scummvm/engines/kyra/sequences_lol.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifdef ENABLE_LOL
#include "kyra/lol.h"
#include "kyra/screen_lol.h"
#include "kyra/resource.h"
#include "base/version.h"
namespace Kyra {
#pragma mark - Intro
int LoLEngine::processPrologue() {
debugC(9, kDebugLevelMain, "LoLEngine::processPrologue()");
setupPrologueData(true);
if (!saveFileLoadable(0) || _flags.isDemo)
showIntro();
if (_flags.isDemo) {
_screen->fadePalette(_screen->getPalette(1), 30, 0);
_screen->loadBitmap("FINAL.CPS", 2, 2, _screen->getPalette(0));
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
_screen->fadePalette(_screen->getPalette(0), 30, 0);
delayWithTicks(300);
_screen->fadePalette(_screen->getPalette(1), 60, 0);
setupPrologueData(false);
return -1;
}
preInit();
int processSelection = -1;
while (!shouldQuit() && processSelection == -1) {
_screen->loadBitmap("TITLE.CPS", 2, 2, _screen->getPalette(0));
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
_screen->setFont(Screen::FID_6_FNT);
// Original version: (260|193) "V CD1.02 D"
const int width = _screen->getTextWidth(gScummVMVersion);
_screen->fprintString("SVM %s", 300 - width, 193, 0x67, 0x00, 0x04, gScummVMVersion);
_screen->setFont(Screen::FID_9_FNT);
_screen->fadePalette(_screen->getPalette(0), 0x1E);
_screen->updateScreen();
_eventList.clear();
int selection = mainMenu();
_screen->hideMouse();
// Unlike the original, we add a nice fade to black
memset(_screen->getPalette(0), 0, 768);
_screen->fadePalette(_screen->getPalette(0), 0x54);
switch (selection) {
case 0: // New game
processSelection = 0;
break;
case 1: // Show intro
showIntro();
break;
case 2: // "Lore of the Lands" (only CD version)
break;
case 3: // Load game
// For now fall through
//processSelection = 3;
//break;
case 4: // Quit game
default:
quitGame();
updateInput();
break;
}
}
if (processSelection == 0 || processSelection == 3) {
_sound->loadSoundFile(0);
_sound->playTrack(6);
chooseCharacter();
_sound->playTrack(1);
_screen->fadeToBlack();
}
setupPrologueData(false);
return processSelection;
}
void LoLEngine::setupPrologueData(bool load) {
debugC(9, kDebugLevelMain, "LoLEngine::setupPrologueData(%d)", load);
static const char * const fileListCD[] = {
"GENERAL.PAK", "INTROVOC.PAK", "STARTUP.PAK", "INTRO1.PAK",
"INTRO2.PAK", "INTRO3.PAK", "INTRO4.PAK", "INTRO5.PAK",
"INTRO6.PAK", "INTRO7.PAK", "INTRO8.PAK", "INTRO9.PAK", 0
};
static const char * const fileListFloppyExtracted[] = {
"INTRO.PAK", "INTROVOC.PAK", 0
};
static const char * const fileListFloppy[] = {
"INTRO.PAK", "INTROVOC.CMP", 0
};
const char * const *fileList = _flags.isTalkie ? fileListCD :
(_flags.useInstallerPackage ? fileListFloppy : fileListFloppyExtracted);
char filename[32];
for (uint i = 0; fileList[i]; ++i) {
filename[0] = '\0';
if (_flags.isTalkie) {
strcpy(filename, _languageExt[_lang]);
strcat(filename, "/");
}
strcat(filename, fileList[i]);
if (load) {
if (!_res->loadPakFile(filename))
error("Couldn't load file: '%s'", filename);
} else {
_res->unloadPakFile(filename);
}
}
_screen->clearPage(0);
_screen->clearPage(3);
if (load) {
_chargenWSA = new WSAMovie_v2(this, _screen);
assert(_chargenWSA);
//_charSelection = -1;
_charSelectionInfoResult = -1;
_selectionAnimFrames[0] = _selectionAnimFrames[2] = 0;
_selectionAnimFrames[1] = _selectionAnimFrames[3] = 1;
memset(_selectionAnimTimers, 0, sizeof(_selectionAnimTimers));
memset(_screen->getPalette(1), 0, 768);
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_sound->setSoundList(&_soundData[kMusicIntro]);
// We have three sound.dat files, one for the intro, one for the
// end sequence and one for ingame, each contained in a different
// PAK file. Therefore a new call to loadSoundFile() is required
// whenever the PAK file configuration changes.
