scummvm/engines/avalanche/dropdown2.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/* DROPDOWN A customised version of Oopmenu (qv). */
#include "avalanche/avalanche.h"
#include "avalanche/dropdown2.h"
#include "avalanche/lucerna2.h"
#include "avalanche/gyro2.h"
#include "avalanche/acci2.h"
#include "avalanche/trip6.h"
#include "avalanche/enid2.h"
#include "common/textconsole.h"
namespace Avalanche {
void HeadType::init(char trig, char altTrig, Common::String title, byte pos, DropdownFunc setupFunc, DropdownFunc chooseFunc, Dropdown *dr) {
_trigger = trig;
_altTrigger = altTrig;
_title = title;
_position = pos;
_xpos = _position * _dr->kSpacing + _dr->kIndent;
_xright = (_position + 1) * _dr->kSpacing + _dr->kIndent;
_setupFunc = setupFunc;
_chooseFunc = chooseFunc;
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_dr = dr;
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}
void HeadType::draw() {
CursorMan.showMouse(false);
_dr->drawMenuText(_xpos, 1, _trigger, _title, true, false);
CursorMan.showMouse(true);
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}
void HeadType::highlight() {
CursorMan.showMouse(false);
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//nosound();
//setactivepage(cp);
warning("STUB: Dropdown::headytpe::highlight()");
_dr->drawMenuText(_xpos, 1, _trigger, _title, true, true);
_dr->_activeMenuItem._left = _xpos;
_dr->_activeMenuItem._activeNow = true;
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_dr->_vm->_gyro->_dropdownActive = true;
_dr->_activeMenuItem._activeNum = _position;
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_dr->_vm->_gyro->_currentMouse = 177; // Force redraw of cursor.
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}
bool HeadType::parseAltTrigger(char key) {
if (key != _altTrigger)
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return true;
return false;
}
void MenuItem::init(Dropdown *dr) {
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_dr = dr;
_activeNow = false;
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_dr->_vm->_gyro->_dropdownActive = false;
_activeNum = 1;
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}
void MenuItem::reset() {
_optionNum = 0;
_width = 0;
_firstlix = false;
_oldY = 0;
_highlightNum = 0;
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}
void MenuItem::setupOption(Common::String title, char trigger, Common::String shortcut, bool valid) {
uint16 width = (title + shortcut).size() + 3;
if (_width < width)
_width = width;
_options[_optionNum]._title = title;
_options[_optionNum]._trigger = trigger;
_options[_optionNum]._shortcut = shortcut;
_options[_optionNum]._valid = valid;
_optionNum++;
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}
void MenuItem::displayOption(byte y, bool highlit) {
byte backgroundColor;
if (highlit)
backgroundColor = 0;
else
backgroundColor = 7;
_dr->_vm->_graphics->_surface.fillRect(Common::Rect((_flx1 + 1) * 8, 3 + (y + 1) * 10, (_flx2 + 1) * 8, 13 + (y + 1) * 10), backgroundColor);
Common::String text = _options[y]._title;
while (text.size() + _options[y]._shortcut.size() < _width)
text += ' '; // Pad _options[y] with spaces.
