2014-02-19 01:08:58 +00:00
|
|
|
/* ScummVM - Graphic Adventure Engine
|
|
|
|
*
|
|
|
|
* ScummVM is the legal property of its developers, whose names
|
|
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
|
|
* file distributed with this source distribution.
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef MADS_MSURFACE_H
|
|
|
|
#define MADS_MSURFACE_H
|
|
|
|
|
|
|
|
#include "common/scummsys.h"
|
|
|
|
#include "common/rect.h"
|
|
|
|
#include "graphics/surface.h"
|
|
|
|
#include "mads/palette.h"
|
|
|
|
|
|
|
|
namespace MADS {
|
|
|
|
|
|
|
|
class MADSEngine;
|
|
|
|
class MSprite;
|
|
|
|
|
|
|
|
struct SpriteInfo {
|
|
|
|
MSprite *sprite;
|
|
|
|
int hotX, hotY;
|
|
|
|
int width, height;
|
|
|
|
int scaleX, scaleY;
|
|
|
|
uint8 encoding;
|
|
|
|
byte *inverseColorTable;
|
|
|
|
RGB8 *palette;
|
|
|
|
};
|
|
|
|
|
|
|
|
class MSurface : public Graphics::Surface {
|
|
|
|
public:
|
|
|
|
static MADSEngine *_vm;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Sets the engine reference
|
|
|
|
*/
|
|
|
|
static void setVm(MADSEngine *vm) { _vm = vm; }
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Create a new surface the same size as the screen.
|
|
|
|
* @param isScreen Set to true for the screen surface
|
|
|
|
*/
|
|
|
|
static MSurface *init(bool isScreen = false);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Create a surface
|
|
|
|
*/
|
|
|
|
static MSurface *init(int w, int h);
|
|
|
|
private:
|
|
|
|
byte _color;
|
|
|
|
bool _isScreen;
|
|
|
|
protected:
|
|
|
|
MSurface(bool isScreen = false);
|
|
|
|
MSurface(int w, int h);
|
|
|
|
public:
|
2014-02-19 04:56:41 +00:00
|
|
|
virtual ~MSurface() {}
|
|
|
|
|
2014-02-19 01:08:58 +00:00
|
|
|
void create(int w, int h) {
|
|
|
|
Graphics::Surface::create(w, h, Graphics::PixelFormat::createFormatCLUT8());
|
|
|
|
}
|
|
|
|
|
|
|
|
void setColor(byte value) { _color = value; }
|
|
|
|
byte getColor() { return _color; }
|
|
|
|
void vLine(int x, int y1, int y2);
|
|
|
|
void hLine(int x1, int x2, int y);
|
|
|
|
void vLineXor(int x, int y1, int y2);
|
|
|
|
void hLineXor(int x1, int x2, int y);
|
|
|
|
void line(int x1, int y1, int x2, int y2, byte color);
|
|
|
|
void frameRect(int x1, int y1, int x2, int y2);
|
|
|
|
void fillRect(int x1, int y1, int x2, int y2);
|
|
|
|
|
|
|
|
static int scaleValue(int value, int scale, int err);
|
|
|
|
void drawSprite(int x, int y, SpriteInfo &info, const Common::Rect &clipRect);
|
|
|
|
|
|
|
|
// Surface methods
|
|
|
|
int width() { return w; }
|
|
|
|
int height() { return h; }
|
|
|
|
void setSize(int sizeX, int sizeY);
|
|
|
|
byte *getData();
|
|
|
|
byte *getBasePtr(int x, int y);
|
|
|
|
void freeData();
|
|
|
|
void empty();
|
|
|
|
void frameRect(const Common::Rect &r, uint8 color);
|
|
|
|
void fillRect(const Common::Rect &r, uint8 color);
|
|
|
|
void copyFrom(MSurface *src, const Common::Rect &srcBounds, int destX, int destY,
|
|
|
|
int transparentColor = -1);
|
|
|
|
|
|
|
|
void update() {
|
|
|
|
if (_isScreen) {
|
|
|
|
g_system->copyRectToScreen((const byte *)pixels, pitch, 0, 0, w, h);
|
|
|
|
