2006-02-22 22:40:53 +00:00
|
|
|
/* ScummVM - Scumm Interpreter
|
|
|
|
* Copyright (C) 2006 The ScummVM project
|
|
|
|
*
|
|
|
|
* cinE Engine is (C) 2004-2005 by CinE Team
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
* $URL$
|
|
|
|
* $Id$
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "common/stdafx.h"
|
|
|
|
#include "common/file.h"
|
|
|
|
#include "common/savefile.h"
|
|
|
|
#include "common/config-manager.h"
|
2006-02-25 01:01:27 +00:00
|
|
|
#include "common/system.h"
|
2006-02-22 22:40:53 +00:00
|
|
|
|
|
|
|
#include "base/gameDetector.h"
|
|
|
|
#include "base/plugins.h"
|
|
|
|
|
|
|
|
#include "backends/fs/fs.h"
|
|
|
|
|
|
|
|
#include "sound/mididrv.h"
|
|
|
|
#include "sound/mixer.h"
|
|
|
|
|
|
|
|
#include "cine/cine.h"
|
2006-02-25 01:01:27 +00:00
|
|
|
#include "cine/main_loop.h"
|
2006-02-25 01:18:01 +00:00
|
|
|
#include "cine/object.h"
|
2006-02-25 01:01:27 +00:00
|
|
|
#include "cine/sfx_player.h"
|
2006-02-22 22:40:53 +00:00
|
|
|
#include "cine/sound_driver.h"
|
2006-02-25 01:18:01 +00:00
|
|
|
#include "cine/various.h"
|
2006-02-22 22:40:53 +00:00
|
|
|
|
2006-02-25 00:26:14 +00:00
|
|
|
|
|
|
|
namespace Cine {
|
|
|
|
|
2006-02-22 22:40:53 +00:00
|
|
|
Audio::Mixer * cine_g_mixer;
|
|
|
|
AdlibMusic *g_cine_adlib;
|
|
|
|
|
|
|
|
static void initialize();
|
|
|
|
|
|
|
|
char *savePath;
|
|
|
|
|
2006-02-25 00:26:14 +00:00
|
|
|
} // End of namespace Cine
|
|
|
|
|
|
|
|
|
|
|
|
|
2006-02-22 22:40:53 +00:00
|
|
|
struct CINEGameSettings {
|
|
|
|
const char *name;
|
|
|
|
const char *description;
|
|
|
|
byte id;
|
|
|
|
uint32 features;
|
|
|
|
const char *detectname;
|
|
|
|
GameSettings toGameSettings() const {
|
|
|
|
GameSettings dummy = { name, description };
|
|
|
|
return dummy;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
static const CINEGameSettings cine_settings[] = {
|
|
|
|
{"fw", "Future Wars", Cine::GID_FW, MDT_ADLIB, "AUTO00.PRC"},
|
|
|
|
{"os", "Operation Stealth", Cine::GID_OS, MDT_ADLIB, "PROCS00"},
|
|
|
|
{NULL, NULL, 0, 0, NULL}
|
|
|
|
};
|
|
|
|
|
|
|
|
// Keep list of different supported games
|
|
|
|
static const GameSettings cine_list[] = {
|
|
|
|
{"fw", "Future Wars"},
|
|
|
|
{"os", "Operation Stealth"},
|
|
|
|
{0, 0}
|
|
|
|
};
|
|
|
|
|
|
|
|
GameList Engine_CINE_gameIDList() {
|
|
|
|
GameList games;
|
|
|
|
const GameSettings *g = cine_list;
|
|
|
|
|
|
|
|
while (g->gameid) {
|
|
|
|
games.push_back(*g);
|
|
|
|
g++;
|
|
|
|
}
|
|
|
|
|
|
|
|
return games;
|
|
|
|
}
|
|
|
|
|
|
|
|
GameSettings Engine_CINE_findGameID(const char *gameid) {
|
|
|
|
const GameSettings *g = cine_list;
|
|
|
|
while (g->gameid) {
|
|
|
|
if (0 == strcmp(gameid, g->gameid))
|
|
|
|
break;
|
|
|
|
g++;
|
|
|
|
}
|
|
|
|
return *g;
|
|
|
|
}
|
|
|
|
|
|
|
|
DetectedGameList Engine_CINE_detectGames(const FSList &fslist) {
|
|
|
|
DetectedGameList detectedGames;
|
|
|
|
const CINEGameSettings *g;
|
|
|
|
|
|
|
|
for (g = cine_settings; g->name; ++g) {
|
|
|
|
// Iterate over all files in the given directory
|
|
|
|
for (FSList::const_iterator file = fslist.begin();
|
|
|
|
file != fslist.end(); ++file) {
|
|
|
|
const char *gameName = file->displayName().c_str();
|
|
|
|
|
|
|
|
if (0 == scumm_stricmp(g->detectname, gameName)) {
|
|
|
|
// Match found, add to list of candidates, then abort inner loop.