if (_flags.platform == Common::kPlatformPC98)
_sound->loadSoundFile("sound.dat");
} else {
delete _chargenWSA; _chargenWSA = 0;
uint8 *pal = _screen->getPalette(0);
memset(pal, 0, 768);
_screen->setScreenPalette(pal);
if (shouldQuit())
return;
_eventList.clear();
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_sound->setSoundList(0);
}
}
void LoLEngine::showIntro() {
debugC(9, kDebugLevelMain, "LoLEngine::showIntro()");
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_tim = new TIMInterpreter(this, _screen, _system);
assert(_tim);
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if (_flags.platform == Common::kPlatformPC98)
showStarcraftLogo();
uint8 *pal = _screen->getPalette(0);
memset(pal, 0, 768);
_screen->setScreenPalette(pal);
_screen->clearPage(0);
_screen->clearPage(4);
_screen->clearPage(8);
TIM *intro = _tim->load("LOLINTRO.TIM", &_timIntroOpcodes);
_screen->loadFont(Screen::FID_8_FNT, "NEW8P.FNT");
_screen->loadFont(Screen::FID_INTRO_FNT, "INTRO.FNT");
_screen->setFont(Screen::FID_8_FNT);
_tim->resetFinishedFlag();
_tim->setLangData("LOLINTRO.DIP");
_screen->hideMouse();
uint32 palNextFadeStep = 0;
while (!_tim->finished() && !shouldQuit() && !skipFlag()) {
updateInput();
_tim->exec(intro, false);
if (!_flags.isDemo)
_screen->checkedPageUpdate(8, 4);
if (_tim->_palDiff) {
if (palNextFadeStep < _system->getMillis()) {
_tim->_palDelayAcc += _tim->_palDelayInc;
palNextFadeStep = _system->getMillis() + ((_tim->_palDelayAcc >> 8) * _tickLength);
_tim->_palDelayAcc &= 0xFF;
if (!_screen->fadePalStep(_screen->getPalette(0), _tim->_palDiff)) {
_screen->setScreenPalette(_screen->getPalette(0));
_tim->_palDiff = 0;
}
}
}
_system->delayMillis(10);
_screen->updateScreen();
}
_screen->showMouse();
_sound->voiceStop();
_sound->beginFadeOut();
_eventList.clear();
_tim->unload(intro);
_tim->clearLangData();
for (int i = 0; i < TIM::kWSASlots; i++)
_tim->freeAnimStruct(i);
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delete _tim;
_tim = 0;
_screen->fadePalette(_screen->getPalette(1), 30, 0);
}
int LoLEngine::chooseCharacter() {
debugC(9, kDebugLevelMain, "LoLEngine::chooseCharacter()");
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_tim = new TIMInterpreter(this, _screen, _system);
assert(_tim);
_tim->setLangData("LOLINTRO.DIP");
_screen->loadFont(Screen::FID_9_FNT, "FONT9P.FNT");
_screen->loadBitmap("ITEMICN.SHP", 3, 3, 0);
_screen->setMouseCursor(0, 0, _screen->getPtrToShape(_screen->getCPagePtr(3), 0));
while (!_screen->isMouseVisible())
_screen->showMouse();
_screen->loadBitmap("CHAR.CPS", 2, 2, _screen->getPalette(0));
_screen->loadBitmap("BACKGRND.CPS", 4, 4, _screen->getPalette(0));
if (!_chargenWSA->open("CHARGEN.WSA", 1, 0))
error("Couldn't load CHARGEN.WSA");
_chargenWSA->displayFrame(0, 2, 113, 0, 0, 0, 0);
_screen->setFont(Screen::FID_9_FNT);
_screen->_curPage = 2;
for (int i = 0; i < 4; ++i)
_screen->fprintStringIntro(_charPreviews[i].name, _charPreviews[i].x + 16, _charPreviews[i].y + 36, 0xC0, 0x00, 0x9C, 0x120);
for (int i = 0; i < 4; ++i) {
