2013-05-18 03:13:48 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "voyeur/events.h"
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2013-05-25 13:58:03 +00:00
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#include "voyeur/voyeur.h"
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2013-06-06 01:28:51 +00:00
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#include "graphics/palette.h"
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2013-05-18 03:13:48 +00:00
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namespace Voyeur {
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2013-06-06 01:28:51 +00:00
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EventsManager::EventsManager(): _intPtr(_audioStruc) {
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2013-05-28 03:01:15 +00:00
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_cycleStatus = 0;
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2013-06-02 02:14:59 +00:00
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_mouseButton = 0;
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_priorFrameTime = g_system->getMillis();
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Common::fill(&_keyState[0], &_keyState[256], false);
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2013-05-28 03:01:15 +00:00
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}
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2013-05-25 13:58:03 +00:00
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void EventsManager::resetMouse() {
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// No implementation
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}
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void EventsManager::startMainClockInt() {
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_mainIntNode._intFunc = mainVoyeurIntFunc;
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_mainIntNode._flags = 0;
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_mainIntNode._curTime = 0;
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_mainIntNode._timeReset = _vm->_graphicsManager._palFlag ? 50 : 60;
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}
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void EventsManager::mainVoyeurIntFunc() {
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2013-05-18 03:13:48 +00:00
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}
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2013-05-28 03:01:15 +00:00
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void EventsManager::vStopCycle() {
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_cycleIntNode._flags = 1;
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_cycleStatus &= 2;
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}
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2013-06-01 02:13:28 +00:00
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void EventsManager::sWaitFlip() {
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// TODO: See if this needs a proper wait loop with event polling
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//while (_intPtr._field39) ;
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2013-06-06 01:28:51 +00:00
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Common::Array<ViewPortResource *> &viewPorts = _vm->_graphicsManager._viewPortListPtr->_entries;
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2013-06-01 02:13:28 +00:00
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for (uint idx = 0; idx < viewPorts.size(); ++idx) {
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ViewPortResource &viewPort = *viewPorts[idx];
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if (_vm->_graphicsManager._saveBack && (viewPort._flags & 0x40)) {
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Common::Rect *clipPtr = _vm->_graphicsManager._clipPtr;
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_vm->_graphicsManager._clipPtr = &viewPort._clipRect;
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if (viewPort._restoreFn)
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(_vm->_graphicsManager.*viewPort._restoreFn)(&viewPort);
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_vm->_graphicsManager._clipPtr = clipPtr;
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2013-06-01 16:35:50 +00:00
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viewPort._rectListCount[viewPort._pageIndex] = 0;
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2013-06-01 02:13:28 +00:00
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viewPort._flags &= 0xFFBF;
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}
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}
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}
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2013-06-02 02:14:59 +00:00
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void EventsManager::checkForNextFrameCounter() {
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// Check for next game frame
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uint32 milli = g_system->getMillis();
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if ((milli - _priorFrameTime) >= GAME_FRAME_TIME) {
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++_gameCounter;
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_priorFrameTime = milli;
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2013-06-06 01:28:51 +00:00
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// Run the timer-based updates
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videoTimer();
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2013-06-03 02:33:47 +00:00
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// Display the frame
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g_system->copyRectToScreen((byte *)_vm->_graphicsManager._screenSurface.pixels,
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SCREEN_WIDTH, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
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g_system->updateScreen();
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2013-06-02 02:14:59 +00:00
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// Signal the ScummVM debugger
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_vm->_debugger.onFrame();
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}
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}
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2013-06-06 01:28:51 +00:00
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void EventsManager::videoTimer() {
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if (_audioStruc._hasPalette) {
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_audioStruc._hasPalette = false;
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g_system->getPaletteManager()->setPalette(_audioStruc._palette,
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_audioStruc._palStartIndex,
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_audioStruc._palEndIndex - _audioStruc._palStartIndex + 1);
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}
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}
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void EventsManager::delay(int cycles) {
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uint32 totalMilli = cycles * 1000 / GAME_FRAME_RATE;
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2013-06-02 02:14:59 +00:00
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uint32 delayEnd = g_system->getMillis() + totalMilli;
