2002-07-05 16:56:53 +00:00
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2002 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#ifndef NEWGUI_H
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#define NEWGUI_H
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#include "scummsys.h"
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class Dialog;
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2002-07-07 23:37:47 +00:00
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class Scumm;
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2002-07-05 16:56:53 +00:00
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2002-07-07 21:58:12 +00:00
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// Extremly simple stack class, doesn't even do any error checking (for now)
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class DialogStack {
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protected:
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Dialog *_stack[10]; // Anybody nesting dialogs deeper than 4 is mad anyway
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int _size;
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public:
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DialogStack() : _size(0) {}
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bool empty() const { return _size <= 0; }
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void push(Dialog *d) { _stack[_size++] = d; }
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Dialog *top() const { return _stack[_size-1]; }
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void pop() { if (_size > 0) _stack[--_size] = 0; }
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};
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2002-07-07 21:46:53 +00:00
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2002-07-07 21:58:12 +00:00
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// This class hopefully will replace the old Gui class completly one day
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2002-07-05 16:56:53 +00:00
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class NewGui {
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friend class Dialog;
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public:
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byte _color, _shadowcolor;
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byte _bgcolor;
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byte _textcolor;
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byte _textcolorhi;
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// Dialogs
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void pauseDialog();
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void saveloadDialog();
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2002-07-07 22:44:30 +00:00
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void aboutDialog();
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void optionsDialog();
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2002-07-05 16:56:53 +00:00
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void loop();
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2002-07-07 21:46:53 +00:00
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bool isActive() { return ! _dialogStack.empty(); }
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2002-07-05 16:56:53 +00:00
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NewGui(Scumm *s);
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protected:
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2002-07-06 12:57:51 +00:00
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Scumm *_s;
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2002-07-10 16:49:45 +00:00
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bool _use_alpha_blending;
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2002-07-06 12:57:51 +00:00
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bool _need_redraw;
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2002-07-10 16:49:45 +00:00
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bool _prepare_for_gui;
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2002-07-07 21:46:53 +00:00
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DialogStack _dialogStack;
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2002-07-05 16:56:53 +00:00
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2002-07-06 12:57:51 +00:00
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Dialog *_pauseDialog;
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Dialog *_saveLoadDialog;
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2002-07-07 22:44:30 +00:00
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Dialog *_aboutDialog;
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Dialog *_optionsDialog;
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2002-07-05 16:56:53 +00:00
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// sound state
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2002-07-06 12:57:51 +00:00
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bool _old_soundsPaused;
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2002-07-05 16:56:53 +00:00
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// mouse cursor state
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2002-07-06 12:57:51 +00:00
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bool _old_cursor_mode;
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int _old_cursorHotspotX, _old_cursorHotspotY, _old_cursorWidth, _old_cursorHeight;
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byte _old_grabbedCursor[2048];
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// mouse pos
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struct {
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int16 x,y;
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} _old_mouse;
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void saveState();
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void restoreState();
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2002-07-07 21:46:53 +00:00
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void openDialog(Dialog *dialog);
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void closeTopDialog();
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2002-07-05 16:56:53 +00:00
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public:
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// Drawing
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2002-07-08 00:10:11 +00:00
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byte *getBasePtr(int x, int y);
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2002-07-05 16:56:53 +00:00
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void box(int x, int y, int width, int height);
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2002-07-10 16:49:45 +00:00
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void line(int x, int y, int x2, int y2, byte color);
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void blendArea(int x, int y, int w, int h, byte color);
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void fillArea(int x, int y, int w, int h, byte color);
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void setAreaDirty(int x, int y, int w, int h);
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2002-07-05 16:56:53 +00:00
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void drawChar(const char c, int x, int y);
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void drawString(const char *str, int x, int y, int w, byte color);
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2002-07-10 16:49:45 +00:00
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2002-07-07 23:37:47 +00:00
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void drawBitmap(uint32 bitmap[8], int x, int y, byte color);
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2002-07-10 16:49:45 +00:00
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void blitTo(byte buffer[320*200], int x, int y, int w, int h);
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void blitFrom(byte buffer[320*200], int x, int y, int w, int h);
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2002-07-05 16:56:53 +00:00
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2002-07-07 22:44:30 +00:00
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// Query a string from the resources
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const char *queryResString(int stringno);
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// Query a custom string. This is in a seperate method so that we
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// can easily localize the messages in the future if we want to.
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const char *queryCustomString(int stringno);
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2002-07-05 16:56:53 +00:00
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};
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#endif
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