_screen->fprintStringIntro("%d", _charPreviews[i].x + 21, _charPreviews[i].y + 48, 0x98, 0x00, 0x9C, 0x220, _charPreviews[i].attrib[0]);
_screen->fprintStringIntro("%d", _charPreviews[i].x + 21, _charPreviews[i].y + 56, 0x98, 0x00, 0x9C, 0x220, _charPreviews[i].attrib[1]);
_screen->fprintStringIntro("%d", _charPreviews[i].x + 21, _charPreviews[i].y + 64, 0x98, 0x00, 0x9C, 0x220, _charPreviews[i].attrib[2]);
}
_screen->fprintStringIntro(_tim->getCTableEntry(51), 36, 173, 0x98, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(53), 36, 181, 0x98, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(55), 36, 189, 0x98, 0x00, 0x9C, 0x20);
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
_screen->_curPage = 0;
if (_flags.use16ColorMode)
_screen->loadPalette("LOL.NOL", _screen->getPalette(0));
_screen->fadePalette(_screen->getPalette(0), 30, 0);
bool kingIntro = true;
while (!shouldQuit()) {
if (kingIntro)
kingSelectionIntro();
if (_charSelection < 0)
processCharacterSelection();
if (shouldQuit())
break;
if (_charSelection == 100) {
kingIntro = true;
_charSelection = -1;
continue;
}
_screen->copyRegion(0, 0, 0, 0, 112, 120, 4, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_screen->showMouse();
if (selectionCharInfo(_charSelection) == -1) {
_charSelection = -1;
kingIntro = false;
} else {
break;
}
}
if (shouldQuit())
return -1;
uint32 waitTime = _system->getMillis() + 420 * _tickLength;
while (waitTime > _system->getMillis() && !skipFlag() && !shouldQuit()) {
updateInput();
_system->delayMillis(10);
}
// HACK: Remove all input events
_eventList.clear();
_tim->clearLangData();
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delete _tim;
_tim = 0;
return _charSelection;
}
void LoLEngine::kingSelectionIntro() {
debugC(9, kDebugLevelMain, "LoLEngine::kingSelectionIntro()");
_screen->copyRegion(0, 0, 0, 0, 112, 120, 4, 0, Screen::CR_NO_P_CHECK);
int y = 38;
_screen->fprintStringIntro(_tim->getCTableEntry(57), 8, y, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(58), 8, y + 10, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(59), 8, y + 20, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(60), 8, y + 30, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(61), 8, y + 40, 0x32, 0x00, 0x9C, 0x20);
_sound->voicePlay("KING01");
int index = 4;
while ((!_speechFlag || (_speechFlag && _sound->voiceIsPlaying("KING01"))) && _charSelection == -1 && !shouldQuit() && !skipFlag()) {
index = MAX(index, 4);
_chargenWSA->displayFrame(_chargenFrameTable[index], 0, 113, 0, 0, 0, 0);
_screen->copyRegion(_selectionPosTable[_selectionChar1IdxTable[index]*2+0], _selectionPosTable[_selectionChar1IdxTable[index]*2+1], _charPreviews[0].x, _charPreviews[0].y, 32, 32, 4, 0);
_screen->copyRegion(_selectionPosTable[_selectionChar2IdxTable[index]*2+0], _selectionPosTable[_selectionChar2IdxTable[index]*2+1], _charPreviews[1].x, _charPreviews[1].y, 32, 32, 4, 0);
_screen->copyRegion(_selectionPosTable[_selectionChar3IdxTable[index]*2+0], _selectionPosTable[_selectionChar3IdxTable[index]*2+1], _charPreviews[2].x, _charPreviews[2].y, 32, 32, 4, 0);
