scummvm/resource.cpp

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2001-10-09 14:30:12 +00:00
/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
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*
*/
#include "stdafx.h"
#include "scumm.h"
/* Open a room */
void Scumm::openRoom(int room) {
uint room_offs;
char buf[256];
debug(9, "openRoom(%d)",room);
/* Don't load the same room again */
if (_lastLoadedRoom == room)
return;
_lastLoadedRoom = room;
/* Room -1 means close file */
if (room==-1) {
_encbyte = 0;
deleteRoomOffsets();
fileClose(_fileHandle);
_fileHandle = NULL;
return;
}
/* Either xxx.lfl or monkey.xxx file name */
while (!_resFilePrefix) {
#if REAL_CODE
room_offs = _roomFileOffsets[room];
#else
room_offs = room ? _roomFileOffsets[room] : 0;
#endif
if (room_offs == 0xFFFFFFFF)
break;
if (room_offs != 0 && room != 0) {
_fileOffset = _roomFileOffsets[room];
return;
}
if (room==0) {
sprintf(buf, "%s.000", _exe_name);
} else {
sprintf(buf, "%s.%.3d", _exe_name, res.roomno[1][room]);
}
_encbyte = 0x69;
if (openResourceFile(buf)) {
if (room==0)
return;
readRoomsOffsets();
_fileOffset = _roomFileOffsets[room];
if (_fileOffset != 8)
return;
error("Room %d not in %s", room, buf);
return;
}
askForDisk(buf);
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}
do {
sprintf(buf, "%.3d.lfl", room);
_encbyte = 0;
if (openResourceFile(buf))
break;
askForDisk(buf);
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} while(1);
deleteRoomOffsets();
_fileOffset = 0; /* start of file */
}
/* Delete the currently loaded room offsets */
void Scumm::deleteRoomOffsets() {
if (!_dynamicRoomOffsets)
return;
for (int i=0; i<_maxRooms; i++) {
if (_roomFileOffsets[i]!=0xFFFFFFFF)
_roomFileOffsets[i] = 0;
}
}
/* Read room offsets */
void Scumm::readRoomsOffsets() {
int num,room;
debug(9, "readRoomOffsets()");
deleteRoomOffsets();
if (!_dynamicRoomOffsets)
return;
fileSeek(_fileHandle, 16, SEEK_SET);
num = fileReadByte();
while (num) {
num--;
room = fileReadByte();
if (_roomFileOffsets[room]!=0xFFFFFFFF) {
_roomFileOffsets[room] = fileReadDwordLE();
} else {
fileReadDwordLE();
}
}
}
bool Scumm::openResourceFile(const char *filename) {
char buf[256];
debug(9, "openResourceFile(%s)",filename);
if (_resFilePath) {
sprintf(buf, "%s.%d\\%s", _resFilePath, _resFilePathId, filename);
} else if (_resFilePrefix) {
sprintf(buf, "%s%s", _resFilePrefix, filename);
} else {
strcpy(buf, filename);
}
if (_fileHandle != NULL) {
fileClose(_fileHandle);
_fileHandle = NULL;
}
_fileHandle = fileOpen(buf, 1);
return _fileHandle != NULL;
}
void Scumm::askForDisk(const char *filename) {
error("Cannot find '%s'", filename);
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}
void Scumm::readIndexFileV5(int mode) {
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uint32 blocktype,itemsize;
int numblock = 0;
#if defined(SCUMM_BIG_ENDIAN)
int i;
#endif
debug(9, "readIndexFile(%d)",mode);
openRoom(-1);
openRoom(0);
while (1) {
blocktype = fileReadDword();
if (fileReadFailed(_fileHandle))
break;
itemsize = fileReadDwordBE();
numblock++;
switch(blocktype) {
case MKID('DCHR'):
readResTypeList(6,MKID('CHAR'),"charset");
break;
case MKID('DOBJ'):
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_numGlobalObjects = fileReadWordLE();
_objectFlagTable = (byte*)alloc(_numGlobalObjects);
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if (mode==1) {
fileSeek(_fileHandle, itemsize - 10, 1);
break;
}
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_classData = (uint32*)alloc(_numGlobalObjects * sizeof(uint32));
fileRead(_fileHandle, _objectFlagTable, _numGlobalObjects);
fileRead(_fileHandle, _classData, _numGlobalObjects * sizeof(uint32));
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#if defined(SCUMM_BIG_ENDIAN)
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for (i=0; i<_numGlobalObjects; i++)
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_classData[i] = FROM_LE_32(_classData[i]);
#endif
break;
case MKID('RNAM'):
fileSeek(_fileHandle, itemsize-8,1);
break;
case MKID('DROO'):
