scummvm/engines/petka/video.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "petka/sound.h"
#include "petka/flc.h"
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#include "petka/petka.h"
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#include "petka/q_system.h"
#include "petka/interfaces/main.h"
#include "petka/interfaces/dialog_interface.h"
#include "petka/objects/object.h"
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#include "petka/video.h"
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namespace Petka {
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// COMPLETED
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const uint kShakeTime = 30;
const int kShakeOffset = 3;
VideoSystem::VideoSystem(PetkaEngine &vm) :
_vm(vm), _shake(false), _shift(false), _shakeTime(0), _time(0) {
makeAllDirty();
_time = g_system->getMillis();
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_allowAddingRects = true;
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}
void VideoSystem::update() {
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QSystem *sys = _vm.getQSystem();
Interface *interface = sys->_currInterface;
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uint32 time = g_system->getMillis();
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if (interface) {
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if (sys->_currInterface == sys->_mainInterface.get()) {
int xOff = sys->_xOffset;
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int reqOffset = sys->_reqOffset;
if (xOff != reqOffset && ((xOff != sys->_sceneWidth - 640 && xOff < reqOffset) || (xOff > 0 && xOff > reqOffset))) {
if (xOff <= reqOffset) {
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xOff += 8;
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xOff = MIN<int>(xOff, reqOffset);
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} else {
xOff -= 8;
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xOff = MAX<int>(xOff, reqOffset);
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}
sys->_xOffset = CLIP(xOff, 0, sys->_sceneWidth - 640);
}
makeAllDirty();
}
for (uint i = interface->_startIndex; i < interface->_objs.size(); ++i) {
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interface->_objs[i]->update(time - _time);
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}
for (uint i = 0; i < interface->_objs.size(); ++i) {
interface->_objs[i]->updateZ();
}
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sort();
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mergeDirtyRects();
_allowAddingRects = false;
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for (uint i = 0; i < interface->_objs.size(); ++i) {
interface->_objs[i]->draw();
}
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_allowAddingRects = true;
for (Common::List<Common::Rect>::iterator i = _dirtyRects.begin(); i != _dirtyRects.end(); ++i) {
const Common::Rect &r = *i;
const byte *srcP = (const byte *)getBasePtr(r.left, r.top);
g_system->copyRectToScreen(srcP, pitch, r.left, r.top,
r.width(), r.height());
}
_dirtyRects.clear();
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}
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_time = time;
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if (_shake) {
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g_system->setShakePos(_shift ? kShakeOffset : 0, 0);
if (time - _shakeTime > kShakeTime) {
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_shift = !_shift;
_shakeTime = time;
}
}
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g_system->updateScreen();
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}
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void VideoSystem::addDirtyRect(const Common::Rect &rect) {
if (_allowAddingRects) {
Graphics::Screen::addDirtyRect(rect);
}
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}
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void VideoSystem::addDirtyRect(Common::Point pos, Common::Rect rect) {
rect.translate(pos.x, pos.y);
addDirtyRect(rect);
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}
void VideoSystem::addDirtyRect(Common::Point pos, FlicDecoder &flc) {
pos.x = pos.x - g_vm->getQSystem()->_xOffset;
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addDirtyRect(pos, flc.getBounds());
}
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void VideoSystem::addDirtyMskRects(Common::Point pos, FlicDecoder &flc) {
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const Common::Array<Common::Rect> &rects = flc.getMskRects();
for (uint i = 0; i < rects.size(); ++i) {
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addDirtyRect(pos, rects[i]);
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}
}
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void VideoSystem::addDirtyMskRects(FlicDecoder &flc) {
addDirtyMskRects(Common::Point(0, 0), flc);
}
const Common::List<Common::Rect> VideoSystem::rects() const {
return _dirtyRects;
}
void VideoSystem::updateTime() {
_time = g_system->getMillis();
}
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void VideoSystem::setShake(bool shake) {
_shake = shake;
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g_system->setShakePos(0, 0);
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}
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void VideoSystem::sort() {
Common::Array<QVisibleObject *> &objs = _vm.getQSystem()->_currInterface->_objs;
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for (uint i = 0; i < objs.size() - 1; ++i) {
uint minIndex = i;
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for (uint j = i + 1; j < objs.size(); ++j) {
if (objs[j]->_z < objs[minIndex]->_z) {
minIndex = j;
}
}
if (i != minIndex) {
QVisibleObject *tmp = objs[i];
objs[i] = objs[minIndex];
objs[minIndex] = tmp;
}
}
}
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}