text += _options[y]._shortcut;
_dr->drawMenuText(_left, 4 + (y + 1) * 10, _options[y]._trigger, text, _options[y]._valid, highlit);
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}
void MenuItem::display() {
CursorMan.showMouse(false);
//setactivepage(cp);
//setvisualpage(cp);
//setfillstyle(1, menu_b);
//setcolor(menu_border);
_firstlix = true;
_flx1 = _left - 2;
_flx2 = _left + _width;
fly = 15 + _optionNum * 10;
_activeNow = true;
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_dr->_vm->_gyro->_dropdownActive = true;
_dr->_vm->_graphics->_surface.fillRect(Common::Rect((_flx1 + 1) * 8, 12, (_flx2 + 1) * 8, fly), _dr->kMenuBackgroundColor);
_dr->_vm->_graphics->_surface.frameRect(Common::Rect((_flx1 + 1) * 8 - 1, 11, (_flx2 + 1) * 8 + 1, fly + 1), _dr->kMenuBorderColor);
displayOption(0, true);
for (byte y = 1; y < _optionNum; y++)
displayOption(y, false);
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_dr->_vm->_gyro->_defaultLed = 1;
_dr->_vm->_gyro->_currentMouse = 177;
//mousepage(cp);
CursorMan.showMouse(true); // 4 = fletch
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}
void MenuItem::wipe() {
//setactivepage(cp);
CursorMan.showMouse(false);
_dr->drawMenuText(_dr->_menuBar._menuItems[_dr->_activeMenuItem._activeNum]._xpos, 1, _dr->_menuBar._menuItems[_dr->_activeMenuItem._activeNum]._trigger, _dr->_menuBar._menuItems[_dr->_activeMenuItem._activeNum]._title, true, false);
_activeNow = false;
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_dr->_vm->_gyro->_dropdownActive = false;
_firstlix = false;
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_dr->_vm->_gyro->_defaultLed = 2;
CursorMan.showMouse(true);
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}
void MenuItem::moveHighlight(int8 inc) {
int8 highlightNum;
if (inc != 0) {
highlightNum = _highlightNum + inc;
if ((highlightNum < 0) || (highlightNum >= _optionNum))
return;
_highlightNum = highlightNum;
}
//setactivepage(cp);
CursorMan.showMouse(false);
displayOption(_oldY, false);
displayOption(_highlightNum, true);
//setactivepage(1 - cp);
_oldY = _highlightNum;
CursorMan.showMouse(true);
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}
void MenuItem::lightUp(Common::Point cursorPos) {
if ((cursorPos.x < _flx1 * 8) || (cursorPos.x > _flx2 * 8) || (cursorPos.y <= 25) || (cursorPos.y > ((fly - 3) * 2 + 1)))
return;
_highlightNum = (cursorPos.y - 26) / 20;
if (_highlightNum == _oldY)
return;
moveHighlight(0);
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}
void MenuItem::select(byte which) {
if (!_options[which]._valid)
return;
_choiceNum = which;
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wipe();
if (_choiceNum == _optionNum)
_choiceNum--; // Off the bottom.
if (_choiceNum > _optionNum)
_choiceNum = 0; // Off the top, I suppose.
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(_dr->*_dr->_menuBar._menuItems[_activeNum]._chooseFunc)();
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}
void MenuItem::parseKey(char c) {
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c = toupper(c);
bool found = false;
for (byte i = 0; i < _optionNum; i++) {
if ((toupper(_options[i]._trigger) == c) && _options[i]._valid) {
select(i);
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found = true;
}
}
if (!found)
_dr->_vm->_gyro->blip();
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}
void MenuBar::init(Dropdown *dr) {
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_dr = dr;
_menuNum = 0;
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}
void MenuBar::createMenuItem(char trig, Common::String title, char altTrig, DropdownFunc setupFunc, DropdownFunc chooseFunc) {
_menuItems[_menuNum].init(trig, altTrig, title, _menuNum, setupFunc, chooseFunc, _dr);
_menuNum++;
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}
void MenuBar::draw() {
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const ByteField menuspace = {0, 0, 80, 9};
//setactivepage(3);
_dr->_vm->_graphics->_surface.fillRect(Common::Rect(0, 0, 640, 10), _dr->kMenuBackgroundColor);
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byte savecp = _dr->_vm->_gyro->_cp;
_dr->_vm->_gyro->_cp = 3;
for (byte i = 0; i < _menuNum; i++)
_menuItems[i].draw();
for (byte page = 0; page <= 1; page++)
_dr->_vm->_trip->getset[page].remember(menuspace);
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_dr->_vm->_gyro->_cp = savecp;
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}
void MenuBar::parseAltTrigger(char c) {
byte i = 0;
while ((i < _menuNum) && (_menuItems[i].parseAltTrigger(c)))
i++;
if (i == _menuNum)
return;
setupMenuItem(i);
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}
void MenuBar::setupMenuItem(byte which) {
if (_dr->_activeMenuItem._activeNow) {
_dr->_activeMenuItem.wipe(); // Get rid of menu.
if (_dr->_activeMenuItem._activeNum == _menuItems[which]._position)
return; // Clicked on own highlight.