_screen->copyRegion(_selectionPosTable[_selectionChar4IdxTable[index]*2+0], _selectionPosTable[_selectionChar4IdxTable[index]*2+1], _charPreviews[3].x, _charPreviews[3].y, 32, 32, 4, 0);
_screen->updateScreen();
uint32 waitEnd = _system->getMillis() + 7 * _tickLength;
while (waitEnd > _system->getMillis() && _charSelection == -1 && !shouldQuit() && !skipFlag()) {
_charSelection = getCharSelection();
_system->delayMillis(10);
}
if (_speechFlag)
index = (index + 1) % 22;
else if (++index >= 27)
break;
}
resetSkipFlag();
_chargenWSA->displayFrame(0x10, 0,113, 0, 0, 0, 0);
_screen->updateScreen();
_sound->voiceStop("KING01");
}
void LoLEngine::kingSelectionReminder() {
debugC(9, kDebugLevelMain, "LoLEngine::kingSelectionReminder()");
_screen->copyRegion(0, 0, 0, 0, 112, 120, 4, 0, Screen::CR_NO_P_CHECK);
int y = 48;
_screen->fprintStringIntro(_tim->getCTableEntry(62), 8, y, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(63), 8, y + 10, 0x32, 0x00, 0x9C, 0x20);
_sound->voicePlay("KING02");
int index = 0;
while ((!_speechFlag || (_speechFlag && _sound->voiceIsPlaying("KING02"))) && _charSelection == -1 && !shouldQuit() && index < 15) {
_chargenWSA->displayFrame(_chargenFrameTable[index+9], 0, 113, 0, 0, 0, 0);
_screen->copyRegion(_selectionPosTable[_reminderChar1IdxTable[index]*2+0], _selectionPosTable[_reminderChar1IdxTable[index]*2+1], _charPreviews[0].x, _charPreviews[0].y, 32, 32, 4, 0);
_screen->copyRegion(_selectionPosTable[_reminderChar2IdxTable[index]*2+0], _selectionPosTable[_reminderChar2IdxTable[index]*2+1], _charPreviews[1].x, _charPreviews[1].y, 32, 32, 4, 0);
_screen->copyRegion(_selectionPosTable[_reminderChar3IdxTable[index]*2+0], _selectionPosTable[_reminderChar3IdxTable[index]*2+1], _charPreviews[2].x, _charPreviews[2].y, 32, 32, 4, 0);
_screen->copyRegion(_selectionPosTable[_reminderChar4IdxTable[index]*2+0], _selectionPosTable[_reminderChar4IdxTable[index]*2+1], _charPreviews[3].x, _charPreviews[3].y, 32, 32, 4, 0);
_screen->updateScreen();
uint32 waitEnd = _system->getMillis() + 8 * _tickLength;
while (waitEnd > _system->getMillis() && !shouldQuit()) {
_charSelection = getCharSelection();
_system->delayMillis(10);
}
if (_speechFlag)
index = (index + 1) % 22;
else if (++index >= 27)
break;
}
_sound->voiceStop("KING02");
}
void LoLEngine::kingSelectionOutro() {
debugC(9, kDebugLevelMain, "LoLEngine::kingSelectionOutro()");
_sound->voicePlay("KING03");
int index = 0;
while ((!_speechFlag || (_speechFlag && _sound->voiceIsPlaying("KING03"))) && !shouldQuit() && !skipFlag()) {
index = MAX(index, 4);
_chargenWSA->displayFrame(_chargenFrameTable[index], 0, 113, 0, 0, 0, 0);
_screen->updateScreen();
uint32 waitEnd = _system->getMillis() + 8 * _tickLength;
while (waitEnd > _system->getMillis() && !shouldQuit() && !skipFlag()) {
updateInput();
_system->delayMillis(10);
}
if (_speechFlag)
index = (index + 1) % 22;
else if (++index >= 27)
break;
}
resetSkipFlag();
_chargenWSA->displayFrame(0x10, 0, 113, 0, 0, 0, 0);
_screen->updateScreen();
_sound->voiceStop("KING03");
}
