scummvm/engines/mohawk/livingbooks.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "mohawk/livingbooks.h"
#include "mohawk/resource.h"
#include "mohawk/cursors.h"
#include "common/events.h"
#include "common/EventRecorder.h"
#include "engines/util.h"
namespace Mohawk {
// read a null-terminated string from a stream
static Common::String readString(Common::SeekableSubReadStreamEndian *stream) {
Common::String ret;
while (!stream->eos()) {
byte in = stream->readByte();
if (!in)
break;
ret += in;
}
return ret;
}
// read a rect from a stream
Common::Rect MohawkEngine_LivingBooks::readRect(Common::SeekableSubReadStreamEndian *stream) {
Common::Rect rect;
// the V1 mac games have their rects in QuickDraw order
if (getGameType() == GType_LIVINGBOOKSV1 && getPlatform() == Common::kPlatformMacintosh) {
rect.top = stream->readSint16();
rect.left = stream->readSint16();
rect.bottom = stream->readSint16();
rect.right = stream->readSint16();
} else {
rect.left = stream->readSint16();
rect.top = stream->readSint16();
rect.right = stream->readSint16();
rect.bottom = stream->readSint16();
}
return rect;
}
MohawkEngine_LivingBooks::MohawkEngine_LivingBooks(OSystem *syst, const MohawkGameDescription *gamedesc) : MohawkEngine(syst, gamedesc) {
_needsUpdate = false;
_needsRedraw = false;
_screenWidth = _screenHeight = 0;
_curLanguage = 1;
_curSelectedPage = 1;
_alreadyShowedIntro = false;
_rnd = new Common::RandomSource();
g_eventRec.registerRandomSource(*_rnd, "livingbooks");
}
MohawkEngine_LivingBooks::~MohawkEngine_LivingBooks() {
destroyPage();
delete _console;
delete _gfx;
delete _rnd;
_bookInfoFile.clear();
}
Common::Error MohawkEngine_LivingBooks::run() {
MohawkEngine::run();
_console = new LivingBooksConsole(this);
// Load the book info from the detected file
loadBookInfo(getBookInfoFileName());
if (!_title.empty()) // Some games don't have the title stored
debug("Starting Living Books Title \'%s\'", _title.c_str());
if (!_copyright.empty())
debug("Copyright: %s", _copyright.c_str());
if (!_screenWidth || !_screenHeight)
error("Could not find xRes/yRes variables");
_gfx = new LBGraphics(this, _screenWidth, _screenHeight);
if (getPlatform() == Common::kPlatformMacintosh)
_cursor = new MacCursorManager(getAppName());
else
_cursor = new NECursorManager(getAppName());
_cursor->setDefaultCursor();
_cursor->showCursor();
if (!loadPage(kLBIntroMode, 1, 0))
error("Could not load intro page");
Common::Event event;
while (!shouldQuit()) {
while (_eventMan->pollEvent(event)) {
LBItem *found = NULL;
switch (event.type) {
case Common::EVENT_MOUSEMOVE:
_needsUpdate = true;
break;
case Common::EVENT_LBUTTONUP:
if (_focus)
_focus->handleMouseUp(event.mouse);
break;
case Common::EVENT_LBUTTONDOWN:
for (uint16 i = 0; i < _items.size(); i++)
if (_items[i]->contains(event.mouse))
found = _items[i];
if (found)
found->handleMouseDown(event.mouse);
break;
case Common::EVENT_KEYDOWN:
switch (event.kbd.keycode) {
case Common::KEYCODE_d:
if (event.kbd.flags & Common::KBD_CTRL) {
_console->attach();
_console->onFrame();
}
break;
case Common::KEYCODE_SPACE:
pauseGame();
break;
case Common::KEYCODE_ESCAPE:
if (_curMode == kLBIntroMode)
loadPage(kLBControlMode, 1, 0);
break;
case Common::KEYCODE_RIGHT:
nextPage();
break;
default:
break;
}
break;
default:
break;
}
}
updatePage();
if (_needsUpdate) {
_system->updateScreen();
_needsUpdate = false;
}
// Cut down on CPU usage
_system->delayMillis(10);
// handle pending notifications
while (_notifyEvents.size()) {
NotifyEvent notifyEvent = _notifyEvents.pop();
handleNotify(notifyEvent);
}
}
return Common::kNoError;
}
void MohawkEngine_LivingBooks::loadBookInfo(const Common::String &filename) {
if (!_bookInfoFile.loadFromFile(filename))
error("Could not open %s as a config file", filename.c_str());
_title = getStringFromConfig("BookInfo", "title");
_copyright = getStringFromConfig("BookInfo", "copyright");
_numPages = getIntFromConfig("BookInfo", "nPages");
_numLanguages = getIntFromConfig("BookInfo", "nLanguages");
_screenWidth = getIntFromConfig("BookInfo", "xRes");
_screenHeight = getIntFromConfig("BookInfo", "yRes");
// nColors is here too, but it's always 256 anyway...
// this is 1 in The New Kid on the Block, changes the hardcoded UI
_poetryMode = (getIntFromConfig("BookInfo", "poetry") == 1);
// The later Living Books games add some more options:
// - fNeedPalette (always true?)
// - fUse254ColorPalette (always true?)
// - nKBRequired (4096, RAM requirement?)
// - fDebugWindow (always 0?)
}
Common::String MohawkEngine_LivingBooks::stringForMode(LBMode mode) {
Common::String language = getStringFromConfig("Languages", Common::String::format("Language%d", _curLanguage));
switch (mode) {
case kLBIntroMode:
return "Intro";
case kLBControlMode:
return "Control";
case kLBCreditsMode:
return "Credits";
case kLBPreviewMode:
return "Preview";
case kLBReadMode:
return language + ".Read";
case kLBPlayMode:
return language + ".Play";
default:
error("unknown game mode %d", (int)mode);
}
}
void MohawkEngine_LivingBooks::destroyPage() {
_sound->stopSound();
_gfx->clearCache();
_eventQueue.clear();
for (uint32 i = 0; i < _items.size(); i++)
delete _items[i];
_items.clear();
for (uint32 i = 0; i < _mhk.size(); i++)
delete _mhk[i];
_mhk.clear();
_notifyEvents.clear();
_focus = NULL;
}
bool MohawkEngine_LivingBooks::loadPage(LBMode mode, uint page, uint subpage) {
destroyPage();
Common::String name = stringForMode(mode);
Common::String base;
if (subpage)
base = Common::String::format("Page%d.%d", page, subpage);
else
base = Common::String::format("Page%d", page);
Common::String filename;
filename = getFileNameFromConfig(name, base);
_readOnly = false;
if (filename.empty()) {
filename = getFileNameFromConfig(name, base + ".r");
_readOnly = true;
}
// TODO: fading between pages
bool fade = false;
if (filename.hasSuffix(" fade")) {
fade = true;
filename = Common::String(filename.c_str(), filename.size() - 5);
}
MohawkArchive *pageArchive = createMohawkArchive();
if (!filename.empty() && pageArchive->open(filename)) {
_mhk.push_back(pageArchive);
} else {
delete pageArchive;
debug(2, "Could not find page %d.%d for '%s'", page, subpage, name.c_str());
return false;
}
if (getFeatures() & GF_LB_10) {
if (_readOnly) {
error("found .r entry in Living Books 1.0 game");
} else {
// some very early versions of the LB engine don't have
// .r entries in their book info; instead, it is just hardcoded
// like this (which would unfortunately break later games)
_readOnly = (mode != kLBControlMode && mode != kLBPlayMode);
}
}
debug(1, "Stack Version: %d", getResourceVersion());
_curMode = mode;
_curPage = page;
_curSubPage = subpage;
_cursor->showCursor();
_gfx->setPalette(1000);
loadBITL(1000);
for (uint32 i = 0; i < _items.size(); i++)
_items[i]->init();
_phase = 0;
_introDone = false;
_needsRedraw = true;
return true;
}
void MohawkEngine_LivingBooks::updatePage() {
switch (_phase) {