readResTypeList(1,MKID('ROOM'),"room");
break;
case MKID('DSCR'):
readResTypeList(2,MKID('SCRP'),"script");
break;
case MKID('DCOS'):
readResTypeList(3,MKID('COST'),"costume");
break;
case MKID('MAXS'):
fileReadWordLE();
fileReadWordLE();
fileReadWordLE();
fileReadWordLE();
fileReadWordLE();
fileReadWordLE();
fileReadWordLE();
fileReadWordLE();
fileReadWordLE();
break;
case MKID('DSOU'):
readResTypeList(4,MKID('SOUN'),"sound");
break;
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default:
error("Bad ID %c%c%c%c found in directory!", blocktype&0xFF, blocktype>>8, blocktype>>16, blocktype>>24);
return;
}
}
clearFileReadFailed(_fileHandle);
if (numblock!=8)
error("Not enough blocks read from directory");
openRoom(-1);
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_numGlobalScripts = _maxScripts;
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_dynamicRoomOffsets = true;
}
void Scumm::readIndexFileV6() {
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uint32 blocktype,itemsize;
int numblock = 0;
int num, i;
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debug(9, "readIndexFile()");
openRoom(-1);
openRoom(0);
while (1) {
blocktype = fileReadDword();
if (fileReadFailed(_fileHandle))
break;
itemsize = fileReadDwordBE();
numblock++;
switch(blocktype) {
case MKID('DCHR'):
readResTypeList(6,MKID('CHAR'),"charset");
break;
case MKID('DOBJ'):
num = fileReadWordLE();
assert(num == _numGlobalObjects);
fileRead(_fileHandle, _objectFlagTable, num);
fileRead(_fileHandle, _classData, num * sizeof(uint32));
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#if defined(SCUMM_BIG_ENDIAN)
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for (i=0; i<_numGlobalObjects; i++)
_classData[i] = FROM_LE_32(_classData[i]);
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#endif
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break;
case MKID('RNAM'):
fileSeek(_fileHandle, itemsize-8,1);
break;
case MKID('DROO'):
readResTypeList(1,MKID('ROOM'),"room");
break;
case MKID('DSCR'):
readResTypeList(2,MKID('SCRP'),"script");
break;
case MKID('DCOS'):
readResTypeList(3,MKID('COST'),"costume");
break;
case MKID('MAXS'):
readMAXS();
break;
case MKID('DSOU'):
readResTypeList(4,MKID('SOUN'),"sound");
break;
case MKID('AARY'):
readArrayFromIndexFile();
break;
default:
error("Bad ID %c%c%c%c found in directory!", blocktype&0xFF, blocktype>>8, blocktype>>16, blocktype>>24);
return;
}
}
clearFileReadFailed(_fileHandle);
if (numblock!=9)
error("Not enough blocks read from directory");
openRoom(-1);
}
void Scumm::readArrayFromIndexFile() {
int num;
int a,b,c;
while ((num = fileReadWordLE()) != 0) {
a = fileReadWordLE();
b = fileReadWordLE();
c = fileReadWordLE();
if (c==1)
defineArray(num, 1, a, b);
else
defineArray(num, 5, a, b);
}
}
void Scumm::readResTypeList(int id, uint32 tag, const char *name) {
int num;
int i;
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debug(9, "readResTypeList(%d,%x,%s)",id,FROM_LE_32(tag),name);
num = fileReadWordLE();
if (_majorScummVersion == 6) {
if (num != res.num[id]) {
error("Invalid number of %ss (%d) in directory", name, num);
}
} else {
if (num>=0xFF) {
error("Too many %ss (%d) in directory", name, num);
}
allocResTypeData(id, tag, num, name, 1);
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}
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fileRead(_fileHandle, res.roomno[id], num*sizeof(uint8));
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fileRead(_fileHandle, res.roomoffs[id], num*sizeof(uint32));
#if defined(SCUMM_BIG_ENDIAN)
for (i=0; i<num; i++)
res.roomoffs[id][i] = FROM_LE_32(res.roomoffs[id][i]);
#endif
}
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void Scumm::allocResTypeData(int id, uint32 tag, int num, const char *name, int mode) {
debug(9, "allocResTypeData(%d,%x,%d,%s,%d)",id,FROM_LE_32(tag),num,name,mode);
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assert(id>=0 && id<sizeof(res.mode)/sizeof(res.mode[0]));
if (num>=512) {
error("Too many %ss (%d) in directory", name, num);
}
