayWrite),
OPCODE(o6_wordArrayWrite),
/* 48 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayIndexedWrite),
OPCODE(o6_wordArrayIndexedWrite),
/* 4C */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteVarInc),
OPCODE(o6_wordVarInc),
/* 50 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayInc),
OPCODE(o6_wordArrayInc),
/* 54 */
OPCODE(o7_objectX),
OPCODE(o7_objectY),
OPCODE(o6_byteVarDec),
OPCODE(o6_wordVarDec),
/* 58 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayDec),
OPCODE(o6_wordArrayDec),
/* 5C */
OPCODE(o6_if),
OPCODE(o6_ifNot),
OPCODE(o6_startScript),
OPCODE(o6_startScriptQuick),
/* 60 */
OPCODE(o6_startObject),
OPCODE(o6_drawObject),
OPCODE(o6_drawObjectAt),
OPCODE(o6_drawBlastObject),
/* 64 */
OPCODE(o6_setBlastObjectWindow),
OPCODE(o6_stopObjectCode),
OPCODE(o6_stopObjectCode),
OPCODE(o6_endCutscene),
/* 68 */
OPCODE(o6_cutscene),
OPCODE(o6_stopMusic),
OPCODE(o6_freezeUnfreeze),
OPCODE(o6_cursorCommand),
/* 6C */
OPCODE(o6_breakHere),
OPCODE(o6_ifClassOfIs),
OPCODE(o6_setClass),
OPCODE(o6_getState),
/* 70 */
OPCODE(o6_setState),
OPCODE(o6_setOwner),
OPCODE(o6_getOwner),
OPCODE(o6_jump),
/* 74 */
OPCODE(o6_startSound),
OPCODE(o6_stopSound),
OPCODE(o6_startMusic),
OPCODE(o6_stopObjectScript),
/* 78 */
OPCODE(o6_panCameraTo),
OPCODE(o6_actorFollowCamera),
OPCODE(o6_setCameraAt),
OPCODE(o6_loadRoom),
/* 7C */
OPCODE(o6_stopScript),
OPCODE(o6_walkActorToObj),
OPCODE(o6_walkActorTo),
OPCODE(o6_putActorAtXY),
/* 80 */
OPCODE(o6_putActorAtObject),
OPCODE(o6_faceActor),
OPCODE(o6_animateActor),
OPCODE(o6_doSentence),
/* 84 */
OPCODE(o6_pickupObject),
OPCODE(o6_loadRoomWithEgo),
OPCODE(o6_invalid),
OPCODE(o6_getRandomNumber),
/* 88 */
OPCODE(o6_getRandomNumberRange),
OPCODE(o6_invalid),
OPCODE(o6_getActorMoving),
OPCODE(o6_isScriptRunning),
/* 8C */
OPCODE(o6_getActorRoom),
OPCODE(o6_getObjectX),
OPCODE(o6_getObjectY),
OPCODE(o6_getObjectOldDir),
/* 90 */
OPCODE(o6_getActorWalkBox),
OPCODE(o6_getActorCostume),
OPCODE(o6_findInventory),
OPCODE(o6_getInventoryCount),
/* 94 */
OPCODE(o6_getVerbFromXY),
OPCODE(o6_beginOverride),
OPCODE(o6_endOverride),
OPCODE(o6_setObjectName),
/* 98 */
OPCODE(o6_isSoundRunning),
OPCODE(o6_setBoxFlags),
OPCODE(o6_createBoxMatrix),
OPCODE(o6_resourceRoutines),
/* 9C */
OPCODE(o6_roomOps),
OPCODE(o6_actorOps),
OPCODE(o6_verbOps),
OPCODE(o6_getActorFromXY),
/* A0 */
OPCODE(o6_findObject),
OPCODE(o6_pseudoRoom),
OPCODE(o6_getActorElevation),
OPCODE(o6_getVerbEntrypoint),
/* A4 */
OPCODE(o6_arrayOps),
OPCODE(o6_saveRestoreVerbs),
OPCODE(o6_drawBox),
OPCODE(o6_pop),
/* A8 */
OPCODE(o6_getActorWidth),
OPCODE(o6_wait),
OPCODE(o6_getActorScaleX),
