2013-06-18 15:52:25 +00:00
|
|
|
/* ScummVM - Graphic Adventure Engine
|
|
|
|
*
|
|
|
|
* ScummVM is the legal property of its developers, whose names
|
|
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
|
|
* file distributed with this source distribution.
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
|
|
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
|
|
|
|
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef AVALANCHE_H
|
|
|
|
#define AVALANCHE_H
|
|
|
|
|
|
|
|
#include "engines/engine.h"
|
|
|
|
#include "avalanche/console.h"
|
|
|
|
#include "engines/advancedDetector.h"
|
|
|
|
|
|
|
|
namespace Common {
|
|
|
|
class RandomSource;
|
|
|
|
}
|
|
|
|
|
|
|
|
namespace Avalanche {
|
|
|
|
|
2013-06-20 06:32:58 +00:00
|
|
|
struct AvalancheGameDescription;
|
|
|
|
|
2013-06-18 15:52:25 +00:00
|
|
|
static const int kSavegameVersion = 1;
|
|
|
|
|
|
|
|
class AvalancheEngine : public Engine {
|
|
|
|
public:
|
2013-06-20 06:32:58 +00:00
|
|
|
AvalancheEngine(OSystem *syst, const AvalancheGameDescription *gd);
|
2013-06-18 15:52:25 +00:00
|
|
|
~AvalancheEngine();
|
|
|
|
|
|
|
|
OSystem *_system;
|
|
|
|
|
|
|
|
GUI::Debugger *getDebugger();
|
|
|
|
|
|
|
|
Common::RandomSource *_rnd;
|
|
|
|
|
2013-06-20 06:32:58 +00:00
|
|
|
const AvalancheGameDescription *_gameDescription;
|
2013-06-18 15:52:25 +00:00
|
|
|
uint32 getFeatures() const;
|
|
|
|
const char *getGameId() const;
|
|
|
|
|
2013-06-20 06:32:58 +00:00
|
|
|
void initGame(const AvalancheGameDescription *gd);
|
2013-06-18 15:52:25 +00:00
|
|
|
|
|
|
|
Common::Platform getPlatform() const;
|
|
|
|
|
|
|
|
bool hasFeature(EngineFeature f) const;
|
|
|
|
const char *getCopyrightString() const;
|
|
|
|
|
|
|
|
Common::String getSavegameFilename(int slot);
|
|
|
|
void syncSoundSettings();
|
|
|
|
|
|
|
|
protected:
|
|
|
|
// Engine APIs
|
|
|
|
Common::Error run();
|
|
|
|
|
|
|
|
private:
|
|
|
|
static AvalancheEngine *s_Engine;
|
|
|
|
|
|
|
|
AvalancheConsole *_console;
|
|
|
|
Common::Platform _platform;
|
|
|
|
|
|
|
|
void initialize();
|
2013-06-19 14:59:12 +00:00
|
|
|
|
|
|
|
// From bootstrp:
|
|
|
|
|
|
|
|
enum elm {Normal, Musical, Elmpoyten, Regi};
|
|
|
|
|
|
|
|
static const int16 _runShootemup = 1, _runDosshell = 2, _runGhostroom = 3, _runGolden = 4;
|
|
|
|
|
|
|
|
static const int16 _reset_ = 0;
|
|
|
|
|
|
|
|
static const bool _jsb = true, _no_jsb = false, _bflight = true, _no_bflight = false;
|
|
|
|
|
|
|
|
struct {
|
|
|
|
byte operation;
|
|
|
|
uint16 skellern;
|
|
|
|
byte contents[1000];
|
|
|
|
} _storage;
|
|
|
|
|
|
|
|
Common::String arguments, demo_args, args_with_no_filename;
|
|
|
|
|
|
|
|
bool first_time;
|
|
|
|
|
|
|
|
byte original_mode;
|
|
|
|
void *old_1c;
|
|
|
|
|
|
|
|
Common::String segofs;
|
|
|
|
|
|
|
|
bool zoomy;
|
|
|
|
|
|
|
|
int32 soundcard, speed, baseaddr, irq, dma;
|
|
|
|
|
|
|
|
void cursor_off();
|
|
|
|
|
|
|
|
void cursor_on();
|
|
|
|
|
|
|
|
void quit();
|
|
|
|
|
|
|
|
Common::String strf(int32 x);
|
|
|
|
|
|
|
|
Common::String command_com();
|
|
|
|
|
|
|
|
void explain(byte error);
|
|
|
|
|
|
|
|
void b_flight();
|
|
|
|
|
|
|
|
void bflight_on();
|
|
|
|
|
|
|
|
void bflight_off();
|
|
|
|
|
|
|
|
Common::String elm2str(elm how);
|
|
|
|
|
|
|
|
void run(Common::String what, bool with_jsb, bool with_bflight, elm how);
|
|
|
|
|
|
|
|
void run_avalot();
|
|
|
|
|
|
|
|
void run_the_demo();
|
|
|
|
|
|
|
|
void get_arguments();
|
|
|
|
|
|
|
|
void dos_shell();
|
|
|
|
|
|
|
|
bool keypressed1();
|
|
|
|
|
|
|
|
void flush_buffer();
|
|
|
|
|
|
|
|
void demo();
|
|
|
|
|
|
|
|
void call_menu();
|
|
|
|
|
|
|
|
void get_slope();
|
|
|
|
|
2013-06-18 15:52:25 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
} // End of namespace Avalanche
|
|
|
|
|
|
|
|
#endif // AVALANCHE_H
|