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while (!_vm->shouldQuit() && g_system->getMillis() < delayEnd) {
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g_system->delayMillis(10);
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2013-06-03 02:33:47 +00:00
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pollEvents();
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2013-06-02 02:14:59 +00:00
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}
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}
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void EventsManager::pollEvents() {
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checkForNextFrameCounter();
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Common::Event event;
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while (g_system->getEventManager()->pollEvent(event)) {
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// Handle keypress
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switch (event.type) {
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case Common::EVENT_QUIT:
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case Common::EVENT_RTL:
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return;
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case Common::EVENT_KEYDOWN:
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_keyState[(byte)toupper(event.kbd.ascii)] = true;
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return;
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case Common::EVENT_KEYUP:
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_keyState[(byte)toupper(event.kbd.ascii)] = false;
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return;
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case Common::EVENT_LBUTTONDOWN:
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_mouseButton = 1;
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return;
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case Common::EVENT_RBUTTONDOWN:
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_mouseButton = 2;
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return;
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case Common::EVENT_LBUTTONUP:
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case Common::EVENT_RBUTTONUP:
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_mouseButton = 0;
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return;
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default:
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break;
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}
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}
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}
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2013-06-06 01:28:51 +00:00
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void EventsManager::startFade(CMapResource *cMap) {
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_fadeIntNode._flags |= 1;
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if (_cycleStatus & 1)
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_cycleIntNode._flags |= 1;
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_fadeFirstCol = cMap->_start;
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_fadeLastCol = cMap->_end;
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_fadeCount = cMap->_steps + 1;
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if (cMap->_steps > 0) {
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2013-06-08 01:22:00 +00:00
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_vm->_graphicsManager._fadeStatus = cMap->_fadeStatus | 1;
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2013-06-06 01:28:51 +00:00
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uint16 *destP = (uint16 *)(_vm->_graphicsManager._viewPortListPtr->_palette +
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(_fadeFirstCol * 16));
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byte *vgaP = &_vm->_graphicsManager._VGAColors[_fadeFirstCol * 3];
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int mapIndex = 0;
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for (int idx = _fadeFirstCol; idx <= _fadeLastCol; ++idx) {
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destP[0] = vgaP[0] << 8;
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uint32 rComp = (uint16)((cMap->_entries[mapIndex * 3] << 8) - destP[0]) | 0x80;
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destP[3] = rComp / cMap->_steps;
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destP[1] = vgaP[1] << 8;
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uint32 gComp = (uint16)((cMap->_entries[mapIndex * 3 + 1] << 8) - destP[1]) | 0x80;
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destP[4] = gComp / cMap->_steps;
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destP[2] = vgaP[2] << 8;
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uint32 bComp = (uint16)((cMap->_entries[mapIndex * 3 + 2] << 8) - destP[2]) | 0x80;
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destP[5] = bComp / cMap->_steps;
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destP[6] = bComp % cMap->_steps;
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destP += 8;
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if (!(cMap->_fadeStatus & 1))
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++mapIndex;
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}
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if (cMap->_fadeStatus & 2)
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_intPtr._field3B = 1;
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_fadeIntNode._flags &= ~1;
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} else {
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byte *vgaP = &_vm->_graphicsManager._VGAColors[_fadeFirstCol * 3];
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int mapIndex = 0;
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for (int idx = _fadeFirstCol; idx <= _fadeLastCol; ++idx, vgaP += 3) {
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Common::copy(&cMap->_entries[mapIndex], &cMap->_entries[mapIndex + 3], vgaP);
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if (!(cMap->_fadeStatus & 1))
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mapIndex += 3;
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}
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if (_intPtr._palStartIndex > _fadeFirstCol)
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_intPtr._palStartIndex = _fadeFirstCol;
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if (_intPtr._palEndIndex < _fadeLastCol)
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_intPtr._palEndIndex = _fadeLastCol;
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_intPtr._hasPalette = true;
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if (!(cMap->_fadeStatus & 2))
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_intPtr._field38 = 1;
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}
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if (_cycleStatus & 1)
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_cycleIntNode._flags &= ~1;
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}
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2013-05-18 03:13:48 +00:00
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} // End of namespace Voyeur
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