g_system->updateScreen();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// copyTo methods
|
|
|
|
void copyTo(MSurface *dest, int transparentColor = -1) {
|
|
|
|
dest->copyFrom(this, Common::Rect(width(), height()), 0, 0, transparentColor);
|
|
|
|
}
|
|
|
|
void copyTo(MSurface *dest, int x, int y, int transparentColor = -1) {
|
|
|
|
dest->copyFrom(this, Common::Rect(width(), height()), x, y, transparentColor);
|
|
|
|
}
|
|
|
|
void copyTo(MSurface *dest, const Common::Rect &srcBounds, int destX, int destY,
|
|
|
|
int transparentColor = -1) {
|
|
|
|
dest->copyFrom(this, srcBounds, destX, destY, transparentColor);
|
|
|
|
}
|
|
|
|
|
|
|
|
void translate(RGBList *list, bool isTransparent = false);
|
|
|
|
|
|
|
|
// Base virtual methods
|
|
|
|
virtual void loadBackground(const Common::String &sceneName) {}
|
|
|
|
virtual void loadBackground(int roomNumber, RGBList **palData) = 0;
|
|
|
|
virtual void loadBackground(Common::SeekableReadStream *source, RGBList **palData) {}
|
|
|
|
virtual void loadCodes(Common::SeekableReadStream *source) = 0;
|
|
|
|
virtual void loadInterface(int index, RGBList **palData) {}
|
|
|
|
};
|
|
|
|
|
|
|
|
class MSurfaceMADS: public MSurface {
|
|
|
|
friend class MSurface;
|
|
|
|
protected:
|
|
|
|
MSurfaceMADS(bool isScreen = false): MSurface(isScreen) {}
|
|
|
|
MSurfaceMADS(int w, int h): MSurface(w, h) {}
|
|
|
|
public:
|
|
|
|
virtual void loadCodes(Common::SeekableReadStream *source);
|
|
|
|
virtual void loadBackground(const Common::String &sceneName) {}
|
|
|
|
virtual void loadBackground(int roomNumber, RGBList **palData);
|
|
|
|
virtual void loadInterface(int index, RGBList **palData);
|
|
|
|
};
|
|
|
|
|
|
|
|
class MSurfaceNebular: public MSurfaceMADS {
|
|
|
|
friend class MSurface;
|
|
|
|
protected:
|
|
|
|
MSurfaceNebular(bool isScreen = false): MSurfaceMADS(isScreen) {}
|
|
|
|
MSurfaceNebular(int w, int h): MSurfaceMADS(w, h) {}
|
|
|
|
private:
|
|
|
|
void loadBackgroundStream(Common::SeekableReadStream *source, RGBList **palData);
|
|
|
|
public:
|
|
|
|
virtual void loadBackground(int roomNumber, RGBList **palData);
|
|
|
|
};
|
|
|
|
|
|
|
|
class MSurfaceM4: public MSurface {
|
|
|
|
friend class MSurface;
|
|
|
|
protected:
|
|
|
|
MSurfaceM4(bool isScreen = false): MSurface(isScreen) {}
|
2014-02-19 04:56:41 +00:00
|
|
|
MSurfaceM4(int widthVal, int heightVal): MSurface(widthVal, heightVal) {}
|
2014-02-19 01:08:58 +00:00
|
|
|
|
|
|
|
void loadBackgroundStream(Common::SeekableReadStream *source);
|
|
|
|
public:
|
|
|
|
virtual void loadCodes(Common::SeekableReadStream *source);
|
|
|
|
virtual void loadBackground(int roomNumber, RGBList **palData);
|
|
|
|
};
|
|
|
|
|
|
|
|
class MSurfaceRiddle: public MSurfaceM4 {
|
|
|
|
friend class MSurface;
|
|
|
|
protected:
|
|
|
|
MSurfaceRiddle(bool isScreen = false): MSurfaceM4(isScreen) {}
|
2014-02-19 04:56:41 +00:00
|
|
|
MSurfaceRiddle(int widthVal, int heightVal): MSurfaceM4(widthVal, heightVal) {}
|
2014-02-19 01:08:58 +00:00
|
|
|
public:
|
|
|
|
virtual void loadBackground(const Common::String &sceneName);
|
|
|
|
};
|
|
|
|
|
|
|
|
} // End of namespace MADS
|
|
|
|
|
|
|
|
#endif /* MADS_MSURFACE_H */
|