scummvm/kyra/screen.cpp

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "common/stdafx.h"
#include "common/system.h"
#include "kyra/screen.h"
#include "kyra/kyra.h"
namespace Kyra {
Screen::Screen(KyraEngine *vm, OSystem *system)
: _system(system), _vm(vm) {
_curPage = 0;
for (int pageNum = 0; pageNum < SCREEN_PAGE_NUM; pageNum += 2) {
uint8 *pagePtr = (uint8 *)malloc(SCREEN_PAGE_SIZE);
if (pagePtr) {
memset(pagePtr, 0, SCREEN_PAGE_SIZE);
_pagePtrs[pageNum] = _pagePtrs[pageNum + 1] = pagePtr;
}
}
_currentPalette = (uint8 *)malloc(768);
if (_currentPalette) {
memset(_currentPalette, 0, 768);
}
_screenPalette = (uint8 *)malloc(768);
if (_screenPalette) {
memset(_screenPalette, 0, 768);
}
_curDim = &_screenDimTable[0];
_charWidth = 0;
_charOffset = 0;
memset(_fonts, 0, sizeof(_fonts));
for (int i = 0; i < ARRAYSIZE(_textColorsMap); ++i) {
_textColorsMap[i] = i;
}
_decodeShapeBuffer = NULL;
_decodeShapeBufferSize = 0;
_animBlockPtr = NULL;
_animBlockSize = 0;
}
Screen::~Screen() {
for (int pageNum = 0; pageNum < SCREEN_PAGE_NUM; pageNum += 2) {
free(_pagePtrs[pageNum]);
_pagePtrs[pageNum] = _pagePtrs[pageNum + 1] = 0;
}
for (int f = 0; f < ARRAYSIZE(_fonts); ++f) {
free(_fonts[f].fontData);
_fonts[f].fontData = NULL;
}
free(_currentPalette);
free(_screenPalette);
}
void Screen::updateScreen() {
debug(9, "Screen::updateScreen()");
_system->copyRectToScreen(getPagePtr(0), SCREEN_W, 0, 0, SCREEN_W, SCREEN_H);
_system->updateScreen();
}
uint8 *Screen::getPagePtr(int pageNum) {
debug(9, "Screen::getPagePtr(%d)", pageNum);
assert(pageNum < SCREEN_PAGE_NUM);
return _pagePtrs[pageNum];
}
void Screen::clearPage(int pageNum) {
debug(9, "Screen::clearPage(%d)", pageNum);
assert(pageNum < SCREEN_PAGE_NUM);
memset(getPagePtr(pageNum), 0, SCREEN_PAGE_SIZE);
}
int Screen::setCurPage(int pageNum) {
debug(9, "Screen::setCurPage(%d)", pageNum);
assert(pageNum < SCREEN_PAGE_NUM);
int previousPage = _curPage;
_curPage = pageNum;
return previousPage;
}
void Screen::clearCurPage() {
debug(9, "Screen::clearCurPage()");
memset(getPagePtr(_curPage), 0, SCREEN_PAGE_SIZE);
}
uint8 Screen::getPagePixel(int pageNum, int x, int y) {
debug(9, "Screen::getPagePixel(%d, %d, %d)", pageNum, x, y);
assert(pageNum < SCREEN_PAGE_NUM);
assert(x >= 0 && x < SCREEN_W && y >= 0 && y < SCREEN_H);
return _pagePtrs[pageNum][y * SCREEN_W + x];
}
void Screen::setPagePixel(int pageNum, int x, int y, uint8 color) {
debug(9, "Screen::setPagePixel(%d, %d, %d, %d)", pageNum, x, y, color);
assert(pageNum < SCREEN_PAGE_NUM);
assert(x >= 0 && x < SCREEN_W && y >= 0 && y < SCREEN_H);
_pagePtrs[pageNum][y * SCREEN_W + x] = color;
}
void Screen::fadeFromBlack() {
debug(9, "Screen::fadeFromBlack()");
