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/* Residual - Virtual machine to run LucasArts' 3D adventure games
* Copyright (C) 2003-2006 The ScummVM-Residual Team (www.scummvm.org)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*
* $URL$
* $Id$
*
*/
#ifndef SOUND_RATE_H
#define SOUND_RATE_H
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#include "common/platform.h"
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class AudioStream;
typedef int16 st_sample_t;
typedef uint16 st_volume_t;
typedef uint32 st_size_t;
typedef uint32 st_rate_t;
/* Minimum and maximum values a sample can hold. */
#define ST_SAMPLE_MAX 0x7fffL
#define ST_SAMPLE_MIN (-ST_SAMPLE_MAX - 1L)
#define ST_EOF (-1)
#define ST_SUCCESS (0)
static inline void clampedAdd(int16& a, int b) {
register int val;
#ifdef OUTPUT_UNSIGNED_AUDIO
val = (a ^ 0x8000) + b;
#else
val = a + b;
#endif
if (val > ST_SAMPLE_MAX)
val = ST_SAMPLE_MAX;
else if (val < ST_SAMPLE_MIN)
val = ST_SAMPLE_MIN;
#ifdef OUTPUT_UNSIGNED_AUDIO
a = ((int16)val) ^ 0x8000;
#else
a = val;
#endif
}
// Q&D hack to get this SOX stuff to work
#define st_report warning
#define st_warn warning
#define st_fail error
class RateConverter {
public:
RateConverter() {}
virtual ~RateConverter() {}
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virtual int flow(AudioStream &input, st_sample_t *obuf, st_size_t osamp, st_volume_t vol_l, st_volume_t vol_r) = 0;
virtual int drain(st_sample_t *obuf, st_size_t osamp, st_volume_t vol) = 0;
};
RateConverter *makeRateConverter(st_rate_t inrate, st_rate_t outrate, bool stereo, bool reverseStereo = false);
#endif