2010-07-05 03:21:48 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef BACKENDS_GRAPHICS_OPENGL_H
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#define BACKENDS_GRAPHICS_OPENGL_H
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2010-07-10 22:47:29 +00:00
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#include "backends/graphics/opengl/gltexture.h"
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2010-07-05 03:21:48 +00:00
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#include "backends/graphics/graphics.h"
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enum {
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GFX_NORMAL = 0,
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};
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/**
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* Open GL graphics manager
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*/
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class OpenGLGraphicsManager : public GraphicsManager {
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public:
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OpenGLGraphicsManager();
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virtual ~OpenGLGraphicsManager();
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2010-07-10 22:47:29 +00:00
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virtual void init();
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2010-07-05 03:21:48 +00:00
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virtual bool hasFeature(OSystem::Feature f);
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virtual void setFeatureState(OSystem::Feature f, bool enable);
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virtual bool getFeatureState(OSystem::Feature f);
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virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
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virtual int getDefaultGraphicsMode() const;
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virtual bool setGraphicsMode(int mode);
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virtual int getGraphicsMode() const;
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#ifdef USE_RGB_COLOR
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virtual Graphics::PixelFormat getScreenFormat() const;
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virtual Common::List<Graphics::PixelFormat> getSupportedFormats();
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#endif
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virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL);
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virtual int getScreenChangeID() const;
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virtual void beginGFXTransaction();
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virtual OSystem::TransactionError endGFXTransaction();
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virtual int16 getHeight();
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virtual int16 getWidth();
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virtual void setPalette(const byte *colors, uint start, uint num);
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virtual void grabPalette(byte *colors, uint start, uint num);
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virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
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virtual Graphics::Surface *lockScreen();
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virtual void unlockScreen();
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virtual void fillScreen(uint32 col);
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virtual void updateScreen();
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virtual void setShakePos(int shakeOffset);
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virtual void setFocusRectangle(const Common::Rect& rect);
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virtual void clearFocusRectangle();
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virtual void showOverlay();
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virtual void hideOverlay();
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virtual Graphics::PixelFormat getOverlayFormat() const;
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virtual void clearOverlay();
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virtual void grabOverlay(OverlayColor *buf, int pitch);
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virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
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virtual int16 getOverlayHeight();
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virtual int16 getOverlayWidth();
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virtual bool showMouse(bool visible);
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virtual void warpMouse(int x, int y);
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virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale = 1, const Graphics::PixelFormat *format = NULL);
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virtual void setCursorPalette(const byte *colors, uint start, uint num);
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virtual void disableCursorPalette(bool disable);
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virtual void displayMessageOnOSD(const char *msg);
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protected:
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2010-07-10 22:47:29 +00:00
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GLTexture* _gameTexture;
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GLTexture* _overlayTexture;
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GLTexture* _mouseTexture;
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2010-07-05 03:21:48 +00:00
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Graphics::Surface _lockedScreen;
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2010-07-10 22:47:29 +00:00
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virtual void internUpdateScreen();
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virtual bool loadGFXMode();
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virtual void unloadGFXMode();
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virtual bool hotswapGFXMode();
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2010-07-05 03:21:48 +00:00
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};
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#endif
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