2011-02-14 09:37:27 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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2011-04-13 19:27:46 +00:00
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* $URL$
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* $Id$
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2011-02-14 09:37:27 +00:00
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*
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*/
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#include "tsage/globals.h"
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namespace tSage {
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Globals *_globals = NULL;
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/*--------------------------------------------------------------------------*/
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/**
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* Instantiates a saved object that can be instantiated
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*/
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static SavedObject *classFactoryProc(const Common::String &className) {
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if (className == "ObjectMover") return new ObjectMover();
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if (className == "NpcMover") return new NpcMover();
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if (className == "ObjectMover2") return new ObjectMover2();
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if (className == "ObjectMover3") return new ObjectMover3();
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if (className == "PlayerMover") return new PlayerMover();
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2011-04-13 19:27:46 +00:00
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2011-02-14 09:37:27 +00:00
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return NULL;
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}
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/*--------------------------------------------------------------------------*/
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2011-04-13 19:27:46 +00:00
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Globals::Globals() :
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2011-02-14 09:37:27 +00:00
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_dialogCentre(160, 140),
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_gfxManagerInstance(_screenSurface) {
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reset();
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2011-02-24 11:24:19 +00:00
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_stripNum = 0;
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2011-02-14 09:37:27 +00:00
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_gfxFontNumber = 50;
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2011-04-14 12:12:27 +00:00
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_gfxColors.background = 53;
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_gfxColors.foreground = 18;
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_fontColors.background = 51;
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_fontColors.foreground = 54;
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2011-04-13 19:27:46 +00:00
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2011-02-14 09:37:27 +00:00
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_screenSurface.setScreenSurface();
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_gfxManagers.push_back(&_gfxManagerInstance);
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_sceneObjects = &_sceneObjectsInstance;
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_sceneObjects_queue.push_front(_sceneObjects);
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2011-03-18 11:58:36 +00:00
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_prevSceneOffset = Common::Point(-1, -1);
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2011-02-17 13:02:21 +00:00
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_sceneListeners.push_back(&_soundHandler);
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_sceneListeners.push_back(&_sequenceManager._soundHandler);
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}
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Globals::~Globals() {
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_globals = NULL;
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2011-02-14 09:37:27 +00:00
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}
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void Globals::reset() {
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Common::set_to(&_flags[0], &_flags[MAX_FLAGS], false);
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_saver->addFactory(classFactoryProc);
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}
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void Globals::synchronise(Serialiser &s) {
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assert(_gfxManagers.size() == 1);
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_sceneItems.synchronise(s);
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SYNC_POINTER(_sceneObjects);
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_sceneObjects_queue.synchronise(s);
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s.syncAsSint32LE(_gfxFontNumber);
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2011-04-14 12:12:27 +00:00
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s.syncAsSint32LE(_gfxColors.background);
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s.syncAsSint32LE(_gfxColors.foreground);
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s.syncAsSint32LE(_fontColors.background);
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s.syncAsSint32LE(_fontColors.foreground);
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2011-02-14 09:37:27 +00:00
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s.syncAsSint16LE(_dialogCentre.x); s.syncAsSint16LE(_dialogCentre.y);
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_sceneListeners.synchronise(s);
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for (int i = 0; i < 256; ++i)
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s.syncAsByte(_flags[i]);
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s.syncAsSint16LE(_sceneOffset.x); s.syncAsSint16LE(_sceneOffset.y);
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2011-03-18 11:58:36 +00:00
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s.syncAsSint16LE(_prevSceneOffset.x); s.syncAsSint16LE(_prevSceneOffset.y);
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2011-02-14 09:37:27 +00:00
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SYNC_POINTER(_scrollFollower);
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s.syncAsSint32LE(_stripNum);
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}
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} // end of namespace tSage
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