case 0:
for (uint32 i = 0; i < _items.size(); i++)
_items[i]->startPhase(_phase);
if (_curMode == kLBControlMode) {
// hard-coded control page startup
LBItem *item;
item = getItemById(10);
if (item)
item->togglePlaying(false);
uint16 page = _curPage;
if (getFeatures() & GF_LB_10) {
// Living Books 1.0 had the meanings of these pages reversed
if (page == 2)
page = 3;
else if (page == 3)
page = 2;
}
switch (page) {
case 1:
debug(2, "updatePage() for control page 1 (menu)");
for (uint16 i = 0; i < _numLanguages; i++) {
item = getItemById(100 + i);
if (item)
item->seek((i + 1 == _curLanguage) ? 0xFFFF : 1);
item = getItemById(200 + i);
if (item)
item->setVisible(false);
}
item = getItemById(12);
if (item)
item->setVisible(false);
if (_alreadyShowedIntro) {
item = getItemById(10);
if (item) {
item->setVisible(false);
item->seek(0xFFFF);
}
} else {
_alreadyShowedIntro = true;
item = getItemById(11);
if (item)
item->setVisible(false);
}
break;
case 2:
debug(2, "updatePage() for control page 2 (quit)");
item = getItemById(12);
if (item)
item->setVisible(false);
item = getItemById(13);
if (item)
item->setVisible(false);
break;
case 3:
debug(2, "updatePage() for control page 3 (options)");
for (uint i = 0; i < _numLanguages; i++) {
item = getItemById(100 + i);
if (item)
item->setVisible(_curLanguage == i + 1);
}
for (uint i = 0; i < _numPages; i++) {
item = getItemById(1000 + i);
if (item)
item->setVisible(_curSelectedPage == i + 1);
item = getItemById(1100 + i);
if (item)
item->setVisible(_curSelectedPage == i + 1);
}
item = getItemById(202);
if (item)
item->setVisible(false);
break;
}
}
_phase++;
break;
case 1:
for (uint32 i = 0; i < _items.size(); i++)
_items[i]->startPhase(_phase);
_phase++;
break;
case 2:
if (!_introDone)
break;
for (uint32 i = 0; i < _items.size(); i++)
_items[i]->startPhase(_phase);
_phase++;
break;
}
while (_eventQueue.size()) {
DelayedEvent delayedEvent = _eventQueue.pop();
for (uint32 i = 0; i < _items.size(); i++) {
if (_items[i] != delayedEvent.item)
continue;
switch (delayedEvent.type) {
case kLBDestroy:
_items.remove_at(i);
delete delayedEvent.item;
if (_focus == delayedEvent.item)
_focus = NULL;
break;
case kLBSetNotVisible:
_items[i]->setVisible(false);
break;
case kLBDone:
_items[i]->done(true);
break;
}
break;
}
}
for (uint16 i = 0; i < _items.size(); i++)
_items[i]->update();
if (_needsRedraw) {
for (uint16 i = 0; i < _items.size(); i++)
_items[i]->draw();
_needsUpdate = true;
}
}
LBItem *MohawkEngine_LivingBooks::getItemById(uint16 id) {
for (uint16 i = 0; i < _items.size(); i++)
if (_items[i]->getId() == id)
return _items[i];
return NULL;
}
void MohawkEngine_LivingBooks::setFocus(LBItem *focus) {
_focus = focus;
}
void MohawkEngine_LivingBooks::setEnableForAll(bool enable, LBItem *except) {
for (uint16 i = 0; i < _items.size(); i++)
if (except != _items[i])
_items[i]->setEnabled(enable);
}
void MohawkEngine_LivingBooks::notifyAll(uint16 data, uint16 from) {
for (uint16 i = 0; i < _items.size(); i++)
_items[i]->notify(data, from);
}
void MohawkEngine_LivingBooks::queueDelayedEvent(DelayedEvent event) {
_eventQueue.push(event);
}
// Only 1 VSRN resource per stack, Id 1000
uint16 MohawkEngine_LivingBooks::getResourceVersion() {
Common::SeekableReadStream *versionStream = getResource(ID_VRSN, 1000);
if (versionStream->size() != 2)
warning("Version Record size mismatch");
uint16 version = versionStream->readUint16BE();
delete versionStream;
return version;
}
void MohawkEngine_LivingBooks::loadBITL(uint16 resourceId) {
Common::SeekableSubReadStreamEndian *bitlStream = wrapStreamEndian(ID_BITL, resourceId);
while (true) {
Common::Rect rect = readRect(bitlStream);
uint16 type = bitlStream->readUint16();
LBItem *res;
switch (type) {
case kLBPictureItem:
res = new LBPictureItem(this, rect);
break;
case kLBAnimationItem:
res = new LBAnimationItem(this, rect);
break;
case kLBPaletteItem:
res = new LBPaletteItem(this, rect);
break;
case kLBGroupItem:
res = new LBGroupItem(this, rect);
break;
case kLBSoundItem:
res = new LBSoundItem(this, rect);
break;
case kLBLiveTextItem:
res = new LBLiveTextItem(this, rect);
break;
default:
warning("Unknown item type %04x", type);
case 3: // often used for buttons
res = new LBItem(this, rect);
break;
}
res->readFrom(bitlStream);
_items.push_back(res);
if (bitlStream->size() == bitlStream->pos())
break;
}
}
Common::SeekableSubReadStreamEndian *MohawkEngine_LivingBooks::wrapStreamEndian(uint32 tag, uint16 id) {
Common::SeekableReadStream *dataStream = getResource(tag, id);
return new Common::SeekableSubReadStreamEndian(dataStream, 0, dataStream->size(), isBigEndian(), DisposeAfterUse::YES);
}
Common::String MohawkEngine_LivingBooks::getStringFromConfig(const Common::String &section, const Common::String &key) {
Common::String x;
_bookInfoFile.getKey(key, section, x);
return removeQuotesFromString(x);
}
int MohawkEngine_LivingBooks::getIntFromConfig(const Common::String &section, const Common::String &key) {
return atoi(getStringFromConfig(section, key).c_str());
}
Common::String MohawkEngine_LivingBooks::getFileNameFromConfig(const Common::String &section, const Common::String &key) {
Common::String x = getStringFromConfig(section, key);
return (getPlatform() == Common::kPlatformMacintosh) ? convertMacFileName(x) : convertWinFileName(x);
}
Common::String MohawkEngine_LivingBooks::removeQuotesFromString(const Common::String &string) {
// The last char isn't necessarily a quote, the line could have "fade" in it
// (which is then handled in loadPage).
// Some versions wrap in quotations, some don't...
Common::String tmp = string;
for (uint32 i = 0; i < tmp.size(); i++) {
if (tmp[i] == '\"') {
tmp.deleteChar(i);
i--;
}
}
return tmp;
}
Common::String MohawkEngine_LivingBooks::convertMacFileName(const Common::String &string) {
Common::String filename;
for (uint32 i = 0; i < string.size(); i++) {
if (i == 0 && string[i] == ':') // First character should be ignored (another colon)
continue;
if (string[i] == ':')
filename += '/';
else
filename += string[i];
}
return filename;
}
Common::String MohawkEngine_LivingBooks::convertWinFileName(const Common::String &string) {
Common::String filename;
for (uint32 i = 0; i < string.size(); i++) {
if (string[i] == '\\')
filename += '/';
else
filename += string[i];
}
return filename;
}
MohawkArchive *MohawkEngine_LivingBooks::createMohawkArchive() const {
return (getGameType() == GType_LIVINGBOOKSV1) ? new LivingBooksArchive_v1() : new MohawkArchive();
}
void MohawkEngine_LivingBooks::addNotifyEvent(NotifyEvent event) {
_notifyEvents.push(event);
}
void MohawkEngine_LivingBooks::nextPage() {
// we try the next subpage first
if (loadPage(_curMode, _curPage, _curSubPage + 1))
return;
// then the first subpage of the next page
if (loadPage(_curMode, _curPage + 1, 1))
return;
// then just the next page
if (loadPage(_curMode, _curPage + 1, 0))
return;
// then we go back to the control page..
