scummvm/engines/lab/tilepuzzle.cpp

370 lines
8.7 KiB
C++
Raw Normal View History

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on Labyrinth of Time code with assistance of
*
* Copyright (c) 1993 Terra Nova Development
* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
*
*/
#include "gui/message.h"
#include "lab/lab.h"
2015-12-08 21:10:54 +01:00
#include "lab/image.h"
2015-12-08 21:10:54 +01:00
#include "lab/labsets.h"
#include "lab/resource.h"
#include "lab/utils.h"
namespace Lab {
const uint16 INIT_TILE[4][4] = {
{ 1, 5, 9, 13 },
{ 2, 6, 10, 14 },
{ 3, 7, 11, 15 },
{ 4, 8, 12, 0 }
};
const uint16 SOLUTION[4][4] = {
{ 7, 1, 8, 3 },
{ 2, 11, 15, 4 },
{ 9, 5, 14, 6 },
{ 10, 13, 12, 0 }
};
const int COMBINATION_X[6] = { 45, 83, 129, 166, 211, 248 };
void LabEngine::initTilePuzzle() {
for (int i = 0; i < 16; i++)
_tiles[i] = nullptr;
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++)
_curTile[i][j] = INIT_TILE[i][j];
}
for (int i = 0; i < 6; i++)
_combination[i] = 0;
}
/**
* Processes mouse clicks and changes the combination.
*/
void LabEngine::mouseTile(Common::Point pos) {
Common::Point realPos = _utils->vgaUnscale(pos);
if ((realPos.x < 101) || (realPos.y < 26))
return;
int tileX = (realPos.x - 101) / 30;
int tileY = (realPos.y - 26) / 25;
if ((tileX < 4) && (tileY < 4))
changeTile(tileX, tileY);
}
/**
* Changes the combination number of one of the slots
*/
void LabEngine::changeTile(uint16 col, uint16 row) {
int16 scrolltype = -1;
if (row > 0) {
if (_curTile[col][row - 1] == 0) {
_curTile[col][row - 1] = _curTile[col][row];
_curTile[col][row] = 0;
scrolltype = DOWNSCROLL;
}
}
if (col > 0) {
if (_curTile[col - 1][row] == 0) {
_curTile[col - 1][row] = _curTile[col][row];
_curTile[col][row] = 0;
scrolltype = RIGHTSCROLL;
}
}
if (row < 3) {
if (_curTile[col][row + 1] == 0) {
_curTile[col][row + 1] = _curTile[col][row];
_curTile[col][row] = 0;
scrolltype = UPSCROLL;
}
}
if (col < 3) {
if (_curTile[col + 1][row] == 0) {
_curTile[col + 1][row] = _curTile[col][row];
_curTile[col][row] = 0;
scrolltype = LEFTSCROLL;
}
}
if (scrolltype != -1) {
doTileScroll(col, row, scrolltype);
if (getFeatures() & GF_WINDOWS_TRIAL) {
GUI::MessageDialog trialMessage("This puzzle is not available in the trial version of the game");
trialMessage.runModal();
return;
}
bool check = true;
row = 0;
col = 0;
while (row < 4) {
while (col < 4) {
check &= (_curTile[row][col] == SOLUTION[row][col]);
col++;
}
row++;
col = 0;
}
if (check) {
2015-12-08 11:27:34 +01:00
// unlocked combination
_conditions->inclElement(BRICKOPEN);
_anim->_doBlack = true;
_graphics->readPict("p:Up/BDOpen", true);
}
}
}
/**
* Processes mouse clicks and changes the combination.
*/
void LabEngine::mouseCombination(Common::Point pos) {
Common::Point realPos = _utils->vgaUnscale(pos);
if (!Common::Rect(44, 63, 285, 99).contains(realPos))
return;
uint16 number = 0;
if (realPos.x < 83)
number = 0;
else if (realPos.x < 127)
number = 1;
else if (realPos.x < 165)
number = 2;
else if (realPos.x < 210)
number = 3;
else if (realPos.x < 245)
number = 4;
else if (realPos.x < 286)
number = 5;
changeCombination(number);
}
/**
* Draws the images of the combination lock to the display bitmap.
*/
void LabEngine::doTile(bool showsolution) {
uint16 row = 0, col = 0, rowm, colm, num;
int16 rows, cols;
if (showsolution) {
rowm = _utils->vgaScaleY(23);
colm = _utils->vgaScaleX(27);
rows = _utils->vgaScaleY(31);
cols = _utils->vgaScaleX(105);
} else {
_graphics->setAPen(0);
_graphics->rectFillScaled(97, 22, 220, 126);
rowm = _utils->vgaScaleY(25);
colm = _utils->vgaScaleX(30);
rows = _utils->vgaScaleY(25);
cols = _utils->vgaScaleX(100);
}
while (row < 4) {
while (col < 4) {
if (showsolution)
num = SOLUTION[col][row];
else
num = _curTile[col][row];
if (showsolution || num)
_tiles[num]->drawImage(cols + (col * colm), rows + (row * rowm));
col++;
}
row++;
col = 0;
}
}
/**
* Reads in a backdrop picture.