fadePalette(_currentPalette, 0x54);
}
void Screen::fadeToBlack() {
debug(9, "Screen::fadeToBlack()");
uint8 blackPal[768];
memset(blackPal, 0, 768);
fadePalette(blackPal, 0x54);
}
void Screen::fadePalette(const uint8 *palData, int delay) {
debug(9, "Screen::fadePalette(0x%X, %d)", palData, delay);
uint8 fadePal[768];
memcpy(fadePal, _screenPalette, 768);
uint8 diff, maxDiff = 0;
for (int i = 0; i < 768; ++i) {
diff = ABS(palData[i] - fadePal[i]);
if (diff > maxDiff) {
maxDiff = diff;
}
}
delay <<= 8;
if (maxDiff != 0) {
delay /= maxDiff;
}
int delayInc = delay;
for (diff = 1; diff <= maxDiff; ++diff) {
if (delayInc >= 512) {
break;
}
delayInc += delay;
}
int delayAcc = 0;
while (1) {
delayAcc += delayInc;
bool needRefresh = false;
for (int i = 0; i < 768; ++i) {
int c1 = palData[i];
int c2 = fadePal[i];
if (c1 != c2) {
needRefresh = true;
if (c1 > c2) {
c2 += diff;
if (c1 < c2) {
c2 = c1;
}
}
if (c1 < c2) {
c2 -= diff;
if (c1 > c2) {
c2 = c1;
}
}
fadePal[i] = (uint8)c2;
}
}
if (!needRefresh) {
break;
}
setScreenPalette(fadePal);
_system->updateScreen();
_system->delayMillis((delayAcc >> 8) * 1000 / 60);
delayAcc &= 0xFF;
}
}
void Screen::setScreenPalette(const uint8 *palData) {
debug(9, "Screen::setScreenPalette(0x%X)", palData);
memcpy(_screenPalette, palData, 768);
uint8 screenPal[256 * 4];
for (int i = 0; i < 256; ++i) {
screenPal[4 * i + 0] = (palData[0] << 2) | (palData[0] & 3);
screenPal[4 * i + 1] = (palData[1] << 2) | (palData[1] & 3);
screenPal[4 * i + 2] = (palData[2] << 2) | (palData[2] & 3);
screenPal[4 * i + 3] = 0;
palData += 3;
}
_system->setPalette(screenPal, 0, 256);
}
void Screen::copyToPage0(int y, int h, uint8 page, uint8 *seqBuf) {
debug(9, "Screen::copyToPage0(%d, %d, %d, 0x%X)", y, h, page, seqBuf);
assert(y + h <= SCREEN_H);
const uint8 *src = getPagePtr(page) + y * SCREEN_W;
memcpy(seqBuf, src, h * SCREEN_W);
memcpy(getPagePtr(0) + y * SCREEN_W, src, h * SCREEN_W);
}
void Screen::copyRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPage, int dstPage) {
debug(9, "Screen::copyRegion(%d, %d, %d, %d, %d, %d, %d, %d)", x1, y1, x2, y2, w, h, srcPage, dstPage);
assert(x1 + w <= SCREEN_W && y1 + h <= SCREEN_H);
const uint8 *src = getPagePtr(srcPage) + y1 * SCREEN_W + x1;
assert(x2 + w <= SCREEN_W && y2 + h <= SCREEN_H);
uint8 *dst = getPagePtr(dstPage) + y2 * SCREEN_W + x2;
while (h--) {
for (int i = 0; i < w; ++i) {
if (src[i]) {
dst[i] = src[i];
}
}
src += SCREEN_W;
dst += SCREEN_W;
}
}
void Screen::copyBlockToPage(int pageNum, int x, int y, int w, int h, const uint8 *src) {
debug(9, "Screen::copyBlockToPage(%d, %d, %d, %d, %d, 0x%X)", pageNum, x, y, w, h, src);
assert(x >= 0 && x < Screen::SCREEN_W && y >= 0 && y < Screen::SCREEN_H);
