scummvm/engines/mohawk/myst.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef MOHAWK_MYST_H
#define MOHAWK_MYST_H
#include "mohawk/console.h"
#include "mohawk/mohawk.h"
#include "mohawk/myst_vars.h"
#include "gui/saveload.h"
namespace Mohawk {
class MohawkEngine_Myst;
class VideoManager;
class MystGraphics;
class MystScriptParser;
class MystConsole;
class MystSaveLoad;
class MystOptionsDialog;
// Engine Debug Flags
enum {
kDebugVariable = (1 << 0),
kDebugSaveLoad = (1 << 1),
kDebugView = (1 << 2),
kDebugHint = (1 << 3),
kDebugResource = (1 << 4),
kDebugINIT = (1 << 5),
kDebugEXIT = (1 << 6),
kDebugScript = (1 << 7),
kDebugHelp = (1 << 8)
};
// Myst Stacks
enum {
kChannelwoodStack = 0, // Channelwood Age
kCreditsStack, // Credits
kDemoStack, // Demo Main Menu
kDniStack, // D'ni
kIntroStack, // Intro
kMakingOfStack, // Making Of Myst
kMechanicalStack, // Mechanical Age
kMystStack, // Myst Island
kSeleniticStack, // Selenitic Age
kDemoSlidesStack, // Demo Slideshow
kDemoPreviewStack, // Demo Myst Library Preview
kStoneshipStack // Stoneship Age
};
const uint16 kMasterpieceOnly = 0xFFFF;
// Myst Resource Types
// TODO: Other types and such
enum {
kMystForwardResource = 0,
kMystLeftResource = 1,
kMystRightResource = 2,
kMystDownResource = 3,
kMystUpResource = 4,
kMystActionResource = 5,
kMystVideoResource = 6,
kMystSwitchResource = 7
};
// Myst Resource Flags
// TODO: Figure out other flags
enum {
kMystSubimageEnableFlag = (1 << 0),
kMystHotspotEnableFlag = (1 << 1),
kMystUnknownFlag = (1 << 2),
kMystZipModeEnableFlag = (1 << 3)
};
struct MystCondition {
uint16 var;
uint16 numStates;
uint16 *values;
};
// View Sound Action Type
enum {
kMystSoundActionConditional = -4,
kMystSoundActionContinue = -1,
kMystSoundActionChangeVolume = -2,
kMystSoundActionStop = -3
// Other positive values are PlayNewSound of that id
};
struct MystView {
uint16 flags;
// Image Data
uint16 conditionalImageCount;
MystCondition *conditionalImages;
uint16 mainImage;
// Sound Data
int16 sound;
uint16 soundVolume;
uint16 soundVar;
uint16 soundCount;
int16 *soundList;
uint16 *soundListVolume;
// Script Resources
uint16 scriptResCount;
struct ScriptResource {
uint16 type;
uint16 id; // Not used by type 3
// TODO: Type 3 has more. Maybe use a union?
uint16 var; // Used by type 3 only
uint16 count; // Used by type 3 only
uint16 u0; // Used by type 3 only
int16 *resource_list; // Used by type 3 only
} *scriptResources;
// Resource ID's
uint16 rlst;
uint16 hint;
uint16 init;
uint16 exit;
};
struct MystScriptEntry {
uint16 opcode;
uint16 var;
uint16 numValues;
uint16 *values;
};
class MystResource {
public:
MystResource(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
virtual ~MystResource() {}
MystResource *_parent;
bool contains(Common::Point point) { return _rect.contains(point); }
virtual void drawDataToScreen() {}
virtual void handleAnimation() {}
virtual Common::Rect getRect() { return _rect; }
bool isEnabled() { return _enabled; }
void setEnabled(bool enabled) { _enabled = enabled; }
uint16 getDest() { return _dest; }
virtual uint16 getType8Var() { return 0xFFFF; }
// Mouse interface
virtual void handleMouseUp();
virtual void handleMouseDown() {}
virtual void handleMouseEnter() {}
virtual void handleMouseLeave() {}
protected:
MohawkEngine_Myst *_vm;
uint16 _flags;
Common::Rect _rect;
uint16 _dest;
bool _enabled;
};
class MystResourceType5 : public MystResource {
public:
MystResourceType5(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
void handleMouseUp();
protected:
uint16 _scriptCount;
MystScriptEntry *_scripts;
};
class MystResourceType6 : public MystResourceType5 {
public:
MystResourceType6(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
void handleAnimation();
protected:
static Common::String convertMystVideoName(Common::String name);
Common::String _videoFile;
uint16 _left;
uint16 _top;
uint16 _loop;
uint16 _u0;
uint16 _playBlocking;
uint16 _playOnCardChange;
uint16 _u3;
private:
bool _videoRunning;
};
struct MystResourceType7 : public MystResource {
public:
MystResourceType7(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
virtual ~MystResourceType7() {}
virtual void drawDataToScreen();
virtual void handleAnimation();
virtual void handleMouseUp();
virtual void handleMouseDown();
virtual void handleMouseEnter();
virtual void handleMouseLeave();
protected:
uint16 _var7;
uint16 _numSubResources;
Common::Array<MystResource*> _subResources;
};
class MystResourceType8 : public MystResourceType7 {
public:
MystResourceType8(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
void drawDataToScreen();
uint16 getType8Var();
protected:
uint16 _var8;
uint16 _numSubImages;
struct SubImage {
uint16 wdib;
Common::Rect rect;
} *_subImages;
};
// No MystResourceType9!