if (loadPage(kLBControlMode, 1, 0))
return;
error("Could not find page after %d.%d for mode %d", _curPage, _curSubPage, (int)_curMode);
}
void MohawkEngine_LivingBooks::handleNotify(NotifyEvent &event) {
// hard-coded behavior (GUI/navigation)
switch (event.type) {
case kLBNotifyGUIAction:
debug(2, "kLBNotifyGUIAction: %d", event.param);
if (_curMode != kLBControlMode)
break;
// The scripting passes us the control ID as param, so we work
// out which control was clicked, then run the relevant code.
uint16 page;
page = _curPage;
if (getFeatures() & GF_LB_10) {
// Living Books 1.0 had the meanings of these pages reversed
if (page == 2)
page = 3;
else if (page == 3)
page = 2;
}
LBItem *item;
switch (page) {
case 1:
// main menu
// TODO: poetry mode
switch (event.param) {
case 1:
if (getFeatures() & GF_LB_10) {
loadPage(kLBControlMode, 2, 0);
} else {
loadPage(kLBControlMode, 3, 0);
}
break;
case 2:
item = getItemById(10);
if (item)
item->destroySelf();
item = getItemById(11);
if (item)
item->destroySelf();
item = getItemById(199 + _curLanguage);
if (item) {
item->setVisible(true);
item->togglePlaying(true);
}
break;
case 3:
item = getItemById(10);
if (item)
item->destroySelf();
item = getItemById(11);
if (item)
item->destroySelf();
item = getItemById(12);
if (item) {
item->setVisible(true);
item->togglePlaying(true);
}
break;
case 4:
if (getFeatures() & GF_LB_10) {
loadPage(kLBControlMode, 3, 0);
} else {
loadPage(kLBControlMode, 2, 0);
}
break;
case 10:
item = getItemById(10);
if (item)
item->destroySelf();
item = getItemById(11);
if (item)
item->setVisible(true);
if (item)
item->togglePlaying(false);
break;
case 11:
item = getItemById(11);
if (item)
item->togglePlaying(true);
break;
case 12:
// start game, in play mode
loadPage(kLBPlayMode, 1, 0);
break;
default:
if (event.param >= 100 && event.param < 100 + (uint)_numLanguages) {
uint newLanguage = event.param - 99;
if (newLanguage == _curLanguage)
break;
item = getItemById(99 + _curLanguage);
if (item)
item->seek(1);
_curLanguage = newLanguage;
} else if (event.param >= 200 && event.param < 200 + (uint)_numLanguages) {
// start game, in read mode
loadPage(kLBReadMode, 1, 0);
}
break;
}
break;
case 2:
// quit screen
switch (event.param) {
case 1:
case 2:
// button clicked, run animation
item = getItemById(10);
if (item)
item->destroySelf();
item = getItemById(11);
if (item)
item->destroySelf();
item = getItemById((event.param == 1) ? 12 : 13);
if (item) {
item->setVisible(true);
item->togglePlaying(false);
}
break;
case 10:
case 11:
item = getItemById(11);
if (item)
item->togglePlaying(true);
break;
case 12:
// 'yes', I want to quit
quitGame();
break;
case 13:
// 'no', go back to menu
loadPage(kLBControlMode, 1, 0);
break;
}
break;
case 3:
// options screen
switch (event.param) {
case 1:
item = getItemById(10);
if (item)
item->destroySelf();
item = getItemById(202);
if (item) {
item->setVisible(true);
item->togglePlaying(true);
}
break;
case 2:
// back
item = getItemById(2);
if (item)
item->seek(1);
if (_curSelectedPage == 1) {
_curSelectedPage = _numPages;
} else {
_curSelectedPage--;
}
for (uint i = 0; i < _numPages; i++) {
item = getItemById(1000 + i);
if (item)
item->setVisible(_curSelectedPage == i + 1);
item = getItemById(1100 + i);
if (item)
item->setVisible(_curSelectedPage == i + 1);
}
break;
case 3:
// forward
item = getItemById(3);
if (item)
item->seek(1);
if (_curSelectedPage == _numPages) {
_curSelectedPage = 1;
} else {
_curSelectedPage++;
}
for (uint i = 0; i < _numPages; i++) {
item = getItemById(1000 + i);
if (item)
item->setVisible(_curSelectedPage == i + 1);
item = getItemById(1100 + i);
if (item)
item->setVisible(_curSelectedPage == i + 1);
}
break;
case 4:
loadPage(kLBCreditsMode, 1, 0);
break;
case 5:
loadPage(kLBPreviewMode, 1, 0);
break;
case 202:
if (!loadPage(kLBPlayMode, _curSelectedPage, 0))
if (!loadPage(kLBPlayMode, _curSelectedPage, 1))
error("failed to load page %d", _curSelectedPage);
break;
}
break;
}
break;
case kLBNotifyGoToControls:
debug(2, "kLBNotifyGoToControls: %d", event.param);
if (!loadPage(kLBControlMode, 1, 0))
error("couldn't load controls page");
break;
case kLBNotifyChangePage:
{
debug("kLBNotifyChangePage: %d", event.param);
switch (event.param) {
case 0xfffe:
nextPage();
return;
case 0xffff:
warning("ChangePage unimplemented");
// TODO: move backwards one page
break;
default:
warning("ChangePage unimplemented");
// TODO: set page as specified
break;
}
// TODO: on bad page:
// if mode < 3 (intro/controls) or mode > 4, move to 2/2 (controls/options?)
// else, move to 2/1 (kLBControlsMode, page 1)
}
break;
case kLBNotifyIntroDone:
debug(2, "kLBNotifyIntroDone: %d", event.param);
if (event.param != 1)
break;
_introDone = true;
// TODO: if !_readOnly, go to next page (-2 case above)
// if in older one (not in e.g. 1.4 w/tortoise),
// if mode is 6 (kLBPlayMode?), go to next page (-2 case) if curr page > nPages (i.e. the end)
// else, nothing
if (!_readOnly)
break;
nextPage();
break;
case kLBNotifyQuit:
debug(2, "kLBNotifyQuit: %d", event.param);
quitGame();
break;
case kLBNotifyCursorChange:
debug(2, "kLBNotifyCursorChange: %d", event.param);
// TODO: show/hide cursor according to parameter?