uint8 *dst = getPagePtr(pageNum) + y * Screen::SCREEN_W + x;
while (h--) {
for (int i = 0; i < w; ++i) {
dst[i] = src[i];
}
dst += Screen::SCREEN_W;
src += w;
}
}
void Screen::copyCurPageBlock(int x, int y, int h, int w, uint8 *dst) {
debug(9, "Screen::copyCurPageBlock(%d, %d, %d, %d, 0x%X)", x, y, w, h, dst);
if (x < 0) {
x = 0;
} else if (x >= 40) {
return;
}
if (x + w > 40) {
w = 40 - x;
}
if (y < 0) {
y = 0;
} else if (y >= 200) {
return;
}
if (y + h > 200) {
h = 200 - y;
}
const uint8 *src = getPagePtr(_curPage) + y * SCREEN_W + x * 8;
while (h--) {
memcpy(dst, src, w * 8);
dst += SCREEN_W;
src += SCREEN_H;
}
}
void Screen::shuffleScreen(int sx, int sy, int w, int h, int srcPage, int dstPage, int ticks, bool transparent) {
debug(9, "Screen::shuffleScreen(%d, %d, %d, %d, %d, %d, %d, %d)", sx, sy, w, h, srcPage, dstPage, ticks, transparent);
assert(sx >= 0 && w <= SCREEN_W);
int x;
uint16 x_offs[SCREEN_W];
for (x = 0; x < SCREEN_W; ++x) {
x_offs[x] = x;
}
for (x = 0; x < w; ++x) {
int i = _vm->_rnd.getRandomNumber(w - 1);
SWAP(x_offs[x], x_offs[i]);
}
assert(sy >= 0 && h <= SCREEN_H);
int y;
uint8 y_offs[SCREEN_H];
for (y = 0; y < SCREEN_H; ++y) {
y_offs[y] = y;
}
for (y = 0; y < h; ++y) {
int i = _vm->_rnd.getRandomNumber(h - 1);
SWAP(y_offs[y], y_offs[i]);
}
for (y = 0; y < h; ++y) {
int y_cur = y;
for (x = 0; x < w; ++x) {
int i = sx + x_offs[x];
int j = sy + y_offs[y_cur];
++y_cur;
if (y_cur >= h) {
y_cur = 0;
}
uint8 color = getPagePixel(srcPage, i, j);
if (!transparent || color != 0) {
setPagePixel(dstPage, i, j, color);
}
}
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updateScreen();
_system->delayMillis(ticks * 1000 / 60);
}
}
void Screen::fillRect(int x1, int y1, int x2, int y2, uint8 color, int pageNum) {
debug(9, "Screen::fillRect(%d, %d, %d, %d, %d, %d)", x1, y1, x2, y2, color, pageNum);
assert(x2 < SCREEN_W && y2 < SCREEN_H);
if (pageNum == -1) {
pageNum = _curPage;
}
uint8 *dst = getPagePtr(pageNum) + y1 * SCREEN_W + x1;
for (; y1 <= y2; ++y1) {
memset(dst, color, x2 - x1 + 1);
dst += SCREEN_W;
}
}
void Screen::setAnimBlockPtr(uint8 *p, int size) {
debug(9, "Screen::setAnimBlockPtr(0x%X, %d)", p, size);
_animBlockPtr = p;
_animBlockSize = size;
}
void Screen::setTextColorMap(const uint8 *cmap) {
debug(9, "Screen::setTextColorMap(0x%X)", cmap);
setTextColor(cmap, 0, 11);
}
void Screen::setTextColor(const uint8 *cmap, int a, int b) {
debug(9, "Screen::setTextColor(0x%X, %d, %d)", cmap, a, b);
for (int i = a; i <= b; ++i) {
_textColorsMap[i] = *cmap++;
}
}
void Screen::loadFont(FontId fontId, uint8 *fontData) {
debug(9, "Screen::loadFont(%d, 0x%X)", fontId, fontData);
Font *fnt = &_fonts[fontId];
