scummvm/engines/mortevielle/sound.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Mortville Manor DOS source code
* Copyright (c) 1987-1989 Lankhor
*/
#include "mortevielle/mortevielle.h"
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#include "mortevielle/sound.h"
#include "audio/decoders/raw.h"
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#include "common/scummsys.h"
namespace Mortevielle {
/**
* Constructor
*/
PCSpeaker::PCSpeaker(int rate) {
_rate = rate;
_oscLength = 0;
_oscSamples = 0;
_remainingSamples = 0;
_volume = 255;
}
/**
* Destructor
*/
PCSpeaker::~PCSpeaker() {
}
/**
* Adds a new note to the queue of notes to be played.
*/
void PCSpeaker::play(int freq, uint32 length) {
assert((freq > 0) && (length > 0));
Common::StackLock lock(_mutex);
_pendingNotes.push(SpeakerNote(freq, length));
}
/**
* Stops the currently playing song
*/
void PCSpeaker::stop() {
Common::StackLock lock(_mutex);
_remainingSamples = 0;
_pendingNotes.clear();
}
void PCSpeaker::setVolume(byte volume) {
_volume = volume;
}
/**
* Return true if a song is currently playing
*/
bool PCSpeaker::isPlaying() const {
return !_pendingNotes.empty() || (_remainingSamples != 0);
}
/**
* Method used by the mixer to pull off pending samples to play
*/
int PCSpeaker::readBuffer(int16 *buffer, const int numSamples) {
Common::StackLock lock(_mutex);
int i;
for (i = 0; (_remainingSamples || !_pendingNotes.empty()) && (i < numSamples); ++i) {
if (!_remainingSamples)
// Used up the current note, so queue the next one
dequeueNote();
buffer[i] = generateSquare(_oscSamples, _oscLength) * _volume;
if (_oscSamples++ >= _oscLength)
_oscSamples = 0;
_remainingSamples--;
}
// Clear the rest of the buffer
if (i < numSamples)
memset(buffer + i, 0, (numSamples - i) * sizeof(int16));
return numSamples;
}
/**
* Dequeues a note from the pending note list
*/
void PCSpeaker::dequeueNote() {
SpeakerNote note = _pendingNotes.pop();
_oscLength = _rate / note.freq;
_oscSamples = 0;
_remainingSamples = (_rate * note.length) / 1000000;
assert((_oscLength > 0) && (_remainingSamples > 0));
}
/**
* Support method for generating a square wave
*/
int8 PCSpeaker::generateSquare(uint32 x, uint32 oscLength) {
return (x < (oscLength / 2)) ? 127 : -128;
}
/*-------------------------------------------------------------------------*/
// The PC timer chip works at a frequency of 1.19318Mhz
#define TIMER_FREQUENCY 1193180
SoundManager::SoundManager(Audio::Mixer *mixer) {
_mixer = mixer;
_speakerStream = new PCSpeaker(mixer->getOutputRate());
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_speakerHandle,
_speakerStream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
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_audioStream = nullptr;
_ambiantNoiseBuf = nullptr;
}
SoundManager::~SoundManager() {
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if (_audioStream)
_audioStream->finish();
_mixer->stopHandle(_speakerHandle);
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delete _speakerStream;
free(_ambiantNoiseBuf);
}
/**
* Decode music data
*/
int SoundManager::decodeMusic(const byte *PSrc, byte *PDest, int size) {
static const int tab[16] = { -96, -72, -48, -32, -20, -12, -8, -4, 0, 4, 8, 12, 20, 32, 48, 72 };
uint seed = 128;
int v;
int decompSize = 0;
int skipSize = 0;
for (int idx1 = 0; idx1 < size; ++idx1) {
byte srcByte = *PSrc++;
v = tab[srcByte >> 4];
seed += v;
*PDest++ = seed & 0xff;
v = tab[srcByte & 0xf];
seed += v;
*PDest++ = seed & 0xff;
if (srcByte == 0)
skipSize += 2;
else {
decompSize += skipSize + 2;
skipSize = 0;
}
}
return decompSize;
}
/**
* Load sonmus.mor file
* @remarks Originally called 'charge_son'
*/
void SoundManager::loadAmbiantSounds() {
Common::File f;
if (!f.open("sonmus.mor"))
error("Missing file - sonmus.mor");
free(_ambiantNoiseBuf);
int size = f.size();