void LoLEngine::processCharacterSelection() {
debugC(9, kDebugLevelMain, "LoLEngine::processCharacterSelection()");
_charSelection = -1;
while (!shouldQuit() && _charSelection == -1) {
uint32 nextKingMessage = _system->getMillis() + 900 * _tickLength;
while (nextKingMessage > _system->getMillis() && _charSelection == -1 && !shouldQuit()) {
updateSelectionAnims();
_charSelection = getCharSelection();
_system->delayMillis(10);
}
if (_charSelection == -1)
kingSelectionReminder();
}
}
void LoLEngine::updateSelectionAnims() {
debugC(9, kDebugLevelMain, "LoLEngine::updateSelectionAnims()");
for (int i = 0; i < 4; ++i) {
if (_system->getMillis() < _selectionAnimTimers[i])
continue;
const int index = _selectionAnimIndexTable[_selectionAnimFrames[i] + i * 2];
_screen->copyRegion(_selectionPosTable[index*2+0], _selectionPosTable[index*2+1], _charPreviews[i].x, _charPreviews[i].y, 32, 32, 4, 0);
int delayTime = 0;
if (_selectionAnimFrames[i] == 1)
delayTime = _rnd.getRandomNumberRng(0, 31) + 80;
else
delayTime = _rnd.getRandomNumberRng(0, 3) + 10;
_selectionAnimTimers[i] = _system->getMillis() + delayTime * _tickLength;
_selectionAnimFrames[i] = (_selectionAnimFrames[i] + 1) % 2;
}
_screen->updateScreen();
}
int LoLEngine::selectionCharInfo(int character) {
debugC(9, kDebugLevelMain, "LoLEngine::selectionCharInfo(%d)", character);
if (character < 0)
return -1;
char filename[16];
char vocFilename[6];
strcpy(vocFilename, "000X0");
switch (character) {
case 0:
strcpy(filename, "FACE09.SHP");
vocFilename[3] = 'A';
break;
case 1:
strcpy(filename, "FACE01.SHP");
vocFilename[3] = 'M';
break;
case 2:
strcpy(filename, "FACE08.SHP");
vocFilename[3] = 'K';
break;
case 3:
strcpy(filename, "FACE05.SHP");
vocFilename[3] = 'C';
break;
default:
break;
}
_screen->loadBitmap(filename, 9, 9, 0);
_screen->copyRegion(0, 122, 0, 122, 320, 78, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(_charPreviews[character].x - 3, _charPreviews[character].y - 3, 8, 127, 38, 38, 2, 0);
static const uint8 charSelectInfoIdx[] = { 0x1D, 0x22, 0x27, 0x2C };
const int idx = charSelectInfoIdx[character];
_screen->fprintStringIntro(_tim->getCTableEntry(idx+0), 50, 127, 0x53, 0x00, 0xCF, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(idx+1), 50, 137, 0x53, 0x00, 0xCF, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(idx+2), 50, 147, 0x53, 0x00, 0xCF, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(idx+3), 50, 157, 0x53, 0x00, 0xCF, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(idx+4), 50, 167, 0x53, 0x00, 0xCF, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(69), 100, 168, 0x32, 0x00, 0xCF, 0x20);
selectionCharInfoIntro(vocFilename);
if (_charSelectionInfoResult == -1) {
while (_charSelectionInfoResult == -1) {
_charSelectionInfoResult = selectionCharAccept();
_system->delayMillis(10);
}
}
if (_charSelectionInfoResult != 1) {
_charSelectionInfoResult = -1;
_screen->copyRegion(0, 122, 0, 122, 320, 78, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
return -1;
}
_screen->copyRegion(48, 127, 48, 127, 272, 60, 4, 0, Screen::CR_NO_P_CHECK);