assert(fontData && !fnt->fontData);
fnt->fontData = fontData;
uint16 fontSig = READ_LE_UINT16(fontData + 2);
if (fontSig != 0x500) {
error("Invalid font data");
}
fnt->charWidthTable = fontData + READ_LE_UINT16(fontData + 8);
fnt->charBoxHeight = READ_LE_UINT16(fontData + 4);
fnt->charBitmapOffset = READ_LE_UINT16(fontData + 6);
fnt->charWidthTableOffset = READ_LE_UINT16(fontData + 8);
fnt->charHeightTableOffset = READ_LE_UINT16(fontData + 0xC);
}
Screen::FontId Screen::setFont(FontId fontId) {
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debug(9, "Screen::setFont(%d)", fontId);
FontId prev = _currentFont;
_currentFont = fontId;
return prev;
}
int Screen::getCharWidth(uint8 c) const {
debug(9, "Screen::getCharWidth('%c')", c);
return (int)_fonts[_currentFont].charWidthTable[c] + _charWidth;
}
int Screen::getTextWidth(const char *str) const {
debug(9, "Screen::getTextWidth('%s')", str);
int curLineLen = 0;
int maxLineLen = 0;
while (1) {
char c = *str++;
if (c == 0) {
break;
} else if (c == '\r') {
if (curLineLen > maxLineLen) {
maxLineLen = curLineLen;
} else {
curLineLen = 0;
}
} else {
curLineLen += getCharWidth(c);
}
}
return MAX(curLineLen, maxLineLen);
}
void Screen::printText(const char *str, int x, int y, uint8 color1, uint8 color2) {
debug(9, "Screen::printText('%s', %d, %d, 0x%X, 0x%X)", str, x, y, color1, color2);
uint8 cmap[2];
cmap[0] = color2;
cmap[1] = color1;
setTextColor(cmap, 0, 1);
Font *fnt = &_fonts[_currentFont];
uint8 charHeight = *(fnt->fontData + fnt->charBoxHeight + 4);
if (x < 0) {
x = 0;
} else if (x >= SCREEN_W) {
return;
}
int x_start = x;
if (y < 0) {
y = 0;
} else if (y >= SCREEN_H) {
return;
}
while (1) {
char c = *str++;
if (c == 0) {
break;
} else if (c == '\r') {
x = x_start;
y += charHeight + _charOffset;
} else {
int charWidth = getCharWidth(c);
if (x + charWidth > SCREEN_W) {
x = x_start;
y += charHeight + _charOffset;
if (y >= SCREEN_H) {
break;
}
}
drawChar(c, x, y);
x += charWidth;
}
}
}
void Screen::drawChar(char c, int x, int y) {
debug(9, "Screen::drawChar('%c', %d, %d)", c, x, y);
Font *fnt = &_fonts[_currentFont];
uint8 *dst = getPagePtr(_curPage) + y * SCREEN_W + x;
uint16 bitmapOffset = READ_LE_UINT16(fnt->fontData + fnt->charBitmapOffset + c * 2);
if (bitmapOffset == 0) {
return;
}
uint8 charWidth = *(fnt->fontData + fnt->charWidthTableOffset + c);
if (charWidth + x > SCREEN_W) {
return;
}
uint8 charH0 = *(fnt->fontData + fnt->charBoxHeight + 4);
if (charH0 + y > SCREEN_H) {
return;
}
uint8 charH1 = *(fnt->fontData + fnt->charHeightTableOffset + c * 2);
uint8 charH2 = *(fnt->fontData + fnt->charHeightTableOffset + c * 2 + 1);
charH0 -= charH1 + charH2;
const uint8 *src = fnt->fontData + bitmapOffset;