byte *compMusicBuf1 = (byte *)malloc(sizeof(byte) * size);
_ambiantNoiseBuf = (byte *)malloc(sizeof(byte) * size * 2);
f.read(compMusicBuf1, size);
f.close();
decodeMusic(compMusicBuf1, _ambiantNoiseBuf, size);
free(compMusicBuf1);
}
void SoundManager::litph(tablint &t, int typ, int tempo) {
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// Skip speech
if (_vm->_speechManager._typlec == 0)
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return;
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int freq = tempo * 10 * 25.2;
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int i = 0;
while (i < _vm->_speechManager._ptr_oct) {
int idx = _vm->_mem[(kAdrTroct * 16) + i];
i++;
switch(idx) {
case 0: {
int val = _vm->_mem[(kAdrTroct * 16) + i];
i++;
if (_vm->_speechManager._typlec == 0)
warning("vclas");
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else if (_vm->_speechManager._typlec == 1) {
debugC(5, kMortevielleSounds, "litph - duson");
const static int noiseAdr[] = {0, 17224,
17224, 33676,
33676, 51014,
51014, 59396,
59396, 61286,
61286, 69875};
if (val > 5) {
warning("unhandled index %d", val);
} else {
if (!_audioStream)
_audioStream = Audio::makeQueuingAudioStream(freq, false);
_audioStream->queueBuffer(&_vm->_mem[(kAdrNoise * 16) + noiseAdr[val * 2]], noiseAdr[(val * 2) + 1] - noiseAdr[(val * 2)], DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
}
} else { // 2
debugC(5, kMortevielleSounds, "litph - vadson");
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const static int ambiantNoiseAdr[] = {0, 14020,
14020, 18994,
18994, 19630,
19630, 22258,
22258, 37322,
37322, 44472,
44472, 52324,
52324, 59598,
59598, 69748};
if (val > 8) {
warning("unhandled index %d", val);
} else {
if (!_audioStream)
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_audioStream = Audio::makeQueuingAudioStream(freq, false);
_audioStream->queueBuffer(&_ambiantNoiseBuf[ambiantNoiseAdr[val * 2]], ambiantNoiseAdr[(val * 2) + 1] - ambiantNoiseAdr[(val * 2)], DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
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}
}
break;
}
case 2: {
int val = _vm->_mem[(kAdrTroct * 16) + i];
i++;
int tmpidx = (val * 12) + 268;
val = _vm->_mem[(kAdrTroct * 16) + i];
i++;
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warning("TODO: reech %d %d", tmpidx, val);
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}
break;
case 4:
if (_vm->_speechManager._typlec) {
i += 2;
} else {
// Speech
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warning("TODO: Interphoneme: consonne:%d voyelle:%d", _vm->_mem[(kAdrTroct * 16) + i], _vm->_mem[(kAdrTroct * 16) + i + 1]);
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i += 2;
}
break;
case 6:
warning("pari2");
break;
default:
if (idx == 62)
warning("blab");
else if (idx == 35) {
if (i < _vm->_speechManager._ptr_oct)
warning("unexpected 35");
i = _vm->_speechManager._ptr_oct;
} else
warning("Other code: %d", idx);
break;
}
}
}
void SoundManager::playNote(int frequency, int32 length) {
_speakerStream->play(frequency, length);
}
void SoundManager::playSong(const byte* buf, uint size, uint loops) {
int freq = kTempoMusic * 10 * 25.2;
Audio::SeekableAudioStream *raw = Audio::makeRawStream(buf, size, freq, Audio::FLAG_UNSIGNED, DisposeAfterUse::NO);
Audio::AudioStream *stream = Audio::makeLoopingAudioStream(raw, loops);
Audio::SoundHandle songHandle;
_mixer->playStream(Audio::Mixer::kSFXSoundType, &songHandle, stream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::YES);
while (_mixer->isSoundHandleActive(songHandle) && !_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit())
;
// In case the handle is still active, stop it.
_mixer->stopHandle(songHandle);
}
void SoundManager::setParent(MortevielleEngine *vm) {
_vm = vm;
}
} // End of namespace Mortevielle