|
|
|
|
detectedGames.push_back(g->toGameSettings());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return detectedGames;
|
|
|
|
}
|
|
|
|
|
|
|
|
Engine *Engine_CINE_create(GameDetector *detector, OSystem *syst) {
|
|
|
|
return new Cine::CineEngine(detector, syst);
|
|
|
|
}
|
|
|
|
|
|
|
|
REGISTER_PLUGIN(CINE, "CINE Engine")
|
|
|
|
|
|
|
|
namespace Cine {
|
|
|
|
|
|
|
|
CineEngine::CineEngine(GameDetector *detector, OSystem *syst) : Engine(syst) {
|
|
|
|
|
|
|
|
// Setup mixer
|
|
|
|
if (!_mixer->isReady()) {
|
|
|
|
warning("Sound initialization failed.");
|
|
|
|
}
|
|
|
|
|
|
|
|
cine_g_mixer = _mixer;
|
2006-02-23 18:47:28 +00:00
|
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
|
|
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
|
2006-02-22 22:40:53 +00:00
|
|
|
|
|
|
|
_dataPath = getGameDataPath();
|
|
|
|
_savePath = _saveFileMan->getSavePath();
|
|
|
|
|
|
|
|
Common::File::addDefaultDirectory(_gameDataPath);
|
|
|
|
|
|
|
|
const CINEGameSettings *g;
|
|
|
|
|
|
|
|
for (g = cine_settings; g->name; ++g)
|
|
|
|
if (!scumm_stricmp(g->name, detector->_targetName.c_str()))
|
|
|
|
_gameId = g->id;
|
|
|
|
|
|
|
|
gameType = _gameId;
|
|
|
|
}
|
|
|
|
|
|
|
|
CineEngine::~CineEngine() {
|
|
|
|
}
|
|
|
|
|
|
|
|
void CineEngine::errorString(const char *buf1, char *buf2) {
|
|
|
|
strcpy(buf2, buf1);
|
|
|
|
}
|
|
|
|
|
|
|
|
int CineEngine::init(GameDetector &detector) {
|
|
|
|
// Initialize backend
|
|
|
|
_system->beginGFXTransaction();
|
2006-02-23 18:47:28 +00:00
|
|
|
initCommonGFX(detector, false);
|
|
|
|
_system->initSize(320, 200);
|
2006-02-22 22:40:53 +00:00
|
|
|
_system->endGFXTransaction();
|
|
|
|
|
|
|
|
g_cine_adlib = new AdlibMusic(_mixer);
|
|
|
|
|
|
|
|
initialize();
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int CineEngine::go() {
|
|
|
|
_system->showMouse(true);
|
|
|
|
|
|
|
|
mainLoop(1);
|
|
|
|
|
|
|
|
if (gameType == Cine::GID_FW)
|
|
|
|
snd_clearBasesonEntries();
|
|
|
|
|
|
|
|
delete g_cine_adlib;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int gameType;
|
|
|
|
|
|
|
|
static void initialize() {
|
2006-02-23 09:12:21 +00:00
|
|
|
uint16 i;
|
2006-02-22 22:40:53 +00:00
|
|
|
|
|
|
|
init_video();
|
|
|
|
|
2006-02-23 18:47:28 +00:00
|
|
|
textDataPtr = (uint8 *)malloc(8000);
|
2006-02-22 22:40:53 +00:00
|
|
|
|
2006-02-23 18:47:28 +00:00
|
|
|
partBuffer = (partBufferStruct *)malloc(255 * sizeof(animDataStruct));
|
2006-02-22 22:40:53 +00:00
|
|
|
|
|
|
|
loadTextData("texte.dat", textDataPtr);
|
|
|
|
snd_loadBasesonEntries("BASESON.SND");
|
|
|
|
|
|
|
|
for (i = 0; i < NUM_MAX_OBJECT; i++) {
|
|
|
|
objectTable[i].part = 0;
|
|
|
|
objectTable[i].name[0] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < NUM_MAX_OBJECTDATA; i++) {
|
|
|
|
globalVars[i] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
globalVars[255] = 1;
|
|
|
|
|
|
|
|
for (i = 0; i < NUM_MAX_SCRIPT; i++) {
|
|
|
|
scriptTable[i].ptr = NULL;
|
|
|
|
scriptTable[i].var4 = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < NUM_MAX_MESSAGE; i++) {
|
|
|
|
messageTable[i].ptr = NULL;
|
|
|
|
messageTable[i].len = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < NUM_MAX_REL; i++) {
|
2006-02-24 22:34:22 +00:00
|
|
|
relTable[i].data = NULL;
|
|
|
|
relTable[i].size = 0;
|
|
|
|
relTable[i].obj1Param1 = 0;
|
|
|
|
relTable[i].obj1Param2 = 0;
|
|
|
|
relTable[i].obj2Param = 0;
|
2006-02-22 22:40:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < NUM_MAX_PARTDATA; i++) {
|
|
|
|
animDataTable[i].ptr1 = NULL;
|
|
|
|
animDataTable[i].ptr2 = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
overlayHead.next = NULL;
|
|
|
|
overlayHead.previous = NULL;
|
|
|
|
|
|
|
|
var8 = 0;
|
|
|
|
var9 = NULL;
|
|
|
|
|
|
|
|
objScriptList.next = NULL;
|
|
|
|
globalScriptsHead.next = NULL;
|
|
|
|
|
|
|
|
objScriptList.scriptPtr = NULL;
|
|
|
|
globalScriptsHead.scriptPtr = NULL;
|
|
|
|
|
|
|
|
var2 = 0;
|
|
|
|
var3 = 0;
|
|
|
|
var4 = 0;
|
|
|
|
var5 = 0;
|
|
|
|
|
|
|
|
freePrcLinkedList();
|
|
|
|
|
|
|
|
loadPrc(BOOT_PRC_NAME);
|
|
|
|
strcpy(currentPrcName, BOOT_PRC_NAME);
|
|
|
|
|
|
|
|
processPendingUpdates(0);
|
|
|
|
}
|
2006-02-25 00:26:14 +00:00
|
|
|
|
|
|
|
} // End of namespace Cine
|