2003-04-25 23:14:41 +00:00
|
|
|
/* ScummVM - Scumm Interpreter
|
2004-01-06 12:45:34 +00:00
|
|
|
* Copyright (C) 2003-2004 The ScummVM project
|
2003-04-25 23:14:41 +00:00
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*
|
|
|
|
* $Header$
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
2003-05-14 21:25:03 +00:00
|
|
|
#ifndef SKYGRID_H
|
|
|
|
#define SKYGRID_H
|
2003-04-25 23:14:41 +00:00
|
|
|
|
|
|
|
#include "stdafx.h"
|
2003-10-05 20:21:20 +00:00
|
|
|
#include "common/scummsys.h"
|
|
|
|
|
2004-01-03 01:58:58 +00:00
|
|
|
namespace Sky {
|
|
|
|
|
2003-10-05 20:21:20 +00:00
|
|
|
struct Compact;
|
2004-01-03 15:57:57 +00:00
|
|
|
class Disk;
|
2003-04-25 23:14:41 +00:00
|
|
|
|
2004-01-03 15:57:57 +00:00
|
|
|
class Grid {
|
2003-04-25 23:14:41 +00:00
|
|
|
public:
|
2004-01-03 15:57:57 +00:00
|
|
|
Grid(Disk *pDisk);
|
|
|
|
~Grid(void);
|
2003-04-25 23:14:41 +00:00
|
|
|
|
|
|
|
// grid.asm routines
|
|
|
|
void loadGrids(void);
|
|
|
|
void removeObjectFromWalk(Compact *cpt);
|
|
|
|
void objectToWalk(Compact *cpt);
|
|
|
|
|
|
|
|
// function.asm
|
|
|
|
// note that this routine does the same as objectToWalk, it just doesn't get
|
|
|
|
// its x, y, width parameters from cpt.
|
|
|
|
void plotGrid(uint32 x, uint32 y, uint32 width, Compact *cpt);
|
|
|
|
// same here, it's basically the same as removeObjectFromWalk
|
|
|
|
void removeGrid(uint32 x, uint32 y, uint32 width, Compact *cpt);
|
2003-04-27 15:02:52 +00:00
|
|
|
uint8 *giveGrid(uint32 pScreen);
|
2003-04-25 23:14:41 +00:00
|
|
|
|
|
|
|
private:
|
2004-11-11 10:14:35 +00:00
|
|
|
void objectToWalk(uint8 gridIdx, uint32 bitNum, uint32 width);
|
|
|
|
void removeObjectFromWalk(uint8 gridIdx, uint32 bitNum, uint32 width);
|
|
|
|
bool getGridValues(Compact *cpt, uint8 *resGrid, uint32 *resBitNum, uint32 *resWidth);
|
|
|
|
bool getGridValues(uint32 x, uint32 y, uint32 width, Compact *cpt, uint8 *resGrid, uint32 *resBitNum, uint32 *resWidth);
|
|
|
|
|
2003-04-25 23:14:41 +00:00
|
|
|
static int8 _gridConvertTable[];
|
2004-11-11 10:14:35 +00:00
|
|
|
uint8 *_gameGrids[TOT_NO_GRIDS];
|
2004-01-03 15:57:57 +00:00
|
|
|
Disk *_skyDisk;
|
2003-04-25 23:14:41 +00:00
|
|
|
};
|
|
|
|
|
2004-01-03 01:58:58 +00:00
|
|
|
} // End of namespace Sky
|
|
|
|
|
2003-05-14 21:25:03 +00:00
|
|
|
#endif //SKYGRID_H
|