break;
default:
error("Unknown notification %d (param 0x%04x)", event.type, event.param);
}
}
LBAnimationNode::LBAnimationNode(MohawkEngine_LivingBooks *vm, LBAnimation *parent, uint16 scriptResourceId) : _vm(vm), _parent(parent) {
_currentCel = 0;
loadScript(scriptResourceId);
}
LBAnimationNode::~LBAnimationNode() {
for (uint32 i = 0; i < _scriptEntries.size(); i++)
delete[] _scriptEntries[i].data;
}
void LBAnimationNode::loadScript(uint16 resourceId) {
Common::SeekableSubReadStreamEndian *scriptStream = _vm->wrapStreamEndian(ID_SCRP, resourceId);
reset();
while (byte opcodeId = scriptStream->readByte()) {
byte size = scriptStream->readByte();
LBAnimScriptEntry entry;
entry.opcode = opcodeId;
entry.size = size;
if (!size) {
entry.data = NULL;
} else {
entry.data = new byte[entry.size];
scriptStream->read(entry.data, entry.size);
}
_scriptEntries.push_back(entry);
}
byte size = scriptStream->readByte();
if (size != 0 || scriptStream->pos() != scriptStream->size())
error("Failed to read script correctly");
delete scriptStream;
}
void LBAnimationNode::draw(const Common::Rect &_bounds) {
if (!_currentCel)
return;
// this is also checked in SetCel, below
if (_currentCel > _parent->getNumResources())
error("Animation cel %d was too high, this shouldn't happen!", _currentCel);
int16 xOffset = _xPos + _bounds.left;
int16 yOffset = _yPos + _bounds.top;
uint16 resourceId = _parent->getResource(_currentCel - 1);
if (_vm->getGameType() != GType_LIVINGBOOKSV1) {
Common::Point offset = _parent->getOffset(_currentCel - 1);
xOffset -= offset.x;
yOffset -= offset.y;
}
_vm->_gfx->copyImageToScreen(resourceId, true, xOffset, yOffset);
}
void LBAnimationNode::reset() {
// TODO: this causes stupid flickering
//if (_currentCel)
// _vm->_needsRedraw = true;
_currentCel = 0;
_currentEntry = 0;
_xPos = 0;
_yPos = 0;
}
NodeState LBAnimationNode::update(bool seeking) {
if (_currentEntry == _scriptEntries.size())
return kLBNodeDone;
while (_currentEntry < _scriptEntries.size()) {
LBAnimScriptEntry &entry = _scriptEntries[_currentEntry];
_currentEntry++;
debug(5, "Running script entry %d of %d", _currentEntry, _scriptEntries.size());
switch (entry.opcode) {
case kLBAnimOpPlaySound:
case kLBAnimOpWaitForSound:
case kLBAnimOpReleaseSound:
case kLBAnimOpResetSound:
{
uint16 soundResourceId = READ_BE_UINT16(entry.data);
if (!soundResourceId) {
error("Unhandled named wave file, tell clone2727 where you found this");
break;
}
assert(entry.size == 4);
uint16 strLen = READ_BE_UINT16(entry.data + 2);
if (strLen)
error("String length for unnamed wave file");
switch (entry.opcode) {
case kLBAnimOpPlaySound:
if (seeking)
break;
debug(4, "a: PlaySound(%0d)", soundResourceId);
_vm->_sound->playSound(soundResourceId);
break;
case kLBAnimOpWaitForSound:
if (seeking)
break;
debug(4, "b: WaitForSound(%0d)", soundResourceId);
if (!_vm->_sound->isPlaying(soundResourceId))
break;
_currentEntry--;
return kLBNodeWaiting;
case kLBAnimOpReleaseSound:
debug(4, "c: ReleaseSound(%0d)", soundResourceId);
// TODO
_vm->_sound->stopSound(soundResourceId);
break;
case kLBAnimOpResetSound:
debug(4, "d: ResetSound(%0d)", soundResourceId);
// TODO
_vm->_sound->stopSound(soundResourceId);
break;
}
}
break;
case kLBAnimOpSetTempo:
case kLBAnimOpUnknownE: // TODO: complete guesswork, not in 1.x
{
assert(entry.size == 2);
uint16 tempo = (int16)READ_BE_UINT16(entry.data);
debug(4, "3: SetTempo(%d)", tempo);
if (entry.opcode == kLBAnimOpUnknownE) {
debug(4, "(beware, stupid OpUnknownE guesswork)");
}
_parent->setTempo(tempo);
}
break;
case kLBAnimOpWait:
assert(entry.size == 0);
debug(5, "6: Wait()");
return kLBNodeRunning;
case kLBAnimOpMoveTo:
{
assert(entry.size == 4);
int16 x = (int16)READ_BE_UINT16(entry.data);
int16 y = (int16)READ_BE_UINT16(entry.data + 2);
debug(4, "5: MoveTo(%d, %d)", x, y);
_xPos = x;
_yPos = y;
_vm->_needsRedraw = true;
}
break;
case kLBAnimOpDrawMode:
{
assert(entry.size == 2);
uint16 mode = (int16)READ_BE_UINT16(entry.data);
debug(4, "9: DrawMode(%d)", mode);
// TODO
}
break;
case kLBAnimOpSetCel:
{
assert(entry.size == 2);
uint16 cel = (int16)READ_BE_UINT16(entry.data);
debug(4, "7: SetCel(%d)", cel);
_currentCel = cel;
if (_currentCel > _parent->getNumResources())
error("SetCel set current cel to %d, but we only have %d cels", _currentCel, _parent->getNumResources());
_vm->_needsRedraw = true;
}
break;
case kLBAnimOpNotify:
{
assert(entry.size == 2);
uint16 data = (int16)READ_BE_UINT16(entry.data);
if (seeking)
break;
debug(4, "2: Notify(%d)", data);
_vm->notifyAll(data, _parent->getParentId());
}
break;
case kLBAnimOpSleepUntil:
{
assert(entry.size == 4);
uint32 frame = READ_BE_UINT32(entry.data);
debug(4, "8: SleepUntil(%d)", frame);
if (frame > _parent->getCurrentFrame()) {
// *not* kLBNodeWaiting
_currentEntry--;
return kLBNodeRunning;
}
}
break;
case kLBAnimOpUnknownF:
// TODO: Found in maggiesfa
// Seems to always be a uint32 as the data
assert(entry.size == 4);
warning("f: UnknownF(%d)", READ_BE_UINT32(entry.data));
break;
default:
error("Unknown opcode id %02x (size %d)", entry.opcode, entry.size);
break;
}
}
return kLBNodeRunning;
}
bool LBAnimationNode::transparentAt(int x, int y) {
if (!_currentCel)
return true;
uint16 resourceId = _parent->getResource(_currentCel - 1);
if (_vm->getGameType() != GType_LIVINGBOOKSV1) {
Common::Point offset = _parent->getOffset(_currentCel - 1);
x += offset.x;
y += offset.y;
}
// TODO: only check pixels if necessary
return _vm->_gfx->imageIsTransparentAt(resourceId, true, x - _xPos, y - _yPos);
}
LBAnimation::LBAnimation(MohawkEngine_LivingBooks *vm, LBAnimationItem *parent, uint16 resourceId) : _vm(vm), _parent(parent) {
Common::SeekableSubReadStreamEndian *aniStream = _vm->wrapStreamEndian(ID_ANI, resourceId);
if (aniStream->size() != 30)
warning("ANI Record size mismatch");
uint16 version = aniStream->readUint16();
if (version != 1)
warning("ANI version not 1");
_bounds = _vm->readRect(aniStream);
_clip = _vm->readRect(aniStream);
// TODO: what is colorId for?