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}
_menuItems[which].highlight();
(_dr->*_menuItems[which]._setupFunc)();
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}
void MenuBar::chooseMenuItem(int16 x) {
byte i = 0;
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do {
if ((x > _menuItems[i]._xpos * 8) && (x < _menuItems[i]._xright * 8)) {
setupMenuItem(i);
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return;
}
i++;
} while (i < _menuNum);
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}
Dropdown::Dropdown(AvalancheEngine *vm) {
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_vm = vm;
_activeMenuItem.init(this);
_menuBar.init(this);
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}
void Dropdown::findWhatYouCanDoWithIt() {
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switch (_vm->_gyro->_thinks) {
case Gyro::kObjectWine:
case Gyro::kObjectPotion:
case Gyro::kObjectInk:
_vm->_gyro->_verbStr = Common::String(_vm->_acci->kVerbCodeExam) + _vm->_acci->kVerbCodeDrink;
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break;
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case Gyro::kObjectBell:
_vm->_gyro->_verbStr = Common::String(_vm->_acci->kVerbCodeExam) + _vm->_acci->kVerbCodeRing;
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break;
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case Gyro::kObjectChastity:
_vm->_gyro->_verbStr = Common::String(_vm->_acci->kVerbCodeExam) + _vm->_acci->kVerbCodeWear;
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break;
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case Gyro::kObjectLute:
_vm->_gyro->_verbStr = Common::String(_vm->_acci->kVerbCodeExam) + _vm->_acci->kVerbCodePlay;
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break;
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case Gyro::kObjectMushroom:
case Gyro::kObjectOnion:
_vm->_gyro->_verbStr = Common::String(_vm->_acci->kVerbCodeExam) + _vm->_acci->kVerbCodeEat;
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break;
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case Gyro::kObjectClothes:
_vm->_gyro->_verbStr = Common::String(_vm->_acci->kVerbCodeExam) + _vm->_acci->kVerbCodeWear;
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break;
default:
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_vm->_gyro->_verbStr = _vm->_acci->kVerbCodeExam; // Anything else.
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}
}
void Dropdown::drawMenuText(int16 x, int16 y, char trigger, Common::String text, bool valid, bool highlighted) {
byte fontColor;
byte backgroundColor;
if (highlighted) {
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fontColor = kColorWhite;
backgroundColor = kColorBlack;
} else {
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fontColor = kColorBlack;
backgroundColor = kColorLightgray;
}
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byte ander;
if (valid)
ander = 255;
else
ander = 170;
FontType font;
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for (byte i = 0; i < text.size(); i++) {
for (byte j = 0; j < 8; j++) {
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byte idx = text[i];
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font[idx][j] = _vm->_gyro->_font[idx][j] & ander; // Set the font.
// And set the background of the text to the desired color.
for (byte k = 0; k < 8; k++)
*(byte *)_vm->_graphics->_surface.getBasePtr(x * 8 + i * 8 + k, y + j) = backgroundColor;
}
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}
_vm->_graphics->drawText(_vm->_graphics->_surface, text, font, 8, x * 8, y, fontColor);
// Underline the selected character.
if (!text.contains(trigger))
return;
else {
byte i;
for (i = 0; text[i] != trigger; i++)
; // Search for the character in the string.
byte pixel = ander;
for (byte bit = 0; bit < 8; bit++) {
byte pixelBit = (pixel >> bit) & 1;
if (pixelBit)
*(byte *)_vm->_graphics->_surface.getBasePtr(x * 8 + i * 8 + 7 - bit, y + 8) = fontColor;
}
}
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_vm->_graphics->refreshScreen();
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}
void Dropdown::bleep() {
warning("STUB: Dropdown::bleep()");
}
void Dropdown::parseKey(char r, char re) {
//switch (r) {
//case 0:
//case 224: {
// switch (re) {
// case 'K':
// if (_activeMenuItem._activeNum > 1) {
// _activeMenuItem.wipe();
// _menuBar.setupMenuItem(_activeMenuItem._activeNum - 1);
// } else {
// // Get menu on the left-hand side.
// _activeMenuItem.wipe();
// _menuBar.chooseMenuItem((_menuBar._menuNum - 1) * kSpacing + kIndent);
// }
// break;
// case 'M':
// if (_activeMenuItem._activeNum < _menuBar._menuNum) {
// _activeMenuItem.wipe();
// _menuBar.setupMenuItem(_activeMenuItem._activeNum + 1);
// } else {
// // Get menu on the far right-hand side.