OPCODE(o6_getActorAnimCounter1),
/* AC */
OPCODE(o6_soundKludge),
OPCODE(o6_isAnyOf),
OPCODE(o6_quitPauseRestart),
OPCODE(o6_isActorInBox),
/* B0 */
OPCODE(o6_delay),
OPCODE(o6_delaySeconds),
OPCODE(o6_delayMinutes),
OPCODE(o6_stopSentence),
/* B4 */
OPCODE(o6_printLine),
OPCODE(o6_printCursor),
OPCODE(o6_printDebug),
OPCODE(o6_printSystem),
/* B8 */
OPCODE(o6_printActor),
OPCODE(o6_printEgo),
OPCODE(o6_talkActor),
OPCODE(o6_talkEgo),
/* BC */
OPCODE(o6_dimArray),
OPCODE(o6_dummy),
OPCODE(o6_startObjectQuick),
OPCODE(o6_startScriptQuick2),
/* C0 */
OPCODE(o6_dim2dimArray),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* C4 */
OPCODE(o6_abs),
OPCODE(o6_distObjectObject),
OPCODE(o6_distObjectPt),
OPCODE(o6_distPtPt),
/* C8 */
OPCODE(o6_kernelGetFunctions),
OPCODE(o6_kernelSetFunctions),
OPCODE(o6_delayFrames),
OPCODE(o6_pickOneOf),
/* CC */
OPCODE(o6_pickOneOfDefault),
OPCODE(o6_stampObject),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* D0 */
OPCODE(o6_getDateTime),
OPCODE(o6_stopTalking),
OPCODE(o6_getAnimateVariable),
OPCODE(o6_invalid),
/* D4 */
OPCODE(o6_shuffle),
OPCODE(o6_jumpToScript),
OPCODE(o6_band),
OPCODE(o6_bor),
/* D8 */
OPCODE(o6_isRoomScriptRunning),
OPCODE(o6_closeFile),
OPCODE(o6_openFile),
OPCODE(o6_readFile),
/* DC */
OPCODE(o6_writeFile),
OPCODE(o6_findAllObjects),
OPCODE(o6_deleteFile),
OPCODE(o6_rename),
/* E0 */
OPCODE(o6_setVolume),
OPCODE(o6_unknownE1),
OPCODE(o6_localizeArray),
OPCODE(o6_pickVarRandom),
/* E4 */
OPCODE(o6_setBoxSet),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* E8 */
OPCODE(o6_invalid),
OPCODE(o6_seekFilePos),
OPCODE(o6_redimArray),
OPCODE(o6_readFilePos),
/* EC */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_stringLen),
OPCODE(o6_invalid),
/* F0 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_readINI),
/* F4 */
OPCODE(o6_unknownF4),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* F8 */
OPCODE(o6_invalid),
OPCODE(o6_unknownF9),
OPCODE(o6_unknownFA),
2004-03-02 10:22:55 +00:00
OPCODE(o6_unknownFB),
/* FC */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
};
_opcodesV7he = opcodes;
}
void ScummEngine_v7he::executeOpcode(byte i) {
OpcodeProcV7he op = _opcodesV7he[i].proc;
(this->*op) ();
}
const char *ScummEngine_v7he::getOpcodeDesc(byte i) {
return _opcodesV7he[i].desc;
}
void ScummEngine_v7he::o7_objectX() {
int object = pop();
int objnum = getObjectIndex(object);
if (objnum == -1) {
push(0);
return;
}
push(_objs[objnum].x_pos);
}
void ScummEngine_v7he::o7_objectY() {
int object = pop();
int objnum = getObjectIndex(object);
if (objnum == -1) {
push(0);
return;
}
push(_objs[objnum].y_pos);
}
} // End of namespace Scumm