uint32 colorId = aniStream->readUint32();
uint32 sprResourceId = aniStream->readUint32();
uint32 sprResourceOffset = aniStream->readUint32();
debug(5, "ANI bounds: (%d, %d), (%d, %d)", _bounds.left, _bounds.top, _bounds.right, _bounds.bottom);
debug(5, "ANI clip: (%d, %d), (%d, %d)", _clip.left, _clip.top, _clip.right, _clip.bottom);
debug(5, "ANI color id: %d", colorId);
debug(5, "ANI SPRResourceId: %d, offset %d", sprResourceId, sprResourceOffset);
if (aniStream->pos() != aniStream->size())
error("Still %d bytes at the end of anim stream", aniStream->size() - aniStream->pos());
delete aniStream;
if (sprResourceOffset)
error("Cannot handle non-zero ANI offset yet");
Common::SeekableSubReadStreamEndian *sprStream = _vm->wrapStreamEndian(ID_SPR, sprResourceId);
uint16 numBackNodes = sprStream->readUint16();
uint16 numFrontNodes = sprStream->readUint16();
uint32 shapeResourceID = sprStream->readUint32();
uint32 shapeResourceOffset = sprStream->readUint32();
uint32 scriptResourceID = sprStream->readUint32();
uint32 scriptResourceOffset = sprStream->readUint32();
uint32 scriptResourceLength = sprStream->readUint32();
debug(5, "SPR# stream: %d front, %d background", numFrontNodes, numBackNodes);
debug(5, "Shape ID %d (offset 0x%04x), script ID %d (offset 0x%04x, length %d)", shapeResourceID, shapeResourceOffset,
scriptResourceID, scriptResourceOffset, scriptResourceLength);
Common::Array<uint16> scriptIDs;
for (uint16 i = 0; i < numFrontNodes; i++) {
uint32 unknown1 = sprStream->readUint32();
uint32 unknown2 = sprStream->readUint32();
uint32 unknown3 = sprStream->readUint32();
uint16 scriptID = sprStream->readUint32();
uint32 unknown4 = sprStream->readUint32();
uint32 unknown5 = sprStream->readUint32();
scriptIDs.push_back(scriptID);
debug(6, "Front node %d: script ID %d", i, scriptID);
if (unknown1 != 0 || unknown2 != 0 || unknown3 != 0 || unknown4 != 0 || unknown5 != 0)
error("Anim node %d had non-zero unknowns %08x, %08x, %08x, %08x, %08x",
i, unknown1, unknown2, unknown3, unknown4, unknown5);
}
if (numBackNodes)
error("Ignoring %d back nodes", numBackNodes);
if (sprStream->pos() != sprStream->size())
error("Still %d bytes at the end of sprite stream", sprStream->size() - sprStream->pos());
delete sprStream;
loadShape(shapeResourceID);
_nodes.push_back(new LBAnimationNode(_vm, this, scriptResourceID));
for (uint16 i = 0; i < scriptIDs.size(); i++)
_nodes.push_back(new LBAnimationNode(_vm, this, scriptIDs[i]));
_running = false;
_done = false;
_tempo = 1;
}
LBAnimation::~LBAnimation() {
for (uint32 i = 0; i < _nodes.size(); i++)
delete _nodes[i];
}
void LBAnimation::loadShape(uint16 resourceId) {
if (resourceId == 0)
return;
Common::SeekableSubReadStreamEndian *shapeStream = _vm->wrapStreamEndian(ID_SHP, resourceId);
if (_vm->getGameType() == GType_LIVINGBOOKSV1) {
if (shapeStream->size() < 6)
error("V1 SHP Record size too short (%d)", shapeStream->size());
uint16 u0 = shapeStream->readUint16();
if (u0 != 3)
error("V1 SHP Record u0 is %04x, not 3", u0);
uint16 u1 = shapeStream->readUint16();
if (u1 != 0)
error("V1 SHP Record u1 is %04x, not 0", u1);
uint16 idCount = shapeStream->readUint16();
debug(8, "V1 SHP: idCount: %d", idCount);
if (shapeStream->size() != (idCount * 2) + 6)
error("V1 SHP Record size mismatch (%d)", shapeStream->size());
for (uint16 i = 0; i < idCount; i++) {
_shapeResources.push_back(shapeStream->readUint16());
debug(8, "V1 SHP: BMAP Resource Id %d: %d", i, _shapeResources[i]);
}
} else {
uint16 idCount = shapeStream->readUint16();
debug(8, "SHP: idCount: %d", idCount);
if (shapeStream->size() != (idCount * 6) + 2)
error("SHP Record size mismatch (%d)", shapeStream->size());
for (uint16 i = 0; i < idCount; i++) {
_shapeResources.push_back(shapeStream->readUint16());
int16 x = shapeStream->readSint16();
int16 y = shapeStream->readSint16();
_shapeOffsets.push_back(Common::Point(x, y));
debug(8, "SHP: tBMP Resource Id %d: %d, at (%d, %d)", i, _shapeResources[i], x, y);
}
}
for (uint16 i = 0; i < _shapeResources.size(); i++)
_vm->_gfx->preloadImage(_shapeResources[i]);
delete shapeStream;
}
void LBAnimation::draw() {
for (uint32 i = 0; i < _nodes.size(); i++)
_nodes[i]->draw(_bounds);
}
void LBAnimation::update() {
if (!_running)
return;
if (_vm->_system->getMillis() / 16 <= _lastTime + (uint32)_tempo)
return;
// the second check is to try 'catching up' with lagged animations, might be crazy
if (_lastTime == 0 || (_vm->_system->getMillis() / 16) > _lastTime + (uint32)(_tempo * 2))
_lastTime = _vm->_system->getMillis() / 16;
else
_lastTime += _tempo;
NodeState state = kLBNodeDone;
for (uint32 i = 0; i < _nodes.size(); i++) {
NodeState s = _nodes[i]->update();
if (s == kLBNodeWaiting) {
state = kLBNodeWaiting;
if (i != 0)
warning("non-primary node was waiting");
break;
}
if (s == kLBNodeRunning)
state = kLBNodeRunning;
}
if (state == kLBNodeRunning) {
_currentFrame++;
} else if (state == kLBNodeDone) {
_running = false;
_done = true;
}
}
void LBAnimation::start() {
_lastTime = 0;
_currentFrame = 0;
_running = true;
_done = false;
for (uint32 i = 0; i < _nodes.size(); i++)
_nodes[i]->reset();
}
void LBAnimation::seek(uint16 pos) {
_lastTime = 0;
_currentFrame = 0;
_done = false;
for (uint32 i = 0; i < _nodes.size(); i++)
_nodes[i]->reset();
for (uint16 n = 0; n < pos; n++) {
bool ranSomething = false;
// nodes don't wait while seeking
for (uint32 i = 0; i < _nodes.size(); i++)
ranSomething |= (_nodes[i]->update(true) != kLBNodeDone);
_currentFrame++;
if (!ranSomething) {
_running = false;
break;
}
}
}
void LBAnimation::stop() {
_running = false;
_done = false;
}
bool LBAnimation::wasDone() {
if (!_done)
return false;
_done = false;
return true;
}
bool LBAnimation::transparentAt(int x, int y) {
for (uint32 i = 0; i < _nodes.size(); i++)
if (!_nodes[i]->transparentAt(x - _bounds.left, y - _bounds.top))
return false;
return true;
}
void LBAnimation::setTempo(uint16 tempo) {
_tempo = tempo;
}
uint16 LBAnimation::getParentId() {
return _parent->getId();
}
LBScriptEntry::LBScriptEntry() {
argvParam = NULL;
argvTarget = NULL;
}
LBScriptEntry::~LBScriptEntry() {
delete[] argvParam;
delete[] argvTarget;
}
LBItem::LBItem(MohawkEngine_LivingBooks *vm, Common::Rect rect) : _vm(vm), _rect(rect) {
_phase = 0;
_timingMode = 0;
_delayMin = 0;
_delayMax = 0;
_loopMode = 0;
_loopCount = 0;
_periodMin = 0;
_periodMax = 0;
_controlMode = 0;
_neverEnabled = true;
_enabled = false;
_visible = true;
_playing = false;
_nextTime = 0;
_startTime = 0;
_loops = 0;
}
LBItem::~LBItem() {
for (uint i = 0; i < _scriptEntries.size(); i++)
delete _scriptEntries[i];
}
void LBItem::readFrom(Common::SeekableSubReadStreamEndian *stream) {
_resourceId = stream->readUint16();
_itemId = stream->readUint16();
uint16 size = stream->readUint16();
_desc = readString(stream);
debug(2, "Item: size %d, resource %d, id %d", size, _resourceId, _itemId);
debug(2, "Coords: %d, %d, %d, %d", _rect.left, _rect.top, _rect.right, _rect.bottom);
debug(2, "String: '%s'", _desc.c_str());
if (!_itemId)
error("Item had invalid item id");
int endPos = stream->pos() + size;
if (endPos > stream->size())
error("Item is larger (should end at %d) than stream (size %d)", endPos, stream->size());
while (true) {
if (stream->pos() == endPos)
break;
uint16 dataType = stream->readUint16();
uint16 dataSize = stream->readUint16();
debug(4, "Data type %04x, size %d", dataType, dataSize);
readData(dataType, dataSize, stream);
if (stream->pos() > endPos)
error("Read off the end (at %d) of data (ends at %d)", stream->pos(), endPos);
assert(!stream->eos());
}
}