const int pitch = SCREEN_W - charWidth;
while (charH1--) {
uint8 col = _textColorsMap[0];
for (int i = 0; i < charWidth; ++i) {
if (col != 0) {
*dst = col;
}
++dst;
}
dst += pitch;
}
while (charH2--) {
uint8 b = 0;
for (int i = 0; i < charWidth; ++i) {
uint8 col;
if (i & 1) {
col = _textColorsMap[b >> 4];
} else {
b = *src++;
col = _textColorsMap[b & 0xF];
}
if (col != 0) {
*dst = col;
}
++dst;
}
dst += pitch;
}
while (charH0--) {
uint8 col = _textColorsMap[0];
for (int i = 0; i < charWidth; ++i) {
if (col != 0) {
*dst = col;
}
++dst;
}
dst += pitch;
}
}
void Screen::setScreenDim(int dim) {
debug(9, "setScreenDim(%d)", dim);
assert(dim < _screenDimTableCount);
_curDim = &_screenDimTable[dim];
// XXX
}
void Screen::drawShapePlotPixelCallback1(uint8 *dst, uint8 color) {
debug(9, "Screen::drawShapePlotPixelCallback1(0x%X, %d)", dst, color);
*dst = color;
}
void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int sd, int flags, int *flagsTable) {
debug(9, "Screen::drawShape(%d, %d, %d, %d, %d)", pageNum, x, y, sd, flags);
assert(shapeData);
if (flags & 0x8000) {
warning("unhandled (flags & 0x8000) in Screen::drawShape()");
}
if (flags & 0x100) {
warning("unhandled (flags & 0x100) in Screen::drawShape()");
}
if (flags & 0x1000) {
warning("unhandled (flags & 0x1000) in Screen::drawShape()");
}
if (flags & 0x200) {
warning("unhandled (flags & 0x200) in Screen::drawShape()");
}
if (flags & 0x4000) {
warning("unhandled (flags & 0x4000) in Screen::drawShape()");
}
if (flags & 0x800) {
warning("unhandled (flags & 0x800) in Screen::drawShape()");
}
int scale_w, scale_h;
if (flags & DSF_SCALE) {
scale_w = *flagsTable++;
scale_h = *flagsTable++;
} else {
scale_w = 0x100;
scale_h = 0x100;
}
int ppc = (flags >> 8) & 0x3F;
assert(ppc < _drawShapePlotPixelCount);
DrawShapePlotPixelCallback plotPixel = _drawShapePlotPixelTable[ppc];
const uint8 *src = shapeData;
if (_vm->game() == KYRA1CD) {
src += 2;
}
uint16 shapeFlags = READ_LE_UINT16(src); src += 2;
int shapeHeight = *src++;
int scaledShapeHeight = (shapeHeight * scale_h) >> 8;
if (scaledShapeHeight == 0) {
return;
}
int shapeWidth = READ_LE_UINT16(src); src += 2;
int scaledShapeWidth = (shapeWidth * scale_w) >> 8;
if (scaledShapeWidth == 0) {
return;
}
if (flags & DSF_CENTER) {
x -= scaledShapeWidth >> 1;
y -= scaledShapeHeight >> 1;
}
src += 3;
uint16 frameSize = READ_LE_UINT16(src); src += 2;
if ((shapeFlags & 1) || (flags & 0x400)) {
src += 0x10;
}
if (!(shapeFlags & 2)) {
decodeFrame4(src, _animBlockPtr, frameSize);
src = _animBlockPtr;
}
int shapeSize = shapeWidth * shapeHeight;
if (_decodeShapeBufferSize < shapeSize) {
free(_decodeShapeBuffer);
_decodeShapeBuffer = (uint8 *)malloc(shapeSize);