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res.mode[id] = mode;
res.num[id] = num;
res.tags[id] = tag;
res.name[id] = name;
res.address[id] = (byte**)alloc(num*sizeof(void*));
res.flags[id] = (byte*)alloc(num*sizeof(byte));
if (mode) {
res.roomno[id] = (byte*)alloc(num*sizeof(byte));
res.roomoffs[id] = (uint32*)alloc(num*sizeof(uint32));
}
}
void Scumm::loadCharset(int no) {
int i;
byte *ptr;
debug(9, "loadCharset(%d)",no);
checkRange(_maxCharsets-1, 1, no, "Loading illegal charset %d");
// ensureResourceLoaded(6, no);
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ptr = getResourceAddress(6, no);
for (i=0; i<15; i++) {
_charsetData[no][i+1] = ptr[i+14];
}
}
void Scumm::nukeCharset(int i) {
checkRange(_maxCharsets-1, 1, i, "Nuking illegal charset %d");
nukeResource(rtCharset, i);
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}
void Scumm::ensureResourceLoaded(int type, int i) {
void *addr;
debug(9, "ensureResourceLoaded(%d,%d)", type, i);
if (type==1 && i>127) {
i = _resourceMapper[i&127];
}
if (i==0)
return;
addr = res.address[type][i];
if (addr)
return;
loadResource(type, i);
if (type==1 && i==_roomResource)
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_vars[VAR_ROOM_FLAG] = 1;
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}
int Scumm::loadResource(int type, int index) {
int roomNr, i;
uint32 fileOffs;
uint32 size, tag;
debug(9, "loadResource(%d,%d)", type,index);
roomNr = getResourceRoomNr(type, index);
if (roomNr == 0 || index >= res.num[type]) {
error("%s %d undefined",
res.name[type],index);
}
if (type==1) {
fileOffs = 0;
} else {
fileOffs = res.roomoffs[type][index];
if (fileOffs==0xFFFFFFFF)
return 0;
}
do {
for (i=0; i<5; i++) {
openRoom(roomNr);
fileSeek(_fileHandle, fileOffs + _fileOffset, SEEK_SET);
if (type==4) {
fileReadDwordLE();
fileReadDwordLE();
return readSoundResource(type, index);
}
tag = fileReadDword();
if (tag != res.tags[type]) {
error("%s %d not in room %d at %d+%d",
res.name[type], type, roomNr, _fileOffset, fileOffs);
}
size = fileReadDwordBE();
fileSeek(_fileHandle, -8, SEEK_CUR);
fileRead(_fileHandle, createResource(type, index, size), size);
/* dump the resource */
#ifdef DUMP_SCRIPTS
if(type==2) {
dumpResource("script-", index, getResourceAddress(rtScript, index));
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}
#endif
if (!fileReadFailed(_fileHandle)) {
_scummTimer = 0;
return 1;
}
nukeResource(type, index);
}
error("Cannot read resource");
} while(1);
}
int Scumm::readSoundResource(int type, int index) {
uint32 resStart, size, tag, size2;
byte *ptr;
int i;
debug(9, "readSoundResource(%d,%d)", type, index);
resStart = 0;
fileReadDwordLE();
size = fileReadDwordBE();
while (size>resStart) {
tag = fileReadDword();
size2 = fileReadDwordBE();
resStart += size2 + 8;
for (i=0,ptr=_soundTagTable; i<_numSoundTags; i++,ptr+=4) {
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/* endian OK, tags are in native format */
if (READ_UINT32_UNALIGNED(ptr) == tag) {
fileSeek(_fileHandle, -8, SEEK_CUR);
fileRead(_fileHandle,createResource(type, index, size2+8), size2+8);
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return 1;
}
}
fileSeek(_fileHandle, size2, SEEK_CUR);
}
res.roomoffs[type][index] = 0xFFFFFFFF;
return 0;
}
int Scumm::getResourceRoomNr(int type, int index) {
if (type==1)
return index;
return res.roomno[type][index];
}
byte *Scumm::getResourceAddress(int type, int index) {
byte *ptr;
debug(9, "getResourceAddress(%d,%d)", type, index);
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CHECK_HEAP
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validateResource("getResourceAddress", type, index);
if (res.mode[type] && !res.address[type][index]) {
ensureResourceLoaded(type, index);
}
setResourceCounter(type, index, 1);
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ptr=(byte*)res.address[type][index];
if (!ptr)
return NULL;
return ptr + sizeof(ResHeader);
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}
byte *Scumm::getStringAddress(int i) {
byte *b = getResourceAddress(rtString, i);
