2011-06-24 23:25:01 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "neverhood/graphics.h"
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2011-06-27 11:06:40 +00:00
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#include "neverhood/resource.h"
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2011-07-04 10:52:07 +00:00
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#include "neverhood/screen.h"
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2011-06-24 23:25:01 +00:00
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namespace Neverhood {
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2011-06-26 18:08:18 +00:00
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BaseSurface::BaseSurface(NeverhoodEngine *vm, int priority, int16 width, int16 height)
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: _vm(vm), _priority(priority), _visible(true) {
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_drawRect.x = 0;
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_drawRect.y = 0;
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_drawRect.width = width;
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_drawRect.height = height;
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2011-07-03 19:26:27 +00:00
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// TODO: Check if _sysRect is needed at all in the reimplementation...
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2011-06-26 18:08:18 +00:00
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_sysRect.x = 0;
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_sysRect.y = 0;
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_sysRect.width = (width + 3) & 0xFFFC; // align by 4 bytes
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_sysRect.height = height;
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_clipRect.x1 = 0;
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_clipRect.y1 = 0;
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_clipRect.x2 = 640;
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_clipRect.y2 = 480;
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_surface = new Graphics::Surface();
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_surface->create(width, height, Graphics::PixelFormat::createFormatCLUT8());
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}
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BaseSurface::~BaseSurface() {
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delete _surface;
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}
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void BaseSurface::draw() {
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2011-07-06 09:15:37 +00:00
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debug(8, "BaseSurface::draw()");
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2011-07-04 10:52:07 +00:00
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if (_surface && _visible && _drawRect.width > 0 && _drawRect.height > 0) {
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// TODO: _sysRect alternate drawing code (is that used?)
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_vm->_screen->drawSurface2(_surface, _drawRect, _clipRect);
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}
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2011-06-26 18:08:18 +00:00
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}
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void BaseSurface::addDirtyRect() {
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// TODO
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}
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2011-06-27 11:06:40 +00:00
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void BaseSurface::clear() {
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_surface->fillRect(Common::Rect(0, 0, _surface->w, _surface->h), 0);
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}
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void BaseSurface::drawSpriteResource(SpriteResource &spriteResource) {
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2011-06-30 09:55:59 +00:00
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if (spriteResource.getDimensions().width <= _drawRect.width &&
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spriteResource.getDimensions().height <= _drawRect.height) {
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2011-06-27 11:06:40 +00:00
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clear();
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spriteResource.draw((byte*)_surface->pixels, _surface->pitch, false, false);
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}
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}
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2011-07-05 18:19:46 +00:00
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void BaseSurface::drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int16 width, int16 height) {
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if (spriteResource.getDimensions().width <= _sysRect.width &&
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spriteResource.getDimensions().height <= _sysRect.height) {
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if (width > 0 && width <= _sysRect.width)
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_drawRect.width = width;
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if (height > 0 && height <= _sysRect.height)
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_drawRect.height = height;
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if (_surface) {
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clear();
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spriteResource.draw((byte*)_surface->pixels, _surface->pitch, flipX, flipY);
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}
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}
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}
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2011-07-06 09:15:37 +00:00
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void BaseSurface::drawAnimResource(AnimResource &animResource, uint frameIndex, bool flipX, bool flipY, int16 width, int16 height) {
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if (width > 0 && width <= _sysRect.width)
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_drawRect.width = width;
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if (height > 0 && height <= _sysRect.height)
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_drawRect.height = height;
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if (_surface) {
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clear();
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if (frameIndex < animResource.getFrameCount()) {
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animResource.draw(frameIndex, (byte*)_surface->pixels, _surface->pitch, flipX, flipY);
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}
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}
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}
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2011-06-26 18:08:18 +00:00
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// Misc
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2011-06-30 09:55:59 +00:00
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void parseBitmapResource(byte *sprite, bool *rle, NDimensions *dimensions, NPoint *position, byte **palette, byte **pixels) {
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2011-06-24 23:25:01 +00:00
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uint16 flags;
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flags = READ_LE_UINT16(sprite);
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sprite += 2;
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if (rle)
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*rle = flags & 1;
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if (flags & 2) {
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if (dimensions) {
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dimensions->width = READ_LE_UINT16(sprite);
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dimensions->height = READ_LE_UINT16(sprite + 2);
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}
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sprite += 4;
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} else if (dimensions) {
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dimensions->width = 1;
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dimensions->height = 1;
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}
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if (flags & 4) {
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2011-06-30 09:55:59 +00:00
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if (position) {
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position->x = READ_LE_UINT16(sprite);
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position->y = READ_LE_UINT16(sprite + 2);
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2011-06-24 23:25:01 +00:00
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}
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sprite += 4;
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2011-06-30 09:55:59 +00:00
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} else if (position) {
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position->x = 0;
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position->y = 0;
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2011-06-24 23:25:01 +00:00
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}
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if (flags & 8) {
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if (palette)
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*palette = sprite;
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sprite += 1024;
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} else if (palette)
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*palette = NULL;
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if (flags & 0x10) {
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if (pixels)
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*pixels = sprite;
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} else if (pixels)
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*pixels = NULL;
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}
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void unpackSpriteRle(byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY) {
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// TODO: Flip
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int16 rows, chunks;
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int16 skip, copy;
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rows = READ_LE_UINT16(source);
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chunks = READ_LE_UINT16(source + 2);
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source += 4;
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do {
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if (chunks == 0) {
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dest += rows * destPitch;
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} else {
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while (rows-- > 0) {
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uint16 rowChunks = chunks;
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while (rowChunks-- > 0) {
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skip = READ_LE_UINT16(source);
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copy = READ_LE_UINT16(source + 2);
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source += 4;
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memcpy(dest + skip, source, copy);
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source += copy;
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}
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dest += destPitch;
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}
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}
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rows = READ_LE_UINT16(source);
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chunks = READ_LE_UINT16(source + 2);
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source += 4;
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} while (rows > 0);
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}
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2011-06-27 11:06:40 +00:00
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void unpackSpriteNormal(byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY) {
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// TODO: Flip
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int sourcePitch = (width + 3) & 0xFFFC;
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while (height-- > 0) {
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memcpy(dest, source, width);
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source += sourcePitch;
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dest += destPitch;
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}
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}
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2011-06-24 23:25:01 +00:00
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} // End of namespace Neverhood
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