_decodeShapeBufferSize = shapeSize;
}
if (!_decodeShapeBuffer) {
_decodeShapeBufferSize = 0;
return;
}
memset(_decodeShapeBuffer, 0, _decodeShapeBufferSize);
uint8 *decodedShapeFrame = _decodeShapeBuffer;
for (int j = 0; j < shapeHeight; ++j) {
uint8 *dsbNextLine = decodedShapeFrame + shapeWidth;
int count = shapeWidth;
while (count > 0) {
uint8 code = *src++;
if (code != 0) {
*decodedShapeFrame++ = code;
--count;
} else {
code = *src++;
decodedShapeFrame += code;
count -= code;
}
}
decodedShapeFrame = dsbNextLine;
}
uint16 sx1 = _screenDimTable[sd].sx * 8;
uint16 sy1 = _screenDimTable[sd].sy;
uint16 sx2 = sx1 + _screenDimTable[sd].w * 8;
uint16 sy2 = sy1 + _screenDimTable[sd].h;
if (flags & DSF_WND_COORDS) {
x += sx1;
y += sy1;
}
int x1, x2;
if (x >= 0) {
x1 = 0;
if (x + scaledShapeWidth < sx2) {
x2 = scaledShapeWidth;
} else {
x2 = sx2 - x;
}
} else {
x2 = scaledShapeWidth;
x1 = -x;
x = 0;
if (x2 > sx2) {
x2 = sx2;
}
}
int y1, y2;
if (y >= 0) {
y1 = 0;
if (y + scaledShapeHeight < sy2) {
y2 = scaledShapeHeight;
} else {
y2 = sy2 - y;
}
} else {
y2 = scaledShapeHeight;
y1 = -y;
y = 0;
if (y2 > sy2) {
y2 = sy2;
}
}
uint8 *dst = getPagePtr(pageNum) + y * SCREEN_W + x;
int scaleYTable[SCREEN_H];
assert(y1 >= 0 && y2 < SCREEN_H);
for (y = y1; y < y2; ++y) {
scaleYTable[y] = (y << 8) / scale_h;
}
int scaleXTable[SCREEN_W];
assert(x1 >= 0 && x2 < SCREEN_W);
for (x = x1; x < x2; ++x) {
scaleXTable[x] = (x << 8) / scale_w;
}
const uint8 *shapeBuffer = _decodeShapeBuffer;
if (flags & DSF_Y_FLIPPED) {
shapeBuffer += shapeWidth * (shapeHeight - 1);
}
if (flags & DSF_X_FLIPPED) {
shapeBuffer += shapeWidth - 1;
}
for (y = y1; y < y2; ++y) {
uint8 *dstNextLine = dst + SCREEN_W;
int j = scaleYTable[y];
if (flags & DSF_Y_FLIPPED) {
j = -j;
}
for (x = x1; x < x2; ++x) {
int i = scaleXTable[x];
if (flags & DSF_X_FLIPPED) {
i = -i;
}
uint8 color = shapeBuffer[j * shapeWidth + i];
if (color != 0) {
(this->*plotPixel)(dst, color);
}
++dst;
}
dst = dstNextLine;
}
}
void Screen::decodeFrame3(const uint8 *src, uint8 *dst, uint32 size) {
debug(9, "Screen::decodeFrame3(0x%X, 0x%X, %d)", src, dst, size);
const uint8 *dstEnd = dst + size;
while (dst < dstEnd) {
int8 code = *src++;
if (code == 0) {
uint16 sz = READ_BE_UINT16(src);
src += 2;
memset(dst, *src++, sz);
dst += sz;
} else if (code < 0) {
memset(dst, *src++, -code);
dst -= code;
} else {
memcpy(dst, src, code);
dst += code;
src += code;
}
}
}
void Screen::decodeFrame4(const uint8 *src, uint8 *dst, uint32 dstSize) {
debug(9, "Screen::decodeFrame4(0x%X, 0x%X, %d)", src, dst, dstSize);
uint8 *dstOrig = dst;
uint8 *dstEnd = dst + dstSize;
while (1) {
int count = dstEnd - dst;
if (count == 0) {