*/
void LabEngine::showTile(const char *filename, bool showsolution) {
uint16 start = showsolution ? 0 : 1;
_anim->_doBlack = true;
_anim->_noPalChange = true;
_graphics->readPict(filename, true);
_anim->_noPalChange = false;
_graphics->blackScreen();
Common::File *tileFile = tileFile = _resource->openDataFile(showsolution ? "P:TileSolution" : "P:Tile");
for (uint16 curBit = start; curBit < 16; curBit++)
_tiles[curBit] = new Image(tileFile);
delete tileFile;
doTile(showsolution);
2015-12-06 14:36:49 +01:00
_graphics->setPalette(_anim->_diffPalette, 256);
}
/**
* Does the scrolling for the tiles on the tile puzzle.
*/
void LabEngine::doTileScroll(uint16 col, uint16 row, uint16 scrolltype) {
int16 dX = 0, dY = 0, dx = 0, dy = 0, sx = 0, sy = 0;
uint16 last = 0;
if (scrolltype == LEFTSCROLL) {
dX = _utils->vgaScaleX(5);
sx = _utils->vgaScaleX(5);
last = 6;
} else if (scrolltype == RIGHTSCROLL) {
dX = _utils->vgaScaleX(-5);
dx = _utils->vgaScaleX(-5);
sx = _utils->vgaScaleX(5);
last = 6;
} else if (scrolltype == UPSCROLL) {
dY = _utils->vgaScaleY(5);
sy = _utils->vgaScaleY(5);
last = 5;
} else if (scrolltype == DOWNSCROLL) {
dY = _utils->vgaScaleY(-5);
dy = _utils->vgaScaleY(-5);
sy = _utils->vgaScaleY(5);
last = 5;
}
sx += _utils->svgaCord(2);
uint16 x1 = _utils->vgaScaleX(100) + (col * _utils->vgaScaleX(30)) + dx;
uint16 y1 = _utils->vgaScaleY(25) + (row * _utils->vgaScaleY(25)) + dy;
for (uint16 i = 0; i < last; i++) {
waitTOF();
scrollRaster(dX, dY, x1, y1, x1 + _utils->vgaScaleX(28) + sx, y1 + _utils->vgaScaleY(23) + sy);
x1 += dX;
y1 += dY;
}
}
/**
* Changes the combination number of one of the slots
*/
void LabEngine::changeCombination(uint16 number) {
static const int solution[6] = { 0, 4, 0, 8, 7, 2 };
Image display;
uint16 combnum;
bool unlocked = true;
if (_combination[number] < 9)
(_combination[number])++;
else
_combination[number] = 0;
combnum = _combination[number];
2015-12-06 14:36:49 +01:00
display._imageData = _graphics->getCurrentDrawingBuffer();
display._width = _graphics->_screenWidth;
display._height = _graphics->_screenHeight;
for (uint16 i = 1; i <= (_numberImages[combnum]->_height / 2); i++) {
if (_isHiRes) {
if (i & 1)
waitTOF();
} else
waitTOF();
2015-12-06 14:36:49 +01:00
display._imageData = _graphics->getCurrentDrawingBuffer();
_graphics->scrollDisplayY(2, _utils->vgaScaleX(COMBINATION_X[number]), _utils->vgaScaleY(65), _utils->vgaScaleX(COMBINATION_X[number]) + (_numberImages[combnum])->_width - 1, _utils->vgaScaleY(65) + (_numberImages[combnum])->_height);
_numberImages[combnum]->blitBitmap(0, (_numberImages[combnum])->_height - (2 * i), &(display), _utils->vgaScaleX(COMBINATION_X[number]), _utils->vgaScaleY(65), (_numberImages[combnum])->_width, 2, false);
}
for (uint16 i = 0; i < 6; i++)
unlocked &= (_combination[i] == solution[i]);
if (unlocked)
_conditions->inclElement(COMBINATIONUNLOCKED);
else
_conditions->exclElement(COMBINATIONUNLOCKED);
}
void LabEngine::scrollRaster(int16 dx, int16 dy, uint16 x1, uint16 y1, uint16 x2, uint16 y2) {
if (dx)
2015-12-06 14:36:49 +01:00
_graphics->scrollDisplayX(dx, x1, y1, x2, y2);
if (dy)
2015-12-06 14:36:49 +01:00
_graphics->scrollDisplayY(dy, x1, y1, x2, y2);
}
/**
* Draws the images of the combination lock to the display bitmap.
*/
void LabEngine::doCombination() {
for (uint16 i = 0; i <= 5; i++)
_numberImages[_combination[i]]->drawImage(_utils->vgaScaleX(COMBINATION_X[i]), _utils->vgaScaleY(65));
}
/**
* Reads in a backdrop picture.
*/
void LabEngine::showCombination(const char *filename) {
_anim->_doBlack = true;
_anim->_noPalChange = true;
_graphics->readPict(filename, true);
_anim->_noPalChange = false;
_graphics->blackScreen();
Common::File *numFile = _resource->openDataFile("P:Numbers");
for (uint16 CurBit = 0; CurBit < 10; CurBit++)
_numberImages[CurBit] = new Image(numFile);
delete numFile;
doCombination();
2015-12-06 14:36:49 +01:00
_graphics->setPalette(_anim->_diffPalette, 256);
}
} // End of namespace Lab