void LBItem::readData(uint16 type, uint16 size, Common::SeekableSubReadStreamEndian *stream) {
switch (type) {
case kLBMsgListScript:
case kLBNotifyScript:
{
if (size < 6)
error("Script entry of type 0x%04x was too small (%d)", type, size);
LBScriptEntry *entry = new LBScriptEntry;
entry->type = type;
entry->action = stream->readUint16();
entry->opcode = stream->readUint16();
entry->param = stream->readUint16();
debug(4, "Script entry: type 0x%04x, action 0x%04x, opcode 0x%04x, param 0x%04x",
entry->type, entry->action, entry->opcode, entry->param);
if (type == kLBMsgListScript) {
if (size < 8)
error("Script entry of type 0x%04x was too small (%d)", type, size);
entry->argc = stream->readUint16();
entry->argvParam = new uint16[entry->argc];
entry->argvTarget = new uint16[entry->argc];
debug(4, "With %d targets:", entry->argc);
if (size < (8 + entry->argc * 4))
error("Script entry of type 0x%04x was too small (%d)", type, size);
for (uint i = 0; i < entry->argc; i++) {
entry->argvParam[i] = stream->readUint16();
entry->argvTarget[i] = stream->readUint16();
debug(4, "Target %d, param 0x%04x", entry->argvTarget[i], entry->argvParam[i]);
}
if (size > (8 + entry->argc * 4)) {
// TODO
warning("Skipping %d probably-important bytes", size - (8 + entry->argc * 4));
stream->skip(size - (8 + entry->argc * 4));
}
} else {
if (size > 6) {
// TODO
warning("Skipping %d probably-important bytes", size - 6);
stream->skip(size - 6);
}
}
_scriptEntries.push_back(entry);
}
break;
case kLBSetPlayInfo:
{
if (size != 20)
error("kLBSetPlayInfo had wrong size (%d)", size);
_loopMode = stream->readUint16();
_delayMin = stream->readUint16();
_delayMax = stream->readUint16();
_timingMode = stream->readUint16();
_periodMin = stream->readUint16();
_periodMax = stream->readUint16();
_relocPoint.x = stream->readSint16();
_relocPoint.y = stream->readSint16();
_controlMode = stream->readUint16();
uint16 unknown10 = stream->readUint16();
// TODO: unknowns
debug(2, "kLBSetPlayInfo: loop mode %d (%d to %d), timing mode %d (%d to %d), reloc (%d, %d), unknowns %04x, %04x",
_loopMode, _delayMin, _delayMax,
_timingMode, _periodMin, _periodMax,
_relocPoint.x, _relocPoint.y,
_controlMode, unknown10);
}
break;
case kLBSetPlayPhase:
if (size != 2)
error("SetPlayPhase had wrong size (%d)", size);
_phase = stream->readUint16();
break;
case 0x7b:
assert(size == 0);
debug(2, "LBItem: 0x7b");
// TODO
break;
case kLBCommand:
{
Common::String command = readString(stream);
if (size != command.size() + 1)
error("failed to read command string");
warning("ignoring command '%s'", command.c_str());
}
break;
case 0x69:
// TODO: ??
case 0x6a:
// TODO: ??
case 0x6d:
// TODO: one-shot?
default:
for (uint i = 0; i < size; i++)
debugN("%02x ", stream->readByte());
warning("Unknown message %04x (size 0x%04x)", type, size);
break;
}
}
void LBItem::destroySelf() {
if (!this->_itemId)
error("destroySelf() on an item which was already dead");
_vm->queueDelayedEvent(DelayedEvent(this, kLBDestroy));
_itemId = 0;
}
void LBItem::setEnabled(bool enabled) {
if (enabled && _neverEnabled && !_playing) {
if (_timingMode == 2) {
setNextTime(_periodMin, _periodMax);
debug(2, "Enable time startup");
}
}
_neverEnabled = false;
_enabled = enabled;
}
bool LBItem::contains(Common::Point point) {
if (_playing && _loopMode == 0xFFFF)
stop();
if (!_playing && _timingMode == 2)
setNextTime(_periodMin, _periodMax);
return _visible && _rect.contains(point);
}
void LBItem::update() {
if (_neverEnabled || !_enabled)
return;
if (_nextTime == 0 || _nextTime > (uint32)(_vm->_system->getMillis() / 16))
return;
if (togglePlaying(_playing)) {
_nextTime = 0;
} else if (_loops == 0 && _timingMode == 2) {
debug(9, "Looping in update()");
setNextTime(_periodMin, _periodMax);
}
}
void LBItem::handleMouseDown(Common::Point pos) {
if (_neverEnabled || !_enabled)
return;
_vm->setFocus(this);
runScript(kLBActionMouseDown);
}
void LBItem::handleMouseMove(Common::Point pos) {
// TODO: handle drag
}
void LBItem::handleMouseUp(Common::Point pos) {
_vm->setFocus(NULL);
runScript(kLBActionMouseUp);
}
bool LBItem::togglePlaying(bool playing) {
if (playing) {
_vm->queueDelayedEvent(DelayedEvent(this, kLBDone));
return true;
}
if (!_neverEnabled && _enabled && !_playing) {
_playing = togglePlaying(true);
if (_playing) {
seek(1); // TODO: this is not good in many situations
_nextTime = 0;
_startTime = _vm->_system->getMillis() / 16;
if (_loopMode == 0xFFFF || _loopMode == 0xFFFE)
_loops = 0xFFFF;
else
_loops = _loopMode;
if (_controlMode >= 1) {
debug(2, "Hiding cursor");
_vm->_cursor->hideCursor();
// TODO: lock sound?
if (_controlMode >= 2) {
debug(2, "Disabling all");
_vm->setEnableForAll(false, this);
}
}
runScript(kLBActionStarted);
notify(0, _itemId);
}
}
return _playing;
}
void LBItem::done(bool onlyNotify) {
if (onlyNotify) {
if (_relocPoint.x || _relocPoint.y) {
_rect.translate(_relocPoint.x, _relocPoint.y);
// TODO: does drag box need adjusting?
}
if (_loops && _loops--) {
debug(9, "Real looping (now 0x%04x left)", _loops);
setNextTime(_delayMin, _delayMax, _startTime);
} else
done(false);
return;
}
_playing = false;
_loops = 0;
_startTime = 0;
if (_controlMode >= 1) {
debug(2, "Showing cursor");
_vm->_cursor->showCursor();
// TODO: unlock sound?
if (_controlMode >= 2) {
debug(2, "Enabling all");
_vm->setEnableForAll(true, this);
}
}
if (_timingMode == 2) {
debug(9, "Looping in done() - %d to %d", _periodMin, _periodMax);
setNextTime(_periodMin, _periodMax);
}
runScript(kLBActionDone);
notify(0xFFFF, _itemId);
}
void LBItem::setVisible(bool visible) {
if (visible == _visible)
return;
_visible = visible;
_vm->_needsRedraw = true;
}
void LBItem::startPhase(uint phase) {
if (_phase == phase)
setEnabled(true);
switch (phase) {
case 0:
runScript(kLBActionPhase0);
break;
case 1:
runScript(kLBActionPhase1);
if (_timingMode == 1 || _timingMode == 2) {
debug(2, "Phase 1 time startup");
setNextTime(_periodMin, _periodMax);
}
break;
case 2:
runScript(kLBActionPhase2);
if (_timingMode == 2 || _timingMode == 3) {
debug(2, "Phase 2 time startup");
setNextTime(_periodMin, _periodMax);
}
break;
}
}
void LBItem::stop() {
if (!_playing)
return;
_loops = 0;
seek(0xFFFF);
done(true);
}
void LBItem::notify(uint16 data, uint16 from) {
if (_timingMode != 4)
return;
// TODO: is this correct?
if (_periodMin != from)
return;
if (_periodMax != data)
return;
debug(2, "Handling notify 0x%04x (from %d)", data, from);
setNextTime(0, 0);
}
void LBItem::runScript(uint id) {
for (uint i = 0; i < _scriptEntries.size(); i++) {
LBScriptEntry *entry = _scriptEntries[i];
if (entry->action != id)
continue;
if (entry->type == kLBNotifyScript) {
if (entry->opcode == kLBNotifyGUIAction)
_vm->addNotifyEvent(NotifyEvent(entry->opcode, _itemId));
else
_vm->addNotifyEvent(NotifyEvent(entry->opcode, entry->param));
} else {
if (entry->param != 0xffff) {
// TODO: if param is 1/2/3..
warning("Ignoring script entry (type 0x%04x, action 0x%04x, opcode 0x%04x, param 0x%04x)",
entry->type, entry->action, entry->opcode, entry->param);
continue;
}
for (uint n = 0; n < entry->argc; n++) {
uint16 targetId = entry->argvTarget[n];
// TODO: is this type, perhaps?
uint16 param = entry->argvParam[n];
LBItem *target = _vm->getItemById(targetId);
debug(2, "Script run: type 0x%04x, action 0x%04x, opcode 0x%04x, param 0x%04x, target id %d",
entry->type, entry->action, entry->opcode, entry->param, targetId);
if (!target)
continue;
switch (entry->opcode) {
case 1:
// TODO: should be setVisible(true) - not a delayed event -
// when we're doing the param 1/2/3 stuff above?