break;
}
uint8 code = *src++;
if (!(code & 0x80)) {
int len = MIN(count, (code >> 4) + 3);
int offs = ((code & 0xF) << 8) | *src++;
const uint8 *dstOffs = dst - offs;
while (len--) {
*dst++ = *dstOffs++;
}
} else if (code & 0x40) {
int len = (code & 0x3F) + 3;
if (code == 0xFE) {
len = READ_LE_UINT16(src); src += 2;
if (len > count) {
len = count;
}
memset(dst, *src++, len); dst += len;
} else {
if (code == 0xFF) {
len = READ_LE_UINT16(src); src += 2;
}
int offs = READ_LE_UINT16(src); src += 2;
if (len > count) {
len = count;
}
const uint8 *dstOffs = dstOrig + offs;
while (len--) {
*dst++ = *dstOffs++;
}
}
} else if (code != 0x80) {
int len = MIN(count, code & 0x3F);
while (len--) {
*dst++ = *src++;
}
} else {
break;
}
}
}
void Screen::decodeFrameDelta(uint8 *dst, const uint8 *src) {
debug(9, "Screen::decodeFrameDelta(0x%X, 0x%X)", dst, src);
while (1) {
uint8 code = *src++;
if (code == 0) {
uint8 len = *src++;
code = *src++;
while (len--) {
*dst++ ^= code;
}
} else if (code & 0x80) {
code -= 0x80;
if (code != 0) {
dst += code;
} else {
uint16 subcode = READ_LE_UINT16(src); src += 2;
if (subcode == 0) {
break;
} else if (subcode & 0x8000) {
subcode -= 0x8000;
if (subcode & 0x4000) {
uint16 len = subcode - 0x4000;
code = *src++;
while (len--) {
*dst++ ^= code;
}
} else {
while (subcode--) {
*dst++ ^= *src++;
}
}
} else {
dst += subcode;
}
}
} else {
while (code--) {
*dst++ ^= *src++;
}
}
}
}
void Screen::decodeFrameDeltaPage(uint8 *dst, const uint8 *src, int pitch) {
debug(9, "Screen::decodeFrameDeltaPage(0x%X, 0x%X, %d)", dst, src, pitch);
int count = 0;
uint8 *dstNext = dst;
while (1) {
uint8 code = *src++;
if (code == 0) {
uint8 len = *src++;
code = *src++;
while (len--) {
*dst++ ^= code;
if (++count == pitch) {
count = 0;
dstNext += SCREEN_W;
dst = dstNext;
}
}
} else if (code & 0x80) {
code -= 0x80;
if (code != 0) {
dst += code;
count += code;
while (count >= pitch) {
count -= pitch;
dstNext += SCREEN_W;
dst = dstNext + count;
}
} else {
uint16 subcode = READ_LE_UINT16(src); src += 2;
if (subcode == 0) {
break;
} else if (subcode & 0x8000) {
subcode -= 0x8000;
if (subcode & 0x4000) {
uint16 len = subcode - 0x4000;
code = *src++;
while (len--) {
*dst++ ^= code;
if (++count == pitch) {
count = 0;
dstNext += SCREEN_W;
dst = dstNext;
}
}
} else {
while (subcode--) {
*dst++ ^= *src++;
if (++count == pitch) {
count = 0;
dstNext += SCREEN_W;
dst = dstNext;
}
}
}
} else {
dst += subcode;
count += subcode;
while (count >= pitch) {
count -= pitch;
dstNext += SCREEN_W;
dst = dstNext + count;
}
}
}
} else {
while (code--) {
*dst++ ^= *src++;
if (++count == pitch) {
count = 0;
dstNext += SCREEN_W;
dst = dstNext;
}
}
}
}
}
} // End of namespace Kyra