if (!b)
return b;
if (_majorScummVersion==6)
return ((ArrayHeader*)b)->data;
return b;
}
void Scumm::setResourceCounter(int type, int index, byte flag) {
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res.flags[type][index] &= 0x80;
res.flags[type][index] |= flag;
}
/* 2 bytes safety area to make "precaching" of bytes in the gdi drawer easier */
#define SAFETY_AREA 2
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byte *Scumm::createResource(int type, int index, uint32 size) {
byte *ptr;
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CHECK_HEAP
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debug(9, "createResource(%d,%d,%d)", type, index,size);
if (size > 65536*4+37856)
error("Invalid size allocating");
validateResource("allocating", type, index);
nukeResource(type, index);
expireResources(size);
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CHECK_HEAP
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ptr = (byte*)alloc(size + sizeof(ResHeader) + SAFETY_AREA);
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if (ptr==NULL) {
error("Out of memory while allocating %d", size);
}
_allocatedSize += size;
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res.address[type][index] = ptr;
((ResHeader*)ptr)->size = size;
setResourceCounter(type, index, 1);
return ptr + sizeof(ResHeader); /* skip header */
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}
void Scumm::validateResource(const char *str, int type, int index) {
if (type<1 || type>16 || index<0 || index >= res.num[type]) {
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error("%d Illegal Glob type %d num %d", str, type, index);
}
}
void Scumm::nukeResource(int type, int index) {
byte *ptr;
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debug(9, "nukeResource(%d,%d)", type, index);
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CHECK_HEAP
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assert( res.address[type] );
assert( index>=0 && index < res.num[type]);
if ((ptr = res.address[type][index]) != NULL) {
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res.address[type][index] = 0;
res.flags[type][index] = 0;
_allocatedSize -= ((ResHeader*)ptr)->size;
free(ptr);
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}
}
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byte *findResource(uint32 tag, byte *searchin, int index) {
uint32 maxsize,curpos,totalsize,size;
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searchin += 4;
totalsize = READ_BE_UINT32_UNALIGNED(searchin);
curpos = 8;
searchin += 4;
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while (curpos<totalsize) {
if (READ_UINT32_UNALIGNED(searchin)==tag && !index--)
return searchin;
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size = READ_BE_UINT32_UNALIGNED(searchin+4);
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if ((int32)size <= 0) {
error("(%c%c%c%c) Not found in %d... illegal block len %d",
tag&0xFF,(tag>>8)&0xFF,(tag>>16)&0xFF,(tag>>24)&0xFF,
0,
size);
return NULL;
}
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curpos += size;
searchin += size;
}
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return NULL;
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}
void Scumm::lock(int type, int i) {
validateResource("Locking", type, i);
res.flags[type][i] |= 0x80;
debug(9, "locking %d,%d", type, i);
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}
void Scumm::unlock(int type, int i) {
validateResource("Unlocking", type, i);
res.flags[type][i] &= ~0x80;
debug(9, "unlocking %d,%d", type, i);
}
bool Scumm::isResourceInUse(int type, int i) {
validateResource("isResourceInUse", type, i);
switch(type) {
case rtRoom:
return _roomResource == (byte)i;
case rtScript:
return isScriptInUse(i);
case rtCostume:
return isCostumeInUse(i);
case rtSound:
return isSoundRunning(i)!=0;
default:
return false;
}
}
void Scumm::increaseResourceCounter() {
int i,j;
byte counter;
for (i=1; i<=16; i++) {
for(j=res.num[i]; --j>=0;) {
counter = res.flags[i][j] & 0x7F;