_vm->queueDelayedEvent(DelayedEvent(this, kLBSetNotVisible));
break;
case 2:
target->togglePlaying(false);
break;
case 3:
target->setVisible(false);
break;
case 4:
target->setVisible(true);
break;
case 5:
target->destroySelf();
break;
case 6:
target->seek(1);
break;
case 7:
target->stop();
break;
case 8:
target->setEnabled(false);
break;
case 9:
target->setEnabled(true);
break;
case 0xf: // apply palette? seen in greeneggs
default:
// TODO
warning("Ignoring script entry (type 0x%04x, action 0x%04x, opcode 0x%04x, param 0x%04x) for %d (param %04x)",
entry->type, entry->action, entry->opcode, entry->param, targetId, param);
}
}
}
}
}
void LBItem::setNextTime(uint16 min, uint16 max) {
setNextTime(min, max, _vm->_system->getMillis() / 16);
}
void LBItem::setNextTime(uint16 min, uint16 max, uint32 start) {
_nextTime = start + _vm->_rnd->getRandomNumberRng((uint)min, (uint)max);
debug(9, "nextTime is now %d frames away", _nextTime - (uint)(_vm->_system->getMillis() / 16));
}
LBSoundItem::LBSoundItem(MohawkEngine_LivingBooks *vm, Common::Rect rect) : LBItem(vm, rect) {
debug(3, "new LBSoundItem");
}
LBSoundItem::~LBSoundItem() {
_vm->_sound->stopSound(_resourceId);
}
bool LBSoundItem::togglePlaying(bool playing) {
if (!playing)
return LBItem::togglePlaying(playing);
_vm->_sound->stopSound(_resourceId);
if (_neverEnabled || !_enabled)
return false;
_vm->_sound->playSound(_resourceId, Audio::Mixer::kMaxChannelVolume, false);
return true;
}
void LBSoundItem::stop() {
_vm->_sound->stopSound(_resourceId);
LBItem::stop();
}
LBGroupItem::LBGroupItem(MohawkEngine_LivingBooks *vm, Common::Rect rect) : LBItem(vm, rect) {
debug(3, "new LBGroupItem");
_starting = false;
}
void LBGroupItem::readData(uint16 type, uint16 size, Common::SeekableSubReadStreamEndian *stream) {
switch (type) {
case kLBGroupData:
{
_groupEntries.clear();
uint16 count = stream->readUint16();
debug(3, "Group data: %d entries", count);
if (size != 2 + count * 4)
error("kLBGroupData was wrong size (%d, for %d entries)", size, count);
for (uint i = 0; i < count; i++) {
GroupEntry entry;
// TODO: is type important for any game? at the moment, we ignore it
entry.entryType = stream->readUint16();
entry.entryId = stream->readUint16();
_groupEntries.push_back(entry);
debug(3, "group entry: id %d, type %d", entry.entryId, entry.entryType);
}
}
break;
default:
LBItem::readData(type, size, stream);
}
}
void LBGroupItem::setEnabled(bool enabled) {
if (_starting) {
_starting = false;
LBItem::setEnabled(enabled);
} else {
for (uint i = 0; i < _groupEntries.size(); i++) {
LBItem *item = _vm->getItemById(_groupEntries[i].entryId);
if (item)
item->setEnabled(enabled);
}
}
}
bool LBGroupItem::contains(Common::Point point) {
return false;
}
bool LBGroupItem::togglePlaying(bool playing) {
for (uint i = 0; i < _groupEntries.size(); i++) {
LBItem *item = _vm->getItemById(_groupEntries[i].entryId);
if (item)
item->togglePlaying(playing);
}
return false;
}
void LBGroupItem::seek(uint16 pos) {
for (uint i = 0; i < _groupEntries.size(); i++) {
LBItem *item = _vm->getItemById(_groupEntries[i].entryId);
if (item)
item->seek(pos);
}
}
void LBGroupItem::setVisible(bool visible) {
for (uint i = 0; i < _groupEntries.size(); i++) {
LBItem *item = _vm->getItemById(_groupEntries[i].entryId);
if (item)
item->setVisible(visible);
}
}
void LBGroupItem::startPhase(uint phase) {
_starting = true;
LBItem::startPhase(phase);
_starting = false;
}
void LBGroupItem::stop() {
for (uint i = 0; i < _groupEntries.size(); i++) {
LBItem *item = _vm->getItemById(_groupEntries[i].entryId);
if (item)
item->stop();
}
}
LBPaletteItem::LBPaletteItem(MohawkEngine_LivingBooks *vm, Common::Rect rect) : LBItem(vm, rect) {
debug(3, "new LBPaletteItem");
}
void LBPaletteItem::readData(uint16 type, uint16 size, Common::SeekableSubReadStreamEndian *stream) {
switch (type) {
case 0x72:
{
assert(size == 4 + 256 * 4);
// TODO
_start = stream->readUint16();
_count = stream->readUint16();
stream->read(_palette, 256 * 4);
}
break;
case 0x75:
assert(size == 0);
debug(2, "LBPaletteItem: 0x75");
// TODO
break;
default:
LBItem::readData(type, size, stream);
}
}
void LBPaletteItem::startPhase(uint phase) {
//if (_phase != phase)
// return;
/*printf("palette: start %d, count %d\n", _start, _count);
byte *localpal = _palette;
for (unsigned int i = 0; i < 256 * 4; i++) {
printf("%02x ", *localpal++);
}
printf("\n");*/
// TODO: huh?
if (_start != 1)
return;
// TODO
//_vm->_system->setPalette(_start - 1, _count - (_start - 1), _palette + (_start * 4));
_vm->_system->setPalette(_palette + _start * 4, 0, 256 - _start);
}
LBLiveTextItem::LBLiveTextItem(MohawkEngine_LivingBooks *vm, Common::Rect rect) : LBItem(vm, rect) {
_running = false;
_currentWord = 0xFFFF;
debug(3, "new LBLiveTextItem");
}
void LBLiveTextItem::readData(uint16 type, uint16 size, Common::SeekableSubReadStreamEndian *stream) {
switch (type) {
case kLBLiveTextData:
{
stream->read(_backgroundColor, 4); // unused?