// _activeMenuItem.wipe();
// _menuBar.chooseMenuItem(kIndent);
// }
// break;
// case 'H':
// _activeMenuItem.moveHighlight(-1);
// break;
// case 'P':
// _activeMenuItem.moveHighlight(1);
// break;
// default:
// _menuBar.parseAltTrigger(re);
// }
//}
//break;
//case 13:
// _activeMenuItem.select(_activeMenuItem._highlightNum);
// break;
//default: {
// if (_activeMenuItem._activeNow)
// _activeMenuItem.parseKey(r);
// }
//}
warning("STUB: Dropdown::parseKey()"); // To be implemented properly later! Don't remove the comment above!
}
Common::String Dropdown::selectGender(byte x) {
if (x < 175)
return "im";
else
return "er";
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}
void Dropdown::setupMenuGame() {
_activeMenuItem.reset();
_activeMenuItem.setupOption("Help...", 'H', "f1", true);
_activeMenuItem.setupOption("Boss Key", 'B', "alt-B", true);
_activeMenuItem.setupOption("Untrash screen", 'U', "ctrl-f7", true);
_activeMenuItem.setupOption("Score and rank", 'S', "f9", true);
_activeMenuItem.setupOption("About Avvy...", 'A', "shift-f10", true);
_activeMenuItem.display();
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}
void Dropdown::setupMenuFile() {
_activeMenuItem.reset();
_activeMenuItem.setupOption("New game", 'N', "f4", true);
_activeMenuItem.setupOption("Load...", 'L', "^f3", true);
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_activeMenuItem.setupOption("Save", 'S', "^f2", _vm->_gyro->_alive);
_activeMenuItem.setupOption("Save As...", 'v', "", _vm->_gyro->_alive);
_activeMenuItem.setupOption("DOS Shell", 'D', _vm->_gyro->_atKey + '1', true);
_activeMenuItem.setupOption("Quit", 'Q', "alt-X", true);
_activeMenuItem.display();
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}
void Dropdown::setupMenuAction() {
_activeMenuItem.reset();
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Common::String f5Does = _vm->_gyro->f5Does();
for (byte i = 0; i < 2; i++)
if (!f5Does.empty())
f5Does.deleteChar(0);
if (f5Does.empty())
_activeMenuItem.setupOption("Do something", 'D', "f5", false);
else
_activeMenuItem.setupOption(f5Does, f5Does[0], "f5", true);
_activeMenuItem.setupOption("Pause game", 'P', "f6", true);
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if (_vm->_gyro->_dna._room == 99)
_activeMenuItem.setupOption("Journey thither", 'J', "f7", _vm->_trip->neardoor());
else
_activeMenuItem.setupOption("Open the door", 'O', "f7", _vm->_trip->neardoor());
_activeMenuItem.setupOption("Look around", 'L', "f8", true);
_activeMenuItem.setupOption("Inventory", 'I', "Tab", true);
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if (_vm->_trip->tr[0].xs == _vm->_gyro->kWalk)
_activeMenuItem.setupOption("Run fast", 'R', "^R", true);
else
_activeMenuItem.setupOption("Walk slowly", 'W', "^W", true);
_activeMenuItem.display();
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}
void Dropdown::setupMenuPeople() {
if (!people.empty())
people.clear();
_activeMenuItem.reset();
for (byte i = 150; i <= 178; i++)
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if (_vm->_gyro->_whereIs[i - 150] == _vm->_gyro->_dna._room) {
_activeMenuItem.setupOption(_vm->_gyro->getName(i), _vm->_gyro->getNameChar(i), "", true);
people = people + i;
}
_activeMenuItem.display();
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}
void Dropdown::setupMenuObjects() {
_activeMenuItem.reset();
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for (byte i = 0; i < kObjectNum; i++) {
if (_vm->_gyro->_dna._objects[i])
_activeMenuItem.setupOption(_vm->_gyro->getThing(i + 1), _vm->_gyro->getThingChar(i + 1), "", true);
}
_activeMenuItem.display();
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}
void Dropdown::setupMenuWith() {
_activeMenuItem.reset();
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if (_vm->_gyro->_thinkThing) {
findWhatYouCanDoWithIt();
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for (byte i = 0; i < _vm->_gyro->_verbStr.size(); i++) {
char vbchar;
Common::String verb;
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_vm->_acci->verbOpt(_vm->_gyro->_verbStr[i], verb, vbchar);
_activeMenuItem.setupOption(verb, vbchar, "", true);
}
// We disable the "give" option if: (a), you haven't selected anybody, (b), the _person you've selected isn't in the room,
// or (c), the _person you've selected is YOU!
