scummvm/engines/util.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef ENGINES_UTIL_H
#define ENGINES_UTIL_H
#include "common/scummsys.h"
#include "common/list.h"
#include "graphics/pixelformat.h"
/**
* Setup the backend's graphics mode.
*/
void initCommonGFX(bool defaultTo1XScaler);
/**
* Setup the backend's screen size and graphics mode.
*
* Shows an various warnings on certain backend graphics
* transaction failures (aspect switch, fullscreen switch, etc.).
*
* Errors out when backend is not able to switch to the specified
* mode.
*
* Defaults to 256 color paletted mode if no graphics format is provided.
* Uses the backend's preferred format if graphics format pointer is NULL.
* Finds the best compatible format if a list of graphics formats is provided.
*/
void initGraphics(int width, int height, bool defaultTo1xScaler);
void initGraphics(int width, int height, bool defaultTo1xScaler, const Graphics::PixelFormat *format);
void initGraphics(int width, int height, bool defaultTo1xScaler, const Common::List<Graphics::PixelFormat> &formatList);
#endif