class MystResourceType10 : public MystResourceType8 {
public:
MystResourceType10(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
void handleMouseUp();
protected:
uint16 _kind;
Common::Rect _rect10;
uint16 _u0;
uint16 _u1;
uint16 _mouseDownOpcode;
uint16 _mouseDragOpcode;
uint16 _mouseUpOpcode;
struct {
uint16 listCount;
uint16 *list;
} _lists[4];
};
class MystResourceType11 : public MystResourceType8 {
public:
MystResourceType11(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
void handleMouseUp();
protected:
uint16 _kind;
Common::Rect _rect11;
uint16 _u0;
uint16 _u1;
uint16 _mouseDownOpcode;
uint16 _mouseDragOpcode;
uint16 _mouseUpOpcode;
struct {
uint16 listCount;
uint16 *list;
} _lists[3];
};
class MystResourceType12 : public MystResourceType8 {
public:
MystResourceType12(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
void handleAnimation();
void handleMouseUp();
protected:
uint16 _kind;
Common::Rect _rect11;
uint16 _state0Frame;
uint16 _state1Frame;
uint16 _mouseDownOpcode;
uint16 _mouseDragOpcode;
uint16 _mouseUpOpcode;
struct {
uint16 listCount;
uint16 *list;
} _lists[3];
uint16 _numFrames;
uint16 _firstFrame;
Common::Rect _frameRect;
private:
bool _doAnimation;
uint16 _currentFrame;
};
class MystResourceType13 : public MystResource {
public:
MystResourceType13(MohawkEngine_Myst *vm, Common::SeekableReadStream *rlstStream, MystResource *parent);
void handleMouseUp();
void handleMouseEnter();
void handleMouseLeave();
protected:
uint16 _enterOpcode;
uint16 _leaveOpcode;
};
struct MystCursorHint {
uint16 id;
int16 cursor;
MystCondition variableHint;
};
class MohawkEngine_Myst : public MohawkEngine {
protected:
Common::Error run();
public:
MohawkEngine_Myst(OSystem *syst, const MohawkGameDescription *gamedesc);
virtual ~MohawkEngine_Myst();
Common::String wrapMovieFilename(Common::String movieName, uint16 stack);
void reloadSaveList();
void runLoadDialog();
void runSaveDialog();
void changeToStack(uint16 stack);
void changeToCard(uint16 card);
uint16 getCurCard() { return _curCard; }
uint16 getCurStack() { return _curStack; }
void setMainCursor(uint16 cursor);
MystVar *_varStore;
bool _zipMode;
bool _transitionsEnabled;
bool _tweaksEnabled;
bool _needsUpdate;
MystView _view;
MystGraphics *_gfx;
MystSaveLoad *_saveLoad;
MystScriptParser *_scriptParser;
bool _showResourceRects;
void setResourceEnabled(uint16 resourceId, bool enable);
GUI::Debugger *getDebugger() { return _console; }
bool canLoadGameStateCurrently() { return !(getFeatures() & GF_DEMO); }
bool canSaveGameStateCurrently() { return !(getFeatures() & GF_DEMO); }
Common::Error loadGameState(int slot);
Common::Error saveGameState(int slot, const char *desc);
bool hasFeature(EngineFeature f) const;
private:
MystConsole *_console;
GUI::SaveLoadChooser *_loadDialog;
MystOptionsDialog *_optionsDialog;
uint16 _curStack;
uint16 _curCard;
bool _runExitScript;
void loadCard();
void unloadCard();
void runInitScript();
void runExitScript();
void loadHelp(uint16 id);
Common::Array<MystResource*> _resources;
void loadResources();
void drawResourceRects();
void checkCurrentResource();
int16 _curResource;
uint16 _cursorHintCount;
MystCursorHint *_cursorHints;
void loadCursorHints();
void checkCursorHints();
Common::Point _mousePos;
uint16 _currentCursor;
uint16 _mainCursor; // Also defines the current page being held (white, blue, red, or none)
};
} // End of namespace Mohawk
#endif