_screen->hideMouse();
_screen->copyRegion(48, 127, 48, 160, 272, 35, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(0, 0, 0, 0, 112, 120, 4, 0, Screen::CR_NO_P_CHECK);
_screen->fprintStringIntro(_tim->getCTableEntry(64), 3, 28, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(65), 3, 38, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(66), 3, 48, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(67), 3, 58, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(68), 3, 68, 0x32, 0x00, 0x9C, 0x20);
resetSkipFlag();
kingSelectionOutro();
return character;
}
void LoLEngine::selectionCharInfoIntro(char *file) {
debugC(9, kDebugLevelMain, "LoLEngine::selectionCharInfoIntro(%p)", (const void *)file);
int index = 0;
file[4] = '0';
while (_charSelectionInfoResult == -1 && !shouldQuit()) {
if (!_sound->voicePlay(file))
break;
int i = 0;
while (_sound->voiceIsPlaying(file) && _charSelectionInfoResult == -1 && !shouldQuit()) {
_screen->drawShape(0, _screen->getPtrToShape(_screen->getCPagePtr(9), _charInfoFrameTable[i]), 11, 130, 0, 0);
_screen->updateScreen();
uint32 nextFrame = _system->getMillis() + 8 * _tickLength;
while (nextFrame > _system->getMillis() && _charSelectionInfoResult == -1) {
_charSelectionInfoResult = selectionCharAccept();
_system->delayMillis(10);
}
i = (i + 1) % 32;
}
_sound->voiceStop(file);
file[4] = ++index + '0';
}
_screen->drawShape(0, _screen->getPtrToShape(_screen->getCPagePtr(9), 0), 11, 130, 0, 0);
_screen->updateScreen();
}
int LoLEngine::getCharSelection() {
int inputFlag = checkInput(0, false) & 0xCF;
removeInputTop();
if (inputFlag == 200) {
for (int i = 0; i < 4; ++i) {
if (_charPreviews[i].x <= _mouseX && _mouseX <= _charPreviews[i].x + 31 &&
_charPreviews[i].y <= _mouseY && _mouseY <= _charPreviews[i].y + 31)
return i;
}
}
return -1;
}
int LoLEngine::selectionCharAccept() {
int inputFlag = checkInput(0, false) & 0xCF;
removeInputTop();
if (inputFlag == 200) {
if (88 <= _mouseX && _mouseX <= 128 && 180 <= _mouseY && _mouseY <= 194)
return 1;
if (196 <= _mouseX && _mouseX <= 236 && 180 <= _mouseY && _mouseY <= 194)
return 0;
}
return -1;
}
void LoLEngine::showStarcraftLogo() {
WSAMovie_v2 *ci = new WSAMovie_v2(this, _screen);
assert(ci);
_screen->clearPage(0);
_screen->clearPage(2);
int endframe = ci->open("ci01.wsa", 0, _screen->_currentPalette);
if (!ci->opened()) {
delete ci;
return;
}
_screen->hideMouse();
ci->displayFrame(0, 2, 32, 80, 0);
_screen->copyPage(2, 0);
_screen->fadeFromBlack();
int inputFlag = 0;
for (int i = 0; i < endframe; i++) {
inputFlag = checkInput(0) & 0xff;
if (shouldQuit() || inputFlag)
break;
ci->displayFrame(i, 2, 32, 80, 0);
_screen->copyPage(2, 0);
_screen->updateScreen();
delay(4 * _tickLength);
}
if (!(shouldQuit() || inputFlag)) {
_sound->voicePlay("star2");
while(_sound->voiceIsPlaying("star2") && !(shouldQuit() || inputFlag)) {
inputFlag = checkInput(0) & 0xff;
delay(_tickLength);
}
}
_screen->fadeToBlack();
_screen->showMouse();
_eventList.clear();
delete ci;
}
} // end of namespace Kyra
#endif // ENABLE_LOL