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if ((_vm->_gyro->_lastPerson == _vm->_gyro->kPeopleAvalot) || (_vm->_gyro->_lastPerson == _vm->_acci->kNothing)
|| (_vm->_gyro->_whereIs[_vm->_gyro->_lastPerson - 150] != _vm->_gyro->_dna._room))
_activeMenuItem.setupOption("Give to...", 'G', "", false); // Not here.
else {
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_activeMenuItem.setupOption(Common::String("Give to ") + _vm->_gyro->getName(_vm->_gyro->_lastPerson), 'G', "", true);
_vm->_gyro->_verbStr = _vm->_gyro->_verbStr + _vm->_acci->kVerbCodeGive;
}
} else {
_activeMenuItem.setupOption("Examine", 'x', "", true);
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_activeMenuItem.setupOption(Common::String("Talk to h") + selectGender(_vm->_gyro->_thinks), 'T', "", true);
_vm->_gyro->_verbStr = Common::String(_vm->_acci->kVerbCodeExam) + _vm->_acci->kVerbCodeTalk;
switch (_vm->_gyro->_thinks) {
case Gyro::kPeopleGeida:
case Gyro::kPeopleArkata: {
_activeMenuItem.setupOption("Kiss her", 'K', "", true);
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_vm->_gyro->_verbStr = _vm->_gyro->_verbStr + _vm->_acci->kVerbCodeKiss;
}
break;
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case Gyro::kPeopleDogfood: {
_activeMenuItem.setupOption("Play his game", 'P', "", !_vm->_gyro->_dna._wonNim); // True if you HAVEN'T won.
_vm->_gyro->_verbStr = _vm->_gyro->_verbStr + _vm->_acci->kVerbCodePlay;
}
break;
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case Gyro::kPeopleMalagauche: {
bool isSober = !_vm->_gyro->_dna._teetotal;
_activeMenuItem.setupOption("Buy some wine", 'w', "", !_vm->_gyro->_dna._objects[_vm->_gyro->kObjectWine - 1]);
_activeMenuItem.setupOption("Buy some beer", 'b', "", isSober);
_activeMenuItem.setupOption("Buy some whisky", 'h', "", isSober);
_activeMenuItem.setupOption("Buy some cider", 'c', "", isSober);
_activeMenuItem.setupOption("Buy some mead", 'm', "", isSober);
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_vm->_gyro->_verbStr = _vm->_gyro->_verbStr + 101 + 100 + 102 + 103 + 104;
}
break;
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case Gyro::kPeopleTrader: {
_activeMenuItem.setupOption("Buy an onion", 'o', "", !_vm->_gyro->_dna._objects[_vm->_gyro->kObjectOnion - 1]);
_vm->_gyro->_verbStr = _vm->_gyro->_verbStr + 105;
}
break;
}
}
_activeMenuItem.display();
}
void Dropdown::runMenuGame() {
// Help, boss, untrash screen.
switch (_activeMenuItem._choiceNum) {
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case 0:
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeHelp);
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break;
case 1:
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeBoss);
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break;
case 2:
_vm->_lucerna->major_redraw();
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break;
case 3:
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeScore);
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break;
case 4:
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeInfo);
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break;
}
}
void Dropdown::runMenuFile() {
// New game, load, save, save as, DOS shell, about, quit.
