scummvm/engines/chewy/graphics.cpp

167 lines
4.2 KiB
C++
Raw Normal View History

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "common/events.h"
#include "graphics/cursorman.h"
#include "graphics/palette.h"
#include "chewy/graphics.h"
#include "chewy/resource.h"
#include "chewy/video/cfo_decoder.h"
namespace Chewy {
const byte _cursorFrames[] = {
4, 1, 1, 1, // walk
4, 1, 1, 1, // pick up / use
1, 1, 1, 1, 1,
4, 1, 1, 1, // look
4, 1, 1, 1, // talk
4, 1, 1, 1, // open
1,
1, 1, 1, 1, // left, right, up, down
1, // save
1,
5, 1, 1, 1, 1,
1,
1, // use (inventory)
1, // look (inventory)
1 // gun
};
Graphics::Graphics(ChewyEngine *vm) : _vm(vm) {
_curCursor = 0;
_curCursorFrame = 0;
_cursorSprites = new SpriteResource("cursor.taf");
}
Graphics::~Graphics() {
delete _cursorSprites;
}
void Graphics::drawImage(Common::String filename, int imageNum) {
BackgroundResource *res = new BackgroundResource(filename);
TBFChunk *image = res->getImage(imageNum);
g_system->getPaletteManager()->setPalette(image->palette, 0, 256);
g_system->copyRectToScreen(image->data, image->width, 0, 0, image->width, image->height);
g_system->updateScreen();
delete[] image->data;
delete image;
delete res;
}
void Graphics::playVideo(uint num) {
CfoDecoder *cfoDecoder = new CfoDecoder(_vm->_mixer);
VideoResource *videoResource = new VideoResource("cut.tap");
Common::SeekableReadStream *videoStream = videoResource->getVideoStream(num);
if (!cfoDecoder->loadStream(videoStream)) {
delete videoResource;
delete cfoDecoder;
return;
}
uint16 x = (g_system->getWidth() - cfoDecoder->getWidth()) / 2;
uint16 y = (g_system->getHeight() - cfoDecoder->getHeight()) / 2;
bool skipVideo = false;
hideCursor();
cfoDecoder->start();
while (!_vm->shouldQuit() && !cfoDecoder->endOfVideo() && !skipVideo) {
if (cfoDecoder->needsUpdate()) {
const ::Graphics::Surface *frame = cfoDecoder->decodeNextFrame();
if (frame) {
g_system->copyRectToScreen(frame->getPixels(), frame->pitch, x, y, frame->w, frame->h);
if (cfoDecoder->hasDirtyPalette())
g_system->getPaletteManager()->setPalette(cfoDecoder->getPalette(), 0, 256);
g_system->updateScreen();
}
}
Common::Event event;
while (g_system->getEventManager()->pollEvent(event)) {
if ((event.type == Common::EVENT_KEYDOWN && event.kbd.keycode == Common::KEYCODE_ESCAPE) || event.type == Common::EVENT_LBUTTONUP)
skipVideo = true;
}
g_system->delayMillis(10);
}
cfoDecoder->close();
showCursor();
}
void Graphics::setCursor(uint num, bool newCursor) {
TAFChunk *cursor = _cursorSprites->getSprite(num);
if (newCursor)
_curCursor = num;
CursorMan.replaceCursor(cursor->data, cursor->width, cursor->height, 0, 0, 0);
delete[] cursor->data;
delete cursor;
}
void Graphics::showCursor() {
CursorMan.showMouse(true);
}
void Graphics::hideCursor() {
CursorMan.showMouse(false);
}
void Graphics::animateCursor() {
if (_cursorFrames[_curCursor] > 1) {
_curCursorFrame++;
if (_curCursorFrame >= _cursorFrames[_curCursor])
_curCursorFrame = 0;
setCursor(_curCursor + _curCursorFrame, false);
}
}
void Graphics::nextCursor() {
uint maxCursors = ARRAYSIZE(_cursorFrames);
if (_cursorFrames[_curCursor] > 0)
_curCursor += _cursorFrames[_curCursor];
else
_curCursor++;
if (_curCursor >= maxCursors)
_curCursor = 0;
_curCursorFrame = 0;
setCursor(_curCursor);
}
} // End of namespace Chewy