stream->read(_foregroundColor, 4);
stream->read(_highlightColor, 4);
_paletteIndex = stream->readUint16();
uint16 phraseCount = stream->readUint16();
uint16 wordCount = stream->readUint16();
debug(3, "LiveText has %d words in %d phrases, palette index 0x%04x", wordCount, phraseCount, _paletteIndex);
debug(3, "LiveText colors: background %02x%02x%02x%02x, foreground %02x%02x%02x%02x, highlight %02x%02x%02x%02x",
_backgroundColor[0], _backgroundColor[1], _backgroundColor[2], _backgroundColor[3],
_foregroundColor[0], _foregroundColor[1], _foregroundColor[2], _foregroundColor[3],
_highlightColor[0], _highlightColor[1], _highlightColor[2], _highlightColor[3]);
if (size != 18 + 14 * wordCount + 18 * phraseCount)
error("Bad Live Text data size (got %d, wanted %d words and %d phrases)", size, wordCount, phraseCount);
_words.clear();
for (uint i = 0; i < wordCount; i++) {
LiveTextWord word;
word.bounds = _vm->readRect(stream);
word.soundId = stream->readUint16();
// TODO: unknowns
uint16 unknown1 = stream->readUint16();
uint16 unknown2 = stream->readUint16();
debug(4, "Word: (%d, %d) to (%d, %d), sound %d, unknowns %04x, %04x",
word.bounds.left, word.bounds.top, word.bounds.right, word.bounds.bottom, word.soundId, unknown1, unknown2);
_words.push_back(word);
}
_phrases.clear();
for (uint i = 0; i < phraseCount; i++) {
LiveTextPhrase phrase;
phrase.wordStart = stream->readUint16();
phrase.wordCount = stream->readUint16();
phrase.highlightStart = stream->readUint16();
phrase.startId = stream->readUint16();
phrase.highlightEnd = stream->readUint16();
phrase.endId = stream->readUint16();
// The original stored the values in uint32's so we need to swap here
if (_vm->isBigEndian()) {
SWAP(phrase.highlightStart, phrase.startId);
SWAP(phrase.highlightEnd, phrase.endId);
}
uint32 unknown1 = stream->readUint16();
uint16 unknown2 = stream->readUint32();
if (unknown1 != 0 || unknown2 != 0)
error("Unexpected unknowns %08x/%04x in LiveText word", unknown1, unknown2);
debug(4, "Phrase: start %d, count %d, start at %d (from %d), end at %d (from %d)",
phrase.wordStart, phrase.wordCount, phrase.highlightStart, phrase.startId, phrase.highlightEnd, phrase.endId);
_phrases.push_back(phrase);
}
}
break;
default:
LBItem::readData(type, size, stream);
}
}
bool LBLiveTextItem::contains(Common::Point point) {
if (!LBItem::contains(point))
return false;
point.x -= _rect.left;
point.y -= _rect.top;
for (uint i = 0; i < _words.size(); i++) {
if (_words[i].bounds.contains(point))
return true;
}
return false;
}
void LBLiveTextItem::update() {
if (_currentWord != 0xFFFF) {
uint16 soundId = _words[_currentWord].soundId;
if (soundId && !_vm->_sound->isPlaying(soundId)) {
_vm->_sound->stopSound();
_currentWord = 0xFFFF;
// TODO: fix for v2/v3
if (_vm->getGameType() == GType_LIVINGBOOKSV1) {
_vm->_system->setPalette(_foregroundColor, _paletteIndex + _currentWord, 1);
}
}
}
LBItem::update();
}
void LBLiveTextItem::handleMouseDown(Common::Point pos) {
if (_neverEnabled || !_enabled || _running)
return LBItem::handleMouseDown(pos);
pos.x -= _rect.left;
pos.y -= _rect.top;
for (uint i = 0; i < _words.size(); i++) {
if (_words[i].bounds.contains(pos)) {
uint16 soundId = _words[i].soundId;
if (!soundId) {
// TODO: can we be smarter here, using timing?
warning("ignoring click due to no soundId");
return;
}
_currentWord = i;
_vm->_sound->playSound(soundId);
if (_vm->getGameType() != GType_LIVINGBOOKSV1) {
warning("LiveText palettes aren't supported for V2/V3 yet");
return;
}
_vm->_system->setPalette(_highlightColor, _paletteIndex + _currentWord, 1);
return;
}
}
return LBItem::handleMouseDown(pos);
}
bool LBLiveTextItem::togglePlaying(bool playing) {
if (!playing)
return LBItem::togglePlaying(playing);
if (_neverEnabled || !_enabled)
return _running;
// TODO: handle this properly
_vm->_sound->stopSound();
_currentWord = 0xFFFF;
_running = true;
return _running;
}
void LBLiveTextItem::stop() {
// TODO: stop sound, refresh palette
LBItem::stop();
}
void LBLiveTextItem::notify(uint16 data, uint16 from) {
if (_neverEnabled || !_enabled || !_running)
return LBItem::notify(data, from);
if (_vm->getGameType() != GType_LIVINGBOOKSV1) {
warning("LiveText palettes aren't supported for V2/V3 yet");
return LBItem::notify(data, from);
}
for (uint i = 0; i < _phrases.size(); i++) {
// TODO
if (_phrases[i].highlightStart == data && _phrases[i].startId == from) {
debug(2, "Enabling phrase %d", i);
for (uint j = 0; j < _phrases[i].wordCount; j++) {
uint n = _phrases[i].wordStart + j;
_vm->_system->setPalette(_highlightColor, _paletteIndex + n, 1);
}
} else if (_phrases[i].highlightEnd == data && _phrases[i].endId == from) {
debug(2, "Disabling phrase %d", i);
for (uint j = 0; j < _phrases[i].wordCount; j++) {
uint n = _phrases[i].wordStart + j;
_vm->_system->setPalette(_foregroundColor, _paletteIndex + n, 1);
}
}
}
LBItem::notify(data, from);
}
LBPictureItem::LBPictureItem(MohawkEngine_LivingBooks *vm, Common::Rect rect) : LBItem(vm, rect) {
debug(3, "new LBPictureItem");
}
void LBPictureItem::readData(uint16 type, uint16 size, Common::SeekableSubReadStreamEndian *stream) {
switch (type) {
case 0x6b:
{
assert(size == 2);
// TODO: this probably sets whether points are always contained (0x10)
// or whether the bitmap contents are checked (00, or anything else?)
uint16 val = stream->readUint16();
debug(2, "LBPictureItem: 0x6b: %04x", val);
}
break;
default:
LBItem::readData(type, size, stream);
}
}
bool LBPictureItem::contains(Common::Point point) {
if (!LBItem::contains(point))
return false;
// TODO: only check pixels if necessary
return !_vm->_gfx->imageIsTransparentAt(_resourceId, false, point.x - _rect.left, point.y - _rect.top);
}
void LBPictureItem::init() {
_vm->_gfx->preloadImage(_resourceId);
}
void LBPictureItem::draw() {
if (!_visible)
return;
_vm->_gfx->copyImageToScreen(_resourceId, false, _rect.left, _rect.top);
}
LBAnimationItem::LBAnimationItem(MohawkEngine_LivingBooks *vm, Common::Rect rect) : LBItem(vm, rect) {
_anim = NULL;
_running = false;
debug(3, "new LBAnimationItem");
}
LBAnimationItem::~LBAnimationItem() {
// TODO: handle this properly
if (_running)
_vm->_sound->stopSound();
delete _anim;
}
void LBAnimationItem::setEnabled(bool enabled) {
if (_running) {
if (enabled && _neverEnabled)
_anim->start();
else if (!_neverEnabled && !enabled && _enabled)
if (_running) {
_anim->stop();
// TODO: handle this properly
_vm->_sound->stopSound();
}
}
return LBItem::setEnabled(enabled);
}
bool LBAnimationItem::contains(Common::Point point) {
return LBItem::contains(point) && !_anim->transparentAt(point.x, point.y);
}
void LBAnimationItem::update() {
if (!_neverEnabled && _enabled && _running) {
_anim->update();
}
LBItem::update();
// TODO: where exactly does this go?
// TODO: what checks should we have around this?
if (!_neverEnabled && _enabled && _running && _anim->wasDone()) {
done(true);
}
}
bool LBAnimationItem::togglePlaying(bool playing) {
if (playing) {
if (!_neverEnabled && _enabled) {
_running = true;
_anim->start();
}
return _running;
}
return LBItem::togglePlaying(playing);
}
void LBAnimationItem::done(bool onlyNotify) {
if (!onlyNotify) {
_anim->stop();
}
LBItem::done(onlyNotify);
}
void LBAnimationItem::init() {
_anim = new LBAnimation(_vm, this, _resourceId);
}
void LBAnimationItem::stop() {
if (_running) {
_anim->stop();
seek(0xFFFF);
}
// TODO: handle this properly
_vm->_sound->stopSound();
_running = false;
LBItem::stop();
}
void LBAnimationItem::seek(uint16 pos) {
_anim->seek(pos);
}
void LBAnimationItem::startPhase(uint phase) {
if (phase == _phase)
seek(1);
LBItem::startPhase(phase);
}
void LBAnimationItem::draw() {
if (!_visible)
return;
_anim->draw();
}
} // End of namespace Mohawk