if (counter && counter < 0x7F) {
setResourceCounter(i, j, counter+1);
}
}
}
}
#define EXPIRE_FREQ 40
void Scumm::expireResources(uint32 size) {
int i,j;
byte flag;
byte best_counter;
int best_type, best_res;
if (_expire_counter != 0xFF) {
_expire_counter = 0xFF;
increaseResourceCounter();
}
if (size + _allocatedSize < _maxHeapThreshold)
return;
do {
best_type = 0;
best_counter = 2;
for (i=1; i<=16; i++)
if (res.mode[i]) {
for(j=res.num[i]; --j>=0;) {
flag = res.flags[i][j];
if (!(flag&0x80) && flag >= best_counter && !isResourceInUse(i,j)) {
best_counter = flag;
best_type = i;
best_res = j;
}
}
}
if (!best_type)
break;
nukeResource(best_type, best_res);
} while (size + _allocatedSize > _minHeapThreshold);
}
void Scumm::freeResources() {
int i,j;
for (i=1; i<=16; i++) {
for(j=res.num[i]; --j>=0;) {
if (isResourceLoaded(i,j))
nukeResource(i,j);
}
free(res.address[i]);
free(res.flags[i]);
free(res.roomno[i]);
free(res.roomoffs[i]);
}
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}
void Scumm::loadPtrToResource(int type, int resindex, byte *source) {
byte *ptr, *alloced;
int i,len;
nukeResource(type, resindex);
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len = getStringLen(source);
if (len <= 1)
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return;
alloced = createResource(type, resindex, len);
if (!source) {
alloced[0] = fetchScriptByte();
for (i=1; i<len; i++)
alloced[i] = *_scriptPointer++;
} else {
for(i=0; i<len; i++)
alloced[i] = source[i];
}
}
bool Scumm::isResourceLoaded(int type, int index) {
validateResource("isLoaded", type, index);
return res.address[type][index] != NULL;
}
void Scumm::resourceStats() {
printf("Total allocated size=%d\n", _allocatedSize);
}
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void Scumm::heapClear(int mode) {
/* TODO: implement this */
warning("heapClear: not implemented");
}
void Scumm::unkHeapProc2(int a, int b) {
warning("unkHeapProc2: not implemented");
}
void Scumm::loadFlObject(int a, int b) {
debug(9, "loadFlObject(%d,%d):not implemented", a, b);
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}
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void Scumm::readMAXS() {
_numVariables = fileReadWordLE();
fileReadWordLE();
_numBitVariables = fileReadWordLE();
_numLocalObjects = fileReadWordLE();
_numArray = fileReadWordLE();
fileReadWordLE();
_numVerbs = fileReadWordLE();
_numFlObject = fileReadWordLE();
_numInventory = fileReadWordLE();
_numRooms = fileReadWordLE();
_numScripts = fileReadWordLE();
_numSounds = fileReadWordLE();
_numCharsets = fileReadWordLE();
_numCostumes = fileReadWordLE();
_numGlobalObjects = fileReadWordLE();
allocResTypeData(3, MKID('COST'), _numCostumes, "costume", 1);
allocResTypeData(1, MKID('ROOM'), _numRooms, "room", 1);
allocResTypeData(4, MKID('SOUN'), _numSounds, "sound", 1);
allocResTypeData(2, MKID('SCRP'), _numScripts, "script", 1);
allocResTypeData(6, MKID('CHAR'), _numCharsets, "charset", 1);
allocResTypeData(5, MKID('NONE'), _numInventory, "inventory", 0);
allocResTypeData(8, MKID('NONE'), _numVerbs,"verb", 0);
allocResTypeData(7, MKID('NONE'), _numArray,"array", 0);
allocResTypeData(13, MKID('NONE'),_numFlObject,"flobject", 0);
allocResTypeData(12,MKID('NONE'),10, "temp", 0);
allocResTypeData(11,MKID('NONE'),5, "scale table", 0);
allocResTypeData(9, MKID('NONE'),13,"actor name", 0);
allocResTypeData(10, MKID('NONE'),10,"buffer", 0);
allocResTypeData(14, MKID('NONE'),10,"boxes", 0);
allocResTypeData(16, MKID('NONE'),50,"new name", 0);
_objectFlagTable = (byte*)alloc(_numGlobalObjects);
_inventory = (uint16*)alloc(_numInventory * sizeof(uint16));
_arrays = (byte*)alloc(_numArray);
_verbs = (VerbSlot*)alloc(_numVerbs * sizeof(VerbSlot));
_objs = (ObjectData*)alloc(_numLocalObjects * sizeof(ObjectData));
_vars = (int16*)alloc(_numVariables * sizeof(int16));
_bitVars = (byte*)alloc(_numBitVariables >> 3);
_newNames = (uint16*)alloc(50 * sizeof(uint16));
_classData = (uint32*)alloc(_numGlobalObjects * sizeof(uint32));
_numGlobalScripts = 200;
_dynamicRoomOffsets = 1;
}