scummvm/engines/director/director.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef DIRECTOR_DIRECTOR_H
#define DIRECTOR_DIRECTOR_H
#include "common/scummsys.h"
#include "common/str.h"
#include "common/hashmap.h"
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#include "engines/engine.h"
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#include "engines/director/sound.h"
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namespace Common {
class MacResManager;
}
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namespace Director {
enum DirectorGameID {
GID_GENERIC
};
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class Archive;
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struct DirectorGameDescription;
class Lingo;
class Score;
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class DirectorEngine : public ::Engine {
public:
DirectorEngine(OSystem *syst, const DirectorGameDescription *gameDesc);
~DirectorEngine();
// Detection related functions
DirectorGameID getGameID() const;
uint16 getVersion() const;
Common::Platform getPlatform() const;
Common::Language getLanguage() const;
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Common::String getEXEName() const;
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DirectorSound *getSoundManager() const { return _soundManager; }
Archive *getMainArchive() const { return _mainArchive; }
Lingo *getLingo() const { return _lingo; }
Score *getCurrentScore() const { return _currentScore; }
void setPalette(byte *palette, uint16 count);
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bool hasFeature(EngineFeature f) const;
const byte *getPalette() const { return _currentPalette; }
uint16 getPaletteColorCount() const { return _currentPaletteLength; }
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protected:
virtual Common::Error run();
private:
const DirectorGameDescription *_gameDescription;
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Common::HashMap<Common::String, Score *> loadMMMNames(Common::String folder);
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void loadEXE();
void loadEXEv3(Common::SeekableReadStream *stream);
void loadEXEv4(Common::SeekableReadStream *stream);
void loadEXEv5(Common::SeekableReadStream *stream);
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void loadEXEv7(Common::SeekableReadStream *stream);
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void loadEXERIFX(Common::SeekableReadStream *stream, uint32 offset);
void loadMac();
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Common::String readPascalString(Common::SeekableReadStream &stream);
Archive *_mainArchive;
Common::MacResManager *_macBinary;
DirectorSound *_soundManager;
byte *_currentPalette;
uint16 _currentPaletteLength;
Lingo *_lingo;
Score *_currentScore;
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};
} // End of namespace Director
#endif