switch (_activeMenuItem._choiceNum) {
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case 0:
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeRestart);
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break;
case 1: {
if (!_vm->_acci->_realWords[1].empty())
_vm->_acci->_realWords[1].clear();
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeLoad);
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}
break;
case 2: {
if (!_vm->_acci->_realWords[1].empty())
_vm->_acci->_realWords[1].clear();
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeSave);
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}
break;
case 3:
//_vm->_basher->filename_edit();
warning("STUB: Dropdown::runMenuFile()");
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break;
case 4:
_vm->_enid->backToBootstrap(2);
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break;
case 5:
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeQuit);
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break;
}
}
void Dropdown::runMenuAction() {
Common::String f5Does;
// Get up, pause game, open door, look, inventory, walk/run.
switch (_activeMenuItem._choiceNum) {
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case 0: {
_vm->_acci->_person = _vm->_acci->kPardon;
_vm->_acci->_thing = _vm->_acci->kPardon;
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f5Does = _vm->_gyro->f5Does();
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_vm->_lucerna->callVerb(f5Does[0]);
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}
break;
case 1:
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_vm->_acci->_thing = _vm->_acci->kPardon;
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodePause);
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break;
case 2:
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeOpen);
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break;
case 3:
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_vm->_acci->_thing = _vm->_acci->kPardon;
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeLook);
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break;
case 4:
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeInv);
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break;
case 5: {
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if (_vm->_trip->tr[0].xs == _vm->_gyro->kWalk)
_vm->_trip->tr[0].xs = _vm->_gyro->kRun;
else
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_vm->_trip->tr[0].xs = _vm->_gyro->kWalk;
_vm->_trip->newspeed();
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}
break;
}
}
void Dropdown::runMenuObjects() {
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_vm->_lucerna->thinkabout(_vm->_gyro->_objectList[_activeMenuItem._choiceNum + 1], _vm->_gyro->kThing);
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}
void Dropdown::runMenuPeople() {
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_vm->_lucerna->thinkabout(people[_activeMenuItem._choiceNum], _vm->_gyro->kPerson);
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_vm->_gyro->_lastPerson = people[_activeMenuItem._choiceNum];
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}
void Dropdown::runMenuWith() {
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_vm->_acci->_thing = _vm->_gyro->_thinks;
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if (_vm->_gyro->_thinkThing) {
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_vm->_acci->_thing += 49;
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if (_vm->_gyro->_verbStr[_activeMenuItem._choiceNum] == _vm->_acci->kVerbCodeGive)
_vm->_acci->_person = _vm->_gyro->_lastPerson;
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else
_vm->_acci->_person = 254;
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} else {
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switch (_vm->_gyro->_verbStr[_activeMenuItem._choiceNum]) {
case 100: { // Beer
_vm->_acci->_thing = 100;
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeBuy);
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return;
}
break;
case 101: { // Wine
_vm->_acci->_thing = 50;
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeBuy);
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return;
}
break;
case 102: { // Whisky
_vm->_acci->_thing = 102;
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeBuy);
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return;
}
break;
case 103: { // Cider
_vm->_acci->_thing = 103;
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeBuy);
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return;
}
break;
case 104: { // Mead
_vm->_acci->_thing = 107;
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeBuy);
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return;
}
break;
case 105: { // Onion (trader)
_vm->_acci->_thing = 67;
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_vm->_lucerna->callVerb(_vm->_acci->kVerbCodeBuy);
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return;
}
break;
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default: {
_vm->_acci->_person = _vm->_acci->_thing;
_vm->_acci->_thing = 254;
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_vm->_gyro->_subjectNum = 0;
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}
}
}
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_vm->_lucerna->callVerb(_vm->_gyro->_verbStr[_activeMenuItem._choiceNum]);
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}
void Dropdown::setupMenu() {
_menuBar.init(this);
_activeMenuItem.init(this);
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_menuBar.createMenuItem('F', "File", '!', &Avalanche::Dropdown::setupMenuFile, &Avalanche::Dropdown::runMenuFile);
_menuBar.createMenuItem('G', "Game", 34, &Avalanche::Dropdown::setupMenuGame, &Avalanche::Dropdown::runMenuGame);
_menuBar.createMenuItem('A', "Action", 30, &Avalanche::Dropdown::setupMenuAction, &Avalanche::Dropdown::runMenuAction);
_menuBar.createMenuItem('O', "Objects", 24, &Avalanche::Dropdown::setupMenuObjects, &Avalanche::Dropdown::runMenuObjects);
_menuBar.createMenuItem('P', "People", 25, &Avalanche::Dropdown::setupMenuPeople, &Avalanche::Dropdown::runMenuPeople);
_menuBar.createMenuItem('W', "With", 17, &Avalanche::Dropdown::setupMenuWith, &Avalanche::Dropdown::runMenuWith);
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_menuBar.draw();
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}
void Dropdown::updateMenu() { // TODO: Optimize it ASAP!!! It really needs it...
