scummvm/engines/trecision/metaengine.cpp

46 lines
1.6 KiB
C++
Raw Normal View History

2021-02-01 08:09:01 +00:00
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "trecision/trecision.h"
class TrecisionMetaEngine : public AdvancedMetaEngine {
const char *getName() const override {
return "trecision";
}
Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
};
Common::Error TrecisionMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
*engine = new Trecision::TrecisionEngine(syst);
return Common::kNoError;
}
#if PLUGIN_ENABLED_DYNAMIC(TRECISION)
REGISTER_PLUGIN_DYNAMIC(TRECISION, PLUGIN_TYPE_ENGINE, TrecisionMetaEngine);
#else
REGISTER_PLUGIN_STATIC(TRECISION, PLUGIN_TYPE_ENGINE, TrecisionMetaEngine);
#endif