mirror of
https://github.com/libretro/scummvm.git
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70 lines
1.8 KiB
C++
70 lines
1.8 KiB
C++
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/endian.h"
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#include "gob/gob.h"
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#include "gob/video.h"
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namespace Gob {
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Video_v6::Video_v6(GobEngine *vm) : Video_v2(vm) {
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}
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char Video_v6::spriteUncompressor(byte *sprBuf, int16 srcWidth, int16 srcHeight,
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int16 x, int16 y, int16 transp, SurfaceDesc *destDesc) {
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if (!destDesc)
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return 1;
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_vm->validateVideoMode(destDesc->_vidMode);
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if (sprBuf[0] != 1)
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return 0;
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if (sprBuf[1] != 3)
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return 0;
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sprBuf += 2;
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srcWidth = READ_LE_UINT16(sprBuf);
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sprBuf += 2;
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srcHeight = READ_LE_UINT16(sprBuf);
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sprBuf += 2;
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if (sprBuf[0] == 0) {
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SurfaceDesc sourceDesc(0x13, srcWidth, srcHeight, sprBuf + 3);
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Video::drawSprite(&sourceDesc, destDesc, 0, 0, srcWidth - 1,
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srcHeight - 1, x, y, transp);
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return 1;
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} else {
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warning("Urban Stub: spriteUncompressor()");
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return 0;
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}
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return 1;
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}
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} // End of namespace Gob
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