Common::Point cursorPos = _vm->getMousePos();
::Graphics::Surface backup;
backup.copyFrom(_vm->_graphics->_surface);
while (!_activeMenuItem._activeNow && (cursorPos.y <= 21) && _vm->_lucerna->holdLeftMouse) {
_menuBar.chooseMenuItem(cursorPos.x);
do
_vm->updateEvents();
while (_vm->_lucerna->holdLeftMouse);
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while (!_vm->shouldQuit()) {
do {
_vm->updateEvents();
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// We updadte the cursor's picture.
cursorPos = _vm->getMousePos();
// Change arrow...
if ((0 <= cursorPos.y) && (cursorPos.y <= 21))
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_vm->_gyro->newMouse(1); // Up arrow
else if ((22 <= cursorPos.y) && (cursorPos.y <= 339)) {
if ((cursorPos.x >= _activeMenuItem._flx1 * 8) && (cursorPos.x <= _activeMenuItem._flx2 * 8) && (cursorPos.y > 21) && (cursorPos.y <= _activeMenuItem.fly * 2 + 1))
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_vm->_gyro->newMouse(3); // Right-arrow
else
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_vm->_gyro->newMouse(4); // Fletch
} else if ((340 <= cursorPos.y) && (cursorPos.y <= 399))
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_vm->_gyro->newMouse(2); // Screwdriver
_activeMenuItem.lightUp(cursorPos);
_vm->_graphics->refreshScreen();
} while (!_vm->_lucerna->holdLeftMouse);
if (_vm->_lucerna->holdLeftMouse) {
if (cursorPos.y > 21) {
if (!((_activeMenuItem._firstlix) && ((cursorPos.x >= _activeMenuItem._flx1 * 8) && (cursorPos.x <= _activeMenuItem._flx2 * 8)
&& (cursorPos.y >= 24) && (cursorPos.y <= (_activeMenuItem.fly * 2 + 1))))) {
// Clicked OUTSIDE the menu.
if (_activeMenuItem._activeNow) {
_activeMenuItem.wipe();
_vm->_lucerna->holdLeftMouse = false;
backup.free();
return;
} // No "else"- clicking on menu has no effect (only releasing).
}
} else {
// Clicked on menu bar.
if (_activeMenuItem._activeNow) {
_activeMenuItem.wipe();
_vm->_graphics->_surface.copyFrom(backup);
_vm->_graphics->refreshScreen();
if (((_activeMenuItem._left * 8) <= cursorPos.x) && (cursorPos.x <= (_activeMenuItem._left * 8 + 80))) { // 80: the width of one menu item on the bar in pixels.
// If we clicked on the same menu item (the one that is already active) on the bar...
_vm->_lucerna->holdLeftMouse = false;
backup.free();
return;
} else {
_vm->_lucerna->holdLeftMouse = true;
break;
}
}
}
// NOT clicked button...
if ((_activeMenuItem._firstlix) && ((cursorPos.x >= _activeMenuItem._flx1 * 8) && (cursorPos.x <= _activeMenuItem._flx2 * 8)
&& (cursorPos.y >= 12) && (cursorPos.y <= (_activeMenuItem.fly * 2 + 1)))) {
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// We act only if the button is released over a menu item.
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while (!_vm->shouldQuit()) {
cursorPos = _vm->getMousePos();
_activeMenuItem.lightUp(cursorPos);
_vm->_graphics->refreshScreen();
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_vm->updateEvents();
if (!_vm->_lucerna->holdLeftMouse)
break;
}
uint16 which = (cursorPos.y - 26) / 20;
_activeMenuItem.select(which);
if (_activeMenuItem._options[which]._valid) { // If the menu item wasn't active, we do nothing.
backup.free();
return;
}
}
}
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}
}
backup.free();
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}
} // End of namespace Avalanche.